From 516a02d2da990317fd59f5620487a289b373fe88 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Sat, 17 Oct 2020 15:33:22 +0300 Subject: [PATCH] Fix pickup fix :P --- src/control/Pickups.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp index 83b31f6b..78084624 100644 --- a/src/control/Pickups.cpp +++ b/src/control/Pickups.cpp @@ -745,7 +745,7 @@ void CPickups::DoMineEffects(CEntity *entity) { const CVector &pos = entity->GetPosition(); - float dist = Distance2D(pos, TheCamera.GetPosition()); + float dist = Distance(pos, TheCamera.GetPosition()); const float MAXDIST = 20.0f; if (dist < MAXDIST) { @@ -764,7 +764,7 @@ void CPickups::DoMoneyEffects(CEntity *entity) { const CVector &pos = entity->GetPosition(); - float dist = Distance2D(pos, TheCamera.GetPosition()); + float dist = Distance(pos, TheCamera.GetPosition()); const float MAXDIST = 20.0f; if (dist < MAXDIST) { @@ -783,7 +783,7 @@ void CPickups::DoCollectableEffects(CEntity *entity) { const CVector &pos = entity->GetPosition(); - float dist = Distance2D(pos, TheCamera.GetPosition()); + float dist = Distance(pos, TheCamera.GetPosition()); const float MAXDIST = 14.0f; if (dist < MAXDIST) {