mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-27 03:24:15 +01:00
CVisibilityPlugins and CRenderer fixes; pulled MLO back in
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7bacf3b6f4
commit
30061396e8
41
src/modelinfo/MloModelInfo.cpp
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41
src/modelinfo/MloModelInfo.cpp
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@ -0,0 +1,41 @@
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#include "common.h"
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#include "VisibilityPlugins.h"
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#include "ModelInfo.h"
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/*
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void
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CMloModelInfo::ConstructClump()
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{
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m_clump = RpClumpCreate();
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RwFrame *mainFrame = RwFrameCreate();
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RwFrameSetIdentity(mainFrame);
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RpClumpSetFrame(m_clump, mainFrame);
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for (int i = firstInstance; i < lastInstance; i++) {
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int modelId = CModelInfo::GetMloInstanceStore().store[i].m_modelIndex;
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RwMatrix *attMat = CModelInfo::GetMloInstanceStore().store[i].GetMatrix().m_attachment;
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CSimpleModelInfo *minfo = (CSimpleModelInfo*)CModelInfo::GetModelInfo(modelId);
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if (minfo->m_atomics[0] != nil) {
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RpAtomic *newAtomic = RpAtomicClone(minfo->m_atomics[0]);
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RwFrame *newFrame = RwFrameCreate();
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if (newAtomic != nil && newFrame != nil) {
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*RwFrameGetMatrix(newFrame) = *attMat;
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RpAtomicSetFrame(newAtomic, newFrame);
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RwFrameAddChild(mainFrame, newFrame);
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RpClumpAddAtomic(m_clump, newAtomic);
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} else {
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debug("Failed to allocate memory while creating template MLO.\n");
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}
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}
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}
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if (RpClumpGetNumAtomics(m_clump) != 0) {
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CVisibilityPlugins::SetClumpModelInfo(m_clump, this);
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} else {
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RpClumpDestroy(m_clump);
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m_clump = nil;
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}
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}
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*/
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14
src/modelinfo/MloModelInfo.h
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14
src/modelinfo/MloModelInfo.h
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@ -0,0 +1,14 @@
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#pragma once
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#include "ClumpModelInfo.h"
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class CMloModelInfo : public CClumpModelInfo
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{
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public:
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float drawDist;
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int firstInstance;
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int lastInstance;
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public:
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CMloModelInfo(void) : CClumpModelInfo(MITYPE_MLO) {}
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void ConstructClump();
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};
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@ -2,6 +2,7 @@
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#include "2dEffect.h"
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#include "SimpleModelInfo.h"
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#include "MloModelInfo.h"
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#include "TimeModelInfo.h"
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#include "WeaponModelInfo.h"
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#include "ClumpModelInfo.h"
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@ -29,6 +29,8 @@
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bool gbShowPedRoadGroups;
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bool gbShowCarRoadGroups;
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bool gbShowCollisionPolys;
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bool gbShowCollisionPolysReflections;
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bool gbShowCollisionPolysNoShadows;
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bool gbShowCollisionLines;
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bool gbBigWhiteDebugLightSwitchedOn;
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@ -126,11 +128,16 @@ CRenderer::PreRender(void)
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void
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CRenderer::RenderOneRoad(CEntity *e)
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{
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#ifndef FINAL
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if(gbDontRenderBuildings)
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return;
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if(gbShowCollisionPolys)
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#endif
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#ifndef MASTER
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if(gbShowCollisionPolys || gbShowCollisionPolysReflections || gbShowCollisionPolysNoShadows)
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CCollision::DrawColModel_Coloured(e->GetMatrix(), *CModelInfo::GetModelInfo(e->GetModelIndex())->GetColModel(), e->GetModelIndex());
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else{
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else
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#endif
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{
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PUSH_RENDERGROUP(CModelInfo::GetModelInfo(e->GetModelIndex())->GetModelName());
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e->Render();
