mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-23 01:29:16 +01:00
mult -> div
This commit is contained in:
parent
ff665fe27f
commit
4e7c2b90f7
@ -2089,7 +2089,7 @@ CWorld::TriggerExplosionSectorList(CPtrList &list, const CVector &position, floa
|
|||||||
if(!pEntity->GetIsStatic()) {
|
if(!pEntity->GetIsStatic()) {
|
||||||
float fDamageMultiplier = Min((fRadius - fMagnitude) * 2.0f / fRadius, 1.0f);
|
float fDamageMultiplier = Min((fRadius - fMagnitude) * 2.0f / fRadius, 1.0f);
|
||||||
CVector vecForceDir =
|
CVector vecForceDir =
|
||||||
vecDistance * (fPower * pEntity->m_fMass * 0.00071429f * fDamageMultiplier /
|
vecDistance * (fPower * pEntity->m_fMass / 1400.0f * fDamageMultiplier /
|
||||||
Max(fMagnitude, 0.01f));
|
Max(fMagnitude, 0.01f));
|
||||||
vecForceDir.z = Max(vecForceDir.z, 0.0f);
|
vecForceDir.z = Max(vecForceDir.z, 0.0f);
|
||||||
if(pEntity == FindPlayerPed()) vecForceDir.z = Min(vecForceDir.z, 1.0f);
|
if(pEntity == FindPlayerPed()) vecForceDir.z = Min(vecForceDir.z, 1.0f);
|
||||||
|
Loading…
Reference in New Issue
Block a user