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https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-26 19:14:15 +01:00
sizeofs n stuff
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@ -15,6 +15,7 @@
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#include "Streaming.h"
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#include "World.h"
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const int SIZE_OF_ONE_GAME_IN_BYTES = 201729;
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char (&DefaultPCSaveFileName)[260] = *(char(*)[260])*(uintptr*)0x8E28C0;
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char (&ValidSaveName)[260] = *(char(*)[260])*(uintptr*)0x8E2CBC;
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@ -29,6 +30,9 @@ CDate &CompileDateAndTime = *(CDate*)0x72BCB8;
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C_PcSave &PcSaveHelper = *(C_PcSave*)0x8E2C60;
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#define ReadDataFromBufferPointer(buf, to) memcpy(&to, buf, sizeof(to)); buf += align4bytes(sizeof(to));
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#define WriteDataToBufferPointer(buf, from) memcpy(buf, &from, sizeof(from)); buf += align4bytes(sizeof(from));
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WRAPPER bool GenericSave(int file) { EAXJMP(0x58F8D0); }
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WRAPPER bool GenericLoad() { EAXJMP(0x590A00); }
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@ -40,7 +44,7 @@ ReadInSizeofSaveFileBuffer(int32 &file, uint32 &size)
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PcSaveHelper.nErrorCode = SAVESTATUS_ERR_LOAD_OPEN;
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return false;
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}
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CFileMgr::Read(file, (const char*)&size, 4);
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CFileMgr::Read(file, (const char*)&size, sizeof(size));
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if (CFileMgr::GetErrorReadWrite(file)) {
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PcSaveHelper.nErrorCode = SAVESTATUS_ERR_LOAD_READ;
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if (!CloseFile(file))
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@ -98,14 +102,14 @@ void
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MakeSpaceForSizeInBufferPointer(uint8 *&presize, uint8 *&buf, uint8 *&postsize)
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{
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presize = buf;
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buf += 4;
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buf += sizeof(uint32);
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postsize = buf;
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}
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void
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CopySizeAndPreparePointer(uint8 *&buf, uint8 *&postbuf, uint8 *&postbuf2, uint32 &unused, uint32 &size)
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{
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*(uint32*)buf = size;
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memcpy(buf, &size, sizeof(size));
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size = align4bytes(size);
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postbuf2 += size;
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postbuf = postbuf2;
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@ -155,14 +159,14 @@ CheckDataNotCorrupt(int32 slot, char *name)
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if (file == 0)
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return false;
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strcpy(name, filename);
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while (201729 - bytes_pocessed > 4 && blocknum < 40) {
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while (SIZE_OF_ONE_GAME_IN_BYTES - sizeof(uint32) - bytes_pocessed > 0 && blocknum < 40) {
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int32 blocksize;
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if (!ReadDataFromFile(file, (uint8*)&blocksize, 4)) {
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if (!ReadDataFromFile(file, (uint8*)&blocksize, sizeof(blocksize))) {
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CloseFile(file);
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return false;
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}
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if (blocksize > align4bytes(sizeof(work_buff)))
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blocksize = sizeof(work_buff) - 4;
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blocksize = sizeof(work_buff) - sizeof(uint32);
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if (!ReadDataFromFile(file, work_buff, align4bytes(blocksize))) {
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CloseFile(file);
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return false;
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@ -179,11 +183,11 @@ CheckDataNotCorrupt(int32 slot, char *name)
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}
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if (blocknum == 0)
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level = *(eLevelName*)&work_buff[4];
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memcpy(&level, work_buff+4, sizeof(level));
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blocknum++;
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}
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int32 _checkSum;
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if (ReadDataFromFile(file, (uint8*)&_checkSum, 4)) {
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if (ReadDataFromFile(file, (uint8*)&_checkSum, sizeof(_checkSum))) {
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if (CloseFile(file)) {
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if (CheckSum == _checkSum) {
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m_LevelToLoad = level;
