mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-27 03:24:15 +01:00
Merge pull request #698 from majesticCoding/miami
cheats, fixes, cosmetic changes
This commit is contained in:
commit
350b1ec67e
@ -18,6 +18,8 @@
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// TODO: figure out the meaning of this
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enum { SOME_FLAG = 0x80 };
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bool CTrafficLights::bGreenLightsCheat;
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void
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CTrafficLights::DisplayActualLight(CEntity *ent)
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{
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@ -310,6 +312,12 @@ CTrafficLights::LightForPeds(void)
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uint8
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CTrafficLights::LightForCars1(void)
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{
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if (CWeather::Wind > 1.1f)
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return CAR_LIGHTS_GREEN;
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if (bGreenLightsCheat)
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return CAR_LIGHTS_GREEN;
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uint32 period = CTimer::GetTimeInMilliseconds() % 16384;
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if(period < 5000)
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@ -323,6 +331,12 @@ CTrafficLights::LightForCars1(void)
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uint8
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CTrafficLights::LightForCars2(void)
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{
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if (CWeather::Wind > 1.1f)
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return CAR_LIGHTS_GREEN;
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if (bGreenLightsCheat)
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return CAR_LIGHTS_GREEN;
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uint32 period = CTimer::GetTimeInMilliseconds() % 16384;
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if(period < 6000)
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@ -16,6 +16,8 @@ enum {
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class CTrafficLights
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{
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public:
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static bool bGreenLightsCheat;
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static void DisplayActualLight(CEntity *ent);
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static void ScanForLightsOnMap(void);
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static int FindTrafficLightType(CEntity *light);
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@ -5369,6 +5369,7 @@ CMenuManager::ConstructStatLine(int rowIdx)
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STAT_LINE("FEST_CC", &CStats::CriminalsCaught, false, nil);
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STAT_LINE("FEST_FE", &CStats::FiresExtinguished, false, nil);
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STAT_LINE("DAYPLC", &(nTemp = CTimer::GetTimeInMilliseconds() + 100), false, nil);
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//TODO(MIAMI): move this function to the CStats and add reading of Stat lines tied with "MEDIA" for the "CHASESTAT" cheatcode
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return counter;
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#undef STAT_LINE
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100
src/core/Pad.cpp
100
src/core/Pad.cpp
@ -47,6 +47,7 @@
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#include "platform.h"
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#include "Stats.h"
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#include "CarCtrl.h"
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#include "TrafficLights.h"
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#ifdef GTA_PS2
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#include "eetypes.h"
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@ -208,15 +209,20 @@ void HealthCheat()
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}
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}
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void VehicleCheat(bool something, int model)
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void VehicleCheat(int model)
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
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CStreaming::RequestModel(model, 0);
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CStreaming::LoadAllRequestedModels(something);
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CStreaming::RequestModel(model, STREAMFLAGS_DONT_REMOVE);
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CStreaming::LoadAllRequestedModels(false);
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if (CStreaming::ms_aInfoForModel[model].m_loadState == STREAMSTATE_LOADED) {
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CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