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@ -148,12 +155,15 @@ CRenderer::RenderOneNonRoad(CEntity *e)
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bool resetLights;
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#ifndef MASTER
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if(gbShowCollisionPolys){
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if(gbShowCollisionPolys || gbShowCollisionPolysReflections || gbShowCollisionPolysNoShadows){
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if(!e->IsVehicle()){
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CCollision::DrawColModel_Coloured(e->GetMatrix(), *CModelInfo::GetModelInfo(e->GetModelIndex())->GetColModel(), e->GetModelIndex());
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return;
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}
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}else if(e->IsBuilding()){
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}else
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#endif
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#ifndef FINAL
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if(e->IsBuilding()){
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if(e->bIsBIGBuilding){
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if(gbDontRenderBigBuildings)
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return;
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@ -164,7 +174,7 @@ CRenderer::RenderOneNonRoad(CEntity *e)
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}else
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#endif
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if(e->IsPed()){
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#ifndef MASTER
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#ifndef FINAL
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if(gbDontRenderPeds)
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return;
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#endif
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@ -172,7 +182,7 @@ CRenderer::RenderOneNonRoad(CEntity *e)
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if(ped->m_nPedState == PED_DRIVING)
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return;
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}
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#ifndef MASTER
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#ifndef FINAL
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else if(e->IsObject() || e->IsDummy()){
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if(gbDontRenderObjects)
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return;
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@ -665,8 +675,10 @@ CRenderer::SetupEntityVisibility(CEntity *ent)
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ti->m_alpha = 255;
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}else{
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// Hide if possible
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if(CANTIMECULL)
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if(CANTIMECULL){
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ent->DeleteRwObject();
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return VIS_INVISIBLE;
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}
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// can't cull, so we'll try to draw this one, but don't request
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// it since what we really want is the other one.
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request = false;
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@ -51,7 +51,7 @@ CVisibilityPlugins::Initialise(void)
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m_alphaBoatAtomicList.tail.item.sort = 100000000.0f;
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#ifdef ASPECT_RATIO_SCALE
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// default 150 if not enough for bigger FOVs
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// default 150 is not enough for bigger FOVs
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m_alphaEntityList.Init(NUMALPHAENTITYLIST * 3);
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#else
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m_alphaEntityList.Init(NUMALPHAENTITYLIST);
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@ -604,8 +604,7 @@ CVisibilityPlugins::RenderTrainHiDetailAlphaCB(RpAtomic *atomic)
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return atomic;
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if(flags & ATOMIC_FLAG_DRAWLAST){
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// sort before clump
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if(!InsertAtomicIntoSortedList(atomic, DistToCameraSq - 0.0001f))
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if(!InsertAtomicIntoSortedList(atomic, DistToCameraSq))
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RENDERCALLBACK(atomic);
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}else{
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if(!InsertAtomicIntoSortedList(atomic, DistToCameraSq + dot))
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@ -662,12 +661,14 @@ CVisibilityPlugins::RenderPlayerCB(RpAtomic *atomic)
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RpAtomic*
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CVisibilityPlugins::RenderPedCB(RpAtomic *atomic)
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{
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RpClump *clump;
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float dist;
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int32 alpha;
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RwV3d cam2atm;
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RwV3dSub(&cam2atm, &RwFrameGetLTM(RpAtomicGetFrame(atomic))->pos, ms_pCameraPosn);
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if(RwV3dDotProduct(&cam2atm, &cam2atm) < ms_pedLod1Dist){
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alpha = GetClumpAlpha(RpAtomicGetClump(atomic));
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clump = RpAtomicGetClump(atomic);
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dist = GetDistanceSquaredFromCamera(RpClumpGetFrame(clump));
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if(dist < ms_pedLod1Dist){
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alpha = GetClumpAlpha(clump);
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if(alpha == 255)
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RENDERCALLBACK(atomic);
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else
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@ -755,12 +756,23 @@ CVisibilityPlugins::FrustumSphereCB(RpClump *clump)
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return RwCameraFrustumTestSphere(ms_pCamera, &sphere) != rwSPHEREOUTSIDE;
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}
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bool
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CVisibilityPlugins::MloVisibilityCB(RpClump *clump)
