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Timer fix
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@ -188,6 +188,10 @@ void CTimer::Update(void)
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#endif
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ms_fTimeStep = frameTime / 1000.0f * 50.0f;
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}
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#ifdef FIX_BUGS
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frameTimeFraction -= uint32(frameTimeFraction);
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frameTimeFractionScaled -= uint32(frameTimeFractionScaled);
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#endif
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}
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if ( ms_fTimeStep < 0.01f && !GetIsPaused() && !CSpecialFX::bSnapShotActive)
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