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https://gitlab.com/GaryOderNichts/re3-wiiu.git
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WaterLevel (Beachtoys)
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28fb26f792
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29a2d810a7
@ -767,13 +767,13 @@ CPopulation::AddToPopulation(float minDist, float maxDist, float minDistOffScree
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CVector toyPos(newPed->GetPosition());
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CVector toyPos(newPed->GetPosition());
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float waterLevel;
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float waterLevel;
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if (CWaterLevel::GetGroundLevel(toyPos, &waterLevel, nil, 30.0f)) {
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if (CWaterLevel::GetGroundLevel(toyPos, &waterLevel, nil, 30.0f)) {
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toyPos.z = 0.004f + waterLevel;
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toyPos.z = 0.04f + waterLevel;
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CEntity *toy = CWaterLevel::CreateBeachToy(toyPos, BEACHTOY_11);
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CEntity *toy = CWaterLevel::CreateBeachToy(toyPos, BEACHTOY_ANY_TOWEL);
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if (toy)
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if (toy)
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toy->SetHeading(heading);
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toy->SetHeading(heading);
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if (!(CGeneral::GetRandomNumber() & 3)) {
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if (!(CGeneral::GetRandomNumber() & 3)) {
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CWaterLevel::CreateBeachToy(toyPos + CVector(CGeneral::GetRandomNumberInRange(-2.f, 2.f), CGeneral::GetRandomNumberInRange(-2.f, 2.f), 0.f), BEACHTOY_6);
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CWaterLevel::CreateBeachToy(toyPos + CVector(CGeneral::GetRandomNumberInRange(-2.f, 2.f), CGeneral::GetRandomNumberInRange(-2.f, 2.f), 0.f), BEACHTOY_LOTION);
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}
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}
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}
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}
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} else {
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} else {
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@ -125,15 +125,11 @@ WaterLevelInitialise(Const char *pWaterDat)
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if ( hFile > 0 )
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if ( hFile > 0 )
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{
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{
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if ( hFile >= 0 )
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CFileMgr::Read(hFile, (char *)&CWaterLevel::ms_nNoOfWaterLevels, sizeof(CWaterLevel::ms_nNoOfWaterLevels));
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{
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CFileMgr::Read(hFile, (char *)CWaterLevel::ms_aWaterZs, sizeof(CWaterLevel::ms_aWaterZs));
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CFileMgr::Read(hFile, (char *)&CWaterLevel::ms_nNoOfWaterLevels, sizeof(CWaterLevel::ms_nNoOfWaterLevels));
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CFileMgr::Read(hFile, (char *)CWaterLevel::ms_aWaterRects, sizeof(CWaterLevel::ms_aWaterRects));
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CFileMgr::Read(hFile, (char *)CWaterLevel::ms_aWaterZs, sizeof(CWaterLevel::ms_aWaterZs));
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CFileMgr::Read(hFile, (char *)CWaterLevel::aWaterBlockList, sizeof(CWaterLevel::aWaterBlockList));
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CFileMgr::Read(hFile, (char *)CWaterLevel::ms_aWaterRects, sizeof(CWaterLevel::ms_aWaterRects));
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CFileMgr::Read(hFile, (char *)CWaterLevel::aWaterFineBlockList, sizeof(CWaterLevel::aWaterFineBlockList));
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CFileMgr::Read(hFile, (char *)CWaterLevel::aWaterBlockList, sizeof(CWaterLevel::aWaterBlockList));
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CFileMgr::Read(hFile, (char *)CWaterLevel::aWaterFineBlockList, sizeof(CWaterLevel::aWaterFineBlockList));
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}
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CFileMgr::CloseFile(hFile);
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CFileMgr::CloseFile(hFile);
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}
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}
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@ -488,7 +484,6 @@ CWaterLevel::GetWaterNormal(float fX, float fY)
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float fAngle = (CTimer::GetTimeInMilliseconds() & 4095) * (TWOPI / 4096.0f);
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float fAngle = (CTimer::GetTimeInMilliseconds() & 4095) * (TWOPI / 4096.0f);
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float fWindFactor = CWeather::WindClipped * 0.4f + 0.2f;
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float fWindFactor = CWeather::WindClipped * 0.4f + 0.2f;
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//TODO:
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float _fWave = (WATER_UNSIGN_Y(fY) - y*SMALL_SECTOR_SIZE + WATER_UNSIGN_X(fX) - x*SMALL_SECTOR_SIZE)
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float _fWave = (WATER_UNSIGN_Y(fY) - y*SMALL_SECTOR_SIZE + WATER_UNSIGN_X(fX) - x*SMALL_SECTOR_SIZE)
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* (TWOPI / SMALL_SECTOR_SIZE ) + fAngle;
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* (TWOPI / SMALL_SECTOR_SIZE ) + fAngle;
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@ -2948,7 +2943,7 @@ CWaterLevel::HandleBeachToysStuff(void)
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{
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{
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if ( coldata.SurfaceType == SURFACE_SAND )
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if ( coldata.SurfaceType == SURFACE_SAND )
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{
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{
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CEntity *toy = CreateBeachToy(vecPos, BEACHTOY_LOUNGE);
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CEntity *toy = CreateBeachToy(vecPos, BEACHTOY_ANY_LOUNGE);
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if ( toy )
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if ( toy )
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{
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{
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toy->SetHeading(DEGTORAD(CGeneral::GetRandomNumberInRange(0.0f, 359.0f)));
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toy->SetHeading(DEGTORAD(CGeneral::GetRandomNumberInRange(0.0f, 359.0f)));
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@ -2968,6 +2963,104 @@ CWaterLevel::HandleBeachToysStuff(void)
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CEntity *
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CEntity *
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CWaterLevel::CreateBeachToy(CVector const &vec, eBeachToy beachtoy)
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CWaterLevel::CreateBeachToy(CVector const &vec, eBeachToy beachtoy)
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{
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{
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//TODO(MIAMI)
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if (CObject::nNoTempObjects >= 40)
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return nil;
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return nil;
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int finalToy = beachtoy;
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bool isStatic = false;
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int model = MI_BEACHBALL;
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switch (beachtoy) {
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case BEACHTOY_ANY_LOUNGE:
