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https://gitlab.com/GaryOderNichts/re3-wiiu.git
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CSimpleModelInfo
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1b936f6ffb
commit
58d9e9cd59
@ -642,7 +642,7 @@ CFileLoader::LoadObjectTypes(const char *filename)
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for(id = minID; id <= maxID; id++){
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for(id = minID; id <= maxID; id++){
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CSimpleModelInfo *mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(id);
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CSimpleModelInfo *mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(id);
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if(mi && mi->IsBuilding())
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if(mi && mi->IsBuilding())
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mi->SetupBigBuilding();
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mi->SetupBigBuilding(minID, maxID);
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}
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}
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}
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}
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@ -7,6 +7,8 @@
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#include "ModelInfo.h"
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#include "ModelInfo.h"
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#include "AnimManager.h"
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#include "AnimManager.h"
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//--MIAMI: file done
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void
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void
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CClumpModelInfo::DeleteRwObject(void)
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CClumpModelInfo::DeleteRwObject(void)
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{
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{
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@ -3,6 +3,9 @@
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#include "General.h"
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#include "General.h"
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#include "Camera.h"
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#include "Camera.h"
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#include "ModelInfo.h"
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#include "ModelInfo.h"
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#include "AnimManager.h"
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//--MIAMI: file done
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#define LOD_DISTANCE (300.0f)
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#define LOD_DISTANCE (300.0f)
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@ -18,6 +21,8 @@ CSimpleModelInfo::DeleteRwObject(void)
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RwFrameDestroy(f);
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RwFrameDestroy(f);
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m_atomics[i] = nil;
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m_atomics[i] = nil;
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RemoveTexDictionaryRef();
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RemoveTexDictionaryRef();
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if(GetAnimFileIndex() != -1)
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CAnimManager::RemoveAnimBlockRef(GetAnimFileIndex());
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}
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}
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}
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}
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@ -75,10 +80,14 @@ CSimpleModelInfo::SetAtomic(int n, RpAtomic *atomic)
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{
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{
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AddTexDictionaryRef();
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AddTexDictionaryRef();
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m_atomics[n] = atomic;
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m_atomics[n] = atomic;
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if(m_ignoreLight){
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if(GetAnimFileIndex() != -1)
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RpGeometry *geo = RpAtomicGetGeometry(atomic);
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CAnimManager::AddAnimBlockRef(GetAnimFileIndex());
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RpGeometry *geo = RpAtomicGetGeometry(atomic);
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if(m_ignoreLight)
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RpGeometrySetFlags(geo, RpGeometryGetFlags(geo) & ~rpGEOMETRYLIGHT);
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RpGeometrySetFlags(geo, RpGeometryGetFlags(geo) & ~rpGEOMETRYLIGHT);
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}
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if(RpGeometryGetFlags(geo) & rpGEOMETRYNORMALS &&
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RpGeometryGetNumTriangles(geo) > 200)
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debug("%s has %d polys\n", m_name, RpGeometryGetNumTriangles(geo));
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}
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}
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void
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void
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@ -143,11 +152,11 @@ CSimpleModelInfo::GetFirstAtomicFromDistance(float dist)
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}
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}
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void
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void
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CSimpleModelInfo::FindRelatedModel(void)
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CSimpleModelInfo::FindRelatedModel(int32 minID, int32 maxID)
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{
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{
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int i;
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int i;
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CBaseModelInfo *mi;
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CBaseModelInfo *mi;
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for(i = 0; i < MODELINFOSIZE; i++){
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for(i = minID; i <= maxID; i++){
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mi = CModelInfo::GetModelInfo(i);
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mi = CModelInfo::GetModelInfo(i);
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if(mi && mi != this &&
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if(mi && mi != this &&
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!CGeneral::faststrcmp(GetName()+3, mi->GetName()+3)){
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!CGeneral::faststrcmp(GetName()+3, mi->GetName()+3)){
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@ -161,12 +170,12 @@ CSimpleModelInfo::FindRelatedModel(void)
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#define NEAR_DRAW_DIST 0.0f // 100.0f in liberty city
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#define NEAR_DRAW_DIST 0.0f // 100.0f in liberty city
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void
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void
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CSimpleModelInfo::SetupBigBuilding(void)
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CSimpleModelInfo::SetupBigBuilding(int32 minID, int32 maxID)
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{
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{
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CSimpleModelInfo *related;
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CSimpleModelInfo *related;
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if(m_lodDistances[0] > LOD_DISTANCE && m_atomics[2] == nil){
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if(m_lodDistances[0] > LOD_DISTANCE && GetRelatedModel() == nil){
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m_isBigBuilding = 1;
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m_isBigBuilding = 1;
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FindRelatedModel();
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FindRelatedModel(minID, maxID);
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related = GetRelatedModel();
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related = GetRelatedModel();
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if(related){
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if(related){
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m_lodDistances[2] = related->GetLargestLodDistance()/TheCamera.LODDistMultiplier;
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m_lodDistances[2] = related->GetLargestLodDistance()/TheCamera.LODDistMultiplier;
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@ -48,8 +48,8 @@ public:
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float GetLargestLodDistance(void);
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float GetLargestLodDistance(void);
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RpAtomic *GetAtomicFromDistance(float dist);
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RpAtomic *GetAtomicFromDistance(float dist);
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RpAtomic *GetFirstAtomicFromDistance(float dist);
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RpAtomic *GetFirstAtomicFromDistance(float dist);
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void FindRelatedModel(void);
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void FindRelatedModel(int32 minID, int32 maxID);
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void SetupBigBuilding(void);
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void SetupBigBuilding(int32 minID, int32 maxID);
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void SetNumAtomics(int n) { m_numAtomics = n; }
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void SetNumAtomics(int n) { m_numAtomics = n; }
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CSimpleModelInfo *GetRelatedModel(void){
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CSimpleModelInfo *GetRelatedModel(void){
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