mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-27 03:24:15 +01:00
Merge pull request #960 from withmorten/miami
add the bad crack "features" behind SECUROM define
This commit is contained in:
commit
2b4b00b388
@ -35,6 +35,7 @@
|
|||||||
#include "WaterLevel.h"
|
#include "WaterLevel.h"
|
||||||
#include "World.h"
|
#include "World.h"
|
||||||
#include "Zones.h"
|
#include "Zones.h"
|
||||||
|
#include "Pickups.h"
|
||||||
|
|
||||||
#define DISTANCE_TO_SPAWN_ROADBLOCK_PEDS (51.0f)
|
#define DISTANCE_TO_SPAWN_ROADBLOCK_PEDS (51.0f)
|
||||||
#define DISTANCE_TO_SCAN_FOR_DANGER (14.0f)
|
#define DISTANCE_TO_SCAN_FOR_DANGER (14.0f)
|
||||||
@ -3184,13 +3185,14 @@ void CCarCtrl::GenerateEmergencyServicesCar(void)
|
|||||||
CStreaming::RequestModel(MI_AMBULAN, STREAMFLAGS_DEPENDENCY);
|
CStreaming::RequestModel(MI_AMBULAN, STREAMFLAGS_DEPENDENCY);
|
||||||
CStreaming::RequestModel(MI_MEDIC, STREAMFLAGS_DONT_REMOVE);
|
CStreaming::RequestModel(MI_MEDIC, STREAMFLAGS_DONT_REMOVE);
|
||||||
if (CStreaming::HasModelLoaded(MI_AMBULAN) && CStreaming::HasModelLoaded(MI_MEDIC)){
|
if (CStreaming::HasModelLoaded(MI_AMBULAN) && CStreaming::HasModelLoaded(MI_MEDIC)){
|
||||||
if (GenerateOneEmergencyServicesCar(MI_AMBULAN, pNearestAccident->m_pVictim->GetPosition()))
|
if (GenerateOneEmergencyServicesCar(MI_AMBULAN, pNearestAccident->m_pVictim->GetPosition())){
|
||||||
LastTimeAmbulanceCreated = CTimer::GetTimeInMilliseconds();
|
LastTimeAmbulanceCreated = CTimer::GetTimeInMilliseconds();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
if (NumFiretrucksOnDuty == 0){
|
if (NumFiretrucksOnDuty == 0){
|
||||||
if (gFireManager.GetTotalActiveFires() < 3){
|
if (gFireManager.GetTotalActiveFires() < 3){
|
||||||
if (CStreaming::HasModelLoaded(MI_FIRETRUCK))
|
if (CStreaming::HasModelLoaded(MI_FIRETRUCK))
|
||||||
@ -3203,8 +3205,15 @@ void CCarCtrl::GenerateEmergencyServicesCar(void)
|
|||||||
CStreaming::RequestModel(MI_FIRETRUCK, STREAMFLAGS_DEPENDENCY);
|
CStreaming::RequestModel(MI_FIRETRUCK, STREAMFLAGS_DEPENDENCY);
|
||||||
CStreaming::RequestModel(MI_FIREMAN, STREAMFLAGS_DONT_REMOVE);
|
CStreaming::RequestModel(MI_FIREMAN, STREAMFLAGS_DONT_REMOVE);
|
||||||
if (CStreaming::HasModelLoaded(MI_FIRETRUCK) && CStreaming::HasModelLoaded(MI_FIREMAN)){
|
if (CStreaming::HasModelLoaded(MI_FIRETRUCK) && CStreaming::HasModelLoaded(MI_FIREMAN)){
|
||||||
if (GenerateOneEmergencyServicesCar(MI_FIRETRUCK, pNearestFire->m_vecPos))
|
if (GenerateOneEmergencyServicesCar(MI_FIRETRUCK, pNearestFire->m_vecPos)){
|
||||||
LastTimeFireTruckCreated = CTimer::GetTimeInMilliseconds();
|
LastTimeFireTruckCreated = CTimer::GetTimeInMilliseconds();
|
||||||
|
#ifdef SECUROM
|
||||||
|
if ((myrand() & 7) == 5){
|
||||||
|
// if pirated game
|
||||||
|
CPickups::Init();
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -177,6 +177,10 @@ void CGarages::Update(void)
