implemented debugmenu

This commit is contained in:
aap 2020-04-24 13:27:02 +02:00
parent f03b4eec4c
commit 5bb4e99926
14 changed files with 1621 additions and 200 deletions

View File

@ -22,6 +22,7 @@ workspace "re3"
files { "src/text/*.*" } files { "src/text/*.*" }
files { "src/vehicles/*.*" } files { "src/vehicles/*.*" }
files { "src/weapons/*.*" } files { "src/weapons/*.*" }
files { "src/extras/*.*" }
files { "eax/*.*" } files { "eax/*.*" }
includedirs { "src" } includedirs { "src" }
@ -42,6 +43,7 @@ workspace "re3"
includedirs { "src/text" } includedirs { "src/text" }
includedirs { "src/vehicles" } includedirs { "src/vehicles" }
includedirs { "src/weapons" } includedirs { "src/weapons" }
includedirs { "src/extras" }
includedirs { "eax" } includedirs { "eax" }
includedirs { "dxsdk/include" } includedirs { "dxsdk/include" }
@ -73,7 +75,7 @@ workspace "re3"
"set filename=%%~ni", "set filename=%%~ni",
"set fileextension=%%~xi", "set fileextension=%%~xi",
"set target=!path!!filename!!fileextension!", "set target=!path!!filename!!fileextension!",
"if exist \"!target!\" copy /y \"!file!\" \"!target!\"", "copy /y \"!file!\" \"!target!\"",
")" } ")" }
function setpaths (gamepath, exepath, scriptspath) function setpaths (gamepath, exepath, scriptspath)
@ -106,7 +108,7 @@ project "re3"
staticruntime "off" staticruntime "off"
filter "configurations:not *RW" filter "configurations:not *RW"
prebuildcommands { "cd \"../librw\" && premake5 " .. _ACTION .. " && msbuild \"build/librw.sln\" /property:Configuration=%{cfg.longname} /property:Platform=\"win-x86-d3d9\"" } -- prebuildcommands { "cd \"../librw\" && premake5 " .. _ACTION .. " && msbuild \"build/librw.sln\" /property:Configuration=%{cfg.longname} /property:Platform=\"win-x86-d3d9\"" }
defines { "LIBRW", "RW_D3D9" } defines { "LIBRW", "RW_D3D9" }
filter "configurations:*RW" filter "configurations:*RW"

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@ -37,6 +37,7 @@
#include "Shadows.h" #include "Shadows.h"
#include "Radar.h" #include "Radar.h"
#include "Hud.h" #include "Hud.h"
#include "debugmenu.h"
int CAnimViewer::animTxdSlot = 0; int CAnimViewer::animTxdSlot = 0;
CEntity *CAnimViewer::pTarget = nil; CEntity *CAnimViewer::pTarget = nil;
@ -208,7 +209,6 @@ PlayAnimation(RpClump *clump, AssocGroupId animGroup, AnimationId anim)
animAssoc->SetRun(); animAssoc->SetRun();
} }
extern void (*DebugMenuProcess)(void);
void void
CAnimViewer::Update(void) CAnimViewer::Update(void)
{ {

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@ -84,6 +84,7 @@
#include "World.h" #include "World.h"
#include "ZoneCull.h" #include "ZoneCull.h"
#include "Zones.h" #include "Zones.h"
#include "debugmenu.h"
@ -618,7 +619,6 @@ void CGame::InitialiseWhenRestarting(void)
DMAudio.ChangeMusicMode(MUSICMODE_GAME); DMAudio.ChangeMusicMode(MUSICMODE_GAME);
} }
extern void (*DebugMenuProcess)(void);
void CGame::Process(void) void CGame::Process(void)
{ {
CPad::UpdatePads(); CPad::UpdatePads();

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@ -1,154 +0,0 @@
extern "C" {
typedef void (*TriggerFunc)(void);
struct DebugMenuEntry;
typedef DebugMenuEntry *(*DebugMenuAddInt8_TYPE)(const char *path, const char *name, int8_t *ptr, TriggerFunc triggerFunc, int8_t step, int8_t lowerBound, int8_t upperBound, const char **strings);
typedef DebugMenuEntry *(*DebugMenuAddInt16_TYPE)(const char *path, const char *name, int16_t *ptr, TriggerFunc triggerFunc, int16_t step, int16_t lowerBound, int16_t upperBound, const char **strings);
typedef DebugMenuEntry *(*DebugMenuAddInt32_TYPE)(const char *path, const char *name, int32_t *ptr, TriggerFunc triggerFunc, int32_t step, int32_t lowerBound, int32_t upperBound, const char **strings);
