mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-23 16:21:50 +01:00
More audio script
This commit is contained in:
parent
88a6d67494
commit
40b3ff31bb
@ -802,14 +802,146 @@ cAudioManager::Get3DProviderName(uint8 id)
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return asName3DProviders[id];
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}
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WRAPPER
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bool cAudioManager::SetupJumboFlySound(uint8) { EAXJMP(0x56F230); }
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bool
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cAudioManager::SetupJumboFlySound(uint8 emittingVol)
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{
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int32 vol;
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WRAPPER
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bool cAudioManager::SetupJumboTaxiSound(uint8) { EAXJMP(0x56EF20); }
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if(m_sQueueSample.m_fDistance >= 440.0) return 0;
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WRAPPER
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bool cAudioManager::SetupJumboWhineSound(uint8, int32) { EAXJMP(0x56F070); }
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vol = ComputeVolume(emittingVol, 440.0f, m_sQueueSample.m_fDistance);
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m_sQueueSample.m_bVolume = vol;
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if(m_sQueueSample.m_bVolume) {
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m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_FLY_SOUND;
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m_sQueueSample.field_4 = 0;
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m_sQueueSample.m_bBankIndex = 0;
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m_sQueueSample.m_bIsDistant = 0;
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m_sQueueSample.field_16 = 1;
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m_sQueueSample.m_bEmittingVolume = emittingVol;
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m_sQueueSample.m_nLoopCount = 0;
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m_sQueueSample.m_nFrequency =
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cSampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_JUMBO_FLY_SOUND);
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m_sQueueSample.m_nLoopStart =
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cSampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
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m_sQueueSample.m_fSoundIntensity = 440.0f;
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m_sQueueSample.field_56 = 0;
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m_sQueueSample.field_48 = 4.0;
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m_sQueueSample.m_bReverbFlag = 1;
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m_sQueueSample.field_76 = 5;
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m_sQueueSample.m_nLoopEnd =
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cSampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
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AddSampleToRequestedQueue();
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}
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return 1;
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}
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bool
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cAudioManager::SetupJumboRumbleSound(uint8 emittingVol)
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{
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if(m_sQueueSample.m_fDistance >= 240.f) return 0;
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m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 240.f, m_sQueueSample.m_fDistance);
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if(m_sQueueSample.m_bVolume) {
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m_sQueueSample.field_4 = 5;
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m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_RUMBLE_SOUND;
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m_sQueueSample.m_bBankIndex = 0;
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m_sQueueSample.m_bIsDistant = 1;
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m_sQueueSample.field_16 = 1;
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m_sQueueSample.m_nFrequency =
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cSampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_JUMBO_RUMBLE_SOUND);
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m_sQueueSample.m_nLoopCount = 0;
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m_sQueueSample.m_bEmittingVolume = emittingVol;
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m_sQueueSample.m_nLoopStart =
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cSampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
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m_sQueueSample.m_nLoopEnd =
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cSampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
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m_sQueueSample.field_48 = 4.0;
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m_sQueueSample.m_fSoundIntensity = 240.0;
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m_sQueueSample.field_56 = 0;
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m_sQueueSample.field_76 = 12;
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m_sQueueSample.m_bOffset = 0;
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m_sQueueSample.m_bReverbFlag = 1;
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m_sQueueSample.m_bRequireReflection = 0;