|
|||||||
static uint32 GarageToBeTidied = 0;
|
static uint32 GarageToBeTidied = 0;
|
||||||
if (CReplay::IsPlayingBack())
|
if (CReplay::IsPlayingBack())
|
||||||
return;
|
return;
|
||||||
|
#ifdef SECUROM
|
||||||
|
extern uint8 gameProcessPirateCheck;
|
||||||
|
if (gameProcessPirateCheck == 2) return;
|
||||||
|
#endif
|
||||||
bCamShouldBeOutisde = false;
|
bCamShouldBeOutisde = false;
|
||||||
TheCamera.pToGarageWeAreIn = nil;
|
TheCamera.pToGarageWeAreIn = nil;
|
||||||
TheCamera.pToGarageWeAreInForHackAvoidFirstPerson = nil;
|
TheCamera.pToGarageWeAreInForHackAvoidFirstPerson = nil;
|
||||||
|
@ -1820,6 +1820,12 @@ CPathFind::Load(uint8 *buf, uint32 size)
|
|||||||
m_pathNodes[i].bBetweenLevels = true;
|
m_pathNodes[i].bBetweenLevels = true;
|
||||||
else
|
else
|
||||||
m_pathNodes[i].bBetweenLevels = false;
|
m_pathNodes[i].bBetweenLevels = false;
|
||||||
|
|
||||||
|
#ifdef SECUROM
|
||||||
|
// if pirated game
|
||||||
|
for(i = 0; i < m_numPathNodes; i++)
|
||||||
|
m_pathNodes[i].bDisabled = true;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
|
@ -26,6 +26,10 @@ int16 CRoadBlocks::RoadBlockNodes[NUMROADBLOCKS];
|
|||||||
bool CRoadBlocks::InOrOut[NUMROADBLOCKS];
|
bool CRoadBlocks::InOrOut[NUMROADBLOCKS];
|
||||||
CScriptRoadblock CRoadBlocks::aScriptRoadBlocks[NUM_SCRIPT_ROADBLOCKS];
|
CScriptRoadblock CRoadBlocks::aScriptRoadBlocks[NUM_SCRIPT_ROADBLOCKS];
|
||||||
|
|
||||||
|
#ifdef SECUROM
|
||||||
|
uint8 roadBlocksPirateCheck = 0;
|
||||||
|
#endif
|
||||||
|
|
||||||
void
|
void
|
||||||
CRoadBlocks::Init(void)
|
CRoadBlocks::Init(void)
|
||||||
{
|
{
|
||||||
@ -189,6 +193,13 @@ CRoadBlocks::RegisterScriptRoadBlock(CVector vInf, CVector vSup)
|
|||||||
void
|
void
|
||||||
CRoadBlocks::CreateRoadBlockBetween2Points(CVector point1, CVector point2)
|
CRoadBlocks::CreateRoadBlockBetween2Points(CVector point1, CVector point2)
|
||||||
{
|
{
|
||||||
|
#ifdef SECUROM
|
||||||
|
if (roadBlocksPirateCheck == 0)
|
||||||
|
// if not pirated game
|
||||||
|
// roadBlocksPirateCheck = 1;
|
||||||
|
// else
|
||||||
|
roadBlocksPirateCheck = 2;
|
||||||
|
#endif
|
||||||
CMatrix tmp;
|
CMatrix tmp;
|
||||||
CVector forward = (point2 - point1);
|
CVector forward = (point2 - point1);
|
||||||
float distBetween = forward.Magnitude();
|
float distBetween = forward.Magnitude();
|
||||||
|
@ -1872,6 +1872,12 @@ void CMissionCleanup::Process()
|
|||||||
m_sEntities[i].type = CLEANUP_UNUSED;
|
m_sEntities[i].type = CLEANUP_UNUSED;
|
||||||
m_nCount--;
|
m_nCount--;
|
||||||
}
|
}
|
||||||
|
#ifdef SECUROM
|
||||||
|
if ((myrand() & 3) == 2){
|
||||||
|
// if pirated game
|
||||||
|
CWeather::ForceHurricaneWeather();
|
||||||
|
}
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
/* NB: CUpsideDownCarCheck is not used by actual script at all
