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better name
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@ -88,7 +88,7 @@ struct CPathNode
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float GetY(void) { return y/8.0f; }
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float GetY(void) { return y/8.0f; }
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float GetZ(void) { return z/8.0f; }
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float GetZ(void) { return z/8.0f; }
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bool HasDivider(void) { return width != 0; }
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bool HasDivider(void) { return width != 0; }
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float GetDivider(void) { return width/(2*8.0f); }
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float GetDividerWidth(void) { return width/(2*8.0f); }
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CPathNode *GetPrev(void);
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CPathNode *GetPrev(void);
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CPathNode *GetNext(void);
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CPathNode *GetNext(void);
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void SetPrev(CPathNode *node);
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void SetPrev(CPathNode *node);
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@ -131,11 +131,11 @@ CRoadBlocks::GenerateRoadBlocks(void)
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forward.Normalise();
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forward.Normalise();
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if (ThePaths.m_pathNodes[node].HasDivider()) {
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if (ThePaths.m_pathNodes[node].HasDivider()) {
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CreateRoadBlockBetween2Points(
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CreateRoadBlockBetween2Points(
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ThePaths.m_pathNodes[node].GetPosition() + (length * 0.5f + ThePaths.m_pathNodes[node].GetDivider()) * forward,
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ThePaths.m_pathNodes[node].GetPosition() + (length * 0.5f + ThePaths.m_pathNodes[node].GetDividerWidth()) * forward,
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ThePaths.m_pathNodes[node].GetPosition() + ThePaths.m_pathNodes[node].GetDivider() * forward);
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ThePaths.m_pathNodes[node].GetPosition() + ThePaths.m_pathNodes[node].GetDividerWidth() * forward);
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CreateRoadBlockBetween2Points(
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CreateRoadBlockBetween2Points(
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ThePaths.m_pathNodes[node].GetPosition() - ThePaths.m_pathNodes[node].GetDivider() * forward,
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ThePaths.m_pathNodes[node].GetPosition() - ThePaths.m_pathNodes[node].GetDividerWidth() * forward,
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ThePaths.m_pathNodes[node].GetPosition() - (length * 0.5f + ThePaths.m_pathNodes[node].GetDivider()) * forward);
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ThePaths.m_pathNodes[node].GetPosition() - (length * 0.5f + ThePaths.m_pathNodes[node].GetDividerWidth()) * forward);
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}
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}
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else {
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else {
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CreateRoadBlockBetween2Points(
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CreateRoadBlockBetween2Points(
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