mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-26 11:04:15 +01:00
commit
29d7b983d7
@ -24,6 +24,7 @@ workspace "re3"
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includedirs { "src/control" }
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includedirs { "src/core" }
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includedirs { "src/entities" }
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includedirs { "src/math" }
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includedirs { "src/modelinfo" }
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includedirs { "src/objects" }
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includedirs { "src/peds" }
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@ -1,6 +1,6 @@
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#pragma once
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#include "math/Quaternion.h"
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#include "Quaternion.h"
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// TODO: put them somewhere else?
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struct KeyFrame {
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File diff suppressed because it is too large
Load Diff
@ -7,48 +7,48 @@
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class tActiveSample
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{
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public:
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int m_nEntityIndex;
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int field_4;
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int m_nSampleIndex;
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char m_bBankIndex;
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char m_bIsDistant;
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char field_14;
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char field_15;
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int field_16;
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int m_nFrequency;
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int32 m_nEntityIndex;
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int32 field_4;
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int32 m_nSampleIndex;
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uint8 m_bBankIndex;
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uint8 m_bIsDistant;
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uint8 field_14;
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uint8 field_15;
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int32 field_16;
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int32 m_nFrequency;
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uint8 m_bVolume;
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char field_25;
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char field_26;
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char field_27;
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uint8 field_25;
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uint8 field_26;
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uint8 field_27;
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float m_fDistance;
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int m_nLoopCount;
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int m_nLoopStart;
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int m_nLoopEnd;
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int32 m_nLoopCount;
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int32 m_nLoopStart;
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int32 m_nLoopEnd;
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uint8 m_bEmittingVolume;
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char field_45;
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char field_46;
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char field_47;
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uint8 field_45;
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uint8 field_46;
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uint8 field_47;
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float field_48;
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float m_fSoundIntensity;
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char field_56;
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char field_57;
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char field_58;
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char field_59;
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uint8 field_56;
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uint8 field_57;
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uint8 field_58;
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uint8 field_59;
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CVector m_vecPos;
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char m_bReverbFlag;
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char m_bLoopsRemaining;
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char m_bRequireReflection;
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uint8 m_bReverbFlag;
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uint8 m_bLoopsRemaining;
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uint8 m_bRequireReflection;
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uint8 m_bOffset;
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int field_76;
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char m_bIsProcessed;
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char m_bLoopEnded;
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char field_82;
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char field_83;
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int calculatedVolume;
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char field_88;
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char field_89;
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char field_90;
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char field_91;
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int32 field_76;
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uint8 m_bIsProcessed;
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uint8 m_bLoopEnded;