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int32 node = ThePaths.FindNodeClosestToCoors(FindPlayerCoors(), PATH_CAR, 100.0f);
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if (!(CStreaming::ms_aInfoForModel[model].m_loadState & STREAMFLAGS_DONT_REMOVE)) {
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CStreaming::SetModelIsDeletable(model);
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CStreaming::SetModelTxdIsDeletable(model);
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}
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int32 node = ThePaths.FindNodeClosestToCoors(FindPlayerCoors(), PATH_CAR, 100.0f);
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if (node < 0) return;
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#ifdef FIX_BUGS
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@ -362,18 +368,18 @@ void SunnyWeatherCheat()
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CWeather::ForceWeatherNow(WEATHER_SUNNY);
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}
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void ExtraSunnyWeatherCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT7"), true);
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CWeather::ForceWeatherNow(WEATHER_EXTRA_SUNNY);
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}
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void CloudyWeatherCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT7"), true);
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CWeather::ForceWeatherNow(WEATHER_CLOUDY);
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}
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void StormyWeatherCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT7"), true);
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CWeather::ForceWeatherNow(WEATHER_HURRICANE);
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}
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void RainyWeatherCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT7"), true);
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@ -442,6 +448,12 @@ void PinkCarsCheat()
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gbPinkCars = true;
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}
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void TrafficLightsCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
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CTrafficLights::bGreenLightsCheat = true;
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}
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void MadCarsCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
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@ -548,6 +560,11 @@ void FlyingFishCheat(void)
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CVehicle::bCheat8 = !CVehicle::bCheat8;
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}
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void DoShowChaseStatCheat(void) {
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CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
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CStats::ShowChaseStatOnScreen = 1;
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}
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bool
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CControllerState::CheckForInput(void)
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{
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@ -1030,7 +1047,7 @@ void CPad::AddToCheatString(char c)
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// "CCCCCC321TCT" - CIRCLE CIRCLE CIRCLE CIRCLE CIRCLE CIRCLE R1 L2 L1 TRIANGLE CIRCLE TRIANGLE
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else if ( !_CHEATCMP("TCT123CCCCCC") )
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VehicleCheat(true, MI_RHINO);
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VehicleCheat(MI_RHINO);
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// "CCCSSSSS1TCT" - CIRCLE CIRCLE CIRCLE SQUARE SQUARE SQUARE SQUARE SQUARE L1 TRIANGLE CIRCLE TRIANGLE
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else if ( !_CHEATCMP("TCT1SSSSSCCC") )
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@ -1142,19 +1159,22 @@ void CPad::AddToPCCheatString(char c)
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// "APLEASANTDAY"
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else if (!Cheat_strncmp(KeyBoardCheatString, "\\FKU[\\VHFW]I")) {
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KeyBoardCheatString[0] = ' ';
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CloudyWeatherCheat();
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SunnyWeatherCheat();
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}
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// "ALOVELYDAY"
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else if (!Cheat_strncmp(KeyBoardCheatString, "\\FKZY`YVML")) {
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KeyBoardCheatString[0] = ' ';
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SunnyWeatherCheat();
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ExtraSunnyWeatherCheat();
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}
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// "ABITDRIEG"