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AddSampleToRequestedQueue();
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m_sQueueSample.field_4 = 6;
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m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_RUMBLE_SOUND;
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m_sQueueSample.m_nFrequency += 200;
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m_sQueueSample.m_bOffset = 127;
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AddSampleToRequestedQueue();
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}
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return 1;
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}
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uint8 &gJumboVolOffsetPercentage = *(uint8 *)0x6508ED;
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bool
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cAudioManager::SetupJumboTaxiSound(uint8 vol)
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{
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uint8 emittingVol;
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if(m_sQueueSample.m_fDistance >= 180.f) return 0;
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emittingVol = (vol >> 1) + ((vol >> 1) * m_sQueueSample.m_fDistance * 0.0055556f);
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if(m_sQueueSample.m_fDistance * 0.0055556f < 0.7f)
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emittingVol -= emittingVol * gJumboVolOffsetPercentage / 100;
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m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 180.f, m_sQueueSample.m_fDistance);
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if(m_sQueueSample.m_bVolume) {
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m_sQueueSample.field_4 = 1;
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m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_TAXI_SOUND;
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m_sQueueSample.m_bBankIndex = 0;
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m_sQueueSample.m_bIsDistant = 0;
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m_sQueueSample.field_16 = 1;
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m_sQueueSample.m_nFrequency = GetJumboTaxiFreq();
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m_sQueueSample.m_nLoopCount = 0;
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m_sQueueSample.m_bEmittingVolume = emittingVol;
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m_sQueueSample.m_nLoopStart =
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cSampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
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m_sQueueSample.m_nLoopEnd =
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cSampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
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m_sQueueSample.field_48 = 4.0f;
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m_sQueueSample.m_fSoundIntensity = 180.0f;
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m_sQueueSample.field_56 = 0;
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m_sQueueSample.field_76 = 4;
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m_sQueueSample.m_bReverbFlag = 1;
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m_sQueueSample.m_bRequireReflection = 0;
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AddSampleToRequestedQueue();
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}
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return 1;
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}
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bool
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cAudioManager::SetupJumboWhineSound(uint8 emittingVol, int32 freq)
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{
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if(m_sQueueSample.m_fDistance >= 170.f) return 0;
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m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 170.f, m_sQueueSample.m_fDistance);
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if(m_sQueueSample.m_bVolume) {
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m_sQueueSample.field_4 = 2;
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m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_WHINE_SOUND;
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m_sQueueSample.m_bBankIndex = 0;
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m_sQueueSample.m_bIsDistant = 0;
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m_sQueueSample.field_16 = 1;
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m_sQueueSample.m_nFrequency = freq;
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m_sQueueSample.m_nLoopCount = 0;
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m_sQueueSample.m_bEmittingVolume = emittingVol;
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m_sQueueSample.m_nLoopStart =
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cSampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
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m_sQueueSample.m_nLoopEnd =
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cSampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
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m_sQueueSample.field_48 = 4.0f;
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m_sQueueSample.m_fSoundIntensity = 170.0f;
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m_sQueueSample.field_56 = 0;
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m_sQueueSample.field_76 = 4;
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m_sQueueSample.m_bReverbFlag = 1;
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m_sQueueSample.m_bRequireReflection = 0;
