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definition fix
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@ -18,7 +18,7 @@ public:
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};
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static void Initialise(void);
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static void Shutdown(void);
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static bool AddBullet(CEntity*, eWeaponType, CVector, CVector);
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static bool AddBullet(CEntity* pSource, eWeaponType type, CVector vecPosition, CVector vecSpeed);
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static void Update(void);
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static bool TestForSniperBullet(float x1, float x2, float y1, float y2, float z1, float z2);
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};
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