typedef DebugMenuEntry *(*DebugMenuAddInt64_TYPE)(const char *path, const char *name, int64_t *ptr, TriggerFunc triggerFunc, int64_t step, int64_t lowerBound, int64_t upperBound, const char **strings);
typedef DebugMenuEntry *(*DebugMenuAddUInt8_TYPE)(const char *path, const char *name, uint8_t *ptr, TriggerFunc triggerFunc, uint8_t step, uint8_t lowerBound, uint8_t upperBound, const char **strings);
typedef DebugMenuEntry *(*DebugMenuAddUInt16_TYPE)(const char *path, const char *name, uint16_t *ptr, TriggerFunc triggerFunc, uint16_t step, uint16_t lowerBound, uint16_t upperBound, const char **strings);
typedef DebugMenuEntry *(*DebugMenuAddUInt32_TYPE)(const char *path, const char *name, uint32_t *ptr, TriggerFunc triggerFunc, uint32_t step, uint32_t lowerBound, uint32_t upperBound, const char **strings);
typedef DebugMenuEntry *(*DebugMenuAddUInt64_TYPE)(const char *path, const char *name, uint64_t *ptr, TriggerFunc triggerFunc, uint64_t step, uint64_t lowerBound, uint64_t upperBound, const char **strings);
typedef DebugMenuEntry *(*DebugMenuAddFloat32_TYPE)(const char *path, const char *name, float *ptr, TriggerFunc triggerFunc, float step, float lowerBound, float upperBound);
typedef DebugMenuEntry *(*DebugMenuAddFloat64_TYPE)(const char *path, const char *name, double *ptr, TriggerFunc triggerFunc, double step, double lowerBound, double upperBound);
typedef DebugMenuEntry *(*DebugMenuAddCmd_TYPE)(const char *path, const char *name, TriggerFunc triggerFunc);
typedef void (*DebugMenuEntrySetWrap_TYPE)(DebugMenuEntry *e, bool wrap);
typedef void (*DebugMenuEntrySetStrings_TYPE)(DebugMenuEntry *e, const char **strings);
typedef void (*DebugMenuEntrySetAddress_TYPE)(DebugMenuEntry *e, void *addr);
struct DebugMenuAPI
{
bool isLoaded;
HMODULE module;
DebugMenuAddInt8_TYPE addint8;
DebugMenuAddInt16_TYPE addint16;
DebugMenuAddInt32_TYPE addint32;
DebugMenuAddInt64_TYPE addint64;
DebugMenuAddUInt8_TYPE adduint8;
DebugMenuAddUInt16_TYPE adduint16;
DebugMenuAddUInt32_TYPE adduint32;
DebugMenuAddUInt64_TYPE adduint64;
DebugMenuAddFloat32_TYPE addfloat32;
DebugMenuAddFloat64_TYPE addfloat64;
DebugMenuAddCmd_TYPE addcmd;
DebugMenuEntrySetWrap_TYPE setwrap;
DebugMenuEntrySetStrings_TYPE setstrings;
DebugMenuEntrySetAddress_TYPE setaddress;
};
extern DebugMenuAPI gDebugMenuAPI;
inline DebugMenuEntry *DebugMenuAddInt8(const char *path, const char *name, int8_t *ptr, TriggerFunc triggerFunc, int8_t step, int8_t lowerBound, int8_t upperBound, const char **strings)
{ return gDebugMenuAPI.addint8(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); }
inline DebugMenuEntry *DebugMenuAddInt16(const char *path, const char *name, int16_t *ptr, TriggerFunc triggerFunc, int16_t step, int16_t lowerBound, int16_t upperBound, const char **strings)
{ return gDebugMenuAPI.addint16(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); }
inline DebugMenuEntry *DebugMenuAddInt32(const char *path, const char *name, int32_t *ptr, TriggerFunc triggerFunc, int32_t step, int32_t lowerBound, int32_t upperBound, const char **strings)
{ return gDebugMenuAPI.addint32(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); }
inline DebugMenuEntry *DebugMenuAddInt64(const char *path, const char *name, int64_t *ptr, TriggerFunc triggerFunc, int64_t step, int64_t lowerBound, int64_t upperBound, const char **strings)
{ return gDebugMenuAPI.addint64(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); }
inline DebugMenuEntry *DebugMenuAddUInt8(const char *path, const char *name, uint8_t *ptr, TriggerFunc triggerFunc, uint8_t step, uint8_t lowerBound, uint8_t upperBound, const char **strings)