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uint8 field_82;
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uint8 field_83;
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int32 calculatedVolume;
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uint8 field_88;
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uint8 field_89;
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uint8 field_90;
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uint8 field_91;
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};
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static_assert(sizeof(tActiveSample) == 0x5c, "tActiveSample: error");
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@ -77,14 +77,14 @@ class tAudioEntity
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{
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public:
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eAudioType m_nType;
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CPhysical *m_pEntity;
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void *m_pEntity;
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bool m_bIsUsed;
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char m_bStatus;
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uint8 m_bStatus;
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int16 m_awAudioEvent[4];
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char gap_18[2];
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uint8 gap_18[2];
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float m_afVolume[4];
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char field_24;
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char field_25[3];
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uint8 field_24;
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uint8 field_25[3];
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};
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static_assert(sizeof(tAudioEntity) == 0x28, "tAudioEntity: error");
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@ -96,9 +96,9 @@ public:
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int field_4;
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CVector m_vecPos;
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float m_fDistance;
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char m_bVolume;
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char field_25;
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char gap_26[2];
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uint8 m_bVolume;
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uint8 field_25;
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uint8 gap_26[2];
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};
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static_assert(sizeof(tPedComment) == 0x1c, "tPedComment: error");
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@ -107,10 +107,10 @@ class cPedComments
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{
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public:
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tPedComment m_asPedComments[40];
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char field_1120[40];
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char field_1160[2];
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char field_1162;
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char gap_1163[1];
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uint8 field_1120[40];
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uint8 field_1160[2];
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uint8 field_1162;
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uint8 gap_1163[1];
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};
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static_assert(sizeof(cPedComments) == 0x48c, "cPedComments: error");
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@ -122,15 +122,15 @@ class cAudioCollision
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public:
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CEntity *m_pEntity1;
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CEntity *m_pEntity2;
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char m_bSurface1;
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char m_bSurface2;
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char field_10;
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char field_11;
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uint8 m_bSurface1;
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uint8 m_bSurface2;
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uint8 field_10;
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uint8 field_11;
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float m_fIntensity1;
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float m_fIntensity2;
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CVector m_vecPosition;
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float m_fDistance;
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int m_nBaseVolume;
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int32 m_nBaseVolume;
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};
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static_assert(sizeof(cAudioCollision) == 0x28, "cAudioCollision: error");
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@ -140,95 +140,132 @@ class cAudioCollisionManager
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public:
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cAudioCollision m_asCollisions1[10];
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cAudioCollision m_asCollisions2[10];
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char m_bIndicesTable[10];
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char m_bCollisionsInQueue;
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char gap_811;
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uint8 m_bIndicesTable[10];
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uint8 m_bCollisionsInQueue;
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uint8 gap_811;
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cAudioCollision m_sQueue;