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else if (!Cheat_strncmp(KeyBoardCheatString, "JJPSQoLIB")) {
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KeyBoardCheatString[0] = ' ';
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CloudyWeatherCheat();
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}
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// "CATSANDDOGS"
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else if (!Cheat_strncmp(KeyBoardCheatString, "VLVEQiDZULP")) {
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KeyBoardCheatString[0] = ' ';
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StormyWeatherCheat();
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RainyWeatherCheat();
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}
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// "CANTSEEATHING"
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else if (!Cheat_strncmp(KeyBoardCheatString, "JSPIa\\HLT_[IJ")) {
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@ -1164,10 +1184,13 @@ void CPad::AddToPCCheatString(char c)
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// "PANZER"
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else if (!Cheat_strncmp(KeyBoardCheatString, "UJaONk")) {
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KeyBoardCheatString[0] = ' ';
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VehicleCheat(true, MI_RHINO);
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VehicleCheat(MI_RHINO);
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}
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// "LIFEISPASSINGMEBY"
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else if (!Cheat_strncmp(KeyBoardCheatString, "\\GLNTiLZTL][PeSOh")) {
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KeyBoardCheatString[0] = ' ';
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FastWeatherCheat();
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}
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// "BIGBANG"
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else if (!Cheat_strncmp(KeyBoardCheatString, "JSHCTdE")) {
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KeyBoardCheatString[0] = ' ';
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@ -1221,6 +1244,7 @@ void CPad::AddToPCCheatString(char c)
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// "CHASESTAT"
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else if (!Cheat_strncmp(KeyBoardCheatString, "WF[TRnDOD")) {
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KeyBoardCheatString[0] = ' ';
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DoShowChaseStatCheat();
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}
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// "CHICKSWITHGUNS"
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else if (!Cheat_strncmp(KeyBoardCheatString, "VS\\HUoL^TVPQOc")) {
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@ -1235,6 +1259,7 @@ void CPad::AddToPCCheatString(char c)
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// "GREENLIGHT"
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else if (!Cheat_strncmp(KeyBoardCheatString, "WMNJYiHLSR")) {
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KeyBoardCheatString[0] = ' ';
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TrafficLightsCheat();
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}
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// "MIAMITRAFFIC"
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else if (!Cheat_strncmp(KeyBoardCheatString, "FNMGNmWPNLVU")) {
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@ -1254,47 +1279,47 @@ void CPad::AddToPCCheatString(char c)
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// "TRAVELINSTYLE"
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else if (!Cheat_strncmp(KeyBoardCheatString, "HQ`U`iLSFaNZ[")) {
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KeyBoardCheatString[0] = ' ';
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VehicleCheat(true, MI_BLOODRA);
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VehicleCheat(MI_BLOODRA);
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}
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// "THELASTRIDE"
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else if (!Cheat_strncmp(KeyBoardCheatString, "HIPSanDSFSa")) {
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KeyBoardCheatString[0] = ' ';
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VehicleCheat(true, MI_ROMERO);
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VehicleCheat(MI_ROMERO);
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}
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// "ROCKANDROLLCAR"
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else if (!Cheat_strncmp(KeyBoardCheatString, "UFJMYjUKOLXKVr")) {
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KeyBoardCheatString[0] = ' ';
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VehicleCheat(true, MI_LOVEFIST);
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VehicleCheat(MI_LOVEFIST);
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}
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// "RUBBISHCAR"
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else if (!Cheat_strncmp(KeyBoardCheatString, "UFJI`dEIV]")) {