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AddSampleToRequestedQueue();
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}
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return 1;
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}
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void
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cAudioManager::PlayLoadedMissionAudio()
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@ -1009,6 +1141,98 @@ cAudioManager::DoJumboVolOffset()
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jumboVolOffset = m_anRandomTable[1] % 60u;
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}
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int32
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cAudioManager::GetPedCommentSfx(CPed *ped, int32 sound)
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{
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if(ped->IsPlayer()) return GetPlayerTalkSfx(sound);
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switch(ped->m_modelIndex) {
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case MI_COP: return GetCopTalkSfx(sound);
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case MI_SWAT: return GetSwatTalkSfx(sound);
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case MI_FBI: return GetFBITalkSfx(sound);
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case MI_ARMY: return GetArmyTalkSfx(sound);
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case MI_MEDIC: return GetMedicTalkSfx(sound);
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case MI_FIREMAN: return GetFiremanTalkSfx(sound);
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case MI_MALE01: return GetNormalMaleTalkSfx(sound);
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case MI_TAXI_D: return GetTaxiDriverTalkSfx(sound);
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case MI_PIMP: return GetPimpTalkSfx(sound);
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case MI_GANG01:
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case MI_GANG02: return GetMafiaTalkSfx(sound);
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case MI_GANG03:
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case MI_GANG04: return GetTriadTalkSfx(sound);
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case MI_GANG05:
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case MI_GANG06: return GetDiabloTalkSfx(sound);
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case MI_GANG07:
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case MI_GANG08: return GetYakuzaTalkSfx(sound);
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case MI_GANG09:
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case MI_GANG10: return GetYardieTalkSfx(sound);
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case MI_GANG11:
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case MI_GANG12: return GetColumbianTalkSfx(sound);
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case MI_GANG13:
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case MI_GANG14: return GetHoodTalkSfx(sound);
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case MI_CRIMINAL01: return GetBlackCriminalTalkSfx(sound);
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case MI_CRIMINAL02: return GetWhiteCriminalTalkSfx(sound);
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case MI_SPECIAL01:
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case MI_SPECIAL02:
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case MI_SPECIAL03:
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case MI_SPECIAL04: return GetSpecialCharacterTalkSfx(ped->m_modelIndex, sound);
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case MI_MALE02: return GetMaleNo2TalkSfx(sound);
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case MI_MALE03:
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case MI_P_MAN1:
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case MI_P_MAN2: return GetBlackProjectMaleTalkSfx(sound, ped->m_modelIndex);
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case MI_FATMALE01: return GetWhiteFatMaleTalkSfx(sound);
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case MI_FATMALE02: return GetBlackFatMaleTalkSfx(sound);
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case MI_FEMALE01: return GetBlackCasualFemaleTalkSfx(sound);
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case MI_FEMALE02:
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case MI_CAS_WOM: return GetWhiteCasualFemaleTalkSfx(sound);
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case MI_FEMALE03: return GetFemaleNo3TalkSfx(sound);
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case MI_FATFEMALE01: return GetBlackFatFemaleTalkSfx(sound);
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case MI_FATFEMALE02: return GetWhiteFatFemaleTalkSfx(sound);
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case MI_PROSTITUTE: return GetBlackFemaleProstituteTalkSfx(sound);
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case MI_PROSTITUTE2: return GetWhiteFemaleProstituteTalkSfx(sound);
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case MI_P_WOM1: return GetBlackProjectFemaleOldTalkSfx(sound);
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case MI_P_WOM2: return GetBlackProjectFemaleYoungTalkSfx(sound);
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case MI_CT_MAN1: return GetChinatownMaleOldTalkSfx(sound);
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case MI_CT_MAN2: return GetChinatownMaleYoungTalkSfx(sound);
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case MI_CT_WOM1: return GetChinatownFemaleOldTalkSfx(sound);
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case MI_CT_WOM2: return GetChinatownFemaleYoungTalkSfx(sound);
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case MI_LI_MAN1:
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case MI_LI_MAN2: return GetLittleItalyMaleTalkSfx(sound);
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case MI_LI_WOM1: return GetLittleItalyFemaleOldTalkSfx(sound);
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case MI_LI_WOM2: return GetLittleItalyFemaleYoungTalkSfx(sound);
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case MI_DOCKER1: return GetWhiteDockerMaleTalkSfx(sound);
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case MI_DOCKER2: return GetBlackDockerMaleTalkSfx(sound);
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case MI_SCUM_MAN: return GetScumMaleTalkSfx(sound);
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case MI_SCUM_WOM: return GetScumFemaleTalkSfx(sound);
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case MI_WORKER1: return GetWhiteWorkerMaleTalkSfx(sound);
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case MI_WORKER2: return GetBlackWorkerMaleTalkSfx(sound);
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case MI_B_MAN1:
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case MI_B_MAN3: return GetBusinessMaleYoungTalkSfx(sound, ped->m_modelIndex);
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case MI_B_MAN2: return GetBusinessMaleOldTalkSfx(sound);
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case MI_B_WOM1:
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case MI_B_WOM2: return GetWhiteBusinessFemaleTalkSfx(sound, ped->m_modelIndex);
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case MI_B_WOM3: return GetBlackBusinessFemaleTalkSfx(sound);
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case MI_MOD_MAN: return GetSupermodelMaleTalkSfx(sound);
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case MI_MOD_WOM: return GetSupermodelFemaleTalkSfx(sound);
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case MI_ST_MAN: return GetStewardMaleTalkSfx(sound);
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case MI_ST_WOM: return GetStewardFemaleTalkSfx(sound);
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case MI_FAN_MAN1:
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case MI_FAN_MAN2: return GetFanMaleTalkSfx(sound, ped->m_modelIndex);
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case MI_FAN_WOM: return GetFanFemaleTalkSfx(sound);
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case MI_HOS_MAN: return GetHospitalMaleTalkSfx(sound);
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case MI_HOS_WOM: return GetHospitalFemaleTalkSfx(sound);
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case MI_CONST1: return GetWhiteConstructionWorkerTalkSfx(sound);
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case MI_CONST2: return GetBlackConstructionWorkerTalkSfx(sound);
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case MI_SHOPPER1:
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case MI_SHOPPER2:
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case MI_SHOPPER3: return GetShopperFemaleTalkSfx(sound, ped->m_modelIndex);
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case MI_STUD_MAN: return GetStudentMaleTalkSfx(sound);
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case MI_STUD_WOM: return GetStudentFemaleTalkSfx(sound);
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case MI_CAS_MAN: return GetCasualMaleOldTalkSfx(sound);
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default: return GetGenericMaleTalkSfx(sound);
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}
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}
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uint32
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cAudioManager::GetPlayerTalkSfx(int16 sound)
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{
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@ -3550,6 +3774,7 @@ cAudioManager::ProcessAirportScriptObject(uint8 sound)
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}
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}
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WRAPPER
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bool
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cAudioManager::ProcessBoatEngine(cVehicleParams *params)
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{
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@ -4149,18 +4374,45 @@ cAudioManager::ProcessJumbo(cVehicleParams *params)
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}
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}
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WRAPPER
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void
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cAudioManager::ProcessJumboAccel(CPlane *)
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cAudioManager::ProcessJumboAccel(CPlane *plane)
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{
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EAXJMP(0x56EA40);
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int32 engineFreq;
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int32 vol;
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float whineSoundFreq;
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float modificator;
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if(SetupJumboFlySound(20u)) {
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modificator = (plane->field_656 - 0.10334f) * 1.676f;
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if(modificator > 1.0f) modificator = 1.0f;
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if(cAudioManager::SetupJumboRumbleSound(maxVolume * modificator) &&
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SetupJumboTaxiSound((1.0f - modificator) * 75.f)) {
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if(modificator < 0.2f) {