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{
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RwFrame *frame = RpClumpGetFrame(clump);
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CMloModelInfo *modelInfo = (CMloModelInfo*)GetFrameHierarchyId(frame);
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if (SQR(modelInfo->drawDist) < GetDistanceSquaredFromCamera(frame))
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return false;
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return CVisibilityPlugins::FrustumSphereCB(clump);
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}
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bool
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CVisibilityPlugins::VehicleVisibilityCB(RpClump *clump)
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{
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if (GetDistanceSquaredFromCamera(RpClumpGetFrame(clump)) <= ms_vehicleLod1Dist)
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return FrustumSphereCB(clump);
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return false;
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RwFrame *frame = RpClumpGetFrame(clump);
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if (ms_vehicleLod1Dist < GetDistanceSquaredFromCamera(frame))
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return false;
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return FrustumSphereCB(clump);
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}
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bool
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@ -854,6 +866,12 @@ CVisibilityPlugins::ClearAtomicFlag(RpAtomic *atomic, int f)
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ATOMICEXT(atomic)->flags &= ~f;
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}
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void
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CVisibilityPlugins::SetAtomicId(RpAtomic *atomic, int id)
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{
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ATOMICEXT(atomic)->flags = id;
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}
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int
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CVisibilityPlugins::GetAtomicId(RpAtomic *atomic)
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{
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@ -939,7 +957,9 @@ CVisibilityPlugins::SetClumpModelInfo(RpClump *clump, CClumpModelInfo *modelInfo
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// Unused
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switch (modelInfo->GetModelType()) {
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// ignore MLO
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case MITYPE_MLO:
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CLUMPEXT(clump)->visibilityCB = MloVisibilityCB;
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break;
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case MITYPE_VEHICLE:
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vmi = (CVehicleModelInfo*)modelInfo;
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if(vmi->m_vehicleType == VEHICLE_TYPE_TRAIN ||
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@ -953,6 +973,12 @@ CVisibilityPlugins::SetClumpModelInfo(RpClump *clump, CClumpModelInfo *modelInfo
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}
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}
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CClumpModelInfo*
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CVisibilityPlugins::GetClumpModelInfo(RpClump *clump)
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{
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return (CClumpModelInfo*)GetFrameHierarchyId(RpClumpGetFrame(clump));
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}
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void
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CVisibilityPlugins::SetClumpAlpha(RpClump *clump, int alpha)
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{
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@ -964,3 +990,9 @@ CVisibilityPlugins::GetClumpAlpha(RpClump *clump)
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{
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return CLUMPEXT(clump)->alpha;
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}
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bool
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CVisibilityPlugins::IsClumpVisible(RpClump *clump)
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{
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return CLUMPEXT(clump)->visibilityCB(clump);
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}
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@ -84,6 +84,7 @@ public:
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// All actually unused
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static bool DefaultVisibilityCB(RpClump *clump);
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static bool FrustumSphereCB(RpClump *clump);
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static bool MloVisibilityCB(RpClump *clump);
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static bool VehicleVisibilityCB(RpClump *clump);
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static bool VehicleVisibilityCB_BigVehicle(RpClump *clump);
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@ -104,6 +105,7 @@ public:
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static CSimpleModelInfo *GetAtomicModelInfo(RpAtomic *atomic);
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static void SetAtomicFlag(RpAtomic*, int);
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static void ClearAtomicFlag(RpAtomic*, int);
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static void SetAtomicId(RpAtomic *atomic, int);
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static int GetAtomicId(RpAtomic *atomic);
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static void SetAtomicRenderCallback(RpAtomic*, RpAtomicCallBackRender);
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@ -133,8 +135,10 @@ public:
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int alpha;
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};
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static void SetClumpModelInfo(RpClump*, CClumpModelInfo*);
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static CClumpModelInfo *GetClumpModelInfo(RpClump*);
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static void SetClumpAlpha(RpClump*, int);
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static int GetClumpAlpha(RpClump*);
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static bool IsClumpVisible(RpClump*);
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static void *ClumpConstructor(void *object, int32 offset, int32 len);
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static void *ClumpDestructor(void *object, int32 offset, int32 len);
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