{ return gDebugMenuAPI.adduint8(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); }
inline DebugMenuEntry *DebugMenuAddUInt16(const char *path, const char *name, uint16_t *ptr, TriggerFunc triggerFunc, uint16_t step, uint16_t lowerBound, uint16_t upperBound, const char **strings)
{ return gDebugMenuAPI.adduint16(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); }
inline DebugMenuEntry *DebugMenuAddUInt32(const char *path, const char *name, uint32_t *ptr, TriggerFunc triggerFunc, uint32_t step, uint32_t lowerBound, uint32_t upperBound, const char **strings)
{ return gDebugMenuAPI.adduint32(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); }
inline DebugMenuEntry *DebugMenuAddUInt64(const char *path, const char *name, uint64_t *ptr, TriggerFunc triggerFunc, uint64_t step, uint64_t lowerBound, uint64_t upperBound, const char **strings)
{ return gDebugMenuAPI.adduint64(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); }
inline DebugMenuEntry *DebugMenuAddFloat32(const char *path, const char *name, float *ptr, TriggerFunc triggerFunc, float step, float lowerBound, float upperBound)
{ return gDebugMenuAPI.addfloat32(path, name, ptr, triggerFunc, step, lowerBound, upperBound); }
inline DebugMenuEntry *DebugMenuAddFloat64(const char *path, const char *name, double *ptr, TriggerFunc triggerFunc, double step, double lowerBound, double upperBound)
{ return gDebugMenuAPI.addfloat64(path, name, ptr, triggerFunc, step, lowerBound, upperBound); }
inline DebugMenuEntry *DebugMenuAddCmd(const char *path, const char *name, TriggerFunc triggerFunc)
{ return gDebugMenuAPI.addcmd(path, name, triggerFunc); }
inline void DebugMenuEntrySetWrap(DebugMenuEntry *e, bool wrap)
{ gDebugMenuAPI.setwrap(e, wrap); }
inline void DebugMenuEntrySetStrings(DebugMenuEntry *e, const char **strings)
{ gDebugMenuAPI.setstrings(e, strings); }
inline void DebugMenuEntrySetAddress(DebugMenuEntry *e, void *addr)
{ gDebugMenuAPI.setaddress(e, addr); }
inline bool DebugMenuLoad(void)
{
if(gDebugMenuAPI.isLoaded)
return true;
HMODULE mod = LoadLibraryA("debugmenu");
if(mod == nil){
char modulePath[MAX_PATH];
HMODULE dllModule;
GetModuleHandleExA(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT, (LPCTSTR)&gDebugMenuAPI, &dllModule);
GetModuleFileNameA(dllModule, modulePath, MAX_PATH);
char *p = strchr(modulePath, '\\');
if(p) p[1] = '\0';
strcat(modulePath, "debugmenu");
mod = LoadLibraryA(modulePath);
}
if(mod == nil)
return false;
gDebugMenuAPI.addint8 = (DebugMenuAddInt8_TYPE)GetProcAddress(mod, "DebugMenuAddInt8");
gDebugMenuAPI.addint16 = (DebugMenuAddInt16_TYPE)GetProcAddress(mod, "DebugMenuAddInt16");
gDebugMenuAPI.addint32 = (DebugMenuAddInt32_TYPE)GetProcAddress(mod, "DebugMenuAddInt32");
gDebugMenuAPI.addint64 = (DebugMenuAddInt64_TYPE)GetProcAddress(mod, "DebugMenuAddInt64");
gDebugMenuAPI.adduint8 = (DebugMenuAddUInt8_TYPE)GetProcAddress(mod, "DebugMenuAddUInt8");
gDebugMenuAPI.adduint16 = (DebugMenuAddUInt16_TYPE)GetProcAddress(mod, "DebugMenuAddUInt16");
gDebugMenuAPI.adduint32 = (DebugMenuAddUInt32_TYPE)GetProcAddress(mod, "DebugMenuAddUInt32");
gDebugMenuAPI.adduint64 = (DebugMenuAddUInt64_TYPE)GetProcAddress(mod, "DebugMenuAddUInt64");
gDebugMenuAPI.addfloat32 = (DebugMenuAddFloat32_TYPE)GetProcAddress(mod, "DebugMenuAddFloat32");
gDebugMenuAPI.addfloat64 = (DebugMenuAddFloat64_TYPE)GetProcAddress(mod, "DebugMenuAddFloat64");
gDebugMenuAPI.addcmd = (DebugMenuAddCmd_TYPE)GetProcAddress(mod, "DebugMenuAddCmd");
gDebugMenuAPI.setwrap = (DebugMenuEntrySetWrap_TYPE)GetProcAddress(mod, "DebugMenuEntrySetWrap");
