mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-22 09:09:15 +01:00
Fixes from miami Entity/Physical proof-read 1
This commit is contained in:
parent
2860f6e4a9
commit
3b1400eaed
@ -228,12 +228,8 @@ CEntity::GetBoundRadius(void)
|
||||
void
|
||||
CEntity::UpdateRwFrame(void)
|
||||
{
|
||||
if(m_rwObject){
|
||||
if(RwObjectGetType(m_rwObject) == rpATOMIC)
|
||||
RwFrameUpdateObjects(RpAtomicGetFrame((RpAtomic*)m_rwObject));
|
||||
else if(RwObjectGetType(m_rwObject) == rpCLUMP)
|
||||
RwFrameUpdateObjects(RpClumpGetFrame((RpClump*)m_rwObject));
|
||||
}
|
||||
if(m_rwObject)
|
||||
RwFrameUpdateObjects(rwObjectGetParent(m_rwObject));
|
||||
}
|
||||
|
||||
#ifdef PED_SKIN
|
||||
|
@ -303,14 +303,15 @@ CPhysical::GetHasCollidedWith(CEntity *ent)
|
||||
void
|
||||
CPhysical::RemoveRefsToEntity(CEntity *ent)
|
||||
{
|
||||
int i, j;
|
||||
int i = 0, j;
|
||||
|
||||
for(i = 0; i < m_nCollisionRecords; i++){
|
||||
while(i < m_nCollisionRecords) {
|
||||
if(m_aCollisionRecords[i] == ent){
|
||||
for(j = i; j < m_nCollisionRecords-1; j++)
|
||||
m_aCollisionRecords[j] = m_aCollisionRecords[j+1];
|
||||
m_nCollisionRecords--;
|
||||
}
|
||||
} else
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
@ -518,13 +519,12 @@ CPhysical::ApplyAirResistance(void)
|
||||
m_vecMoveSpeed *= f;
|
||||
m_vecTurnSpeed *= f;
|
||||
}else{
|
||||
float f = Pow(1.0f/(m_fAirResistance*0.5f*m_vecMoveSpeed.MagnitudeSqr() + 1.0f), CTimer::GetTimeStep());
|
||||
float f = Pow(1.0f/Abs(m_fAirResistance*0.5f*m_vecMoveSpeed.MagnitudeSqr() + 1.0f), CTimer::GetTimeStep());
|
||||
m_vecMoveSpeed *= f;
|
||||
m_vecTurnSpeed *= 0.99f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool
|
||||
CPhysical::ApplyCollision(CPhysical *B, CColPoint &colpoint, float &impulseA, float &impulseB)
|
||||
{
|
||||
@ -888,7 +888,11 @@ CPhysical::ApplyFriction(CPhysical *B, float adhesiveLimit, CColPoint &colpoint)
|
||||
impulseB = (speedSum - fOtherSpeedB) * B->m_fMass;
|
||||
impulseLimit = adhesiveLimit*CTimer::GetTimeStep();
|
||||
if(impulseA < -impulseLimit) impulseA = -impulseLimit;
|
||||
if(impulseB > impulseLimit) impulseB = impulseLimit; // BUG: game has A's clamp again here, but this can't be right
|
||||
#ifdef FIX_BUGS
|
||||
if(impulseB > impulseLimit) impulseB = impulseLimit;
|
||||
#else
|
||||
if(impulseA < -impulseLimit) impulseA = -impulseLimit; // duplicate
|
||||
#endif
|
||||
A->ApplyFrictionMoveForce(frictionDir*impulseA);
|
||||
B->ApplyFrictionMoveForce(frictionDir*impulseB);
|
||||
return true;
|
||||
@ -1020,7 +1024,7 @@ CPhysical::ApplyFriction(float adhesiveLimit, CColPoint &colpoint)
|
||||
if(fOtherSpeed > 0.0f){
|
||||
frictionDir = vOtherSpeed * (1.0f/fOtherSpeed);
|
||||
fImpulse = -fOtherSpeed * m_fMass;
|
||||
impulseLimit = adhesiveLimit*CTimer::GetTimeStep() * 1.5f;
|
||||
impulseLimit = adhesiveLimit*CTimer::GetTimeStep() * 1.5;
|
||||
if(fImpulse < -impulseLimit) fImpulse = -impulseLimit;
|
||||
ApplyFrictionMoveForce(frictionDir*fImpulse);
|
||||
ApplyFrictionTurnForce(frictionDir*fImpulse, pointpos);
|
||||
@ -1111,7 +1115,8 @@ CPhysical::ProcessShiftSectorList(CPtrList *lists)
|
||||
skipShift = true;
|
||||
Aobj->m_pCollidingEntity = B;
|
||||
}
|
||||
}
|
||||
} else
|
||||
skipShift = true;
|
||||
}else if(B->IsObject() && A->IsVehicle()){
|
||||
CObject *Bobj = (CObject*)B;
|
||||
if(Bobj->ObjectCreatedBy != TEMP_OBJECT &&
|
||||
@ -1126,7 +1131,8 @@ CPhysical::ProcessShiftSectorList(CPtrList *lists)
|
||||
if(size.z < A->GetPosition().z ||
|
||||
(Invert(A->GetMatrix(), inv) * size).z < 0.0f)
|
||||
skipShift = true;
|
||||
}
|
||||
} else
|
||||
skipShift = true;
|
||||
}else if(IsBodyPart(A->GetModelIndex()) && B->IsPed())
|
||||
skipShift = true;
|
||||
else if(A->IsPed() && IsBodyPart(B->GetModelIndex()))
|
||||
|
@ -14,7 +14,7 @@
|
||||
using namespace rw;
|
||||
|
||||
RwUInt8 RwObjectGetType(const RwObject *obj) { return obj->type; }
|
||||
|
||||
RwFrame* rwObjectGetParent(const RwObject *obj) { return (RwFrame*)obj->parent; }
|
||||
|
||||
void *RwMalloc(size_t size) { return engine->memfuncs.rwmalloc(size, 0); }
|
||||
void *RwCalloc(size_t numObj, size_t sizeObj) {
|
||||
|
@ -108,12 +108,12 @@ enum RwCorePluginID
|
||||
|
||||
//struct RwObject;
|
||||
typedef rw::Object RwObject;
|
||||
typedef rw::Frame RwFrame;
|
||||
|
||||
typedef RwObject *(*RwObjectCallBack)(RwObject *object, void *data);
|
||||
|
||||
RwUInt8 RwObjectGetType(const RwObject *obj);
|
||||
|
||||
|
||||
RwFrame* rwObjectGetParent(const RwObject *obj);
|
||||
|
||||
#define rwsprintf sprintf
|
||||
#define rwvsprintf vsprintf
|
||||
|
Loading…
Reference in New Issue
Block a user