mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-23 16:21:50 +01:00
fixes
This commit is contained in:
parent
1337a9b603
commit
3481e431c9
@ -9006,9 +9006,9 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
|
||||
case COMMAND_UPDATE_BOAT_FOAM_ANIMATION:
|
||||
{
|
||||
CollectParameters(&m_nIp, 1);
|
||||
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
|
||||
assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
|
||||
CSpecialParticleStuff::UpdateBoatFoamAnimation(&pVehicle->GetMatrix());
|
||||
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
|
||||
assert(pObject);
|
||||
CSpecialParticleStuff::UpdateBoatFoamAnimation(&pObject->GetMatrix());
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_SET_MUSIC_DOES_FADE:
|
||||
|
@ -386,13 +386,15 @@ CMoneyMessages::RegisterOne(CVector vecPos, const char *pText, uint8 bRed, uint8
|
||||
aMoneyMessages[nIndex].m_fOpacity = fOpacity;
|
||||
}
|
||||
|
||||
CRGBA FoamColour(255, 255, 255, 255);
|
||||
unsigned int CSpecialParticleStuff::BoatFromStart;
|
||||
|
||||
void CSpecialParticleStuff::CreateFoamAroundObject(CMatrix* pMatrix, float innerFw, float innerRg, float innerUp, int32 particles)
|
||||
{
|
||||
int attempts = 0;
|
||||
float outerFw = innerFw + 5.0f;
|
||||
float outerRg = innerRg + 5.0f;
|
||||
float outerUp = innerUp + 5.0f;
|
||||
while (particles > 0 && attempts < 1000) {
|
||||
for (int attempts = 0; particles > 0 && attempts < 1000; attempts++) {
|
||||
CVector pos;
|
||||
int rnd = CGeneral::GetRandomNumber();
|
||||
pos.x = (int8)(rnd - 128) / 110.0f;
|
||||
@ -400,20 +402,20 @@ void CSpecialParticleStuff::CreateFoamAroundObject(CMatrix* pMatrix, float inner
|
||||
pos.z = 0.0f;
|
||||
if (DotProduct2D(pos, TheCamera.GetForward()) >= 0)
|
||||
continue;
|
||||
// was there any point in adding it here?
|
||||
pos += pMatrix->GetPosition();
|
||||
pos.z = 2.0f;
|
||||
// was there any point in adding it here?
|
||||
float fw = DotProduct(pMatrix->GetForward(), pos - pMatrix->GetPosition());
|
||||
float fw = Abs(DotProduct(pMatrix->GetForward(), pos - pMatrix->GetPosition()));
|
||||
if (fw >= outerFw)
|
||||
continue;
|
||||
float rg = DotProduct(pMatrix->GetRight(), pos - pMatrix->GetPosition());
|
||||
float rg = Abs(DotProduct(pMatrix->GetRight(), pos - pMatrix->GetPosition()));
|
||||
if (rg >= outerRg)
|
||||
continue;
|
||||
float up = DotProduct(pMatrix->GetUp(), pos - pMatrix->GetPosition());
|
||||
float up = Abs(DotProduct(pMatrix->GetUp(), pos - pMatrix->GetPosition()));
|
||||
if (up >= outerUp)
|
||||
continue;
|
||||
if (fw > innerFw || rg > innerRg || up > innerUp) {
|
||||
CParticle::AddParticle(PARTICLE_STEAM2, pos, CVector(0.0f, 0.0f, 0.0f), nil, 4.0f, 1, 0, 0, 0);
|
||||
CParticle::AddParticle(PARTICLE_STEAM2, pos, CVector(0.0f, 0.0f, 0.0f), nil, 4.0f, FoamColour, 1, 0, 0, 0);
|
||||
particles--;
|
||||
}
|
||||
}
|
||||
@ -424,9 +426,6 @@ void CSpecialParticleStuff::StartBoatFoamAnimation()
|
||||
BoatFromStart = CTimer::GetTimeInMilliseconds();
|
||||
}
|
||||
|
||||
CRGBA FoamColour(255, 255, 255, 255);
|
||||
unsigned int CSpecialParticleStuff::BoatFromStart;
|
||||
|
||||
void CSpecialParticleStuff::UpdateBoatFoamAnimation(CMatrix* pMatrix)
|
||||
{
|
||||
static int32 FrameInAnimation = 0;
|
||||
@ -441,7 +440,7 @@ void CSpecialParticleStuff::UpdateBoatFoamAnimation(CMatrix* pMatrix)
|
||||
CVector pos = *pMatrix * CVector(X, Y, Z);
|
||||
CParticle::AddParticle(PARTICLE_STEAM_NY, pos, CVector(0.0f, 0.0f, 0.0f),
|
||||
nil, FrameInAnimation * 0.5f + 2.0f, FoamColour, 1, 0, 0, 0);
|
||||
if (++FrameInAnimation)
|
||||
if (++FrameInAnimation > 15)
|
||||
FrameInAnimation = 0;
|
||||
}
|
||||
if ((cur & 0x3FF) < (prev & 0x3FF)) {
|
||||
|
Loading…
Reference in New Issue
Block a user