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KeyBoardCheatString[0] = ' ';
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VehicleCheat(true, MI_TRASH);
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VehicleCheat(MI_TRASH);
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}
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// "GETTHEREQUICKLY"
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else if (!Cheat_strncmp(KeyBoardCheatString, "\\QRDVpTLSPU\\[eT")) {
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KeyBoardCheatString[0] = ' ';
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VehicleCheat(true, MI_BLOODRB);
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VehicleCheat(MI_BLOODRB);
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}
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// "GETTHEREFAST"
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else if (!Cheat_strncmp(KeyBoardCheatString, "WXHGRmHOU_RO")) {
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KeyBoardCheatString[0] = ' ';
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VehicleCheat(true, MI_SABRETUR);
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VehicleCheat(MI_SABRETUR);
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}
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// "BETTERTHANWALKING"
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else if (!Cheat_strncmp(KeyBoardCheatString, "JSPLY\\ZUBSaZLtaK^")) {
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KeyBoardCheatString[0] = ' ';
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VehicleCheat(true, MI_CADDY);
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VehicleCheat(MI_CADDY);
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}
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// "GETTHEREFASTINDEED"
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else if (!Cheat_strncmp(KeyBoardCheatString, "GJLE[dWZBQfZLvRXa[^WHL")) {
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KeyBoardCheatString[0] = ' ';
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VehicleCheat(true, MI_HOTRINA);
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VehicleCheat(MI_HOTRINA);
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}
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// "GETTHEREAMAZINGLYFAST"
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else if (!Cheat_strncmp(KeyBoardCheatString, "WXHGfgJUJeNUHe_Kdg^HJ")) {
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KeyBoardCheatString[0] = ' ';
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VehicleCheat(true, MI_HOTRINB);
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VehicleCheat(MI_HOTRINB);
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}
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// LOOKLIKELANCE
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else if (!Cheat_strncmp(KeyBoardCheatString, "HHUBY`NPMV\\WS")) {
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@ -1346,6 +1371,16 @@ void CPad::AddToPCCheatString(char c)
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KeyBoardCheatString[0] = ' ';
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ChangePlayerModel("igdiaz");
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}
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// DEEPFRIEDMARSBARS
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else if (!Cheat_strncmp(KeyBoardCheatString, "VWHC`mDTEPVZMpRK")) {
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KeyBoardCheatString[0] = ' ';
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gfTommyFatness = 0.26f;
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}
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// PROGRAMMER
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else if (!Cheat_strncmp(KeyBoardCheatString, "UJTNNmJVS[")) {
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KeyBoardCheatString[0] = ' ';
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gfTommyFatness = -0.3f;
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}
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// SEAWAYS
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else if (!Cheat_strncmp(KeyBoardCheatString, "V^HXN`V")) {
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KeyBoardCheatString[0] = ' ';
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@ -1366,17 +1401,6 @@ void CPad::AddToPCCheatString(char c)
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KeyBoardCheatString[0] = ' ';
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FannyMagnetCheat();
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}
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// "ILOVESCOTLAND"
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if (!_CHEATCMP("DNALTOCSEVOLI"))
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RainyWeatherCheat();
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// "MADWEATHER"
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if (!_CHEATCMP("REHTAEWDAM"))
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FastWeatherCheat();
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// "CHITTYCHITTYBB"
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if (!_CHEATCMP("BBYTTIHCYTTIHC"))
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ChittyChittyBangBangCheat();