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};
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static_assert(sizeof(cAudioCollisionManager) == 0x354,
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"cAudioCollisionManager: error");
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static_assert(sizeof(cAudioCollisionManager) == 0x354, "cAudioCollisionManager: error");
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class cMissionAudio
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{
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public:
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CVector m_vecPos;
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char field_12;
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char gap_13[3];
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uint8 field_12;
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uint8 gap_13[3];
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int m_nSampleIndex;
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char m_bLoadingStatus;
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char m_bPlayStatus;
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char field_22;
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char field_23;
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uint8 m_bLoadingStatus;
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uint8 m_bPlayStatus;
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uint8 field_22;
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uint8 field_23;
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int field_24;
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bool m_bIsPlayed;
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char field_29;
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char field_30;
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char field_31;
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uint8 field_29;
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uint8 field_30;
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uint8 field_31;
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};
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static_assert(sizeof(cMissionAudio) == 0x20, "cMissionAudio: error");
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class cVehicleParams;
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class CPlane;
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class CVehicle;
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class CPed;
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struct cAudioScriptObject {
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int16 m_wSound;
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char gap_2[2];
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CVector m_vecPos;
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int m_nAudioEntityId;
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};
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static_assert(sizeof(cAudioScriptObject) == 0x14, "cAudioScriptObject: error");
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class cAudioManager
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{
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public:
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bool m_bIsInitialised;
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char field_1;
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char field_2;
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char m_bActiveSamples;
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char field_4;
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uint8 field_1;
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uint8 field_2;
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uint8 m_bActiveSamples;
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uint8 field_4;
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bool m_bDynamicAcousticModelingStatus;
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char field_6;
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char field_7;
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float field_8;
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uint8 field_6;
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uint8 field_7;
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float speedOfSound;
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bool m_bTimerJustReset;
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char field_13;
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char field_14;
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char field_15;
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int m_nTimer;
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uint8 field_13;
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uint8 field_14;
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uint8 field_15;
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int32 m_nTimer;
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tActiveSample m_sQueueSample;
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uint8 m_bActiveSampleQueue;
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char gap_109[3];
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tActiveSample m_asSamples[54];
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char m_abSampleQueueIndexTable[54];
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char m_bSampleRequestQueuesStatus[2];
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uint8 gap_109[3];
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tActiveSample m_asSamples[2][27];
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uint8 m_abSampleQueueIndexTable[2][27];
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uint8 m_bSampleRequestQueuesStatus[2];
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tActiveSample m_asActiveSamples[27];
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tAudioEntity m_asAudioEntities[200];
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int m_anAudioEntityIndices[200];
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int m_nAudioEntitiesTotal;
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int32 m_anAudioEntityIndices[200];
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int32 m_nAudioEntitiesTotal;