gDebugMenuAPI.setstrings = (DebugMenuEntrySetStrings_TYPE)GetProcAddress(mod, "DebugMenuEntrySetStrings");
gDebugMenuAPI.setaddress = (DebugMenuEntrySetAddress_TYPE)GetProcAddress(mod, "DebugMenuEntrySetAddress");
gDebugMenuAPI.isLoaded = true;
gDebugMenuAPI.module = mod;
return true;
}
}
// Also overload them for simplicity
inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int8_t *ptr, TriggerFunc triggerFunc, int8_t step, int8_t lowerBound, int8_t upperBound, const char **strings)
{ return gDebugMenuAPI.addint8(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); }
inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int16_t *ptr, TriggerFunc triggerFunc, int16_t step, int16_t lowerBound, int16_t upperBound, const char **strings)
{ return gDebugMenuAPI.addint16(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); }
inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int32_t *ptr, TriggerFunc triggerFunc, int32_t step, int32_t lowerBound, int32_t upperBound, const char **strings)
{ return gDebugMenuAPI.addint32(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); }
inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int64_t *ptr, TriggerFunc triggerFunc, int64_t step, int64_t lowerBound, int64_t upperBound, const char **strings)
{ return gDebugMenuAPI.addint64(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); }
inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint8_t *ptr, TriggerFunc triggerFunc, uint8_t step, uint8_t lowerBound, uint8_t upperBound, const char **strings)
{ return gDebugMenuAPI.adduint8(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); }
inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint16_t *ptr, TriggerFunc triggerFunc, uint16_t step, uint16_t lowerBound, uint16_t upperBound, const char **strings)
{ return gDebugMenuAPI.adduint16(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); }
inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint32_t *ptr, TriggerFunc triggerFunc, uint32_t step, uint32_t lowerBound, uint32_t upperBound, const char **strings)
{ return gDebugMenuAPI.adduint32(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); }
inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint64_t *ptr, TriggerFunc triggerFunc, uint64_t step, uint64_t lowerBound, uint64_t upperBound, const char **strings)
{ return gDebugMenuAPI.adduint64(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); }
inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, float *ptr, TriggerFunc triggerFunc, float step, float lowerBound, float upperBound)
{ return gDebugMenuAPI.addfloat32(path, name, ptr, triggerFunc, step, lowerBound, upperBound); }
inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, double *ptr, TriggerFunc triggerFunc, double step, double lowerBound, double upperBound)
{ return gDebugMenuAPI.addfloat64(path, name, ptr, triggerFunc, step, lowerBound, upperBound); }
inline DebugMenuEntry *DebugMenuAddVarBool32(const char *path, const char *name, int32_t *ptr, TriggerFunc triggerFunc)
{
static const char *boolstr[] = { "Off", "On" };
DebugMenuEntry *e = DebugMenuAddVar(path, name, ptr, triggerFunc, 1, 0, 1, boolstr);
DebugMenuEntrySetWrap(e, true);
return e;
}
inline DebugMenuEntry *DebugMenuAddVarBool16(const char *path, const char *name, int16_t *ptr, TriggerFunc triggerFunc)
{
static const char *boolstr[] = { "Off", "On" };
DebugMenuEntry *e = DebugMenuAddVar(path, name, ptr, triggerFunc, 1, 0, 1, boolstr);
DebugMenuEntrySetWrap(e, true);
return e;
}
inline DebugMenuEntry *DebugMenuAddVarBool8(const char *path, const char *name, int8_t *ptr, TriggerFunc triggerFunc)
