mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-22 09:09:15 +01:00
memory heap starting to work
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88baa9ce5f
commit
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@ -1601,7 +1601,7 @@ void SystemInit()
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mwInit();
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#endif
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#ifdef GTA_PS2
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#ifdef USE_CUSTOM_ALLOCATOR
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InitMemoryMgr();
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#endif
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@ -16,9 +16,14 @@ using namespace rw;
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RwUInt8 RwObjectGetType(const RwObject *obj) { return obj->type; }
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void *RwMalloc(size_t size) { return malloc(size); }
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void *RwCalloc(size_t numObj, size_t sizeObj) { return calloc(numObj, sizeObj); }
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void RwFree(void *mem) { free(mem); }
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void *RwMalloc(size_t size) { return engine->memfuncs.rwmalloc(size, 0); }
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void *RwCalloc(size_t numObj, size_t sizeObj) {
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void *mem = RwMalloc(numObj*sizeObj);
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if(mem)
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memset(mem, 0, numObj*sizeObj);
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return mem;
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}
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void RwFree(void *mem) { engine->memfuncs.rwfree(mem); }
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//RwReal RwV3dNormalize(RwV3d * out, const RwV3d * in);
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@ -536,8 +541,27 @@ RwBool RwRenderStateSet(RwRenderState state, void *value)
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}
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}
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static rw::MemoryFunctions gMemfuncs;
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static void *(*real_malloc)(size_t size);
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static void *(*real_realloc)(void *mem, size_t newSize);
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static void *mallocWrap(size_t sz, uint32 hint) { if(sz == 0) return nil; return real_malloc(sz); }
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static void *reallocWrap(void *p, size_t sz, uint32 hint) { return real_realloc(p, sz); }
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// WARNING: unused parameters
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RwBool RwEngineInit(RwMemoryFunctions *memFuncs, RwUInt32 initFlags, RwUInt32 resArenaSize) { Engine::init(); return true; }
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RwBool RwEngineInit(RwMemoryFunctions *memFuncs, RwUInt32 initFlags, RwUInt32 resArenaSize) {
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if(memFuncs){
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real_malloc = memFuncs->rwmalloc;
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real_realloc = memFuncs->rwrealloc;
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gMemfuncs.rwmalloc = mallocWrap;
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gMemfuncs.rwrealloc = reallocWrap;
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gMemfuncs.rwfree = memFuncs->rwfree;
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Engine::init(&gMemfuncs);
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}else{
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Engine::init(nil);
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}
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return true;
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}
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// TODO: this is platform dependent
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RwBool RwEngineOpen(RwEngineOpenParams *initParams) {
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static EngineOpenParams openParams;
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@ -141,15 +141,15 @@ RwUInt8 RwObjectGetType(const RwObject *obj);
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***********************************************
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*/
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struct RwMemoryFunctions;
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/*
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struct RwMemoryFunctions
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{
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// NB: from RW 3.6 on the allocating functions take
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// a hint parameter!
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void *(*rwmalloc)(size_t size);
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void (*rwfree)(void *mem);
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void *(*rwrealloc)(void *mem, size_t newSize);
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void *(*rwcalloc)(size_t numObj, size_t sizeObj);
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};
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*/
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void *RwMalloc(size_t size);
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void RwFree(void *mem);
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@ -9,8 +9,11 @@
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#ifdef USE_CUSTOM_ALLOCATOR
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#define MEMORYHEAP_ASSERT(cond) { if (!(cond)) { printf("ASSERT File:%s Line:%d\n", __FILE__, __LINE__); exit(1); } }
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#define MEMORYHEAP_ASSERT_MESSAGE(cond, message) { if (!(cond)) { printf("ASSERT File:%s Line:%d:\n\t%s\n", __FILE__, __LINE__, message); exit(1); } }
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//#define MEMORYHEAP_ASSERT(cond) { if (!(cond)) { printf("ASSERT File:%s Line:%d\n", __FILE__, __LINE__); exit(1); } }
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//#define MEMORYHEAP_ASSERT_MESSAGE(cond, message) { if (!(cond)) { printf("ASSERT File:%s Line:%d:\n\t%s\n", __FILE__, __LINE__, message); exit(1); } }
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#define MEMORYHEAP_ASSERT(cond) assert(cond)
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#define MEMORYHEAP_ASSERT_MESSAGE(cond, message) assert(cond)
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// registered pointers that we keep track of
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void **gPtrList[4000];
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@ -272,6 +275,7 @@ CMemoryHeap::Free(void *ptr)
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MEMORYHEAP_ASSERT(m_unkMemId == -1 || m_unkMemId == block->m_memId);
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RegisterFree(block);
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block->m_memId = MEMID_FREE;
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CombineFreeBlocks(block);
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FreeBlock(block);
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if(block->m_ptrListIndex != -1){
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@ -313,7 +317,7 @@ uint32
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CMemoryHeap::CombineFreeBlocks(HeapBlockDesc *block)
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{
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HeapBlockDesc *next = block->GetNextConsecutive();
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if(next->m_memId == MEMID_FREE)
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if(next->m_memId != MEMID_FREE)
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return block->m_size;
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// get rid of free blocks after this one and adjust size
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for(; next->m_memId == MEMID_FREE; next = next->GetNextConsecutive())
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@ -535,6 +539,10 @@ MemoryMgrCalloc(uint32 num, uint32 size)
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void
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MemoryMgrFree(void *ptr)
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{
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#ifdef FIX_BUGS
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// i don't suppose this is handled by RW?