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CVector m_avecReflectionsPos[5];
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float m_afReflectionsDistances[5];
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int m_anScriptObjectEntityIndices[40];
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int m_nScriptObjectEntityTotal;
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int32 m_anScriptObjectEntityIndices[40];
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int32 m_nScriptObjectEntityTotal;
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cPedComments m_sPedComments;
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int m_nFireAudioEntity;
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int m_nWaterCannonEntity;
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int m_nPoliceChannelEntity;
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char gap45B8[444];
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int m_nFrontEndEntity;
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int m_nCollisionEntity;
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int32 m_nFireAudioEntity;
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int32 m_nWaterCannonEntity;
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int32 m_nPoliceChannelEntity;
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uint8 gap45B8[444];
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int32 m_nFrontEndEntity;
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int32 m_nCollisionEntity;
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cAudioCollisionManager m_sCollisionManager;
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int m_nProjectileEntity;
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int m_nBridgeEntity;
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int32 m_nProjectileEntity;
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int32 m_nBridgeEntity;
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cMissionAudio m_sMissionAudio;
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int m_anRandomTable[5];
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char field_19192;
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char m_bUserPause;
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char m_bPreviousUserPause;
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char field_19195;
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int m_nTimeOfRecentCrime;
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int32 m_anRandomTable[5];
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uint8 field_19192;
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uint8 m_bUserPause;
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uint8 m_bPreviousUserPause;
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uint8 field_19195;
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int32 m_nTimeOfRecentCrime;
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void AddSampleToRequestedQueue();
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void AddDetailsToRequestedOrderList(uint8 sample); /// ok
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void AddPlayerCarSample(uint8 emittingVolume, int32 freq, uint32 sample, uint8 unk1,
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uint8 unk2, bool notLooping); /// ok
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void AddReflectionsToRequestedQueue(); /// ok (check value)
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void AddReleasingSounds(); // todo (difficult)
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void AddSampleToRequestedQueue(); /// ok
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void AgeCrimes(); // todo
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int8 AutoDetect3DProviders(); /// ok
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void AddDetailsToRequestedOrderList(uint8 sample);
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void AddReflectionsToRequestedQueue();
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void CalculateDistance(bool *ptr, float dist); /// ok
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bool CheckForAnAudioFileOnCD(); /// ok
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void ClearMissionAudio(); /// ok
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void ClearRequestedQueue(); /// ok
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int32 ComputeDopplerEffectedFrequency(uint32 oldFreq, float position1, float position2,
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float speedMultiplier); /// ok
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int32 ComputePan(float, CVector *); // todo
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uint32 ComputeVolume(int emittingVolume, float soundIntensity, float distance); /// ok
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int32 CreateEntity(int32 type, CPhysical *entity); /// ok
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uint32 ComputeVolume(int emittingVolume, float soundIntensity, float distance);
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void DestroyAllGameCreatedEntities(); /// ok
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void DestroyEntity(int32 id); /// ok
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void DoPoliceRadioCrackle(); /// ok
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void GenerateIntegerRandomNumberTable(); /// ok
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float GetDistanceSquared(CVector *v); /// ok
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void TranslateEntity(CVector *v1, CVector *v2); /// ok
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// done
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void Initialise();
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void PostInitialiseGameSpecificSetup();
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void InitialisePoliceRadioZones(); // @todo
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void ResetAudioLogicTimers(int32 timer); // @todo
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void InitialisePoliceRadioZones(); // todo
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void ResetAudioLogicTimers(int32 timer); // todo