{
static const char *boolstr[] = { "Off", "On" };
DebugMenuEntry *e = DebugMenuAddVar(path, name, ptr, triggerFunc, 1, 0, 1, boolstr);
DebugMenuEntrySetWrap(e, true);
return e;
}

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@ -59,6 +59,7 @@
#include "timebars.h" #include "timebars.h"
#include "GenericGameStorage.h" #include "GenericGameStorage.h"
#include "SceneEdit.h" #include "SceneEdit.h"
#include "debugmenu.h"
GlobalScene Scene; GlobalScene Scene;
@ -90,9 +91,7 @@ void GameInit(void);
void SystemInit(void); void SystemInit(void);
void TheGame(void); void TheGame(void);
extern void (*DebugMenuProcess)(void); void DebugMenuInit(void) {}
extern void (*DebugMenuRender)(void);
void DebugMenuInit(void);
void DebugMenuPopulate(void); void DebugMenuPopulate(void);

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@ -17,7 +17,6 @@
#include "Heli.h" #include "Heli.h"
#include "Automobile.h" #include "Automobile.h"
#include "Ped.h" #include "Ped.h"
#include "debugmenu_public.h"
#include "Particle.h" #include "Particle.h"
#include "Console.h" #include "Console.h"
#include "Debug.h" #include "Debug.h"
@ -26,6 +25,7 @@
#include "Pad.h" #include "Pad.h"
#include "PlayerPed.h" #include "PlayerPed.h"
#include "Radar.h" #include "Radar.h"
#include "debugmenu.h"
#include <list> #include <list>
@ -33,8 +33,6 @@
extern "C" int vsprintf(char* const _Buffer, char const* const _Format, va_list _ArgList); extern "C" int vsprintf(char* const _Buffer, char const* const _Format, va_list _ArgList);
#endif #endif
DebugMenuAPI gDebugMenuAPI;
#ifdef USE_PS2_RAND #ifdef USE_PS2_RAND
unsigned __int64 myrand_seed = 1; unsigned __int64 myrand_seed = 1;
@ -62,24 +60,6 @@ mysrand(unsigned int seed)
myrand_seed = seed; myrand_seed = seed;
} }
void (*DebugMenuProcess)(void);
void (*DebugMenuRender)(void);
static void stub(void) { }
void
DebugMenuInit(void)
{
if(DebugMenuLoad()){
DebugMenuProcess = (void(*)(void))GetProcAddress(gDebugMenuAPI.module, "DebugMenuProcess");
DebugMenuRender = (void(*)(void))GetProcAddress(gDebugMenuAPI.module, "DebugMenuRender");
}
if(DebugMenuProcess == nil || DebugMenuRender == nil){
DebugMenuProcess = stub;
DebugMenuRender = stub;
}
}
void WeaponCheat(); void WeaponCheat();
void HealthCheat(); void HealthCheat();
void TankCheat(); void TankCheat();
@ -269,7 +249,7 @@ TWEAKSWITCH(CWeather::NewWeatherType, 0, 3, wt, NULL);
void void
DebugMenuPopulate(void) DebugMenuPopulate(void)
{ {
if(DebugMenuLoad()){ if(1){
static const char *weathers[] = { static const char *weathers[] = {
"Sunny", "Cloudy", "Rainy", "Foggy" "Sunny", "Cloudy", "Rainy", "Foggy"
}; };
@ -284,7 +264,7 @@ DebugMenuPopulate(void)
e = DebugMenuAddVar("Time & Weather", "New Weather", (int16*)&CWeather::NewWeatherType, nil, 1, 0, 3, weathers); e = DebugMenuAddVar("Time & Weather", "New Weather", (int16*)&CWeather::NewWeatherType, nil, 1, 0, 3, weathers);
DebugMenuEntrySetWrap(e, true); DebugMenuEntrySetWrap(e, true);
DebugMenuAddVar("Time & Weather", "Wind", (float*)&CWeather::Wind, nil, 0.1f, 0.0f, 1.0f); DebugMenuAddVar("Time & Weather", "Wind", (float*)&CWeather::Wind, nil, 0.1f, 0.0f, 1.0f);
DebugMenuAddVar("Time & Weather", "Time scale", (float*)0x8F2C20, nil, 0.1f, 0.0f, 10.0f); DebugMenuAddVar("Time & Weather", "Time scale", (float*)&CTimer::GetTimeScale(), nil, 0.1f, 0.0f, 10.0f);
DebugMenuAddCmd("Cheats", "Weapons", WeaponCheat); DebugMenuAddCmd("Cheats", "Weapons", WeaponCheat);
DebugMenuAddCmd("Cheats", "Money", MoneyCheat); DebugMenuAddCmd("Cheats", "Money", MoneyCheat);
@ -357,7 +337,7 @@ DebugMenuPopulate(void)