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if(ptr == nil) return;
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#endif
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gMainHeap.Free(ptr);
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}
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@ -1,6 +1,12 @@
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#pragma once
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// some windows shit
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#ifdef MoveMemory
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#undef MoveMemory
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#endif
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extern RwMemoryFunctions memFuncs;
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void InitMemoryMgr(void);
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template<typename T, uint32 N>
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class CStack
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@ -56,7 +62,10 @@ struct HeapBlockDesc
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}
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};
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#ifdef USE_CUSTOM_ALLOCATOR
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// TODO: figure something out for 64 bit pointers
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static_assert(sizeof(HeapBlockDesc) == 0x10, "HeapBlockDesc must have 0x10 size otherwise most of assumptions don't make sense");
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#endif
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struct HeapBlockList
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{
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@ -181,8 +190,7 @@ public:
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return;
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}
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}
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HeapBlockDesc *it;
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for(it = m_freeList.m_first.m_next; it->m_size < block->m_size; it = it->m_next);
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block->InsertHeapFreeBlock(it->m_prev);
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HeapBlockDesc *b = m_freeList.m_first.FindSmallestFreeBlock(block->m_size);
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block->InsertHeapFreeBlock(b->m_prev);
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}
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};
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@ -40,6 +40,7 @@
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#include "Sprite2d.h"
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#include "AnimViewer.h"
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#include "Font.h"
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#include "MemoryHeap.h"
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#define MAX_SUBSYSTEMS (16)
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@ -277,7 +278,11 @@ psMouseSetPos(RwV2d *pos)
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RwMemoryFunctions*
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psGetMemoryFunctions(void)
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{
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#ifdef USE_CUSTOM_ALLOCATOR
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return &memFuncs;
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#else
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return nil;
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#endif
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}
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/*
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@ -1461,6 +1466,10 @@ main(int argc, char *argv[])
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RwV2d pos;
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RwInt32 i;
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#ifdef USE_CUSTOM_ALLOCATOR
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InitMemoryMgr();
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#endif
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#ifndef _WIN32
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struct sigaction act;
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act.sa_sigaction = terminateHandler;
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@ -97,6 +97,7 @@ static psGlobalType PsGlobal;
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#include "Sprite2d.h"
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#include "AnimViewer.h"
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#include "Font.h"
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#include "MemoryHeap.h"
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VALIDATE_SIZE(psGlobalType, 0x28);
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@ -304,7 +305,11 @@ psMouseSetPos(RwV2d *pos)
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RwMemoryFunctions*
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psGetMemoryFunctions(void)
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{
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#ifdef USE_CUSTOM_ALLOCATOR
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return &memFuncs;
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#else
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return nil;
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#endif
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}
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/*
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@ -2006,7 +2011,11 @@ WinMain(HINSTANCE instance,
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RwChar **argv;
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SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, nil, SPIF_SENDCHANGE);
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#if 0
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#ifdef USE_CUSTOM_ALLOCATOR
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InitMemoryMgr();
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#endif
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#if 1
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// TODO: make this an option somewhere
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AllocConsole();
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freopen("CONIN$", "r", stdin);
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2
vendor/librw
vendored
2
vendor/librw
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@ -1 +1 @@
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Subproject commit d9def88c46a742c6bc74bf79021c0f8838480df4
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Subproject commit e8990d5b3d50be72594f93dcc42d749f29761516
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