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https://gitlab.com/GaryOderNichts/re3-wiiu.git
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Patch PolRadio
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7a2dbd9112
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@ -15,9 +15,6 @@
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#include "sampman.h"
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#include "Wanted.h"
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const int channels = ARRAY_SIZE(AudioManager.m_asActiveSamples);
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const int policeChannel = channels + 1;
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struct tPoliceRadioZone {
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char m_aName[8];
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uint32 m_nSampleIndex;
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@ -94,7 +91,7 @@ cAudioManager::InitialisePoliceRadio()
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for (int32 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++)
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m_sPoliceRadioQueue.crimes[i].type = CRIME_NONE;
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SampleManager.SetChannelReverbFlag(policeChannel, FALSE);
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SampleManager.SetChannelReverbFlag(CHANNEL_POLICE_RADIO, FALSE);
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gSpecialSuspectLastSeenReport = FALSE;
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for (int32 i = 0; i < ARRAY_SIZE(gMinTimeToNextReport); i++)
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gMinTimeToNextReport[i] = m_FrameCounter;
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@ -104,7 +101,7 @@ void
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cAudioManager::ResetPoliceRadio()
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{
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if (!m_bIsInitialised) return;
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if (SampleManager.GetChannelUsedFlag(policeChannel)) SampleManager.StopChannel(policeChannel);
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if (SampleManager.GetChannelUsedFlag(CHANNEL_POLICE_RADIO)) SampleManager.StopChannel(CHANNEL_POLICE_RADIO);
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InitialisePoliceRadio();
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}
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@ -191,7 +188,7 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel)
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if (!m_bIsInitialised) return;
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if (m_nUserPause != 0) {
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if (SampleManager.GetChannelUsedFlag(policeChannel)) SampleManager.StopChannel(policeChannel);
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if (SampleManager.GetChannelUsedFlag(CHANNEL_POLICE_RADIO)) SampleManager.StopChannel(CHANNEL_POLICE_RADIO);
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if (g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && bMissionAudioPhysicalPlayingStatus == 1 &&
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SampleManager.IsStreamPlaying(1)) {
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SampleManager.PauseStream(TRUE, 1);
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@ -223,7 +220,7 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel)
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}
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return;
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}
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} else if (!SampleManager.GetChannelUsedFlag(policeChannel)) {
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} else if (!SampleManager.GetChannelUsedFlag(CHANNEL_POLICE_RADIO)) {
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SampleManager.PreloadStreamedFile(g_nMissionAudioSfx, 1);
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SampleManager.SetStreamedVolumeAndPan(MAX_VOLUME, 63, TRUE, 1);
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SampleManager.StartPreloadedStreamedFile(1);
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@ -234,7 +231,7 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel)
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}
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if (bChannelOpen) DoPoliceRadioCrackle();
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if ((g_nMissionAudioSfx == TOTAL_AUDIO_SAMPLES || g_nMissionAudioPlayingStatus != 1) &&
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!SampleManager.GetChannelUsedFlag(policeChannel) && m_sPoliceRadioQueue.policeChannelTimer) {
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!SampleManager.GetChannelUsedFlag(CHANNEL_POLICE_RADIO) && m_sPoliceRadioQueue.policeChannelTimer) {
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if (m_sPoliceRadioQueue.policeChannelTimer) {
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sample = m_sPoliceRadioQueue.crimesSamples[m_sPoliceRadioQueue.policeChannelCounterSeconds];
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m_sPoliceRadioQueue.policeChannelTimer--;
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@ -253,7 +250,7 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel)
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if (sample == TOTAL_AUDIO_SAMPLES) {
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if (!processed) cWait = 30;
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} else {
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SampleManager.InitialiseChannel(policeChannel, sample, 0);
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SampleManager.InitialiseChannel(CHANNEL_POLICE_RADIO, sample, 0);
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switch (sample) {
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case SFX_POLICE_RADIO_MESSAGE_NOISE_1:
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case SFX_POLICE_RADIO_MESSAGE_NOISE_2:
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@ -264,12 +261,12 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel)
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default: freq = SampleManager.GetSampleBaseFrequency(sample); break;
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}
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PoliceChannelFreq = freq;
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SampleManager.SetChannelFrequency(policeChannel, freq);
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SampleManager.SetChannelVolume(policeChannel, 100);
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SampleManager.SetChannelPan(policeChannel, 63);
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SampleManager.SetChannelLoopCount(policeChannel, 1);
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SampleManager.SetChannelLoopPoints(policeChannel, 0, -1);
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SampleManager.StartChannel(policeChannel);
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SampleManager.SetChannelFrequency(CHANNEL_POLICE_RADIO, freq);
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SampleManager.SetChannelVolume(CHANNEL_POLICE_RADIO, 100);
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SampleManager.SetChannelPan(CHANNEL_POLICE_RADIO, 63);
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SampleManager.SetChannelLoopCount(CHANNEL_POLICE_RADIO, 1);
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SampleManager.SetChannelLoopPoints(CHANNEL_POLICE_RADIO, 0, -1);
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SampleManager.StartChannel(CHANNEL_POLICE_RADIO);
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}
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if (processed) ResetPoliceRadio();
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}
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