DebugMenuAddCmd("Debug", "Catalina Fly By", CHeli::StartCatalinaFlyBy); DebugMenuAddCmd("Debug", "Catalina Fly By", CHeli::StartCatalinaFlyBy);
DebugMenuAddCmd("Debug", "Catalina Take Off", CHeli::CatalinaTakeOff); DebugMenuAddCmd("Debug", "Catalina Take Off", CHeli::CatalinaTakeOff);
DebugMenuAddCmd("Debug", "Catalina Fly Away", CHeli::MakeCatalinaHeliFlyAway); DebugMenuAddCmd("Debug", "Catalina Fly Away", CHeli::MakeCatalinaHeliFlyAway);
DebugMenuAddVarBool8("Debug", "Script Heli On", (int8*)0x95CD43, nil); DebugMenuAddVarBool8("Debug", "Script Heli On", (int8*)&CHeli::ScriptHeliOn, nil);
DebugMenuAddVarBool8("Debug", "Show Ped Paths", (int8*)&gbShowPedPaths, nil); DebugMenuAddVarBool8("Debug", "Show Ped Paths", (int8*)&gbShowPedPaths, nil);
DebugMenuAddVarBool8("Debug", "Show Car Paths", (int8*)&gbShowCarPaths, nil); DebugMenuAddVarBool8("Debug", "Show Car Paths", (int8*)&gbShowCarPaths, nil);
@ -397,18 +377,6 @@ DebugMenuPopulate(void)
} }
} }
/*
int (*RsEventHandler_orig)(int a, int b);
int
delayedPatches10(int a, int b)
{
DebugMenuInit();
DebugMenuPopulate();
return RsEventHandler_orig(a, b);
}
*/
const int re3_buffsize = 1024; const int re3_buffsize = 1024;
static char re3_buff[re3_buffsize]; static char re3_buff[re3_buffsize];

16
src/extras/arrow.inc Normal file
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@ -0,0 +1,16 @@
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16
src/extras/cursor.inc Normal file
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@ -0,0 +1,16 @@
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 255, 255, 255, 255,
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1268
src/extras/debugmenu.cpp Normal file

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src/extras/debugmenu.h Normal file
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#pragma once
typedef void (*TriggerFunc)(void);
struct Menu;
struct MenuEntry
{
int type;
const char *name;
MenuEntry *next;
RwRect r;
Menu *menu;
MenuEntry(const char *name);
};
typedef MenuEntry DebugMenuEntry;
MenuEntry *DebugMenuAddInt8(const char *path, const char *name, int8 *ptr, TriggerFunc triggerFunc, int8 step, int8 lowerBound, int8 upperBound, const char **strings);
MenuEntry *DebugMenuAddInt16(const char *path, const char *name, int16 *ptr, TriggerFunc triggerFunc, int16 step, int16 lowerBound, int16 upperBound, const char **strings);
MenuEntry *DebugMenuAddInt32(const char *path, const char *name, int32 *ptr, TriggerFunc triggerFunc, int32 step, int32 lowerBound, int32 upperBound, const char **strings);
MenuEntry *DebugMenuAddInt64(const char *path, const char *name, int64 *ptr, TriggerFunc triggerFunc, int64 step, int64 lowerBound, int64 upperBound, const char **strings);
MenuEntry *DebugMenuAddUInt8(const char *path, const char *name, uint8 *ptr, TriggerFunc triggerFunc, uint8 step, uint8 lowerBound, uint8 upperBound, const char **strings);
MenuEntry *DebugMenuAddUInt16(const char *path, const char *name, uint16 *ptr, TriggerFunc triggerFunc, uint16 step, uint16 lowerBound, uint16 upperBound, const char **strings);
MenuEntry *DebugMenuAddUInt32(const char *path, const char *name, uint32 *ptr, TriggerFunc triggerFunc, uint32 step, uint32 lowerBound, uint32 upperBound, const char **strings);
MenuEntry *DebugMenuAddUInt64(const char *path, const char *name, uint64 *ptr, TriggerFunc triggerFunc, uint64 step, uint64 lowerBound, uint64 upperBound, const char **strings);
MenuEntry *DebugMenuAddFloat32(const char *path, const char *name, float *ptr, TriggerFunc triggerFunc, float step, float lowerBound, float upperBound);
MenuEntry *DebugMenuAddFloat64(const char *path, const char *name, double *ptr, TriggerFunc triggerFunc, double step, double lowerBound, double upperBound);
