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https://gitlab.com/GaryOderNichts/re3-wiiu.git
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fix
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parent
6909fa283a
commit
437a817505
@ -3494,9 +3494,9 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
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break;
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}
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cAudioScriptObject* obj = new cAudioScriptObject();
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obj->m_vecPos = *(CVector*)&ScriptParams[0];
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obj->m_wSound = ScriptParams[3];
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obj->m_nAudioEntityId = -5;
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obj->Posn = *(CVector*)&ScriptParams[0];
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obj->AudioId = ScriptParams[3];
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obj->AudioEntity = AEHANDLE_NONE;
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/* BUG: if audio is not initialized, this object will not be freed. */
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/* Issue needs to be addressed in CreateOneShotScriptObject. */
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DMAudio.CreateOneShotScriptObject(obj);
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@ -3506,9 +3506,9 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
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{
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CollectParameters(&m_nIp, 4);
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cAudioScriptObject* obj = new cAudioScriptObject();
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obj->m_vecPos = *(CVector*)&ScriptParams[0];
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obj->m_wSound = ScriptParams[3];
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obj->m_nAudioEntityId = DMAudio.CreateLoopingScriptObject(obj);
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obj->Posn = *(CVector*)&ScriptParams[0];
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obj->AudioId = ScriptParams[3];
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obj->AudioEntity = DMAudio.CreateLoopingScriptObject(obj);
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ScriptParams[0] = CPools::GetAudioScriptObjectPool()->GetIndex(obj);
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StoreParameters(&m_nIp, 1);
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return 0;
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@ -3521,7 +3521,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
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debug("REMOVE_SOUND - Sound doesn't exist\n");
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return 0;
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}
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DMAudio.DestroyLoopingScriptObject(obj->m_nAudioEntityId);
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DMAudio.DestroyLoopingScriptObject(obj->AudioEntity);
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delete obj;
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return 0;
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}
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