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// "NASTYLIMBSCHEAT"
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if (!_CHEATCMP("TAEHCSBMILYTSAN"))
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@ -3117,6 +3141,8 @@ void CPad::ResetCheats(void)
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gbBlackCars = false;
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gbPinkCars = false;
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CCarCtrl::bMadDriversCheat = false;
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CTrafficLights::bGreenLightsCheat = false;
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CStats::ShowChaseStatOnScreen = 0;
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gbFastTime = false;
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CTimer::SetTimeScale(1.0f);
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}
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|
@ -341,6 +341,30 @@ wchar *CStats::FindCriminalRatingString()
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return TheText.Get(CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney > 10000000 ? "RATNG52" : "RATNG51");
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}
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wchar *CStats::FindChaseString(float fMediaLevel) {
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if (fMediaLevel < 20.0f) return TheText.Get("MEDIA1");
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if (fMediaLevel < 50.0f) return TheText.Get("MEDIA2");
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if (fMediaLevel < 75.0f) return TheText.Get("MEDIA3");
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if (fMediaLevel < 100.0f) return TheText.Get("MEDIA4");
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if (fMediaLevel < 150.0f) return TheText.Get("MEDIA5");
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if (fMediaLevel < 200.0f) return TheText.Get("MEDIA6");
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if (fMediaLevel < 250.0f) return TheText.Get("MEDIA7");
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if (fMediaLevel < 300.0f) return TheText.Get("MEDIA8");
|
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if (fMediaLevel < 350.0f) return TheText.Get("MEDIA9");
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if (fMediaLevel < 400.0f) return TheText.Get("MEDIA10");
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if (fMediaLevel < 500.0f) return TheText.Get("MEDIA11");
|
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if (fMediaLevel < 600.0f) return TheText.Get("MEDIA12");
|
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if (fMediaLevel < 700.0f) return TheText.Get("MEDIA13");
|
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if (fMediaLevel < 800.0f) return TheText.Get("MEDIA14");
|
||||
if (fMediaLevel < 900.0f) return TheText.Get("MEDIA15");
|
||||
if (fMediaLevel < 1000.0f) return TheText.Get("MEDIA16");
|
||||
if (fMediaLevel < 1200.0f) return TheText.Get("MEDIA17");
|
||||
if (fMediaLevel < 1400.0f) return TheText.Get("MEDIA18");
|
||||
if (fMediaLevel < 1600.0f) return TheText.Get("MEDIA19");
|
||||
if (fMediaLevel < 1800.0f) return TheText.Get("MEDIA20");
|
||||
return TheText.Get("MEDIA21");
|
||||
}
|
||||
|
||||
int32 CStats::FindCriminalRatingNumber()
|
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{
|
||||
int32 rating;
|
||||
|
@ -118,6 +118,7 @@ public:
|
||||
static void RegisterLevelFireMission(int32);
|
||||
static void AnotherFireExtinguished();
|
||||
static wchar *FindCriminalRatingString();
|
||||
static wchar *FindChaseString(float fMediaLevel);
|
||||
static void AnotherKillFrenzyPassed();
|
||||
static void SetTotalNumberKillFrenzies(int32);
|
||||
static void SetTotalNumberMissions(int32);
|
||||
|
@ -80,7 +80,7 @@ void WeaponCheat1();
|
||||
void WeaponCheat2();
|
||||
void WeaponCheat3();
|
||||
void HealthCheat();
|
||||
void VehicleCheat(bool something, int model);
|
||||
void VehicleCheat(int model);
|
||||
void BlowUpCarsCheat();
|
||||
void ChangePlayerCheat();
|
||||
void MayhemCheat();
|
||||
@ -353,7 +353,7 @@ DebugMenuPopulate(void)
|
||||
DebugMenuAddCmd("Cheats", "Health", HealthCheat);
|
||||
DebugMenuAddCmd("Cheats", "Wanted level up", WantedLevelUpCheat);
|
||||
DebugMenuAddCmd("Cheats", "Wanted level down", WantedLevelDownCheat);
|
||||
DebugMenuAddCmd("Cheats", "Tank", []() { VehicleCheat(true, MI_TAXI); });
|
||||
DebugMenuAddCmd("Cheats", "Tank", []() { VehicleCheat(MI_TAXI); });
|
||||
DebugMenuAddCmd("Cheats", "Blow up cars", BlowUpCarsCheat);
|
||||
DebugMenuAddCmd("Cheats", "Change player", ChangePlayerCheat);
|
||||
DebugMenuAddCmd("Cheats", "Mayhem", MayhemCheat);
|
||||
|
@ -145,6 +145,8 @@ void *CPed::operator new(size_t sz, int handle) { return CPools::GetPedPool()->N
|
||||
void CPed::operator delete(void *p, size_t sz) { CPools::GetPedPool()->Delete((CPed*)p); }
|
||||
void CPed::operator delete(void *p, int handle) { CPools::GetPedPool()->Delete((CPed*)p); }
|
||||
|
||||
float gfTommyFatness = 1.0f;
|
||||
|
||||
// --MIAMI: Done
|
||||
CPed::~CPed(void)
|
||||
{
|
||||
@ -16441,7 +16443,78 @@ CPed::PreRender(void)
|
||||
RwMatrixScale(head, &zero, rwCOMBINEPRECONCAT);
|
||||
}
|
||||
|
||||
// TODO(Miami): Some cheat??
|
||||
if (IsPlayer() && gfTommyFatness != 1.0f) {
|
||||