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whineSoundFreq = modificator * 5.f * 14600.0f + 29500;
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vol = modificator * 5.f * maxVolume;
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engineFreq = modificator * 5.f * 6050.f + 16000;
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} else {
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whineSoundFreq = 44100;
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engineFreq = 22050;
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vol = maxVolume;
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}
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SetupJumboEngineSound(vol, engineFreq);
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SetupJumboWhineSound(18u, whineSoundFreq);
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}
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}
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}
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WRAPPER
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void
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cAudioManager::ProcessJumboDecel(CPlane *)
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cAudioManager::ProcessJumboDecel(CPlane *plane)
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{
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EAXJMP(0x56EE40);
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float modificator;
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if(SetupJumboFlySound(20u) && SetupJumboTaxiSound(75u)) {
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modificator = (plane->field_656 - 0.10334f) * 1.676f;
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if(modificator > 1.0f) modificator = 1.0f;
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SetupJumboEngineSound(maxVolume * modificator, 6050.f * modificator + 16000);
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SetupJumboWhineSound(18u, 29500);
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}
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}
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void
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@ -4169,18 +4421,29 @@ cAudioManager::ProcessJumboFlying()
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if(SetupJumboFlySound(127u)) SetupJumboEngineSound(63u, 22050);
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}
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WRAPPER
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void
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cAudioManager::ProcessJumboLanding(CPlane *)
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cAudioManager::ProcessJumboLanding(CPlane *plane)
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{
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EAXJMP(0x56ED10);
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float modificator = (LandingPoint - PlanePathPosition[plane->m_wIndex]) * 0.0028571f;
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if(SetupJumboFlySound(107.f * modificator + 20)) {
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if(SetupJumboTaxiSound(75.f * (1.f - modificator))) {
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SetupJumboEngineSound(maxVolume, 22050);
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SetupJumboWhineSound(18.f * (1.f - modificator),
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14600.f * modificator + 29500);
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}
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}
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}
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WRAPPER
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void
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cAudioManager::ProcessJumboTakeOff(CPlane *)
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cAudioManager::ProcessJumboTakeOff(CPlane *plane)
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{
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EAXJMP(0x56EC00);
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double modificator = (PlanePathPosition[plane->m_wIndex] - TakeOffPoint) * 0.0033333f;
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if(cAudioManager::SetupJumboFlySound((107.f * modificator) + 20) &&
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cAudioManager::SetupJumboRumbleSound(maxVolume * (1.f - modificator))) {
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if(cAudioManager::SetupJumboEngineSound(127u, 22050))
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cAudioManager::SetupJumboWhineSound(18.f * (1.f - modificator), 44100);
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}
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}
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void
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@ -4994,11 +5257,117 @@ cAudioManager::ProcessPoliceCellBeatingScriptObject(uint8 sound)
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EAXJMP(0x578190);
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}
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WRAPPER
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void
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cAudioManager::ProcessPornCinema(uint8 sound)
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{
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EAXJMP(0x577280);
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eAudioSamples sample;
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uint32 time;
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int32 rand;
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float distSquared;
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float maxDist;
