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Fix compilation errors
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@ -899,69 +899,69 @@ char const* aChainsawStrafeRightAnimations[] = {
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};
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#define awc(a) ARRAY_SIZE(a), a
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const AnimAssocDefinition CAnimManager::ms_aAnimAssocDefinitions[NUM_ANIM_ASSOC_GROUPS] = {
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{ "man", "ped", MI_COP, awc(aStdAnimations), aStdAnimDescs },
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{ "van", "van", MI_COP, 8, aVanAnimations, aVanAnimDescs },
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{ "coach", "coach", MI_COP, 5, aCoachAnimations, aCoachAnimDescs },
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{ "bikes", "bikes", MI_COP, 18, aBikesAnimations, aBikeAnimDescs },
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{ "bikev", "bikev", MI_COP, 18, aBikevAnimations, aBikeAnimDescs },
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{ "bikeh", "bikeh", MI_COP, 18, aBikehAnimations, aBikeAnimDescs },
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{ "biked", "biked", MI_COP, 18, aBikedAnimations, aBikeAnimDescs },
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{ "unarmed", "ped", MI_COP, 3, aUnarmedAnimations, aMeleeAnimDescs },
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{ "screwdrv", "ped", MI_COP, 5, aScrewdriverAnimations, aMeleeAnimDescs },
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{ "knife", "knife", MI_COP, 5, aKnifeAnimations, aMeleeAnimDescs },
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{ "baseball", "baseball", MI_COP, 5, aBaseballbatAnimations, aSwingAnimDescs },
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{ "golfclub", "baseball", MI_COP, 5, aGolfclubAnimations, aSwingAnimDescs },
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{ "chainsaw", "chainsaw", MI_COP, 3, aChainsawAnimations, aMeleeAnimDescs },
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{ "python", "python", MI_COP, 4, aPythonAnimations, aWeaponAnimDescs },
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{ "colt45", "colt45", MI_COP, 5, aColtAnimations, aWeaponAnimDescs },
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{ "shotgun", "shotgun", MI_COP, 2, aShotgunAnimations, aWeaponAnimDescs },
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{ "buddy", "buddy", MI_COP, 2, aBuddyAnimations, aWeaponAnimDescs },
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{ "tec", "tec", MI_COP, 4, aTecAnimations, aWeaponAnimDescs },
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{ "uzi", "uzi", MI_COP, 4, aUziAnimations, aWeaponAnimDescs },
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{ "rifle", "rifle", MI_COP, 4, aRifleAnimations, aWeaponAnimDescs },
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{ "m60", "m60", MI_COP, 3, aM60Animations, aWeaponAnimDescs },
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{ "sniper", "sniper", MI_COP, 1, aSniperAnimations, aWeaponAnimDescs },
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{ "grenade", "grenade", MI_COP, 3, aThrowAnimations, aWeaponAnimDescs },
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{ "flame", "flame", MI_COP, 1, aFlamethrowerAnimations, aWeaponAnimDescs },
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{ "medic", "medic", MI_COP, 1, aMedicAnimations, aMedicAnimDescs },
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{ "sunbathe", "sunbathe", MI_COP, 1, aSunbatheAnimations, aSunbatheAnimDescs },
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{ "playidles", "playidles", MI_COP, 4, aPlayerIdleAnimations, aPlayerIdleAnimDescs },
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{ "riot", "riot", MI_COP, 7, aRiotAnimations, aRiotAnimDescs },
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{ "strip", "strip", MI_COP, 7, aStripAnimations, aStripAnimDescs },
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{ "lance", "lance", MI_COP, 1, aLanceAnimations, aSunbatheAnimDescs },
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{ "player", "ped", MI_COP, 5, aPlayerAnimations, aStdAnimDescs },
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{ "playerrocket", "ped", MI_COP, 5, aPlayerWithRocketAnimations, aStdAnimDescs },
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{ "player1armed", "ped", MI_COP, 5, aPlayer1ArmedAnimations, aStdAnimDescs },
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{ "player2armed", "ped", MI_COP, 5, aPlayer2ArmedAnimations, aStdAnimDescs },
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{ "playerBBBat", "ped", MI_COP, 5, aPlayerBBBatAnimations, aStdAnimDescs },
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{ "playercsaw", "ped", MI_COP, 5, aPlayerChainsawAnimations, aStdAnimDescs },