RpHAnimHierarchy* hier = GetAnimHierarchyFromSkinClump(GetClump());
|
||||
int32 idx;
|
||||
RwV3d scale;
|
||||
|
||||
scale.x = 1.0f;
|
||||
scale.y = 1.0f + gfTommyFatness * 0.7f;
|
||||
scale.z = 1.0f + gfTommyFatness * 0.7f;
|
||||
idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_HEAD));
|
||||
RwMatrix* head = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
|
||||
RwMatrixScale(head, &scale, rwCOMBINEPRECONCAT);
|
||||
|
||||
scale.y = 1.0f + gfTommyFatness * 0.2f;
|
||||
scale.z = 1.0f + gfTommyFatness * 0.2f;
|
||||
idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_NECK));
|
||||
RwMatrix* neck = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
|
||||
RwMatrixScale(neck, &scale, rwCOMBINEPRECONCAT);
|
||||
|
||||
scale.y = 1.0f + gfTommyFatness * 0.5f;
|
||||
scale.z = 1.0f + gfTommyFatness * 0.5f;
|
||||
idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_MID));
|
||||
RwMatrix* mid = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
|
||||
RwMatrixScale(mid, &scale, rwCOMBINEPRECONCAT);
|
||||
|
||||
scale.y = 1.0f + gfTommyFatness;
|
||||
scale.z = 1.0f + gfTommyFatness;
|
||||
idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_UPPERLEGL));
|
||||
RwMatrix* upperLegL = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
|
||||
RwMatrixScale(upperLegL, &scale, rwCOMBINEPRECONCAT);
|
||||
|
||||
idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_UPPERLEGR));
|
||||
RwMatrix* upperLegR = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
|
||||
RwMatrixScale(upperLegR, &scale, rwCOMBINEPRECONCAT);
|
||||
|
||||
scale.y = 1.0f + gfTommyFatness * 0.5f;
|
||||
scale.z = 1.0f + gfTommyFatness * 0.5f;
|
||||
idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_LOWERLEGR));
|
||||
RwMatrix* lowerLegR = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
|
||||
RwMatrixScale(lowerLegR, &scale, rwCOMBINEPRECONCAT);
|
||||
|
||||
idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_LOWERLEGL));
|
||||
RwMatrix* lowerLegL = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
|
||||
RwMatrixScale(lowerLegL, &scale, rwCOMBINEPRECONCAT);
|
||||
|
||||
scale.y = 1.0f + gfTommyFatness * 0.23f;
|
||||
scale.z = 1.0f + gfTommyFatness * 0.23f;
|
||||
idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_FOOTL));
|
||||
RwMatrix* footL = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
|
||||
RwMatrixScale(footL, &scale, rwCOMBINEPRECONCAT);
|
||||
|
||||
idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_FOOTR));
|
||||
RwMatrix* footR = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
|
||||
RwMatrixScale(footR, &scale, rwCOMBINEPRECONCAT);
|
||||
|
||||
idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_UPPERARML));
|
||||
RwMatrix* upperArmL = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
|
||||
RwMatrixScale(upperArmL, &scale, rwCOMBINEPRECONCAT);
|
||||
|
||||
idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_UPPERARMR));
|
||||
RwMatrix* upperArmR = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
|
||||
RwMatrixScale(upperArmR, &scale, rwCOMBINEPRECONCAT);
|
||||
|
||||
scale.y = 1.0f + gfTommyFatness * 0.2f;
|
||||
scale.z = 1.0f + gfTommyFatness * 0.2f;
|
||||
idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_FOREARML));
|
||||
RwMatrix* foreArmL = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
|
||||
RwMatrixScale(foreArmL, &scale, rwCOMBINEPRECONCAT);
|
||||
|
||||
idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_FOREARMR));
|
||||
RwMatrix* foreArmR = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
|
||||
RwMatrixScale(foreArmR, &scale, rwCOMBINEPRECONCAT);
|
||||
}
|
||||
|
||||
if (bBodyPartJustCameOff && bIsPedDieAnimPlaying && m_bodyPartBleeding != -1 && (CTimer::GetFrameCounter() & 7) > 3) {
|
||||
CVector bloodDir(0.0f, 0.0f, 0.0f);
|
||||
|
@ -358,6 +358,8 @@ enum eMoveState {
|
||||
PEDMOVE_THROWN
|
||||
};
|
||||
|
||||
extern float gfTommyFatness;
|
||||
|
||||
class CVehicle;
|
||||
|
||||
class CPed : public CPhysical
|
||||
|
@ -1611,13 +1611,13 @@ void CScriptPath::Clear(void) {
|
||||
m_state = SCRIPT_PATH_DISABLED;
|
||||
}
|
||||
|
||||
void CScriptPath::InitialiseOne(int32 numNodes, float width) {
|
||||
void CScriptPath::InitialiseOne(int32 numNodes, float length) {
|
||||
char Dest[32];
|
||||
sprintf(Dest, "data\\paths\\spath%d.dat", numNodes);
|
||||
m_pNode = CPlane::LoadPath(Dest, m_numNodes, m_fTotalLength, false);
|
||||
m_fSpeed = 1.0f;
|
||||
m_fPosition = 0.0f;
|
||||
m_fObjectLength = width;
|
||||
m_fObjectLength = length;
|
||||
m_state = SCRIPT_PATH_INITIALIZED;
|
||||
}
|
||||
|
||||
@ -1697,7 +1697,7 @@ INITSAVEBUF
|
||||
VALIDATESAVEBUF(*size);
|
||||
}
|
||||
|
||||
CObject* g_pScriptPathObjects[18];
|
||||
CObject *g_pScriptPathObjects[18];
|
||||
|
||||
void CScriptPaths::Load_ForReplay(void) {
|
||||
for (int i = 0; i < 3; i++) {
|
||||
|
@ -24,7 +24,7 @@ public:
|
||||
|
||||
void Clear(void);
|
||||
void Update(void);
|
||||
void InitialiseOne(int32 numNodes, float width);
|
||||
void InitialiseOne(int32 numNodes, float length);
|
||||
void FindCoorsFromDistanceOnPath(float t, float *pX, float *pY, float *pZ);
|
||||
void SetObjectToControl(CObject *pObj);
|
||||
};
|
||||
|
@ -21,6 +21,8 @@
|
||||
#include "User.h"
|
||||
#include "World.h"
|
||||
#include "CutsceneMgr.h"
|
||||
#include "Stats.h"
|
||||
#include "main.h"
|
||||
|
||||
// Game has colors inlined in code.