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void Terminate();
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@ -236,7 +273,6 @@ public:
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bool GetMissionAudioLoadingStatus();
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uint8 GetNum3DProvidersAvailable();
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int8 AutoDetect3DProviders();
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bool IsMP3RadioChannelAvailable();
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uint8 GetCDAudioDriveLetter();
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@ -247,24 +283,21 @@ public:
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void SetSpeakerConfig(int32 conf);
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void ProcessJumboFlying();
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bool SetupJumboEngineSound(uint8, int32); // todo
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void PreInitialiseGameSpecificSetup();
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void SetMissionScriptPoliceAudio(int32 sfx);
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void CalculateDistance(bool *ptr, float dist);
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bool UsesSiren(int32 model);
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bool UsesSirenSwitching(int32 model);
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bool MissionScriptAudioUsesPoliceChannel(int32 soundMission);
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uint8 Get3DProviderName(uint8 id);
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char* Get3DProviderName(uint8 id);
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void ProcessJumboTaxi();
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bool SetupJumboFlySound(uint8); // todo
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bool SetupJumboTaxiSound(uint8); // todo
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bool SetupJumboWhineSound(uint8, int32); // todo
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bool SetupJumboFlySound(uint8 emittingVol); /// ok
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bool SetupJumboRumbleSound(uint8 emittingVol); /// ok
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bool SetupJumboTaxiSound(uint8 vol); /// ok
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bool SetupJumboWhineSound(uint8 emittingVol, int32 freq); /// ok
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void PlayLoadedMissionAudio();
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@ -274,27 +307,14 @@ public:
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void InterrogateAudioEntities();
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void ClearRequestedQueue();
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// void AgeCrimes(); //todo
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bool UsesReverseWarning(int32 model);
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bool HasAirBrakes(int32 model);
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int32 GetJumboTaxiFreq();
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void ProcessPhysical(int32 id);
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void ProcessVehicle(CPhysical *); // todo
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void ProcessPed(CPhysical *); // todo
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void ProcessPlane(void *); // todo
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void ClearMissionAudio();
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// void ProcessReverb(); // todo
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bool IsMissionAudioSampleFinished();
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void ProcessEntity(int32);
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void InitialisePoliceRadio();
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void InitialisePoliceRadio(); // todo
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int32 RandomDisplacement(uint32 seed);
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@ -304,21 +324,20 @@ public:
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bool IsAudioInitialised() const;
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int32 CreateEntity(int32 type, CPhysical *entity);
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void DestroyEntity(int32 id);
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void SetEntityStatus(int32 id, bool status);
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void PreTerminateGameSpecificShutdown();
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void PostTerminateGameSpecificShutdown();
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void GenerateIntegerRandomNumberTable();
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void PlayerJustGotInCar();
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void PlayerJustLeftCar();
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void Service();
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void GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample,
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uint32 maxOffset);
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void GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample, uint32 maxOffset);
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void DoJumboVolOffset();
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int32 GetPedCommentSfx(CPed *ped, int32 sound);
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uint32 GetPlayerTalkSfx(int16 sound);
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uint32 GetCopTalkSfx(int16 sound);
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@ -396,9 +415,74 @@ public:
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uint32 GetGenericMaleTalkSfx(int16 sound);
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uint32 GetGenericFemaleTalkSfx(int16 sound);
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|
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void ProcessActiveQueues(); // todo
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bool ProcessAirBrakes(cVehicleParams *params); /// ok
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void ProcessAirportScriptObject(uint8 sound); /// ok