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{ "shuffle", "ped", MI_COP, 4, aShuffleAnimations, aStdAnimDescs },
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{ "oldman", "ped", MI_COP, 4, aOldAnimations, aStdAnimDescs },
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{ "gang1", "ped", MI_COP, 4, aGang1Animations, aStdAnimDescs },
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{ "gang2", "ped", MI_COP, 4, aGang2Animations, aStdAnimDescs },
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{ "fatman", "ped", MI_COP, 4, aFatAnimations, aStdAnimDescs },
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{ "oldfatman", "ped", MI_COP, 4, aOldFatAnimations, aStdAnimDescs },
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{ "jogger", "ped", MI_COP, 4, aJoggerAnimations, aStdAnimDescs },
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{ "woman", "ped", MI_COP, 4, aStdWomanAnimations, aStdAnimDescs },
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{ "shopping", "ped", MI_COP, 4, aWomanShopAnimations, aStdAnimDescs },
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{ "busywoman", "ped", MI_COP, 4, aBusyWomanAnimations, aStdAnimDescs },
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{ "sexywoman", "ped", MI_COP, 4, aSexyWomanAnimations, aStdAnimDescs },
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{ "fatwoman", "ped", MI_COP, 4, aFatWomanAnimations, aStdAnimDescs },
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{ "oldwoman", "ped", MI_COP, 4, aOldWomanAnimations, aStdAnimDescs },
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{ "jogwoman", "ped", MI_COP, 4, aJoggerWomanAnimations, aStdAnimDescs },
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{ "panicchunky", "ped", MI_COP, 4, aPanicChunkyAnimations, aStdAnimDescs },
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{ "skate", "skate", MI_COP, 4, aSkateAnimations, aStdAnimDescs },
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{ "playerback", "ped", MI_COP, 5, aPlayerStrafeBackAnimations, aStdAnimDescs },
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{ "playerleft", "ped", MI_COP, 5, aPlayerStrafeLeftAnimations, aStdAnimDescsSide },
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{ "playerright", "ped", MI_COP, 5, aPlayerStrafeRightAnimations, aStdAnimDescsSide },
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{ "rocketback", "ped", MI_COP, 5, aRocketStrafeBackAnimations, aStdAnimDescs },
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{ "rocketleft", "ped", MI_COP, 5, aRocketStrafeLeftAnimations, aStdAnimDescsSide },
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{ "rocketright", "ped", MI_COP, 5, aRocketStrafeRightAnimations, aStdAnimDescsSide },
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{ "csawback", "ped", MI_COP, 5, aChainsawStrafeBackAnimations, aStdAnimDescs },
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{ "csawleft", "ped", MI_COP, 5, aChainsawStrafeLeftAnimations, aStdAnimDescsSide },
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{ "csawright", "ped", MI_COP, 5, aChainsawStrafeRightAnimations, aStdAnimDescsSide },
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{ "van", "van", MI_COP, awc(aVanAnimations), aVanAnimDescs },
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{ "coach", "coach", MI_COP, awc(aCoachAnimations), aCoachAnimDescs },
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{ "bikes", "bikes", MI_COP, awc(aBikesAnimations), aBikeAnimDescs },
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{ "bikev", "bikev", MI_COP, awc(aBikevAnimations), aBikeAnimDescs },
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{ "bikeh", "bikeh", MI_COP, awc(aBikehAnimations), aBikeAnimDescs },
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{ "biked", "biked", MI_COP, awc(aBikedAnimations), aBikeAnimDescs },
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{ "unarmed", "ped", MI_COP, awc(aUnarmedAnimations), aMeleeAnimDescs },
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{ "screwdrv", "ped", MI_COP, awc(aScrewdriverAnimations), aMeleeAnimDescs },
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{ "knife", "knife", MI_COP, awc(aKnifeAnimations), aMeleeAnimDescs },
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{ "baseball", "baseball", MI_COP, awc(aBaseballbatAnimations), aSwingAnimDescs },
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{ "golfclub", "baseball", MI_COP, awc(aGolfclubAnimations), aSwingAnimDescs },
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{ "chainsaw", "chainsaw", MI_COP, awc(aChainsawAnimations), aMeleeAnimDescs },
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{ "python", "python", MI_COP, awc(aPythonAnimations), aWeaponAnimDescs },