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switch(sound) {
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case SCRIPT_SOUND_PORN_CINEMA_1_S:
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case SCRIPT_SOUND_MISTY_SEX_S:
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m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PORN_CINEMA_1_BACKGROUND_1;
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m_sQueueSample.m_bBankIndex = 0;
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maxDist = 400.f;
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sample = AUDIO_SAMPLE_PORN_CINEMA_1_SEX_1;
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m_sQueueSample.m_fSoundIntensity = 20.0f;
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break;
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case SCRIPT_SOUND_PORN_CINEMA_1_L:
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case SCRIPT_SOUND_MISTY_SEX_L:
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m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PORN_CINEMA_1_BACKGROUND_1;
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m_sQueueSample.m_bBankIndex = 0;
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maxDist = 6400.f;
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sample = AUDIO_SAMPLE_PORN_CINEMA_1_SEX_1;
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m_sQueueSample.m_fSoundIntensity = 80.0f;
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break;
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case SCRIPT_SOUND_PORN_CINEMA_2_S:
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m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PORN_CINEMA_2_BACKGROUND_2;
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m_sQueueSample.m_bBankIndex = 0;
|
||||
maxDist = 400.f;
|
||||
sample = AUDIO_SAMPLE_PORN_CINEMA_2_SEX_1;
|
||||
m_sQueueSample.m_fSoundIntensity = 20.0f;
|
||||
break;
|
||||
case SCRIPT_SOUND_PORN_CINEMA_2_L:
|
||||
m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PORN_CINEMA_2_BACKGROUND_2;
|
||||
m_sQueueSample.m_bBankIndex = 0;
|
||||
maxDist = 6400.f;
|
||||
sample = AUDIO_SAMPLE_PORN_CINEMA_2_SEX_1;
|
||||
m_sQueueSample.m_fSoundIntensity = 80.0f;
|
||||
break;
|
||||
case SCRIPT_SOUND_PORN_CINEMA_3_S:
|
||||
m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PORN_CINEMA_3_BACKGROUND_3;
|
||||
m_sQueueSample.m_bBankIndex = 0;
|
||||
maxDist = 400.f;
|
||||
m_sQueueSample.m_fSoundIntensity = 20.0f;
|
||||
sample = AUDIO_SAMPLE_PORN_CINEMA_3_SEX_1;
|
||||
break;
|
||||
case SCRIPT_SOUND_PORN_CINEMA_3_L:
|
||||
m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PORN_CINEMA_3_BACKGROUND_3;
|
||||
m_sQueueSample.m_bBankIndex = 0;
|
||||
maxDist = 6400.f;
|
||||
m_sQueueSample.m_fSoundIntensity = 80.0f;
|
||||
sample = AUDIO_SAMPLE_PORN_CINEMA_3_SEX_1;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
|
||||
if(distSquared < maxDist) {
|
||||
m_sQueueSample.m_fDistance = sqrt(distSquared);
|
||||
if(sound != SCRIPT_SOUND_MISTY_SEX_S && sound != SCRIPT_SOUND_MISTY_SEX_L) {
|
||||
m_sQueueSample.m_bVolume =
|
||||
ComputeVolume(maxVolume, m_sQueueSample.m_fSoundIntensity,
|
||||
m_sQueueSample.m_fDistance);
|
||||
if(m_sQueueSample.m_bVolume) {
|
||||
m_sQueueSample.m_nFrequency = cSampleManager.GetSampleBaseFrequency(
|
||||
m_sQueueSample.m_nSampleIndex);
|
||||
m_sQueueSample.field_4 = 0;
|
||||
m_sQueueSample.m_bIsDistant = 0;
|
||||
m_sQueueSample.m_nLoopCount = 0;
|
||||
m_sQueueSample.field_56 = 0;
|
||||
m_sQueueSample.field_16 = 3;
|
||||
m_sQueueSample.field_48 = 2.0f;
|
||||
m_sQueueSample.m_bEmittingVolume = maxVolume;
|
||||
m_sQueueSample.m_nLoopStart =
|
||||
cSampleManager.GetSampleLoopStartOffset(
|
||||
m_sQueueSample.m_nSampleIndex);
|
||||
m_sQueueSample.m_nLoopEnd = cSampleManager.GetSampleLoopEndOffset(
|
||||
m_sQueueSample.m_nSampleIndex);
|
||||
m_sQueueSample.m_bReverbFlag = 1;
|
||||
m_sQueueSample.m_bRequireReflection = 0;
|
||||
AddSampleToRequestedQueue();
|
||||
}
|
||||
}
|
||||
|
||||
time = CTimer::GetTimeInMilliseconds();
|
||||
if(time > audioLogicTimers[0]) {
|
||||
m_sQueueSample.m_bVolume = ComputeVolume(
|
||||
90u, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
|
||||
if(m_sQueueSample.m_bVolume) {
|
||||
rand = m_anRandomTable[1] & 1;
|
||||
m_sQueueSample.m_nSampleIndex = rand + sample;
|
||||
m_sQueueSample.m_nFrequency = cSampleManager.GetSampleBaseFrequency(
|
||||
m_sQueueSample.m_nSampleIndex);
|
||||
m_sQueueSample.m_nFrequency +=
|
||||
RandomDisplacement(m_sQueueSample.m_nFrequency >> 4);
|
||||
m_sQueueSample.field_4 = rand + 1;
|
||||
m_sQueueSample.m_bIsDistant = 0;
|
||||
m_sQueueSample.m_nLoopCount = 1;
|
||||
m_sQueueSample.field_56 = 1;
|
||||
m_sQueueSample.field_16 = 6;
|
||||
m_sQueueSample.field_48 = 0.0f;
|
||||
m_sQueueSample.m_nLoopStart = 0;
|
||||
m_sQueueSample.m_nLoopEnd = -1;
|
||||
m_sQueueSample.m_bReverbFlag = 1;
|
||||
m_sQueueSample.m_bRequireReflection = 0;
|
||||
AddSampleToRequestedQueue();
|
||||
audioLogicTimers[0] = time + 2000 + m_anRandomTable[3] % 6000u;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
WRAPPER
|
||||
@ -5008,11 +5377,70 @@ cAudioManager::ProcessProjectiles()
|
||||
EAXJMP(0x578A80);
|
||||
}
|
||||
|
||||
WRAPPER
|
||||
void
|
||||
cAudioManager::ProcessSawMillScriptObject(uint8 sound)
|
||||
{
|
||||
EAXJMP(0x577630);
|
||||
uint32 time;
|
||||
float distSquared;
|
||||
float maxDist;
|
||||
|
||||
switch(sound) {
|
||||
case SCRIPT_SOUND_SAWMILL_LOOP_S:
|
||||
case SCRIPT_SOUND_SAWMILL_LOOP_L:
|
||||
maxDist = 900.f;
|
||||
m_sQueueSample.m_fSoundIntensity = 30.0f;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
|
||||
if(distSquared < maxDist) {
|
||||
m_sQueueSample.m_fDistance = sqrt(distSquared);
|
||||
m_sQueueSample.m_bVolume = cAudioManager::ComputeVolume(
|
||||
30u, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
|
||||
if(m_sQueueSample.m_bVolume) {
|
||||
