mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-27 11:34:14 +01:00
make game load all platform dffs
This commit is contained in:
parent
d0f5464200
commit
4e3e1d0b87
@ -393,6 +393,16 @@ CFileLoader::FindRelatedModelInfoCB(RpAtomic *atomic, void *data)
|
|||||||
return atomic;
|
return atomic;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef LIBRW
|
||||||
|
void
|
||||||
|
InitClump(RpClump *clump)
|
||||||
|
{
|
||||||
|
RpClumpForAllAtomics(clump, ConvertPlatformAtomic, nil);
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
#define InitClump(clump)
|
||||||
|
#endif
|
||||||
|
|
||||||
void
|
void
|
||||||
CFileLoader::LoadModelFile(const char *filename)
|
CFileLoader::LoadModelFile(const char *filename)
|
||||||
{
|
{
|
||||||
@ -404,6 +414,7 @@ CFileLoader::LoadModelFile(const char *filename)
|
|||||||
if(RwStreamFindChunk(stream, rwID_CLUMP, nil, nil)){
|
if(RwStreamFindChunk(stream, rwID_CLUMP, nil, nil)){
|
||||||
clump = RpClumpStreamRead(stream);
|
clump = RpClumpStreamRead(stream);
|
||||||
if(clump){
|
if(clump){
|
||||||
|
InitClump(clump);
|
||||||
RpClumpForAllAtomics(clump, FindRelatedModelInfoCB, clump);
|
RpClumpForAllAtomics(clump, FindRelatedModelInfoCB, clump);
|
||||||
RpClumpDestroy(clump);
|
RpClumpDestroy(clump);
|
||||||
}
|
}
|
||||||
@ -429,6 +440,7 @@ CFileLoader::LoadClumpFile(const char *filename)
|
|||||||
GetNameAndLOD(nodename, name, &n);
|
GetNameAndLOD(nodename, name, &n);
|
||||||
mi = (CClumpModelInfo*)CModelInfo::GetModelInfo(name, nil);
|
mi = (CClumpModelInfo*)CModelInfo::GetModelInfo(name, nil);
|
||||||
if(mi){
|
if(mi){
|
||||||
|
InitClump(clump);
|
||||||
assert(mi->IsClump());
|
assert(mi->IsClump());
|
||||||
mi->SetClump(clump);
|
mi->SetClump(clump);
|
||||||
}else
|
}else
|
||||||
@ -449,6 +461,7 @@ CFileLoader::LoadClumpFile(RwStream *stream, uint32 id)
|
|||||||
clump = RpClumpStreamRead(stream);
|
clump = RpClumpStreamRead(stream);
|
||||||
if(clump == nil)
|
if(clump == nil)
|
||||||
return false;
|
return false;
|
||||||
|
InitClump(clump);
|
||||||
mi = (CClumpModelInfo*)CModelInfo::GetModelInfo(id);
|
mi = (CClumpModelInfo*)CModelInfo::GetModelInfo(id);
|
||||||
mi->SetClump(clump);
|
mi->SetClump(clump);
|
||||||
return true;
|
return true;
|
||||||
@ -476,6 +489,7 @@ CFileLoader::FinishLoadClumpFile(RwStream *stream, uint32 id)
|
|||||||
clump = RpClumpGtaStreamRead2(stream);
|
clump = RpClumpGtaStreamRead2(stream);
|
||||||
|
|
||||||
if(clump){
|
if(clump){
|
||||||
|
InitClump(clump);
|
||||||
mi = (CClumpModelInfo*)CModelInfo::GetModelInfo(id);
|
mi = (CClumpModelInfo*)CModelInfo::GetModelInfo(id);
|
||||||
mi->SetClump(clump);
|
mi->SetClump(clump);
|
||||||
return true;
|
return true;
|
||||||
@ -496,6 +510,7 @@ CFileLoader::LoadAtomicFile(RwStream *stream, uint32 id)
|
|||||||
clump = RpClumpStreamRead(stream);
|
clump = RpClumpStreamRead(stream);
|
||||||
if(clump == nil)
|
if(clump == nil)
|
||||||
return false;
|
return false;
|
||||||
|
InitClump(clump);
|
||||||
gpRelatedModelInfo = (CSimpleModelInfo*)CModelInfo::GetModelInfo(id);
|
gpRelatedModelInfo = (CSimpleModelInfo*)CModelInfo::GetModelInfo(id);
|
||||||
RpClumpForAllAtomics(clump, SetRelatedModelInfoCB, clump);
|
RpClumpForAllAtomics(clump, SetRelatedModelInfoCB, clump);
|
||||||
RpClumpDestroy(clump);
|
RpClumpDestroy(clump);
|
||||||
@ -531,6 +546,8 @@ CFileLoader::LoadAtomicFile2Return(const char *filename)
|
|||||||
stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, filename);
|
stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, filename);
|
||||||
if(RwStreamFindChunk(stream, rwID_CLUMP, nil, nil))
|
if(RwStreamFindChunk(stream, rwID_CLUMP, nil, nil))
|
||||||
clump = RpClumpStreamRead(stream);
|
clump = RpClumpStreamRead(stream);
|
||||||
|
if(clump)
|
||||||
|
InitClump(clump);
|
||||||
RwStreamClose(stream, nil);
|
RwStreamClose(stream, nil);
|
||||||
return clump;
|
return clump;
|
||||||
}
|
}
|
||||||
|
@ -1091,7 +1091,7 @@ CVehicleModelInfo::SetEnvironmentMapCB(RpAtomic *atomic, void *data)
|
|||||||
RpGeometry *geo;
|
RpGeometry *geo;
|
||||||
|
|
||||||
geo = RpAtomicGetGeometry(atomic);
|
geo = RpAtomicGetGeometry(atomic);
|
||||||
fx = 0;
|
fx = rpMATFXEFFECTNULL;
|
||||||
RpGeometryForAllMaterials(geo, GetMatFXEffectMaterialCB, &fx);
|
RpGeometryForAllMaterials(geo, GetMatFXEffectMaterialCB, &fx);
|
||||||
if(fx != rpMATFXEFFECTNULL){
|
if(fx != rpMATFXEFFECTNULL){
|
||||||
RpMatFXAtomicEnableEffects(atomic);
|
RpMatFXAtomicEnableEffects(atomic);
|
||||||
|
@ -212,7 +212,7 @@ isSkinnedCb(RpAtomic *atomic, void *data)
|
|||||||
RpAtomic **pAtomic = (RpAtomic**)data;
|
RpAtomic **pAtomic = (RpAtomic**)data;
|
||||||
if(*pAtomic)
|
if(*pAtomic)
|
||||||
return nil; // already found one
|
return nil; // already found one
|
||||||
if(RpSkinGeometryGetSkin(atomic->geometry))
|
if(RpSkinGeometryGetSkin(RpAtomicGetGeometry(atomic)))
|
||||||
*pAtomic = atomic; // we could just return nil here directly...