|
/* NB: CUpsideDownCarCheck is not used by actual script at all
|
||||||
|
@ -3237,7 +3237,9 @@ CMenuManager::PrintBriefs()
|
|||||||
void
|
void
|
||||||
CMenuManager::PrintStats()
|
CMenuManager::PrintStats()
|
||||||
{
|
{
|
||||||
static uint8 pirateCheck = 0;
|
#ifdef SECUROM
|
||||||
|
static uint8 statsPirateCheck = 0;
|
||||||
|
#endif
|
||||||
static float scrollY = 0;
|
static float scrollY = 0;
|
||||||
|
|
||||||
int rowNum = CStats::ConstructStatLine(99999);
|
int rowNum = CStats::ConstructStatLine(99999);
|
||||||
@ -3250,11 +3252,13 @@ CMenuManager::PrintStats()
|
|||||||
CFont::SetPropOn();
|
CFont::SetPropOn();
|
||||||
CFont::SetDropShadowPosition(0);
|
CFont::SetDropShadowPosition(0);
|
||||||
|
|
||||||
if (pirateCheck == 0)
|
#ifdef SECUROM
|
||||||
|
if (statsPirateCheck == 0)
|
||||||
// if not pirated game
|
// if not pirated game
|
||||||
pirateCheck = 46;
|
// statsPirateCheck = 46;
|
||||||
// else
|
// else
|
||||||
// pirateCheck = 45;
|
statsPirateCheck = 45;
|
||||||
|
#endif
|
||||||
|
|
||||||
if (m_PrefsLanguage == LANGUAGE_AMERICAN)
|
if (m_PrefsLanguage == LANGUAGE_AMERICAN)
|
||||||
CFont::SetScale(MENU_X(0.43f), MENU_Y(0.75f));
|
CFont::SetScale(MENU_X(0.43f), MENU_Y(0.75f));
|
||||||
@ -3274,8 +3278,10 @@ CMenuManager::PrintStats()
|
|||||||
lastCheck = CTimer::GetTimeInMillisecondsPauseMode();
|
lastCheck = CTimer::GetTimeInMillisecondsPauseMode();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (pirateCheck == 45)
|
#ifdef SECUROM
|
||||||
|
if (statsPirateCheck == 45)
|
||||||
return;
|
return;
|
||||||
|
#endif
|
||||||
|
|
||||||
float nextYChange, y, alpha;
|
float nextYChange, y, alpha;
|
||||||
|
|
||||||
|
@ -121,6 +121,10 @@ bool8 CGame::VarUpdatePlayerCoords;
|
|||||||
|
|
||||||
int gameTxdSlot;
|
int gameTxdSlot;
|
||||||
|
|
||||||
|
#ifdef SECUROM
|
||||||
|
uint8 gameProcessPirateCheck = 0;
|
||||||
|
#endif
|
||||||
|
|
||||||
// --MIAMI: File done
|
// --MIAMI: File done
|
||||||
|
|
||||||
bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
|
bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
|
||||||
@ -845,7 +849,14 @@ void CGame::Process(void)
|
|||||||
FrontEndMenuManager.Process();
|
FrontEndMenuManager.Process();
|
||||||
|
|
||||||
CTheZones::Update();
|
CTheZones::Update();
|
||||||
// DRM call in here
|
#ifdef SECUROM
|
||||||
|
if (CTimer::GetTimeInMilliseconds() >= (35 * 60 * 1000) && gameProcessPirateCheck == 0){
|
||||||
|
// if game not pirated
|
||||||
|
// gameProcessPirateCheck = 1;
|
||||||
|
// else
|
||||||
|
gameProcessPirateCheck = 2;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
uint32 startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();
|
uint32 startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();
|
||||||
CStreaming::Update();
|
CStreaming::Update();
|
||||||
