mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-22 15:51:50 +01:00
Changes for the pull request.
This commit is contained in:
parent
b83a0d469a
commit
4c385edd0c
@ -76,7 +76,7 @@ int16 &CHud::PagerTimer = *(int16*)0x95CC3A;
|
||||
int16 &CHud::PagerOn = *(int16*)0x95CCA0;
|
||||
|
||||
CSprite2d *CHud::Sprites = (CSprite2d*)0x95CB9C;
|
||||
char *HudNames[] = { "fist",
|
||||
char *WeaponFilenames[] = { "fist",
|
||||
"fistm",
|
||||
"bat",
|
||||
"batm",
|
||||
@ -136,8 +136,8 @@ void CHud::Initialise() {
|
||||
CTxdStore::PopCurrentTxd();
|
||||
CTxdStore::SetCurrentTxd(HudTXD);
|
||||
|
||||
for (int i = 0; i < 23; i++) {
|
||||
Sprites[i].SetTexture(HudNames[i * 2]);
|
||||
for (int i = 0; i < ARRAY_SIZE(WeaponFilenames) / 2; i++) {
|
||||
Sprites[i].SetTexture(WeaponFilenames[i * 2]);
|
||||
}
|
||||
|
||||
gpSniperSightTex = RwTextureRead("sitesniper", 0);
|
||||
|
Loading…
Reference in New Issue
Block a user