|
*pAtomic = atomic; // we could just return nil here directly...
|
||||||
return atomic;
|
return atomic;
|
||||||
}
|
}
|
||||||
@ -621,3 +621,70 @@ CameraCreate(RwInt32 width, RwInt32 height, RwBool zBuffer)
|
|||||||
WRAPPER void _TexturePoolsInitialise() { EAXJMP(0x598B10); }
|
WRAPPER void _TexturePoolsInitialise() { EAXJMP(0x598B10); }
|
||||||
WRAPPER void _TexturePoolsShutdown() { EAXJMP(0x598B30); }
|
WRAPPER void _TexturePoolsShutdown() { EAXJMP(0x598B30); }
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#ifdef LIBRW
|
||||||
|
#include <rpmatfx.h>
|
||||||
|
#include "VehicleModelInfo.h"
|
||||||
|
|
||||||
|
int32
|
||||||
|
findPlatform(rw::Atomic *a)
|
||||||
|
{
|
||||||
|
rw::Geometry *g = a->geometry;
|
||||||
|
if(g->instData)
|
||||||
|
return g->instData->platform;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Game doesn't read atomic extensions so we never get any other than the default pipe,
|
||||||
|
// but we need it for uninstancing
|
||||||
|
void
|
||||||
|
attachPipe(rw::Atomic *atomic)
|
||||||
|
{
|
||||||
|
if(RpSkinGeometryGetSkin(RpAtomicGetGeometry(atomic)))
|
||||||
|
atomic->pipeline = rw::skinGlobals.pipelines[rw::platform];
|
||||||
|
else{
|
||||||
|
int fx = rpMATFXEFFECTNULL;
|
||||||
|
RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), CVehicleModelInfo::GetMatFXEffectMaterialCB, &fx);
|
||||||
|
if(fx != rpMATFXEFFECTNULL)
|
||||||
|
RpMatFXAtomicEnableEffects(atomic);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Attach pipes for the platform we have native data for so we can uninstance
|
||||||
|
void
|
||||||
|
switchPipes(rw::Atomic *a, int32 platform)
|
||||||
|
{
|
||||||
|
if(a->pipeline && a->pipeline->platform != platform){
|
||||||
|
uint32 plgid = a->pipeline->pluginID;
|
||||||
|
switch(plgid){
|
||||||
|
// assume default pipe won't be attached explicitly
|
||||||
|
case rw::ID_SKIN:
|
||||||
|
a->pipeline = rw::skinGlobals.pipelines[platform];
|
||||||
|
break;
|
||||||
|
case rw::ID_MATFX:
|
||||||
|
a->pipeline = rw::matFXGlobals.pipelines[platform];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
RpAtomic*
|
||||||
|
ConvertPlatformAtomic(RpAtomic *atomic, void *data)
|
||||||
|
{
|
||||||
|
int32 driver = rw::platform;
|
||||||
|
int32 platform = findPlatform(atomic);
|
||||||
|
if(platform != 0 && platform != driver){
|
||||||
|
attachPipe(atomic); // kludge
|
||||||
|
rw::ObjPipeline *origPipe = atomic->pipeline;
|
||||||
|
rw::platform = platform;
|
||||||
|
switchPipes(atomic, rw::platform);
|
||||||
|
if(atomic->geometry->flags & rw::Geometry::NATIVE)
|
||||||
|
atomic->uninstance();
|
||||||
|
// no ADC in this game
|
||||||
|
//rw::ps2::unconvertADC(atomic->geometry);
|
||||||
|
rw::platform = driver;
|
||||||
|
atomic->pipeline = origPipe;
|
||||||
|
}
|
||||||
|
return atomic;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
@ -54,4 +54,6 @@ RwCamera *CameraCreate(RwInt32 width,
|
|||||||
|
|
||||||
|
|
||||||
void _TexturePoolsInitialise();
|
void _TexturePoolsInitialise();
|
||||||
void _TexturePoolsShutdown();
|
void _TexturePoolsShutdown();
|
||||||
|
|
||||||
|
RpAtomic *ConvertPlatformAtomic(RpAtomic *atomic, void *data);
|
||||||
|
Loading…
Reference in New Issue
Block a user