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fix
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@ -3494,7 +3494,7 @@ cAudioManager::ProcessCarHeli(cVehicleParams& params)
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brakeState = veh->m_fBrakePedal * 255.0f;
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}
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freqModifier = Abs(veh->GetUp().y);
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cameraAngle = (DotProduct(veh->m_matrix.GetForward(), TheCamera.GetForward()) + 1.0f) / 2.0f;
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cameraAngle = (DotProduct(veh->GetMatrix().GetForward(), TheCamera.GetForward()) + 1.0f) / 2.0f;
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if (veh->m_modelIndex == MI_SKIMMER) {
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boat = (CBoat*)veh;
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propellerSpeed = boat->m_fMovingSpeed * 50.0f / 11.0f;
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