Merge pull request #1 from GTAmodding/master

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Fire_Head 2019-06-02 15:30:16 +03:00 committed by GitHub
commit 3aebd965c1
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2 changed files with 4 additions and 3 deletions

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@ -506,7 +506,7 @@ float NumberOfChunksLoaded;
// TODO: compare with PS2
void
LoadingScreen(char *str1, char *str2, char *splashscreen)
LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
{
CSprite2d *splash;

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@ -130,12 +130,13 @@ WRAPPER HRESULT _InputInitialise() { EAXJMP(0x5830D0); }
WRAPPER void _InputShutdown() { EAXJMP(0x583910); }
WRAPPER HRESULT _InputInitialiseMouse() { EAXJMP(0x583110); }
WRAPPER void _InputInitialiseJoys() { EAXJMP(0x583580); }
WRAPPER void LoadingScreen(char const *msg1, char const *msg2, char const *screen) { EAXJMP(0x48D770); }
WRAPPER Bool InitialiseGame(void) { EAXJMP(0x48E7E0); }
WRAPPER const Char *GetLevelSplashScreen(Int32 number) { EAXJMP(0x48D750); }
WRAPPER CSprite2d *LoadSplash(const char *name) { EAXJMP(0x48D550); }
//
void LoadingScreen(char const *msg1, char const *msg2, char const *screen);
CSprite2d *LoadSplash(const char *name);
void InitialiseLanguage();
RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode);
HRESULT CenterVideo(void);