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bool ProcessBoatEngine(cVehicleParams *params); // todo requires CBoat
|
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bool ProcessBoatMovingOverWater(cVehicleParams *params); // todo requires CBoat
|
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void ProcessBridge(); // todo requires CBridge
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void ProcessBridgeMotor(); /// ok
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void ProcessBridgeOneShots(); // todo requires CBridge
|
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void ProcessBridgeWarning(); /// ok
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bool ProcessCarBombTick(void *); // todo requires CVehicle
|
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void ProcessCesna(void *); // todo requires CPlane
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void ProcessCinemaScriptObject(uint8 sound); /// ok
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void ProcessCrane(); // todo requires CCrane
|
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void ProcessDocksScriptObject(uint8 sound); /// ok
|
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// bool ProcessEngineDamage(void *); //todo requires CVehicle
|
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void ProcessEntity(int32 sound); /// ok
|
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void ProcessExplosions(int32 explosion); // todo requires CExplosion
|
||||
void ProcessFireHydrant(); /// ok
|
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void ProcessFires(int32 entity); // todo requires gFireManager
|
||||
void ProcessFrontEnd(); /// ok
|
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void ProcessGarages(); // todo requires CGarages::aGarages
|
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// bool ProcessHelicopter(void *); // todo requires CVehicle
|
||||
void ProcessHomeScriptObject(uint8 sound); /// ok
|
||||
void ProcessJumbo(cVehicleParams *); /// ok
|
||||
void ProcessJumboAccel(CPlane *plane); /// ok
|
||||
void ProcessJumboDecel(CPlane *plane); /// ok
|
||||
void ProcessJumboFlying(); /// ok
|
||||
void ProcessJumboLanding(CPlane *plane); /// ok
|
||||
void ProcessJumboTakeOff(CPlane *plane); /// ok
|
||||
void ProcessJumboTaxi(); /// ok
|
||||
void ProcessLaunderetteScriptObject(uint8 sound); /// ok
|
||||
void ProcessLoopingScriptObject(uint8 sound); /// ok
|
||||
// void ProcessMissionAudio();
|
||||
// void ProcessModelVehicle(void *);
|
||||
// void ProcessOneShotScriptObject(uint8 sound);
|
||||
void ProcessPed(CPhysical *p); // todo
|
||||
// void ProcessPedHeadphones(void *);
|
||||
// void ProcessPedOneShots(void *);
|
||||
void ProcessPhysical(int32 id); /// ok
|
||||
void ProcessPlane(void *); // todo
|
||||
// void ProcessPlayersVehicleEngine(void *, void *);
|
||||
void ProcessPoliceCellBeatingScriptObject(uint8 sound); // todo
|
||||
void ProcessPornCinema(uint8 sound); /// ok
|
||||
void ProcessProjectiles(); // todo
|
||||
// void ProcessRainOnVehicle(void *);
|
||||
// void ProcessReverb();
|
||||
// bool ProcessReverseGear(void *);
|
||||
void ProcessSawMillScriptObject(uint8 sound); /// ok
|
||||
void ProcessScriptObject(int32 id); // todo
|
||||
void ProcessShopScriptObject(uint8 sound); /// ok
|
||||
void ProcessSpecial(); /// ok
|
||||
// bool ProcessTrainNoise(void *);
|
||||
void ProcessVehicle(CVehicle *); // todo
|
||||
// bool ProcessVehicleDoors(void *);
|
||||
// bool ProcessVehicleEngine(void *);
|
||||
// void ProcessVehicleHorn(void *);
|
||||
// void ProcessVehicleOneShots(void *);
|
||||
// bool ProcessVehicleReverseWarning(void *);
|
||||
// bool ProcessVehicleRoadNoise(void *);
|
||||
// void ProcessVehicleSirenOrAlarm(void *);
|
||||
// void ProcessVehicleSkidding(void *);
|
||||
void ProcessWaterCannon(int32); // todo
|
||||
void ProcessWeather(int32 id); // todo
|
||||
// bool ProcessWetRoadNoise(void *);
|
||||
void ProcessWorkShopScriptObject(uint8 sound); /// ok
|
||||
};
|
||||
|
||||
static_assert(sizeof(cAudioManager) == 0x4B14, "cAudioManager: error");
|
||||
|
||||
extern cAudioManager &AudioManager;
|
||||
extern cAudioManager &Players;
|
||||
|
@ -3037,4 +3037,132 @@ enum eAudioSamples : uint32 {
|
||||
AUDIO_SAMPLE_AMMUNATION_WELCOME_3 = 3031,
|
||||
TOTAL_AUDIO_SAMPLES = 3032,
|
||||
NO_SAMPLE = 3033,
|
||||
};
|
||||
};
|
||||
|
||||
enum eScriptSounds : int16
|
||||
{
|
||||
SCRIPT_SOUND_0 = 0,
|
||||
SCRIPT_SOUND_1 = 1,
|
||||
SCRIPT_SOUND_2 = 2,
|
||||
SCRIPT_SOUND_3 = 3,
|
||||
SCRIPT_SOUND_PARTY_1_LOOP_S = 4,
|
||||
SCRIPT_SOUND_PARTY_1_LOOP_L = 5,
|
||||
SCRIPT_SOUND_PARTY_2_LOOP_S = 6,
|
||||
SCRIPT_SOUND_PARTY_2_LOOP_L = 7,
|
||||
SCRIPT_SOUND_PARTY_3_LOOP_S = 8,
|
||||
SCRIPT_SOUND_PARTY_3_LOOP_L = 9,
|
||||
SCRIPT_SOUND_PARTY_4_LOOP_S = 10,
|
||||
SCRIPT_SOUND_PARTY_4_LOOP_L = 11,
|
||||
SCRIPT_SOUND_PARTY_5_LOOP_S = 12,
|
||||
SCRIPT_SOUND_PARTY_5_LOOP_L = 13,
|
||||
SCRIPT_SOUND_PARTY_6_LOOP_S = 14,
|
||||
SCRIPT_SOUND_PARTY_6_LOOP_L = 15,
|
||||
SCRIPT_SOUND_PARTY_7_LOOP_S = 16,
|
||||
SCRIPT_SOUND_PARTY_7_LOOP_L = 17,
|
||||
SCRIPT_SOUND_PARTY_8_LOOP_S = 18,
|
||||
SCRIPT_SOUND_PARTY_8_LOOP_L = 19,
|
||||
SCRIPT_SOUND_PARTY_9_LOOP_S = 20,
|
||||
SCRIPT_SOUND_PARTY_9_LOOP_L = 21,
|
||||
SCRIPT_SOUND_PARTY_10_LOOP_S = 22,
|
||||
SCRIPT_SOUND_PARTY_10_LOOP_L = 23,
|
||||
SCRIPT_SOUND_PARTY_11_LOOP_S = 24,
|
||||
SCRIPT_SOUND_PARTY_11_LOOP_L = 25,
|
||||
SCRIPT_SOUND_PARTY_12_LOOP_S = 26,
|
||||
SCRIPT_SOUND_PARTY_12_LOOP_L = 27,
|
||||
SCRIPT_SOUND_PARTY_13_LOOP_S = 28,
|
||||
SCRIPT_SOUND_PARTY_13_LOOP_L = 29,
|
||||
SCRIPT_SOUND_STRIP_CLUB_LOOP_1_S = 30,
|
||||
SCRIPT_SOUND_STRIP_CLUB_LOOP_1_L = 31,
|
||||
SCRIPT_SOUND_STRIP_CLUB_LOOP_2_S = 32,
|
||||
SCRIPT_SOUND_STRIP_CLUB_LOOP_2_L = 33,
|
||||
SCRIPT_SOUND_WORK_SHOP_LOOP_S = 34,
|
||||
SCRIPT_SOUND_WORK_SHOP_LOOP_L = 35,
|
||||
SCRIPT_SOUND_SAWMILL_LOOP_S = 36,
|
||||
SCRIPT_SOUND_SAWMILL_LOOP_L = 37,
|
||||
SCRIPT_SOUND_38 = 38,
|
||||
SCRIPT_SOUND_39 = 39,
|
||||
SCRIPT_SOUND_LAUNDERETTE_LOOP_S = 40,
|
||||
SCRIPT_SOUND_LAUNDERETTE_LOOP_L = 41,
|
||||
SCRIPT_SOUND_CHINATOWN_RESTAURANT_S = 42,
|
||||
SCRIPT_SOUND_CHINATOWN_RESTAURANT_L = 43,
|
||||
SCRIPT_SOUND_CIPRIANI_RESAURANT_S = 44,
|
||||
SCRIPT_SOUND_CIPRIANI_RESAURANT_L = 45,
|
||||
SCRIPT_SOUND_46 = 46,
|
||||
SCRIPT_SOUND_47 = 47,
|
||||
