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fix bug in CCurves
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e17504a36a
commit
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@ -19,17 +19,27 @@ void CCurves::CalcCurvePoint(CVector* pPos1, CVector* pPos2, CVector* pDir1, CVe
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float actualFactor = CalcSpeedScaleFactor(pPos1, pPos2, pDir1->x, pDir1->y, pDir2->x, pDir2->y);
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CVector2D dir1 = *pDir1 * actualFactor;
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CVector2D dir2 = *pDir2 * actualFactor;
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float t1 = Abs(DotProduct2D(*pPos1 - *pPos2, *pDir1));
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float t2 = Abs(DotProduct2D(*pPos2 - *pPos1, *pDir2));
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float t1 = Abs(DotProduct2D(*pPos2 - *pPos1, *pDir1));
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float t2 = Abs(DotProduct2D(*pPos1 - *pPos2, *pDir2));
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float curveCoef;
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if (t1 > t2) {
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if (between < (t1 - t2) / (t1 + t2))
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float coef = (t1 - t2) / (t1 + t2);
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#ifdef FIX_BUGS
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if (between <= coef)
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#else
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if (between < coef)
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#endif
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curveCoef = 0.0f;
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else
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curveCoef = 0.5f - 0.5f * Cos(3.1415f * (t1 + t2) / (2 * t2) * (between - (t1 - t2) / (t1 + t2)));
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curveCoef = 0.5f - 0.5f * Cos(3.1415f * (between - coef) * (t1 + t2) / (2 * t2));
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}
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else {
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if (2 * t1 / (t1 + t2) < between)
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float coef = 2 * t1 / (t1 + t2);
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#ifdef FIX_BUGS
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if (coef <= between)
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#else
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if (coef < between)
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#endif
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curveCoef = 1.0f;
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else
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curveCoef = 0.5f - 0.5f * Cos(3.1415f * between * (t1 + t2) / (2 * t1));
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