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{ "colt45", "colt45", MI_COP, awc(aColtAnimations), aWeaponAnimDescs },
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{ "shotgun", "shotgun", MI_COP, awc(aShotgunAnimations), aWeaponAnimDescs },
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{ "buddy", "buddy", MI_COP, awc(aBuddyAnimations), aWeaponAnimDescs },
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{ "tec", "tec", MI_COP, awc(aTecAnimations), aWeaponAnimDescs },
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{ "uzi", "uzi", MI_COP, awc(aUziAnimations), aWeaponAnimDescs },
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{ "rifle", "rifle", MI_COP, awc(aRifleAnimations), aWeaponAnimDescs },
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{ "m60", "m60", MI_COP, awc(aM60Animations), aWeaponAnimDescs },
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{ "sniper", "sniper", MI_COP, awc(aSniperAnimations), aWeaponAnimDescs },
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{ "grenade", "grenade", MI_COP, awc(aThrowAnimations), aWeaponAnimDescs },
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{ "flame", "flame", MI_COP, awc(aFlamethrowerAnimations), aWeaponAnimDescs },
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{ "medic", "medic", MI_COP, awc(aMedicAnimations), aMedicAnimDescs },
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{ "sunbathe", "sunbathe", MI_COP, awc(aSunbatheAnimations), aSunbatheAnimDescs },
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{ "playidles", "playidles", MI_COP, awc(aPlayerIdleAnimations), aPlayerIdleAnimDescs },
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{ "riot", "riot", MI_COP, awc(aRiotAnimations), aRiotAnimDescs },
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{ "strip", "strip", MI_COP, awc(aStripAnimations), aStripAnimDescs },
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{ "lance", "lance", MI_COP, awc(aLanceAnimations), aSunbatheAnimDescs },
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{ "player", "ped", MI_COP, awc(aPlayerAnimations), aStdAnimDescs },
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{ "playerrocket", "ped", MI_COP, awc(aPlayerWithRocketAnimations), aStdAnimDescs },
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{ "player1armed", "ped", MI_COP, awc(aPlayer1ArmedAnimations), aStdAnimDescs },
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{ "player2armed", "ped", MI_COP, awc(aPlayer2ArmedAnimations), aStdAnimDescs },
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{ "playerBBBat", "ped", MI_COP, awc(aPlayerBBBatAnimations), aStdAnimDescs },
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{ "playercsaw", "ped", MI_COP, awc(aPlayerChainsawAnimations), aStdAnimDescs },
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{ "shuffle", "ped", MI_COP, awc(aShuffleAnimations), aStdAnimDescs },
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{ "oldman", "ped", MI_COP, awc(aOldAnimations), aStdAnimDescs },
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{ "gang1", "ped", MI_COP, awc(aGang1Animations), aStdAnimDescs },
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{ "gang2", "ped", MI_COP, awc(aGang2Animations), aStdAnimDescs },
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{ "fatman", "ped", MI_COP, awc(aFatAnimations), aStdAnimDescs },
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{ "oldfatman", "ped", MI_COP, awc(aOldFatAnimations), aStdAnimDescs },
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{ "jogger", "ped", MI_COP, awc(aJoggerAnimations), aStdAnimDescs },
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{ "woman", "ped", MI_COP, awc(aStdWomanAnimations), aStdAnimDescs },
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{ "shopping", "ped", MI_COP, awc(aWomanShopAnimations), aStdAnimDescs },
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{ "busywoman", "ped", MI_COP, awc(aBusyWomanAnimations), aStdAnimDescs },
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{ "sexywoman", "ped", MI_COP, awc(aSexyWomanAnimations), aStdAnimDescs },
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{ "fatwoman", "ped", MI_COP, awc(aFatWomanAnimations), aStdAnimDescs },
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{ "oldwoman", "ped", MI_COP, awc(aOldWomanAnimations), aStdAnimDescs },
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{ "jogwoman", "ped", MI_COP, awc(aJoggerWomanAnimations), aStdAnimDescs },
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{ "panicchunky", "ped", MI_COP, awc(aPanicChunkyAnimations), aStdAnimDescs },
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{ "skate", "skate", MI_COP, awc(aSkateAnimations), aStdAnimDescs },
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{ "playerback", "ped", MI_COP, awc(aPlayerStrafeBackAnimations), aStdAnimDescs },