MenuEntry *DebugMenuAddCmd(const char *path, const char *name, TriggerFunc triggerFunc);
void DebugMenuEntrySetWrap(MenuEntry *e, bool wrap);
void DebugMenuEntrySetStrings(MenuEntry *e, const char **strings);
void DebugMenuEntrySetAddress(MenuEntry *e, void *addr);
void DebugMenuProcess(void);
void DebugMenuRender(void);
// Some overloads for simplicity
inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int8_t *ptr, TriggerFunc triggerFunc, int8_t step, int8_t lowerBound, int8_t upperBound, const char **strings)
{ return DebugMenuAddInt8(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); }
inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int16_t *ptr, TriggerFunc triggerFunc, int16_t step, int16_t lowerBound, int16_t upperBound, const char **strings)
{ return DebugMenuAddInt16(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); }
inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int32_t *ptr, TriggerFunc triggerFunc, int32_t step, int32_t lowerBound, int32_t upperBound, const char **strings)
{ return DebugMenuAddInt32(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); }
inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int64_t *ptr, TriggerFunc triggerFunc, int64_t step, int64_t lowerBound, int64_t upperBound, const char **strings)
{ return DebugMenuAddInt64(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); }
inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint8_t *ptr, TriggerFunc triggerFunc, uint8_t step, uint8_t lowerBound, uint8_t upperBound, const char **strings)
{ return DebugMenuAddUInt8(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); }
inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint16_t *ptr, TriggerFunc triggerFunc, uint16_t step, uint16_t lowerBound, uint16_t upperBound, const char **strings)
{ return DebugMenuAddUInt16(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); }
inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint32_t *ptr, TriggerFunc triggerFunc, uint32_t step, uint32_t lowerBound, uint32_t upperBound, const char **strings)
{ return DebugMenuAddUInt32(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); }
inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint64_t *ptr, TriggerFunc triggerFunc, uint64_t step, uint64_t lowerBound, uint64_t upperBound, const char **strings)
{ return DebugMenuAddUInt64(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); }
inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, float *ptr, TriggerFunc triggerFunc, float step, float lowerBound, float upperBound)
{ return DebugMenuAddFloat32(path, name, ptr, triggerFunc, step, lowerBound, upperBound); }
inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, double *ptr, TriggerFunc triggerFunc, double step, double lowerBound, double upperBound)
{ return DebugMenuAddFloat64(path, name, ptr, triggerFunc, step, lowerBound, upperBound); }
inline DebugMenuEntry *DebugMenuAddVarBool32(const char *path, const char *name, int32_t *ptr, TriggerFunc triggerFunc)
{
static const char *boolstr[] = { "Off", "On" };
DebugMenuEntry *e = DebugMenuAddVar(path, name, ptr, triggerFunc, 1, 0, 1, boolstr);
DebugMenuEntrySetWrap(e, true);
return e;
}
inline DebugMenuEntry *DebugMenuAddVarBool16(const char *path, const char *name, int16_t *ptr, TriggerFunc triggerFunc)
{
static const char *boolstr[] = { "Off", "On" };
DebugMenuEntry *e = DebugMenuAddVar(path, name, ptr, triggerFunc, 1, 0, 1, boolstr);
DebugMenuEntrySetWrap(e, true);
return e;
}
inline DebugMenuEntry *DebugMenuAddVarBool8(const char *path, const char *name, int8_t *ptr, TriggerFunc triggerFunc)