|
||||
// For easier modification we collect them here:
|
||||
@ -91,6 +93,8 @@ float CHud::PagerXOffset;
|
||||
int16 CHud::PagerTimer;
|
||||
int16 CHud::PagerOn;
|
||||
|
||||
wchar *prevChaseString;
|
||||
|
||||
uint32 CHud::m_WantedFadeTimer;
|
||||
uint32 CHud::m_WantedState;
|
||||
uint32 CHud::m_WantedTimer;
|
||||
@ -524,6 +528,53 @@ void CHud::Draw()
|
||||
}
|
||||
}
|
||||
|
||||
static int32 nMediaLevelCounter = 0;
|
||||
if (CStats::ShowChaseStatOnScreen != 0) {
|
||||
float fCurAttentionLevel = CWorld::Players[CWorld::PlayerInFocus].m_fMediaAttention;
|
||||
if (0.7f * CStats::HighestChaseValue > fCurAttentionLevel
|
||||
|| fCurAttentionLevel <= 40.0f || CTheScripts::IsPlayerOnAMission()) {
|
||||
nMediaLevelCounter = 0;
|
||||
}
|
||||
else {
|
||||
if (fCurAttentionLevel == CStats::HighestChaseValue) {
|
||||
sprintf(gString, "%s %d", UnicodeToAscii(TheText.Get("CHSE")), (int32)fCurAttentionLevel);
|
||||
}
|
||||
else {
|
||||
sprintf(gString, "%s %d" "-%d-", UnicodeToAscii(TheText.Get("CHSE")), (int32)fCurAttentionLevel, (int32)CStats::HighestChaseValue);
|
||||
}
|
||||
AsciiToUnicode(gString, gUString);
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
|
||||
CFont::SetCentreOff();
|
||||
CFont::SetRightJustifyOn();
|
||||
CFont::SetRightJustifyWrap(0.0f);
|
||||
CFont::SetBackGroundOnlyTextOff();
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetPropOff();
|
||||
CFont::SetDropShadowPosition(2);
|
||||
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
|
||||
|
||||
CRGBA colour;
|
||||
if (CTimer::GetTimeInMilliseconds() & 0x200)
|
||||
colour = CRGBA(204, 0, 185, 180);
|
||||
else
|
||||
colour = CRGBA(178, 0, 162, 180);
|
||||
CFont::SetColor(colour);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(113.0f), gUString);
|
||||
|
||||
if (CStats::FindChaseString(fCurAttentionLevel) != prevChaseString) {
|
||||
prevChaseString = CStats::FindChaseString(fCurAttentionLevel);
|
||||
nMediaLevelCounter = 100;
|
||||
}
|
||||
|
||||
if (nMediaLevelCounter != 0) {
|
||||
nMediaLevelCounter--;
|
||||
UnicodeMakeUpperCase(gUString, CStats::FindChaseString(fCurAttentionLevel));
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(138.0f), gUString);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
DrawZoneName
|
||||
*/
|
||||
|
@ -494,6 +494,20 @@ UnicodeToAsciiForMemoryCard(wchar *src)
|
||||
return aStr;
|
||||
}
|
||||
|
||||
void
|
||||
UnicodeMakeUpperCase(wchar *dst, wchar *src) //idk what to do with it, seems to be incorrect implementation by R*
|
||||
{
|
||||
while (*src != '\0') {
|
||||
if (*src < 'a' || *src > 'z')
|
||||
*dst = *src;
|
||||
else
|
||||
*dst = *src - 32;
|
||||
dst++;
|
||||
src++;
|
||||
}
|
||||
*dst = '\0';
|
||||
}
|
||||
|
||||
void
|
||||
UnicodeStrcpy(wchar *dst, const wchar *src)
|
||||
{
|
||||
|
@ -8,6 +8,7 @@ void UnicodeStrcpy(wchar *dst, const wchar *src);
|
||||
void UnicodeStrcat(wchar *dst, wchar *append);
|
||||
int UnicodeStrlen(const wchar *str);
|
||||
void TextCopy(wchar *dst, const wchar *src);
|
||||
void UnicodeMakeUpperCase(wchar *dst, wchar *src);
|
||||
|
||||
struct CKeyEntry
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user