SCRIPT_SOUND_MARCO_BISTRO_S = 48,
|
||||
SCRIPT_SOUND_MARCO_BISTRO_L = 49,
|
||||
SCRIPT_SOUND_AIRPORT_LOOP_S = 50,
|
||||
SCRIPT_SOUND_AIRPORT_LOOP_L = 51,
|
||||
SCRIPT_SOUND_SHOP_LOOP_S = 52,
|
||||
SCRIPT_SOUND_SHOP_LOOP_L = 53,
|
||||
SCRIPT_SOUND_CINEMA_LOOP_S = 54,
|
||||
SCRIPT_SOUND_CINEMA_LOOP_L = 55,
|
||||
SCRIPT_SOUND_DOCKS_LOOP_S = 56,
|
||||
SCRIPT_SOUND_DOCKS_LOOP_L = 57,
|
||||
SCRIPT_SOUND_HOME_LOOP_S = 58,
|
||||
SCRIPT_SOUND_HOME_LOOP_L = 59,
|
||||
SCRIPT_SOUND_FRANKIE_PIANO = 60,
|
||||
SCRIPT_SOUND_PARTY_1_LOOP = 61,
|
||||
SCRIPT_SOUND_PORN_CINEMA_1_S = 62,
|
||||
SCRIPT_SOUND_PORN_CINEMA_1_L = 63,
|
||||
SCRIPT_SOUND_PORN_CINEMA_2_S = 64,
|
||||
SCRIPT_SOUND_PORN_CINEMA_2_L = 65,
|
||||
SCRIPT_SOUND_PORN_CINEMA_3_S = 66,
|
||||
SCRIPT_SOUND_PORN_CINEMA_3_L = 67,
|
||||
SCRIPT_SOUND_BANK_ALARM_LOOP_S = 68,
|
||||
SCRIPT_SOUND_BANK_ALARM_LOOP_L = 69,
|
||||
SCRIPT_SOUND_POLICE_BALL_LOOP_S = 70,
|
||||
SCRIPT_SOUND_POLICE_BALL_LOOP_L = 71,
|
||||
SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_S = 72,
|
||||
SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_L = 73,
|
||||
SCRIPT_SOUND_74 = 74,
|
||||
SCRIPT_SOUND_75 = 75,
|
||||
SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_S = 76,
|
||||
SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_L = 77,
|
||||
SCRIPT_SOUND_INJURED_PED_MALE_OUCH_S = 78,
|
||||
SCRIPT_SOUND_INJURED_PED_MALE_OUCH_L = 79,
|
||||
SCRIPT_SOUND_INJURED_PED_FEMALE_OUCH_S = 80,
|
||||
SCRIPT_SOUND_INJURED_PED_FEMALE_OUCH_L = 81,
|
||||
SCRIPT_SOUND_EVIDENCE_PICKUP = 82,
|
||||
SCRIPT_SOUND_UNLOAD_GOLD = 83,
|
||||
SCRIPT_SOUND_RAVE_1_LOOP_S = 84,
|
||||
SCRIPT_SOUND_RAVE_1_LOOP_L = 85,
|
||||
SCRIPT_SOUND_RAVE_2_LOOP_S = 86,
|
||||
SCRIPT_SOUND_RAVE_2_LOOP_L = 87,
|
||||
SCRIPT_SOUND_RAVE_3_LOOP_S = 88,
|
||||
SCRIPT_SOUND_RAVE_3_LOOP_L = 89,
|
||||
SCRIPT_SOUND_MISTY_SEX_S = 90,
|
||||
SCRIPT_SOUND_MISTY_SEX_L = 91,
|
||||
SCRIPT_SOUND_GATE_START_CLUNK = 92,
|
||||
SCRIPT_SOUND_GATE_STOP_CLUNK = 93,
|
||||
SCRIPT_SOUND_PART_MISSION_COMPLETE = 94,
|
||||
SCRIPT_SOUND_CHUNKY_RUN_SHOUT = 95,
|
||||
SCRIPT_SOUND_SECURITY_GUARD_AWAY_SHOUT = 96,
|
||||
SCRIPT_SOUND_RACE_START_3 = 97,
|
||||
SCRIPT_SOUND_RACE_START_2 = 98,
|
||||
SCRIPT_SOUND_RACE_START_1 = 99,
|
||||
SCRIPT_SOUND_RACE_START_GO = 100,
|
||||
SCRIPT_SOUND_SWAT_PED_SHOUT = 101,
|
||||
SCRIPT_SOUND_PRETEND_FIRE_LOOP = 102,
|
||||
SCRIPT_SOUND_AMMUNATION_CHAT_1 = 103,
|
||||
SCRIPT_SOUND_AMMUNATION_CHAT_2 = 104,
|
||||
SCRIPT_SOUND_AMMUNATION_CHAT_3 = 105,
|
||||
SCRIPT_SOUND_BULLET_HIT_GROUND_1 = 106,
|
||||
SCRIPT_SOUND_BULLET_HIT_GROUND_2 = 107,
|
||||
SCRIPT_SOUND_BULLET_HIT_GROUND_3 = 108,
|
||||
SCRIPT_SOUND_109 = 109,
|
||||
SCRIPT_SOUND_110 = 110,
|
||||
SCRIPT_SOUND_111 = 111,
|
||||
SCRIPT_SOUND_PAYPHONE_RINGING = 112,
|
||||
SCRIPT_SOUND_113 = 113,
|
||||
SCRIPT_SOUND_GLASS_BREAK_L = 114,
|
||||
SCRIPT_SOUND_GLASS_BREAK_S = 115,
|
||||
SCRIPT_SOUND_GLASS_CRACK = 116,
|
||||
SCRIPT_SOUND_GLASS_LIGHT_BREAK = 117,
|
||||
SCRIPT_SOUND_BOX_DESTROYED_1 = 118,
|
||||
SCRIPT_SOUND_BOX_DESTROYED_2 = 119,
|
||||
SCRIPT_SOUND_METAL_COLLISION = 120,
|
||||
SCRIPT_SOUND_TIRE_COLLISION = 121,
|
||||
SCRIPT_SOUND_GUNSHELL_DROP = 122,
|
||||
SCRIPT_SOUND_GUNSHELL_DROP_SOFT = 123,
|
||||
};
|
||||
|
@ -96,8 +96,8 @@ enum eSound : int16
|
||||
SOUND_RAMPAGE_FAILED = 91,
|
||||
SOUND_RAMPAGE_KILL = 92,
|
||||
SOUND_RAMPAGE_CAR_BLOWN = 93,
|
||||
_SOUND_EVIDENCE_PICKUP = 94,
|
||||
_SOUND_UNLOAD_GOLD = 95,
|
||||
SOUND_EVIDENCE_PICKUP = 94,
|
||||
SOUND_UNLOAD_GOLD = 95,
|
||||
SOUND_PAGER = 96,
|
||||
SOUND_PED_DEATH = 97,
|
||||
SOUND_PED_DAMAGE = 98,
|
||||
@ -141,16 +141,16 @@ enum eSound : int16
|
||||
SOUND_INJURED_PED_MALE_OUCH = 136,
|
||||
SOUND_INJURED_PED_FEMALE = 137,
|
||||
SOUND_8A = 138,
|
||||
_SOUND_RACE_START_3 = 139,
|
||||
_SOUND_RACE_START_2 = 140,
|
||||
_SOUND_RACE_START_1 = 141,
|
||||
_SOUND_RACE_START_GO = 142,
|
||||
SOUND_RACE_START_3 = 139,
|
||||
SOUND_RACE_START_2 = 140,
|
||||
SOUND_RACE_START_1 = 141,
|
||||
SOUND_RACE_START_GO = 142,
|
||||
SOUND_SPLASH = 143,
|
||||
SOUND_WATER_FALL = 144,
|
||||
SOUND_SPLATTER = 145,
|
||||
SOUND_CAR_PED_COLLISION = 146,
|
||||
SOUND_CLOCK_TICK = 147,
|
||||
_SOUND_PART_MISSION_COMPLETE = 148,
|
||||
SOUND_PART_MISSION_COMPLETE = 148,
|
||||
SOUND_FRONTEND_MENU_STARTING = 149,
|
||||
SOUND_FRONTEND_MENU_COMPLETED = 150,
|
||||
SOUND_FRONTEND_MENU_DENIED = 151,
|
||||
|
@ -188,3 +188,17 @@ cMusicManager::Terminate()
|
||||
{
|
||||
EAXJMP(0x57D140);
|
||||
}
|
||||
|
||||
WRAPPER
|
||||
void
|
||||
cMusicManager::ChangeMusicMode(int32 mode)
|
||||
{
|
||||
EAXJMP(0x57D310);
|
||||
}
|
||||
|
||||
WRAPPER
|
||||
void
|
||||
cMusicManager::StopFrontEndTrack()
|
||||
{
|
||||
EAXJMP(0x57E3D0);
|
||||
}
|
||||
|
@ -267,6 +267,9 @@ public:
|
||||
void Initialise();
|
||||
void Terminate();
|
||||
|
||||
void ChangeMusicMode(int32 mode);
|
||||
void StopFrontEndTrack();
|
||||
|
||||
char *Get3DProviderName(char);
|
||||
bool PlayerInCar();
|
||||
void DisplayRadioStationName();
|
||||
|
@ -1,17 +1,66 @@
|
||||
#include "SampleManager.h"
|
||||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "SampleManager.h"
|
||||
|
||||
CSampleManager &cSampleManager = *(CSampleManager *)0x7341E0;
|
||||
|
||||
uint32 &nNumOfMp3Files = *(uint32 *)0x95CC00;
|
||||
uint8 &num3DProvidersAvailable = *(uint8 *)0x734237;
|
||||
uint32 *asName3DProviders = (uint32 *)0x734238;
|
||||
char **asName3DProviders = (char **)0x734238;
|
||||
|
||||
bool CSampleManager::IsMP3RadioChannelAvailable() {
|
||||
bool
|
||||
CSampleManager::IsMP3RadioChannelAvailable()
|
||||
{
|
||||
return nNumOfMp3Files != 0;
|
||||
}
|
||||
|
||||
WRAPPER
|
||||
void CSampleManager::SetChannelFrequency(int32, int32) { EAXJMP(0x5679D0); }
|
||||
|
||||
WRAPPER
|
||||
void CSampleManager::SetChannelEmittingVolume(int32, uint32) { EAXJMP(0x567820); }
|
||||
|
||||
WRAPPER
|
||||
void
|
||||
CSampleManager::SetChannel3DPosition(int32, float, float, float)
|
||||
{
|
||||
EAXJMP(0x567890);
|
||||
}
|
||||
|
||||
WRAPPER
|
||||
void CSampleManager::SetChannelLoopCount(int32, int32) { EAXJMP(0x567AA0); }
|
||||
|
||||
WRAPPER
|
||||
void CSampleManager::SetChannel3DDistances(int32, int32, int32) { EAXJMP(0x5678D0); }
|
||||
|
||||
WRAPPER
|
||||
void CSampleManager::SetChannelReverbFlag(int32, uint8) { EAXJMP(0x567630); }
|
||||
|
||||
WRAPPER
|
||||