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@ -208,16 +212,19 @@ RestoreForStartLoad()
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PcSaveHelper.nErrorCode = SAVESTATUS_ERR_LOAD_OPEN;
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return false;
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}
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ReadDataFromFile(file, buf, 999);
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ReadDataFromFile(file, buf, sizeof(buf));
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if (CFileMgr::GetErrorReadWrite(file)) {
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PcSaveHelper.nErrorCode = SAVESTATUS_ERR_LOAD_READ;
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if (!CloseFile(file))
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PcSaveHelper.nErrorCode = SAVESTATUS_ERR_LOAD_CLOSE;
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return false;
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} else {
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CGame::currLevel = *(eLevelName*)&buf[72];
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TheCamera.GetPosition() = *(CVector*)&buf[76];
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CStreaming::RemoveUnusedBigBuildings(*(eLevelName*)&buf[72]);
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uint8 *_buf = buf + sizeof(int32) + sizeof(wchar[24]) + sizeof(SYSTEMTIME) + sizeof(SIZE_OF_ONE_GAME_IN_BYTES);
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ReadDataFromBufferPointer(_buf, CGame::currLevel);
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ReadDataFromBufferPointer(_buf, TheCamera.GetPosition().x);
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ReadDataFromBufferPointer(_buf, TheCamera.GetPosition().y);
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ReadDataFromBufferPointer(_buf, TheCamera.GetPosition().z);
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CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
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CStreaming::RemoveUnusedBuildings(CGame::currLevel);
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CCollision::SortOutCollisionAfterLoad();
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CStreaming::RequestBigBuildings(CGame::currLevel);
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@ -50,7 +50,7 @@ C_PcSave::SaveSlot(int32 slot)
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bool
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C_PcSave::PcClassSaveRoutine(int32 file, uint8 *data, uint32 size)
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{
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CFileMgr::Write(file, (const char*)&size, 4);
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CFileMgr::Write(file, (const char*)&size, sizeof(size));
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if (CFileMgr::GetErrorReadWrite(file)) {
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nErrorCode = SAVESTATUS_ERR_SAVE_WRITE;
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strncpy(SaveFileNameJustSaved, ValidSaveName, 259);
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@ -84,14 +84,18 @@ C_PcSave::PopulateSlotInfo()
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}
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for (int i = 0; i < SLOT_COUNT; i++) {
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char savename[52];
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int8 data[68];
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struct {
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int size;
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wchar FileName[24];
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_SYSTEMTIME SaveDateTime;
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} header;
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sprintf(savename, "%s%i%s", DefaultPCSaveFileName, i + 1, ".b");
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int file = CFileMgr::OpenFile(savename, "rb");
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if (file != 0) {
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CFileMgr::Read(file, (char*)data, 68);
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if (strncmp((char*)data, TopLineEmptyFile, sizeof(TopLineEmptyFile)-1)) {
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CFileMgr::Read(file, (char*)&header, sizeof(header));
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if (strncmp((char*)&header, TopLineEmptyFile, sizeof(TopLineEmptyFile)-1) != 0) {
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Slots[i + 1] = SLOT_OK;
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memcpy(SlotFileName[i], &data[4], 24 * sizeof(wchar));
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memcpy(SlotFileName[i], &header.FileName, sizeof(header.FileName));
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SlotFileName[i][24] = '\0';
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}
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@ -99,9 +103,10 @@ C_PcSave::PopulateSlotInfo()
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}
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if (Slots[i + 1] == SLOT_OK) {
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if (CheckDataNotCorrupt(i, savename)) {
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_SYSTEMTIME st = *(_SYSTEMTIME*)&data[52];
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_SYSTEMTIME st;
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memcpy(&st, &header.SaveDateTime, sizeof(_SYSTEMTIME));
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const char *month;
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switch (*(uint16*)&data[54])
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switch (st.wMonth)
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{
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case 1: month = "JAN"; break;
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case 2: month = "FEB"; break;
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