m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_SAWMILL_1;
|
||||
m_sQueueSample.m_bBankIndex = 0;
|
||||
m_sQueueSample.m_nFrequency =
|
||||
cSampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_SAWMILL_1);
|
||||
m_sQueueSample.field_4 = 0;
|
||||
m_sQueueSample.m_bIsDistant = 0;
|
||||
m_sQueueSample.m_nLoopCount = 0;
|
||||
m_sQueueSample.field_56 = 0;
|
||||
m_sQueueSample.field_16 = 5;
|
||||
m_sQueueSample.field_48 = 2.0f;
|
||||
m_sQueueSample.m_bEmittingVolume = 30;
|
||||
m_sQueueSample.m_nLoopStart =
|
||||
cSampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
|
||||
m_sQueueSample.m_nLoopEnd =
|
||||
cSampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
|
||||
m_sQueueSample.m_bReverbFlag = 1;
|
||||
m_sQueueSample.m_bRequireReflection = 0;
|
||||
AddSampleToRequestedQueue();
|
||||
}
|
||||
time = CTimer::GetTimeInMilliseconds();
|
||||
if(time > audioLogicTimers[1]) {
|
||||
m_sQueueSample.m_bVolume = cAudioManager::ComputeVolume(
|
||||
70u, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
|
||||
if(m_sQueueSample.m_bVolume) {
|
||||
m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_SAWMILL_2;
|
||||
m_sQueueSample.m_bBankIndex = 0;
|
||||
m_sQueueSample.m_nFrequency = cSampleManager.GetSampleBaseFrequency(
|
||||
m_sQueueSample.m_nSampleIndex);
|
||||
m_sQueueSample.field_4 = 1;
|
||||
m_sQueueSample.m_bIsDistant = 0;
|
||||
m_sQueueSample.m_nLoopCount = 1;
|
||||
m_sQueueSample.field_56 = 1;
|
||||
m_sQueueSample.field_16 = 3;
|
||||
m_sQueueSample.field_48 = 2.0f;
|
||||
m_sQueueSample.m_nLoopStart = 0;
|
||||
m_sQueueSample.m_nLoopEnd = -1;
|
||||
m_sQueueSample.m_bReverbFlag = 1;
|
||||
m_sQueueSample.m_bRequireReflection = 0;
|
||||
AddSampleToRequestedQueue();
|
||||
audioLogicTimers[1] = time + 2000 + m_anRandomTable[3] % 4000u;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
WRAPPER
|
||||
@ -5022,19 +5450,78 @@ cAudioManager::ProcessScriptObject(int32 id)
|
||||
EAXJMP(0x576070);
|
||||
}
|
||||
|
||||
WRAPPER
|
||||
void
|
||||
cAudioManager::ProcessShopScriptObject(uint8 sound)
|
||||
{
|
||||
EAXJMP(0x577970);
|
||||
uint32 time;
|
||||
int32 rand;
|
||||
float distSquared;
|
||||
float maxDist;
|
||||
|
||||
switch(sound) {
|
||||
case SCRIPT_SOUND_SHOP_LOOP_S:
|
||||
case SCRIPT_SOUND_SHOP_LOOP_L:
|
||||
maxDist = 900.f;
|
||||
m_sQueueSample.m_fSoundIntensity = 30.0f;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
|
||||
if(distSquared < maxDist) {
|
||||
m_sQueueSample.m_fDistance = sqrt(distSquared);
|
||||
m_sQueueSample.m_bVolume = ComputeVolume(30u, m_sQueueSample.m_fSoundIntensity,
|
||||
m_sQueueSample.m_fDistance);
|
||||
if(m_sQueueSample.m_bVolume) {
|
||||
m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_SHOP_1;
|
||||
m_sQueueSample.m_bBankIndex = 0;
|
||||
m_sQueueSample.m_nFrequency =
|
||||
cSampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_SHOP_1);
|
||||
m_sQueueSample.field_4 = 0;
|
||||
m_sQueueSample.m_bIsDistant = 0;
|
||||
m_sQueueSample.m_nLoopCount = 0;
|
||||
m_sQueueSample.field_56 = 0;
|
||||
m_sQueueSample.field_16 = 5;
|
||||
m_sQueueSample.field_48 = 2.0f;
|
||||
m_sQueueSample.m_bEmittingVolume = 30;
|
||||
m_sQueueSample.m_nLoopStart =
|
||||
cSampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
|
||||
m_sQueueSample.m_nLoopEnd =
|
||||
cSampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
|
||||
m_sQueueSample.m_bReverbFlag = 1;
|
||||
m_sQueueSample.m_bRequireReflection = 0;
|
||||
cAudioManager::AddSampleToRequestedQueue();
|
||||
}
|
||||
time = CTimer::GetTimeInMilliseconds();
|
||||
if(time > audioLogicTimers[2]) {
|
||||
m_sQueueSample.m_bVolume = ComputeVolume(
|
||||
70u, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
|
||||
if(m_sQueueSample.m_bVolume) {
|
||||
rand = m_anRandomTable[1] & 1;
|
||||
m_sQueueSample.m_nSampleIndex = rand + AUDIO_SAMPLE_SHOP_2;
|
||||
m_sQueueSample.m_bBankIndex = 0;
|
||||
m_sQueueSample.m_nFrequency = cSampleManager.GetSampleBaseFrequency(
|
||||
m_sQueueSample.m_nSampleIndex);
|
||||
m_sQueueSample.field_4 = rand + 1;
|
||||
m_sQueueSample.m_bIsDistant = 0;
|
||||
m_sQueueSample.m_nLoopCount = 1;
|
||||
m_sQueueSample.field_56 = 1;
|
||||
m_sQueueSample.field_16 = 3;
|
||||
m_sQueueSample.field_48 = 2.0f;
|
||||
m_sQueueSample.m_bEmittingVolume = 70;
|
||||
m_sQueueSample.m_nLoopStart = 0;
|
||||
m_sQueueSample.m_nLoopEnd = -1;
|
||||
m_sQueueSample.m_bReverbFlag = 1;
|
||||
m_sQueueSample.m_bRequireReflection = 0;
|
||||
AddSampleToRequestedQueue();
|
||||
audioLogicTimers[2] = time + 3000 + m_anRandomTable[3] % 7000u;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
cAudioManager::ProcessSpecial()
|
||||
{
|
||||
CPlayerPed *playerPed;
|
||||
ePedState state;
|
||||
|
||||
if(m_bUserPause) {
|
||||
if(!m_bPreviousUserPause) {
|
||||
MusicManager.ChangeMusicMode(0);
|
||||
@ -5046,9 +5533,9 @@ cAudioManager::ProcessSpecial()
|
||||
MusicManager.StopFrontEndTrack();
|
||||
MusicManager.ChangeMusicMode(1u);
|
||||
}
|
||||
playerPed = FindPlayerPed();
|
||||
CPlayerPed *playerPed = FindPlayerPed();
|
||||
if(playerPed) {
|
||||
state = playerPed->m_nPedState;
|
||||
const PedState &state = playerPed->m_nPedState;
|
||||
if(state != PED_ENTER_CAR && state != PED_STEAL_CAR &&
|
||||
!playerPed->bInVehicle)
|
||||
cSampleManager.StopChannel(m_bActiveSamples);
|
||||
@ -5091,11 +5578,11 @@ cAudioManager::ProcessWorkShopScriptObject(uint8 sound)
|
||||
case SCRIPT_SOUND_WORK_SHOP_LOOP_S:
|
||||
case SCRIPT_SOUND_WORK_SHOP_LOOP_L:
|
||||
maxDist = 400.f;
|
||||
this->m_sQueueSample.m_fSoundIntensity = 20.0;
|
||||
m_sQueueSample.m_fSoundIntensity = 20.0;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos);
|
||||
distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
|
||||
if(distSquared < maxDist) {
|
||||
m_sQueueSample.m_fDistance = sqrt(distSquared);
|
||||
m_sQueueSample.m_bVolume = ComputeVolume(30u, m_sQueueSample.m_fSoundIntensity,
|
||||