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switch ( CGeneral::GetRandomNumber() & 7 ) {
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case 1:
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case 7:
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finalToy = BEACHTOY_LOUNGE_WOOD_UP;
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break;
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case 3:
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case 5:
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finalToy = BEACHTOY_LOUNGE_TOWEL_UP;
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break;
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default:
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finalToy = BEACHTOY_LOUNGE_WOOD_ON;
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break;
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}
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break;
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case BEACHTOY_ANY_TOWEL:
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switch ( CGeneral::GetRandomNumber() & 7 ) {
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case 1:
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case 7:
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finalToy = BEACHTOY_TOWEL2;
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break;
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case 2:
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case 6:
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finalToy = BEACHTOY_TOWEL3;
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break;
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case 3:
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case 5:
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finalToy = BEACHTOY_TOWEL4;
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break;
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default:
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finalToy = BEACHTOY_TOWEL1;
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break;
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}
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if (CObject::nNoTempObjects >= 35) {
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return nil;
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}
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default:
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break;
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}
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switch (finalToy) {
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case BEACHTOY_BALL:
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isStatic = false;
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model = MI_BEACHBALL;
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break;
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case BEACHTOY_LOUNGE_WOOD_UP:
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isStatic = false;
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model = MI_LOUNGE_WOOD_UP;
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break;
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case BEACHTOY_LOUNGE_TOWEL_UP:
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isStatic = false;
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model = MI_LOUNGE_TOWEL_UP;
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break;
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case BEACHTOY_LOUNGE_WOOD_ON:
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isStatic = false;
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model = MI_LOUNGE_WOOD_DN;
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break;
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case BEACHTOY_LOTION:
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model = MI_LOTION;
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isStatic = true;
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break;
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case BEACHTOY_TOWEL1:
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model = MI_BEACHTOWEL01;
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isStatic = true;
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break;
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case BEACHTOY_TOWEL2:
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model = MI_BEACHTOWEL02;
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isStatic = true;
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break;
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case BEACHTOY_TOWEL3:
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model = MI_BEACHTOWEL03;
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isStatic = true;
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break;
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case BEACHTOY_TOWEL4:
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model = MI_BEACHTOWEL04;
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isStatic = true;
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break;
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default:
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break;
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}
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CObject *toy = new CObject(model, true);
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if (toy) {
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toy->SetPosition(vec);
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toy->GetMatrix().UpdateRW();
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toy->m_vecMoveSpeed = CVector(0.f, 0.f, 0.f);
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toy->m_vecTurnSpeed = CVector(0.f, 0.f, 0.f);
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toy->ObjectCreatedBy = TEMP_OBJECT;
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toy->bIsStatic = isStatic;
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CObject::nNoTempObjects++;
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toy->m_nEndOfLifeTime = CTimer::GetTimeInMilliseconds() + 43200000;
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CWorld::Add(toy);
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return toy;
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} else
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return nil;
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}
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}
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@ -81,12 +81,16 @@ enum eBeachToy
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{
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{
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BEACHTOY_0 = 0,
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BEACHTOY_0 = 0,
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BEACHTOY_BALL,
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BEACHTOY_BALL,
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BEACHTOY_2,
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BEACHTOY_LOUNGE_WOOD_UP,
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BEACHTOY_3,
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BEACHTOY_LOUNGE_TOWEL_UP,
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BEACHTOY_4,
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BEACHTOY_LOUNGE_WOOD_ON,
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BEACHTOY_LOUNGE = 5,
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BEACHTOY_ANY_LOUNGE,
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BEACHTOY_6,
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BEACHTOY_LOTION,
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BEACHTOY_11 = 11
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BEACHTOY_TOWEL1,
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BEACHTOY_TOWEL2,
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BEACHTOY_TOWEL3,
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BEACHTOY_TOWEL4,
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BEACHTOY_ANY_TOWEL,
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};
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};
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extern RwRaster* gpWaterRaster;
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extern RwRaster* gpWaterRaster;
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