mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-23 16:21:50 +01:00
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
35a7f89f73
BIN
gamefiles/american.gxt
Normal file
BIN
gamefiles/american.gxt
Normal file
Binary file not shown.
BIN
gamefiles/french.gxt
Normal file
BIN
gamefiles/french.gxt
Normal file
Binary file not shown.
BIN
gamefiles/german.gxt
Normal file
BIN
gamefiles/german.gxt
Normal file
Binary file not shown.
BIN
gamefiles/italian.gxt
Normal file
BIN
gamefiles/italian.gxt
Normal file
Binary file not shown.
Binary file not shown.
BIN
gamefiles/spanish.gxt
Normal file
BIN
gamefiles/spanish.gxt
Normal file
Binary file not shown.
2
librw
2
librw
@ -1 +1 @@
|
||||
Subproject commit 4541fe86f7ecb119c6fcb4fde7d08121341ce189
|
||||
Subproject commit 8b677c4dd77a73da68447556e3b07c6c0371629e
|
@ -623,6 +623,34 @@ CPickups::Update()
|
||||
if (CReplay::IsPlayingBack())
|
||||
return;
|
||||
#endif
|
||||
#ifdef CAMERA_PICKUP
|
||||
if ( bPickUpcamActivated ) // taken from PS2
|
||||
{
|
||||
float dist = (FindPlayerCoors() - StaticCamCoors).Magnitude2D();
|
||||
float mult;
|
||||
if ( dist < 10.0f )
|
||||
mult = 1.0f - (dist / 10.0f );
|
||||
else
|
||||
mult = 0.0f;
|
||||
|
||||
CVector pos = StaticCamCoors;
|
||||
pos.z += (pPlayerVehicle->GetColModel()->boundingBox.GetSize().z + 2.0f) * mult;
|
||||
|
||||
if ( (CTimer::GetTimeInMilliseconds() - StaticCamStartTime) > 750 )
|
||||
{
|
||||
TheCamera.SetCamPositionForFixedMode(pos, CVector(0.0f, 0.0f, 0.0f));
|
||||
TheCamera.TakeControl(FindPlayerVehicle(), CCam::MODE_FIXED, JUMP_CUT, CAMCONTROL_SCRIPT);
|
||||
}
|
||||
|
||||
if ( FindPlayerVehicle() != pPlayerVehicle
|
||||
|| (FindPlayerCoors() - StaticCamCoors).Magnitude() > 40.0f
|
||||
|| ((CTimer::GetTimeInMilliseconds() - StaticCamStartTime) > 60000) )
|
||||
{
|
||||
TheCamera.RestoreWithJumpCut();
|
||||
bPickUpcamActivated = false;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#define PICKUPS_FRAME_SPAN (6)
|
||||
#ifdef FIX_BUGS
|
||||
for (uint32 i = NUMGENERALPICKUPS * (CTimer::GetFrameCounter() % PICKUPS_FRAME_SPAN) / PICKUPS_FRAME_SPAN; i < NUMGENERALPICKUPS * (CTimer::GetFrameCounter() % PICKUPS_FRAME_SPAN + 1) / PICKUPS_FRAME_SPAN; i++) {
|
||||
|
@ -157,6 +157,14 @@ CGame::InitialiseRenderWare(void)
|
||||
|
||||
CreateDebugFont();
|
||||
|
||||
#ifdef LIBRW
|
||||
#ifdef PS2_MATFX
|
||||
rw::MatFX::modulateEnvMap = true;
|
||||
#else
|
||||
rw::MatFX::modulateEnvMap = false;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
CFont::Initialise();
|
||||
CHud::Initialise();
|
||||
CPlayerSkin::Initialise();
|
||||
|
@ -209,6 +209,7 @@ enum Config {
|
||||
#define TRIANGLE_BACK_BUTTON
|
||||
// #define CIRCLE_BACK_BUTTON
|
||||
#define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better.
|
||||
#define BETA_SLIDING_TEXT
|
||||
|
||||
// Script
|
||||
#define USE_DEBUG_SCRIPT_LOADER // makes game load main_freeroam.scm by default
|
||||
@ -225,6 +226,7 @@ enum Config {
|
||||
|
||||
// Pickups
|
||||
//#define MONEY_MESSAGES
|
||||
#define CAMERA_PICKUP
|
||||
|
||||
// Peds
|
||||
#define ANIMATE_PED_COL_MODEL
|
||||
|
@ -1240,10 +1240,17 @@ void CHud::DrawAfterFade()
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
|
||||
#ifdef BETA_SLIDING_TEXT
|
||||
CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f) - SCREEN_SCALE_X(OddJob2XOffset), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[5]);
|
||||
|
||||
CFont::SetColor(CRGBA(156, 91, 40, 255));
|
||||
CFont::PrintString(SCREEN_WIDTH / 2 - SCREEN_SCALE_X(OddJob2XOffset), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f), m_BigMessage[5]);
|
||||
#else
|
||||
CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[5]);
|
||||
|
||||
CFont::SetColor(CRGBA(156, 91, 40, 255));
|
||||
CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f), m_BigMessage[5]);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user