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{ "playerleft", "ped", MI_COP, awc(aPlayerStrafeLeftAnimations), aStdAnimDescsSide },
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{ "playerright", "ped", MI_COP, awc(aPlayerStrafeRightAnimations), aStdAnimDescsSide },
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{ "rocketback", "ped", MI_COP, awc(aRocketStrafeBackAnimations), aStdAnimDescs },
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{ "rocketleft", "ped", MI_COP, awc(aRocketStrafeLeftAnimations), aStdAnimDescsSide },
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{ "rocketright", "ped", MI_COP, awc(aRocketStrafeRightAnimations), aStdAnimDescsSide },
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{ "csawback", "ped", MI_COP, awc(aChainsawStrafeBackAnimations), aStdAnimDescs },
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{ "csawleft", "ped", MI_COP, awc(aChainsawStrafeLeftAnimations), aStdAnimDescsSide },
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{ "csawright", "ped", MI_COP, awc(aChainsawStrafeRightAnimations), aStdAnimDescsSide },
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};
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#undef awc
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File diff suppressed because it is too large
Load Diff
@ -241,82 +241,7 @@ public:
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// functions returning talk sfx,
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// order from GetPedCommentSfx
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uint32 GetPlayerTalkSfx(int16 sound);
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uint32 GetCopTalkSfx(int16 sound);
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uint32 GetSwatTalkSfx(int16 sound);
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uint32 GetFBITalkSfx(int16 sound);
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uint32 GetArmyTalkSfx(int16 sound);
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uint32 GetMedicTalkSfx(int16 sound);
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uint32 GetFiremanTalkSfx(int16 sound);
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uint32 GetNormalMaleTalkSfx(int16 sound);
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uint32 GetTaxiDriverTalkSfx(int16 sound);
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uint32 GetPimpTalkSfx(int16 sound);
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uint32 GetMafiaTalkSfx(int16 sound);
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uint32 GetTriadTalkSfx(int16 sound);
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uint32 GetDiabloTalkSfx(int16 sound);
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uint32 GetYakuzaTalkSfx(int16 sound);
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uint32 GetYardieTalkSfx(int16 sound);
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uint32 GetColumbianTalkSfx(int16 sound);
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uint32 GetHoodTalkSfx(int16 sound);
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uint32 GetBlackCriminalTalkSfx(int16 sound);
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uint32 GetWhiteCriminalTalkSfx(int16 sound);
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uint32 GetMaleNo2TalkSfx(int16 sound);
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uint32 GetBlackProjectMaleTalkSfx(int16 sound, int32 model);
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uint32 GetWhiteFatMaleTalkSfx(int16 sound);
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uint32 GetBlackFatMaleTalkSfx(int16 sound);
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uint32 GetBlackCasualFemaleTalkSfx(int16 sound);
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uint32 GetWhiteCasualFemaleTalkSfx(int16 sound);
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uint32 GetFemaleNo3TalkSfx(int16 sound);
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uint32 GetBlackFatFemaleTalkSfx(int16 sound);
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uint32 GetWhiteFatFemaleTalkSfx(int16 sound);
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uint32 GetBlackFemaleProstituteTalkSfx(int16 sound);
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uint32 GetWhiteFemaleProstituteTalkSfx(int16 sound);
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uint32 GetBlackProjectFemaleOldTalkSfx(int16 sound);
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uint32 GetBlackProjectFemaleYoungTalkSfx(int16 sound);
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uint32 GetChinatownMaleOldTalkSfx(int16 sound);
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uint32 GetChinatownMaleYoungTalkSfx(int16 sound);
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uint32 GetChinatownFemaleOldTalkSfx(int16 sound);