uint32 processTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond() - startTime;
|
uint32 processTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond() - startTime;
|
||||||
|
@ -476,6 +476,10 @@ void CRadar::Draw3dMarkers()
|
|||||||
void CRadar::DrawBlips()
|
void CRadar::DrawBlips()
|
||||||
{
|
{
|
||||||
if (!TheCamera.m_WideScreenOn && CHud::m_Wants_To_Draw_Hud) {
|
if (!TheCamera.m_WideScreenOn && CHud::m_Wants_To_Draw_Hud) {
|
||||||
|
#ifdef SECUROM
|
||||||
|
extern uint8 roadBlocksPirateCheck;
|
||||||
|
if (roadBlocksPirateCheck == 2) return;
|
||||||
|
#endif
|
||||||
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
|
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
|
||||||
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
|
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
|
||||||
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
|
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
|
||||||
|
@ -54,7 +54,7 @@ bool CWeather::bScriptsForceRain;
|
|||||||
|
|
||||||
tRainStreak Streaks[NUM_RAIN_STREAKS];
|
tRainStreak Streaks[NUM_RAIN_STREAKS];
|
||||||
|
|
||||||
const int16 WeatherTypesList[] = {
|
int16 WeatherTypesList[] = {
|
||||||
WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY,
|
WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY,
|
||||||
WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY,
|
WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY,
|
||||||
WEATHER_SUNNY, WEATHER_SUNNY, WEATHER_SUNNY, WEATHER_EXTRA_SUNNY,
|
WEATHER_SUNNY, WEATHER_SUNNY, WEATHER_SUNNY, WEATHER_EXTRA_SUNNY,
|
||||||
@ -73,7 +73,7 @@ const int16 WeatherTypesList[] = {
|
|||||||
WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY
|
WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY
|
||||||
};
|
};
|
||||||
|
|
||||||
const int16 WeatherTypesList_WithHurricanes[] = {
|
int16 WeatherTypesList_WithHurricanes[] = {
|
||||||
WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY,
|
WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY,
|
||||||
WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY,
|
WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY,
|
||||||
WEATHER_SUNNY, WEATHER_SUNNY, WEATHER_SUNNY, WEATHER_EXTRA_SUNNY,
|
WEATHER_SUNNY, WEATHER_SUNNY, WEATHER_SUNNY, WEATHER_EXTRA_SUNNY,
|
||||||
@ -647,3 +647,18 @@ void CWeather::RenderRainStreaks(void)
|
|||||||
TempBufferVerticesStored = 0;
|
TempBufferVerticesStored = 0;
|
||||||
TempBufferIndicesStored = 0;
|
TempBufferIndicesStored = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef SECUROM
|
||||||
|
void CWeather::ForceHurricaneWeather()
|
||||||
|
{
|
||||||
|
for (int i = 0; i < ARRAY_SIZE(WeatherTypesList_WithHurricanes); i++)
|
||||||
|
{
|
||||||
|
WeatherTypesList[i] = WEATHER_HURRICANE;
|
||||||
|
WeatherTypesList_WithHurricanes[i] = WEATHER_HURRICANE;
|
||||||
|
}
|
||||||