@ -5184,6 +5671,10 @@ InjectHook(0x56C3F0, &cAudioManager::UsesSirenSwitching, PATCH_JUMP);
|
||||
InjectHook(0x579520, &cAudioManager::MissionScriptAudioUsesPoliceChannel, PATCH_JUMP);
|
||||
|
||||
InjectHook(0x57A8C0, &cAudioManager::Get3DProviderName, PATCH_JUMP);
|
||||
InjectHook(0x56F230, &cAudioManager::SetupJumboFlySound, PATCH_JUMP);
|
||||
InjectHook(0x56F310, &cAudioManager::SetupJumboRumbleSound, PATCH_JUMP);
|
||||
InjectHook(0x56EF20, &cAudioManager::SetupJumboTaxiSound, PATCH_JUMP);
|
||||
InjectHook(0x56F070, &cAudioManager::SetupJumboWhineSound, PATCH_JUMP);
|
||||
|
||||
InjectHook(0x579620, &cAudioManager::PlayLoadedMissionAudio, PATCH_JUMP);
|
||||
|
||||
@ -5216,6 +5707,9 @@ InjectHook(0x56AD10, &cAudioManager::PlayerJustGotInCar, PATCH_JUMP);
|
||||
InjectHook(0x56AD20, &cAudioManager::PlayerJustLeftCar, PATCH_JUMP);
|
||||
InjectHook(0x570DB0, &cAudioManager::GetPhrase, PATCH_JUMP);
|
||||
|
||||
// Get ped sfx stuff
|
||||
InjectHook(0x570960, &cAudioManager::GetPedCommentSfx, PATCH_JUMP);
|
||||
|
||||
InjectHook(0x570E00, &cAudioManager::GetPlayerTalkSfx, PATCH_JUMP);
|
||||
InjectHook(0x570EA0, &cAudioManager::GetCopTalkSfx, PATCH_JUMP);
|
||||
InjectHook(0x570F80, &cAudioManager::GetSwatTalkSfx, PATCH_JUMP);
|
||||
@ -5306,13 +5800,18 @@ InjectHook(0x578FD0, &cAudioManager::ProcessFireHydrant, PATCH_JUMP);
|
||||
InjectHook(0x5785E0, &cAudioManager::ProcessFrontEnd, PATCH_JUMP);
|
||||
InjectHook(0x577FE0, &cAudioManager::ProcessHomeScriptObject, PATCH_JUMP);
|
||||
InjectHook(0x56E8F0, &cAudioManager::ProcessJumbo, PATCH_JUMP);
|
||||
|
||||
InjectHook(0x56EA40, &cAudioManager::ProcessJumboAccel, PATCH_JUMP);
|
||||
InjectHook(0x56EE40, &cAudioManager::ProcessJumboDecel, PATCH_JUMP);
|
||||
InjectHook(0x56ECF0, &cAudioManager::ProcessJumboFlying, PATCH_JUMP);
|
||||
InjectHook(0x56ED10, &cAudioManager::ProcessJumboLanding, PATCH_JUMP);
|
||||
InjectHook(0x56EC00, &cAudioManager::ProcessJumboTakeOff, PATCH_JUMP);
|
||||
InjectHook(0x56EA10, &cAudioManager::ProcessJumboTaxi, PATCH_JUMP);
|
||||
InjectHook(0x5777E0, &cAudioManager::ProcessLaunderetteScriptObject, PATCH_JUMP);
|
||||
InjectHook(0x576770, &cAudioManager::ProcessLoopingScriptObject, PATCH_JUMP);
|
||||
|
||||
InjectHook(0x5699C0, &cAudioManager::ProcessPhysical, PATCH_JUMP);
|
||||
InjectHook(0x5697D0, &cAudioManager::ProcessPhysical, PATCH_JUMP);
|
||||
InjectHook(0x577280, &cAudioManager::ProcessPornCinema, PATCH_JUMP);
|
||||
InjectHook(0x577630, &cAudioManager::ProcessSawMillScriptObject, PATCH_JUMP);
|
||||
InjectHook(0x577970, &cAudioManager::ProcessShopScriptObject, PATCH_JUMP);
|
||||
InjectHook(0x5697D0, &cAudioManager::ProcessSpecial, PATCH_JUMP);
|
||||
InjectHook(0x577530, &cAudioManager::ProcessWorkShopScriptObject, PATCH_JUMP);
|
||||
ENDPATCHES
|
||||
|
@ -171,6 +171,7 @@ static_assert(sizeof(cMissionAudio) == 0x20, "cMissionAudio: error");
|
||||
class cVehicleParams;
|
||||
class CPlane;
|
||||
class CVehicle;
|
||||
class CPed;
|
||||
|
||||
struct cAudioScriptObject {
|
||||
int16 m_wSound;
|
||||
@ -293,9 +294,10 @@ public:
|
||||
|
||||
uint8 Get3DProviderName(uint8 id);
|
||||
|
||||
bool SetupJumboFlySound(uint8); // todo
|
||||
bool SetupJumboTaxiSound(uint8); // todo
|
||||
bool SetupJumboWhineSound(uint8, int32); // todo
|
||||
bool SetupJumboFlySound(uint8 emittingVol); /// ok
|
||||
bool SetupJumboRumbleSound(uint8 emittingVol); /// ok
|
||||
bool SetupJumboTaxiSound(uint8 vol); /// ok
|
||||
bool SetupJumboWhineSound(uint8 emittingVol, int32 freq); /// ok
|
||||
|
||||
void PlayLoadedMissionAudio();
|
||||
|
||||
@ -335,6 +337,8 @@ public:
|
||||
|
||||
void DoJumboVolOffset();
|
||||
|
||||
int32 GetPedCommentSfx(CPed *ped, int32 sound);
|
||||
|
||||
uint32 GetPlayerTalkSfx(int16 sound);
|
||||
uint32 GetCopTalkSfx(int16 sound);
|
||||
uint32 GetSwatTalkSfx(int16 sound);
|
||||
@ -436,11 +440,11 @@ public:
|
||||
// bool ProcessHelicopter(void *); // todo requires CVehicle
|
||||
void ProcessHomeScriptObject(uint8 sound); /// ok
|
||||
void ProcessJumbo(cVehicleParams *); /// ok
|
||||
void ProcessJumboAccel(CPlane *); // todo
|
||||
void ProcessJumboDecel(CPlane *); // todo
|
||||
void ProcessJumboAccel(CPlane *plane); /// ok
|
||||
void ProcessJumboDecel(CPlane *plane); /// ok
|
||||
void ProcessJumboFlying(); /// ok
|
||||
void ProcessJumboLanding(CPlane *); // todo
|
||||
void ProcessJumboTakeOff(CPlane *); // todo
|
||||
void ProcessJumboLanding(CPlane *plane); /// ok
|
||||
void ProcessJumboTakeOff(CPlane *plane); /// ok
|
||||
void ProcessJumboTaxi(); /// ok
|
||||
void ProcessLaunderetteScriptObject(uint8 sound); /// ok
|
||||
void ProcessLoopingScriptObject(uint8 sound); /// ok
|
||||
@ -454,14 +458,14 @@ public:
|
||||
void ProcessPlane(void *); // todo
|
||||
// void ProcessPlayersVehicleEngine(void *, void *);
|
||||
void ProcessPoliceCellBeatingScriptObject(uint8 sound); // todo
|
||||
void ProcessPornCinema(uint8 sound); // todo
|
||||
void ProcessPornCinema(uint8 sound); /// ok
|
||||
void ProcessProjectiles(); // todo
|
||||
// void ProcessRainOnVehicle(void *);
|
||||
// void ProcessReverb();
|
||||
// bool ProcessReverseGear(void *);
|
||||
void ProcessSawMillScriptObject(uint8 sound); // todo
|
||||
void ProcessSawMillScriptObject(uint8 sound); /// ok
|
||||
void ProcessScriptObject(int32 id); // todo
|
||||
void ProcessShopScriptObject(uint8 sound); // todo
|
||||
void ProcessShopScriptObject(uint8 sound); /// ok
|
||||
void ProcessSpecial(); /// ok
|
||||
// bool ProcessTrainNoise(void *);
|
||||
void ProcessVehicle(CVehicle *); // todo
|
||||
|
@ -115,7 +115,7 @@ CAutomobile::CAutomobile(int32 id, uint8 CreatedBy)
|
||||
field_594 = 0;
|
||||
bNotDamagedUpsideDown = false;
|
||||
bMoreResistantToDamage = false;
|
||||
field_514 = 0;
|
||||
m_fVelocityChangeForAudio = 0.f;
|
||||
field_4E2 = 0;
|
||||
|
||||
for(i = 0; i < 4; i++){
|
||||
|
Loading…
Reference in New Issue
Block a user