int32 CSampleManager::GetSampleLength(int32) { EAXJMP(0x567300); }
|
||||
|
||||
WRAPPER
|
||||
bool CSampleManager::InitialiseChannel(int32, int32, uint32, uint32) { EAXJMP(0x5676A0); }
|
||||
|
||||
WRAPPER
|
||||
void CSampleManager::SetChannelLoopPoints(int32, int32, int32) { EAXJMP(0x567A30); }
|
||||
|
||||
WRAPPER
|
||||
bool
|
||||
CSampleManager::CheckForAnAudioFileOnCD()
|
||||
{
|
||||
EAXJMP(0x566EA0);
|
||||
}
|
||||
|
||||
WRAPPER
|
||||
int32 CSampleManager::GetSampleBaseFrequency(int32) { EAXJMP(0x5672A0); }
|
||||
|
||||
WRAPPER
|
||||
int32 CSampleManager::GetSampleLoopStartOffset(int32) { EAXJMP(0x5672C0); }
|
||||
|
||||
WRAPPER
|
||||
int32 CSampleManager::GetSampleLoopEndOffset(int32) { EAXJMP(0x5672E0); }
|
||||
|
||||
WRAPPER
|
||||
bool CSampleManager::IsSampleBankLoaded(uint8) { EAXJMP(0x567130); }
|
||||
|
||||
@ -108,6 +157,13 @@ CSampleManager::GetChannelUsedFlag(int32 id)
|
||||
EAXJMP(0x567B00);
|
||||
}
|
||||
|
||||
WRAPPER
|
||||
void
|
||||
CSampleManager::StartChannel(int32 id)
|
||||
{
|
||||
EAXJMP(0x567B80);
|
||||
}
|
||||
|
||||
WRAPPER
|
||||
void
|
||||
CSampleManager::StopChannel(int32 id)
|
||||
|
@ -1,5 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "common.h"
|
||||
|
||||
struct tSample {
|
||||
int m_nOffset;
|
||||
unsigned int m_nSize;
|
||||
@ -11,6 +13,26 @@ struct tSample {
|
||||
class CSampleManager
|
||||
{
|
||||
public:
|
||||
void SetChannelFrequency(int32, int32);
|
||||
void SetChannelEmittingVolume(int32, uint32);
|
||||
void SetChannel3DPosition(int32, float, float, float);
|
||||
void SetChannelLoopCount(int32, int32);
|
||||
|
||||
void SetChannel3DDistances(int32, int32, int32);
|
||||
void SetChannelReverbFlag(int32, uint8);
|
||||
|
||||
int32 GetSampleLength(int32);
|
||||
|
||||
bool InitialiseChannel(int32, int32, uint32, uint32 something = 0);
|
||||
|
||||
void SetChannelLoopPoints(int32, int32, int32);
|
||||
|
||||
bool CheckForAnAudioFileOnCD();
|
||||
|
||||
int32 GetSampleBaseFrequency(int32);
|
||||
int32 GetSampleLoopStartOffset(int32);
|
||||
int32 GetSampleLoopEndOffset(int32);
|
||||
|
||||
bool IsSampleBankLoaded(uint8);
|
||||
void UnloadSampleBank(uint8);
|
||||
void Terminate();
|
||||
@ -32,6 +54,8 @@ public:
|
||||
void SetSpeakerConfig(uint32 config);
|
||||
|
||||
bool GetChannelUsedFlag(int32 id);
|
||||
|
||||
void StartChannel(int32 id);
|
||||
void StopChannel(int32 id);
|
||||
|
||||
static bool IsMP3RadioChannelAvailable();
|
||||
@ -39,6 +63,6 @@ public:
|
||||
|
||||
extern uint32 &nNumOfMp3Files;
|
||||
extern uint8 &num3DProvidersAvailable;
|
||||
extern uint32* asName3DProviders;
|
||||
extern char **asName3DProviders;
|
||||
|
||||
extern CSampleManager &cSampleManager;
|
@ -11,7 +11,7 @@
|
||||
#include "FileMgr.h"
|
||||
#include "Heli.h"
|
||||
#include "main.h"
|
||||
#include "math/Matrix.h"
|
||||
#include "Matrix.h"
|
||||
#include "ModelIndices.h"
|
||||
#include "ModelInfo.h"
|
||||
#include "Object.h"
|
||||
@ -25,7 +25,7 @@
|
||||
#include "RpAnimBlend.h"
|
||||
#include "RwHelper.h"
|
||||
#include "CutsceneMgr.h"
|
||||
#include "render/Skidmarks.h"
|
||||
#include "Skidmarks.h"
|
||||
#include "Streaming.h"
|
||||
#include "Timer.h"
|
||||
#include "Train.h"
|
||||
|
@ -441,6 +441,7 @@ int m_iModeObbeCamIsInForCar;
|
||||
|
||||
static bool &m_bUseMouse3rdPerson;
|
||||
|
||||
bool Get_Just_Switched_Status() { return m_bJust_Switched; }
|
||||
CMatrix &GetCameraMatrix(void) { return m_cameraMatrix; }
|
||||
CVector &GetGameCamPosition(void) { return m_vecGameCamPos; }
|
||||
bool IsPointVisible(const CVector ¢er, const CMatrix *mat);
|
||||
|
@ -1,7 +1,7 @@
|
||||
#include "common.h"
|
||||
#include "main.h"
|
||||
#include "patcher.h"
|
||||
#include "math/Quaternion.h"
|
||||
#include "Quaternion.h"
|
||||
#include "ModelInfo.h"
|
||||
#include "ModelIndices.h"
|
||||
#include "TempColModels.h"
|
||||
|
@ -97,11 +97,11 @@ extern void **rwengine;
|
||||
#define SCREEN_SCALE_AR(a) (a)
|
||||
#endif
|
||||
|
||||
#include "math/maths.h"
|
||||
#include "math/Vector.h"
|
||||
#include "math/Vector2D.h"
|
||||
#include "math/Matrix.h"
|
||||
#include "math/Rect.h"
|
||||
#include "maths.h"
|
||||
#include "Vector.h"
|
||||
#include "Vector2D.h"
|
||||
#include "Matrix.h"
|
||||
#include "Rect.h"
|
||||
|
||||
class CRGBA
|
||||
{
|
||||
|
@ -13,11 +13,11 @@
|
||||
#include "Glass.h"
|
||||
#include "Clock.h"
|
||||
#include "Weather.h"
|
||||
#include "TimeCycle.h"
|
||||
#include "Timecycle.h"
|
||||
#include "Bridge.h"
|
||||
#include "TrafficLights.h"
|
||||
#include "Coronas.h"
|
||||
#include "Pointlights.h"
|
||||
#include "PointLights.h"
|
||||
#include "Shadows.h"
|
||||
#include "Pickups.h"
|
||||
#include "SpecialFX.h"
|
||||
|
@ -115,7 +115,7 @@ CAutomobile::CAutomobile(int32 id, uint8 CreatedBy)
|
||||
field_594 = 0;
|
||||
bNotDamagedUpsideDown = false;
|
||||
bMoreResistantToDamage = false;
|
||||
field_514 = 0;
|
||||
m_fVelocityChangeForAudio = 0.f;
|
||||
field_4E2 = 0;
|
||||
|
||||
for(i = 0; i < 4; i++){
|
||||
|
@ -61,7 +61,7 @@ public:
|
||||
float m_aSuspensionLineLength[4];
|
||||
float m_fHeightAboveRoad;
|
||||
float m_fTraction;
|
||||
int32 field_514;
|
||||
float m_fVelocityChangeForAudio;
|
||||
float m_randomValues[6]; // used for what?
|
||||
float m_fFireBlowUpTimer;
|
||||
CPhysical *m_aGroundPhysical[4]; // physicals touching wheels
|
||||
|
@ -7,7 +7,17 @@ class CPlane : public CVehicle
|
||||
{
|
||||
public:
|
||||
// 0x288
|
||||
uint8 stuff[20];
|
||||
int16 m_wIndex;
|
||||
int16 field_650;
|
||||
int16 m_wNextPathNode;
|
||||
char field_654;
|
||||
char field_655;
|
||||
float field_656;
|
||||
int m_nFrameWhenHit;
|
||||
char m_bHasBeenHit;
|
||||
char m_bIsIncomingCesna;
|
||||
char m_bIsDropoffCesna;
|
||||
char field_667;
|
||||
|
||||
CPlane(int, uint8);
|
||||
~CPlane(void);
|
||||
|
@ -320,3 +320,19 @@ inline uint8 GetVehDoorFlag(int32 carnode) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
class cTransmission;
|
||||
|
||||
class cVehicleParams
|
||||
{
|
||||
public:
|
||||
char m_bDistanceCalculated;
|
||||
char gap_1[3];
|
||||
float m_fDistance;
|
||||
CVehicle *m_pVehicle;
|
||||
cTransmission *m_pTransmission;
|
||||
int m_nIndex;
|
||||
float m_fVelocityChange;
|
||||
};
|
||||
|
||||
static_assert(sizeof(cVehicleParams) == 0x18, "CVehicle: error");
|
||||
|
Loading…
Reference in New Issue
Block a user