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https://gitlab.com/GaryOderNichts/re3-wiiu.git
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Fix return type
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@ -409,13 +409,13 @@ cAudioManager::CheckForAnAudioFileOnCD() const
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return SampleManager.CheckForAnAudioFileOnCD();
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}
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uint8
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char
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cAudioManager::GetCDAudioDriveLetter() const
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{
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if (m_bIsInitialised)
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return SampleManager.GetCDAudioDriveLetter();
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return 0;
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return '\0';
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}
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bool8
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@ -338,7 +338,7 @@ public:
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void GenerateIntegerRandomNumberTable();
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char *Get3DProviderName(uint8 id) const;
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uint8 GetCDAudioDriveLetter() const;
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char GetCDAudioDriveLetter() const;
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int8 GetCurrent3DProviderIndex() const;
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float GetCollisionLoopingRatio(uint32 a, uint32 b, float c) const; // not used
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float GetCollisionOneShotRatio(int32 a, float b) const;
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