|
|
||||||
|
CWeather::OldWeatherType = WEATHER_HURRICANE;
|
||||||
|
CWeather::NewWeatherType = WEATHER_HURRICANE;
|
||||||
|
CWeather::ForcedWeatherType = WEATHER_HURRICANE;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
@ -55,6 +55,8 @@ public:
|
|||||||
static void AddRain();
|
static void AddRain();
|
||||||
static void AddHeatHaze();
|
static void AddHeatHaze();
|
||||||
static void AddBeastie();
|
static void AddBeastie();
|
||||||
|
|
||||||
|
static void ForceHurricaneWeather();
|
||||||
};
|
};
|
||||||
|
|
||||||
enum {
|
enum {
|
||||||
|
@ -326,6 +326,11 @@ GenericLoad()
|
|||||||
ReadDataFromBufferPointer(buf, CWeather::OldWeatherType);
|
ReadDataFromBufferPointer(buf, CWeather::OldWeatherType);
|
||||||
ReadDataFromBufferPointer(buf, CWeather::NewWeatherType);
|
ReadDataFromBufferPointer(buf, CWeather::NewWeatherType);
|
||||||
ReadDataFromBufferPointer(buf, CWeather::ForcedWeatherType);
|
ReadDataFromBufferPointer(buf, CWeather::ForcedWeatherType);
|
||||||
|
#ifdef SECUROM
|
||||||
|
if (CTimer::m_FrameCounter > 72000){
|
||||||
|
buf += align4bytes(4);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
ReadDataFromBufferPointer(buf, CWeather::InterpolationValue);
|
ReadDataFromBufferPointer(buf, CWeather::InterpolationValue);
|
||||||
ReadDataFromBufferPointer(buf, CWeather::WeatherTypeInList);
|
ReadDataFromBufferPointer(buf, CWeather::WeatherTypeInList);
|
||||||
#ifdef COMPATIBLE_SAVES
|
#ifdef COMPATIBLE_SAVES
|
||||||
|
@ -44,6 +44,10 @@ float fPlayerAimScale = 2.5f;
|
|||||||
|
|
||||||
bool CWeapon::bPhotographHasBeenTaken;
|
bool CWeapon::bPhotographHasBeenTaken;
|
||||||
|
|
||||||
|
#ifdef SECUROM
|
||||||
|
int32 sniperPirateCheck = 0x00797743; // 'Cwy\0' ???
|
||||||
|
#endif
|
||||||
|
|
||||||
CWeaponInfo *
|
CWeaponInfo *
|
||||||
CWeapon::GetInfo()
|
CWeapon::GetInfo()
|
||||||
{
|
{
|
||||||
@ -2201,6 +2205,13 @@ CWeapon::FireSniper(CEntity *shooter)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef SECUROM
|
||||||
|
if (sniperPirateCheck){
|
||||||
|
// if not pirated game
|
||||||
|
// sniperPirateCheck = 0;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
#ifndef FIX_BUGS
|
#ifndef FIX_BUGS
|
||||||
CWeaponInfo *info = GetInfo(); //unused
|
CWeaponInfo *info = GetInfo(); //unused
|
||||||
#endif
|
#endif
|
||||||
@ -2217,6 +2228,10 @@ CWeapon::FireSniper(CEntity *shooter)
|
|||||||
dir.Normalise();
|
dir.Normalise();
|
||||||
dir *= 16.0f;
|
dir *= 16.0f;
|
||||||
|
|
||||||
|
#ifdef SECUROM
|
||||||
|
if (sniperPirateCheck) return true;
|
||||||
|
#endif
|
||||||
|
|
||||||
CBulletInfo::AddBullet(shooter, m_eWeaponType, source, dir);
|
CBulletInfo::AddBullet(shooter, m_eWeaponType, source, dir);
|
||||||
|
|
||||||
if ( shooter == FindPlayerPed() )
|
if ( shooter == FindPlayerPed() )
|
||||||
|
Loading…
Reference in New Issue
Block a user