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uint32 GetChinatownFemaleYoungTalkSfx(int16 sound);
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uint32 GetLittleItalyMaleTalkSfx(int16 sound);
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uint32 GetLittleItalyFemaleOldTalkSfx(int16 sound);
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uint32 GetLittleItalyFemaleYoungTalkSfx(int16 sound);
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uint32 GetWhiteDockerMaleTalkSfx(int16 sound);
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uint32 GetBlackDockerMaleTalkSfx(int16 sound);
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uint32 GetScumMaleTalkSfx(int16 sound);
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uint32 GetScumFemaleTalkSfx(int16 sound);
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uint32 GetWhiteWorkerMaleTalkSfx(int16 sound);
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uint32 GetBlackWorkerMaleTalkSfx(int16 sound);
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uint32 GetBusinessMaleYoungTalkSfx(int16 sound, int32 model);
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uint32 GetBusinessMaleOldTalkSfx(int16 sound);
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uint32 GetWhiteBusinessFemaleTalkSfx(int16 sound, int32 model);
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uint32 GetBlackBusinessFemaleTalkSfx(int16 sound);
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uint32 GetSupermodelMaleTalkSfx(int16 sound);
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uint32 GetSupermodelFemaleTalkSfx(int16 sound);
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uint32 GetStewardMaleTalkSfx(int16 sound);
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uint32 GetStewardFemaleTalkSfx(int16 sound);
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uint32 GetFanMaleTalkSfx(int16 sound, int32 model);
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uint32 GetFanFemaleTalkSfx(int16 sound);
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uint32 GetHospitalMaleTalkSfx(int16 sound);
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uint32 GetHospitalFemaleTalkSfx(int16 sound);
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uint32 GetWhiteConstructionWorkerTalkSfx(int16 sound);
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uint32 GetBlackConstructionWorkerTalkSfx(int16 sound);
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uint32 GetShopperFemaleTalkSfx(int16 sound, int32 model);
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uint32 GetStudentMaleTalkSfx(int16 sound);
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uint32 GetStudentFemaleTalkSfx(int16 sound);
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uint32 GetCasualMaleOldTalkSfx(int16 sound);
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uint32 GetSpecialCharacterTalkSfx(int32 modelIndex, int32 sound);
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uint32 GetEightTalkSfx(int16 sound);
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uint32 GetFrankieTalkSfx(int16 sound);
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uint32 GetMistyTalkSfx(int16 sound);
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uint32 GetOJGTalkSfx(int16 sound);
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uint32 GetCatatalinaTalkSfx(int16 sound);
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uint32 GetBomberTalkSfx(int16 sound);
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uint32 GetSecurityGuardTalkSfx(int16 sound);
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uint32 GetChunkyTalkSfx(int16 sound);
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uint32 GetGenericMaleTalkSfx(int16 sound);
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uint32 GetGenericFemaleTalkSfx(int16 sound);
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// TODO: miami
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// end of functions returning talk sfx
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void GenerateIntegerRandomNumberTable();
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@ -397,7 +322,6 @@ public:
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void ProcessModelCarEngine(cVehicleParams *params);
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void ProcessOneShotScriptObject(uint8 sound);
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void ProcessPed(CPhysical *ped);
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void ProcessPedHeadphones(cPedParams *params);
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void ProcessPedOneShots(cPedParams *params);
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void ProcessPhysical(int32 id);
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void ProcessPlane(cVehicleParams *params);
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