mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-22 17:19:15 +01:00
vehicle fixes
This commit is contained in:
parent
caa7d3177c
commit
357b67e3f5
@ -592,7 +592,7 @@ CAutomobile::ProcessControl(void)
|
||||
float fwdSpeed = Abs(DotProduct(m_vecMoveSpeed, GetForward()));
|
||||
CVector contactPoints[4]; // relative to model
|
||||
CVector contactSpeeds[4]; // speed at contact points
|
||||
CVector springDirections[4]; // normalized, in model space
|
||||
CVector springDirections[4]; // normalized, in world space
|
||||
|
||||
for(i = 0; i < 4; i++){
|
||||
// Set spring under certain circumstances
|
||||
@ -759,10 +759,10 @@ CAutomobile::ProcessControl(void)
|
||||
CVector wheelRight = Multiply3x3(GetMatrix(), CVector(c, s, 0.0f));
|
||||
|
||||
if(m_aWheelTimer[CARWHEEL_FRONT_LEFT] > 0.0f){
|
||||
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier))
|
||||
fThrust = 0.0f;
|
||||
else
|
||||
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier))
|
||||
fThrust = acceleration;
|
||||
else
|
||||
fThrust = 0.0f;
|
||||
|
||||
m_aWheelColPoints[CARWHEEL_FRONT_LEFT].surfaceA = SURFACE_WHEELBASE;
|
||||
float adhesion = CSurfaceTable::GetAdhesiveLimit(m_aWheelColPoints[CARWHEEL_FRONT_LEFT])*traction;
|
||||
@ -793,10 +793,10 @@ CAutomobile::ProcessControl(void)
|
||||
}
|
||||
|
||||
if(m_aWheelTimer[CARWHEEL_FRONT_RIGHT] > 0.0f){
|
||||
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier))
|
||||
fThrust = 0.0f;
|
||||
else
|
||||
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier))
|
||||
fThrust = acceleration;
|
||||
else
|
||||
fThrust = 0.0f;
|
||||
|
||||
m_aWheelColPoints[CARWHEEL_FRONT_RIGHT].surfaceA = SURFACE_WHEELBASE;
|
||||
float adhesion = CSurfaceTable::GetAdhesiveLimit(m_aWheelColPoints[CARWHEEL_FRONT_RIGHT])*traction;
|
||||
@ -830,9 +830,7 @@ CAutomobile::ProcessControl(void)
|
||||
// Process front wheels off ground
|
||||
|
||||
if(m_aWheelTimer[CARWHEEL_FRONT_LEFT] <= 0.0f){
|
||||
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f)
|
||||
m_aWheelSpeed[CARWHEEL_FRONT_LEFT] *= 0.95f;
|
||||
else{
|
||||
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) && acceleration != 0.0f){
|
||||
if(acceleration > 0.0f){
|
||||
if(m_aWheelSpeed[CARWHEEL_FRONT_LEFT] < 2.0f)
|
||||
m_aWheelSpeed[CARWHEEL_FRONT_LEFT] -= 0.2f;
|
||||
@ -840,13 +838,13 @@ CAutomobile::ProcessControl(void)
|
||||
if(m_aWheelSpeed[CARWHEEL_FRONT_LEFT] > -2.0f)
|
||||
m_aWheelSpeed[CARWHEEL_FRONT_LEFT] += 0.1f;
|
||||
}
|
||||
}else{
|
||||
m_aWheelSpeed[CARWHEEL_FRONT_LEFT] *= 0.95f;
|
||||
}
|
||||
m_aWheelRotation[CARWHEEL_FRONT_LEFT] += m_aWheelSpeed[CARWHEEL_FRONT_LEFT];
|
||||
}
|
||||
if(m_aWheelTimer[CARWHEEL_FRONT_RIGHT] <= 0.0f){
|
||||
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f)
|
||||
m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] *= 0.95f;
|
||||
else{
|
||||
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) && acceleration != 0.0f){
|
||||
if(acceleration > 0.0f){
|
||||
if(m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] < 2.0f)
|
||||
m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] -= 0.2f;
|
||||
@ -854,6 +852,8 @@ CAutomobile::ProcessControl(void)
|
||||
if(m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] > -2.0f)
|
||||
m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] += 0.1f;
|
||||
}
|
||||
}else{
|
||||
m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] *= 0.95f;
|
||||
}
|
||||
m_aWheelRotation[CARWHEEL_FRONT_RIGHT] += m_aWheelSpeed[CARWHEEL_FRONT_RIGHT];
|
||||
}
|
||||
