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change gl caps.dat constants
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@ -942,7 +942,9 @@ RwBool RtCharsetDestroy(RtCharset * charSet) { charSet->destroy(); return
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RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags)
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{
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#ifdef RW_GL3
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return '3LGO';
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if(flags & (rwRASTERFORMATPAL8 | rwRASTERFORMAT8888))
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return 'NOPE';
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return 'YUP';
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#endif
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return flags & 0xF00;
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}
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