mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-30 13:04:15 +01:00
commit
592a6cc792
@ -27,6 +27,7 @@ int32 CDarkel::KillsNeeded;
|
||||
int8 CDarkel::InterruptedWeapon;
|
||||
|
||||
/*
|
||||
* TODO: Collect timer/kill counter RGBA colors on top like in Hud/Frontend.
|
||||
* bStandardSoundAndMessages is a completely beta thing,
|
||||
* makes game handle sounds & messages instead of SCM (just like in GTA2)
|
||||
* but it's never been used in the game. Has unused sliding text when frenzy completed etc.
|
||||
@ -102,7 +103,7 @@ CDarkel::DrawMessages()
|
||||
if (timeLeft > 4000 || CTimer::GetFrameCounter() & 1) {
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(35.0f), SCREEN_SCALE_Y(109.0f), gUString);
|
||||
CFont::SetColor(CRGBA(150, 100, 255, 255));
|
||||
CFont::SetColor(CRGBA(0, 207, 133, 255));
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(34.0f), SCREEN_SCALE_Y(108.0f), gUString);
|
||||
}
|
||||
}
|
||||
@ -110,7 +111,7 @@ CDarkel::DrawMessages()
|
||||
AsciiToUnicode(gString, gUString);
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(35.0f), SCREEN_SCALE_Y(144.0f), gUString);
|
||||
CFont::SetColor(CRGBA(255, 128, 128, 255));
|
||||
CFont::SetColor(CRGBA(156, 91, 40, 255));
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(34.0f), SCREEN_SCALE_Y(143.0f), gUString);
|
||||
break;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user