@ -874,10 +874,10 @@ CAutomobile::ProcessControl(void)
|
||||
#endif
|
||||
|
||||
if(m_aWheelTimer[CARWHEEL_REAR_LEFT] > 0.0f){
|
||||
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier))
|
||||
fThrust = 0.0f;
|
||||
else
|
||||
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier))
|
||||
fThrust = acceleration;
|
||||
else
|
||||
fThrust = 0.0f;
|
||||
|
||||
m_aWheelColPoints[CARWHEEL_REAR_LEFT].surfaceA = SURFACE_WHEELBASE;
|
||||
float adhesion = CSurfaceTable::GetAdhesiveLimit(m_aWheelColPoints[CARWHEEL_REAR_LEFT])*traction;
|
||||
@ -908,10 +908,10 @@ CAutomobile::ProcessControl(void)
|
||||
}
|
||||
|
||||
if(m_aWheelTimer[CARWHEEL_REAR_RIGHT] > 0.0f){
|
||||
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier))
|
||||
fThrust = 0.0f;
|
||||
else
|
||||
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier))
|
||||
fThrust = acceleration;
|
||||
else
|
||||
fThrust = 0.0f;
|
||||
|
||||
m_aWheelColPoints[CARWHEEL_REAR_RIGHT].surfaceA = SURFACE_WHEELBASE;
|
||||
float adhesion = CSurfaceTable::GetAdhesiveLimit(m_aWheelColPoints[CARWHEEL_REAR_RIGHT])*traction;
|
||||
@ -945,9 +945,7 @@ CAutomobile::ProcessControl(void)
|
||||
// Process rear wheels off ground
|
||||
|
||||
if(m_aWheelTimer[CARWHEEL_REAR_LEFT] <= 0.0f){
|
||||
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f)
|
||||
m_aWheelSpeed[CARWHEEL_REAR_LEFT] *= 0.95f;
|
||||
else{
|
||||
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) && acceleration != 0.0f){
|
||||
if(acceleration > 0.0f){
|
||||
if(m_aWheelSpeed[CARWHEEL_REAR_LEFT] < 2.0f)
|
||||
m_aWheelSpeed[CARWHEEL_REAR_LEFT] -= 0.2f;
|
||||
@ -955,13 +953,13 @@ CAutomobile::ProcessControl(void)
|
||||
if(m_aWheelSpeed[CARWHEEL_REAR_LEFT] > -2.0f)
|
||||
m_aWheelSpeed[CARWHEEL_REAR_LEFT] += 0.1f;
|
||||
}
|
||||
}else{
|
||||
m_aWheelSpeed[CARWHEEL_REAR_LEFT] *= 0.95f;
|
||||
}
|
||||
m_aWheelRotation[CARWHEEL_REAR_LEFT] += m_aWheelSpeed[CARWHEEL_REAR_LEFT];
|
||||
}
|
||||
if(m_aWheelTimer[CARWHEEL_REAR_RIGHT] <= 0.0f){
|
||||
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f)
|
||||
m_aWheelSpeed[CARWHEEL_REAR_RIGHT] *= 0.95f;
|
||||
else{
|
||||
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) && acceleration != 0.0f){
|
||||
if(acceleration > 0.0f){
|
||||
if(m_aWheelSpeed[CARWHEEL_REAR_RIGHT] < 2.0f)
|
||||
m_aWheelSpeed[CARWHEEL_REAR_RIGHT] -= 0.2f;
|
||||
@ -969,6 +967,8 @@ CAutomobile::ProcessControl(void)
|
||||
if(m_aWheelSpeed[CARWHEEL_REAR_RIGHT] > -2.0f)
|
||||
m_aWheelSpeed[CARWHEEL_REAR_RIGHT] += 0.1f;
|
||||
}
|
||||
}else{
|
||||
m_aWheelSpeed[CARWHEEL_REAR_RIGHT] *= 0.95f;
|
||||
}
|
||||
m_aWheelRotation[CARWHEEL_REAR_RIGHT] += m_aWheelSpeed[CARWHEEL_REAR_RIGHT];
|
||||
}
|
||||
|
@ -149,8 +149,8 @@ public:
|
||||
void DisplayHandlingData(CVehicle *, tHandlingData *, uint8, bool);
|
||||
int32 GetHandlingId(const char *name);
|
||||
tHandlingData *GetHandlingData(tVehicleType id) { return &HandlingData[id]; }
|
||||
bool HasRearWheelDrive(tVehicleType id) { return HandlingData[id].Transmission.nDriveType == 'R'; }
|
||||
bool HasFrontWheelDrive(tVehicleType id) { return HandlingData[id].Transmission.nDriveType == 'F'; }
|
||||
bool HasRearWheelDrive(tVehicleType id) { return HandlingData[id].Transmission.nDriveType != 'F'; }
|
||||
bool HasFrontWheelDrive(tVehicleType id) { return HandlingData[id].Transmission.nDriveType != 'R'; }
|
||||
};
|
||||
VALIDATE_SIZE(cHandlingDataMgr, 0x3030);
|
||||
extern cHandlingDataMgr mod_HandlingManager;
|
||||
|
Loading…
Reference in New Issue
Block a user