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little hack to make new postfx not crash
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@ -5375,6 +5375,10 @@ CMenuManager::SwitchMenuOnAndOff()
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Initialise();
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LoadAllTextures();
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} else {
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#ifdef EXTENDED_COLOURFILTER
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// we always expect CPostFX to be open
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CMBlur::BlurOn = true;
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#endif
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if (CMBlur::BlurOn)
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CMBlur::MotionBlurOpen(Scene.camera);
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else
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