{
static const char *boolstr[] = { "Off", "On" };
DebugMenuEntry *e = DebugMenuAddVar(path, name, ptr, triggerFunc, 1, 0, 1, boolstr);
DebugMenuEntrySetWrap(e, true);
return e;
}

216
src/extras/inttypes.h Normal file
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#define PRId8 "hhd"
#define PRId16 "hd"
#define PRId32 "ld"
#define PRId64 "lld"
#define PRIdFAST8 "hhd"
#define PRIdFAST16 "hd"
#define PRIdFAST32 "ld"
#define PRIdFAST64 "lld"
#define PRIdLEAST8 "hhd"
#define PRIdLEAST16 "hd"
#define PRIdLEAST32 "ld"
#define PRIdLEAST64 "lld"
#define PRIdMAX "lld"
#define PRIdPTR "lld"
#define PRIi8 "hhi"
#define PRIi16 "hi"
#define PRIi32 "li"
#define PRIi64 "lli"
#define PRIiFAST8 "hhi"
#define PRIiFAST16 "hi"
#define PRIiFAST32 "li"
#define PRIiFAST64 "lli"
#define PRIiLEAST8 "hhi"
#define PRIiLEAST16 "hi"
#define PRIiLEAST32 "li"
#define PRIiLEAST64 "lli"
#define PRIiMAX "lli"
#define PRIiPTR "lli"
#define PRIo8 "hho"
#define PRIo16 "ho"
#define PRIo32 "lo"
#define PRIo64 "llo"
#define PRIoFAST8 "hho"
#define PRIoFAST16 "ho"
#define PRIoFAST32 "lo"
#define PRIoFAST64 "llo"
#define PRIoLEAST8 "hho"
#define PRIoLEAST16 "ho"
#define PRIoLEAST32 "lo"
#define PRIoLEAST64 "llo"
#define PRIoMAX "llo"
#define PRIoPTR "llo"
#define PRIu8 "hhu"
#define PRIu16 "hu"
#define PRIu32 "lu"
#define PRIu64 "llu"
#define PRIuFAST8 "hhu"
#define PRIuFAST16 "hu"
#define PRIuFAST32 "lu"
#define PRIuFAST64 "llu"
#define PRIuLEAST8 "hhu"
#define PRIuLEAST16 "hu"
#define PRIuLEAST32 "lu"
#define PRIuLEAST64 "llu"
#define PRIuMAX "llu"
#define PRIuPTR "llu"
#define PRIx8 "hhx"
#define PRIx16 "hx"
#define PRIx32 "lx"
#define PRIx64 "llx"
#define PRIxFAST8 "hhx"
#define PRIxFAST16 "hx"
#define PRIxFAST32 "lx"
#define PRIxFAST64 "llx"
#define PRIxLEAST8 "hhx"
#define PRIxLEAST16 "hx"
#define PRIxLEAST32 "lx"
#define PRIxLEAST64 "llx"
#define PRIxMAX "llx"
#define PRIxPTR "llx"
#define PRIX8 "hhX"
#define PRIX16 "hX"
#define PRIX32 "lX"
#define PRIX64 "llX"
#define PRIXFAST8 "hhX"
#define PRIXFAST16 "hX"
#define PRIXFAST32 "lX"
#define PRIXFAST64 "llX"
#define PRIXLEAST8 "hhX"
#define PRIXLEAST16 "hX"
#define PRIXLEAST32 "lX"
#define PRIXLEAST64 "llX"
#define PRIXMAX "llX"
#define PRIXPTR "llX"
/* SCAN FORMAT MACROS */
#define SCNd8 "hhd"
#define SCNd16 "hd"
#define SCNd32 "ld"
#define SCNd64 "lld"
#define SCNdFAST8 "hhd"
#define SCNdFAST16 "hd"
#define SCNdFAST32 "ld"
#define SCNdFAST64 "lld"
#define SCNdLEAST8 "hhd"
#define SCNdLEAST16 "hd"
#define SCNdLEAST32 "ld"
#define SCNdLEAST64 "lld"
#define SCNdMAX "lld"
#define SCNdPTR "lld"
#define SCNi8 "hhi"
#define SCNi16 "hi"
#define SCNi32 "li"
#define SCNi64 "lli"
#define SCNiFAST8 "hhi"
#define SCNiFAST16 "hi"
#define SCNiFAST32 "li"
#define SCNiFAST64 "lli"
#define SCNiLEAST8 "hhi"
#define SCNiLEAST16 "hi"
#define SCNiLEAST32 "li"
#define SCNiLEAST64 "lli"
#define SCNiMAX "lli"
#define SCNiPTR "lli"
#define SCNo8 "hho"
#define SCNo16 "ho"
#define SCNo32 "lo"
#define SCNo64 "llo"
#define SCNoFAST8 "hho"
#define SCNoFAST16 "ho"
#define SCNoFAST32 "lo"
#define SCNoFAST64 "llo"
#define SCNoLEAST8 "hho"
#define SCNoLEAST16 "ho"
#define SCNoLEAST32 "lo"
#define SCNoLEAST64 "llo"
#define SCNoMAX "llo"
#define SCNoPTR "llo"
#define SCNu8 "hhu"
#define SCNu16 "hu"
#define SCNu32 "lu"
#define SCNu64 "llu"
#define SCNuFAST8 "hhu"
#define SCNuFAST16 "hu"
#define SCNuFAST32 "lu"
#define SCNuFAST64 "llu"
#define SCNuLEAST8 "hhu"
#define SCNuLEAST16 "hu"
#define SCNuLEAST32 "lu"
#define SCNuLEAST64 "llu"
#define SCNuMAX "llu"
#define SCNuPTR "llu"
#define SCNx8 "hhx"
#define SCNx16 "hx"
#define SCNx32 "lx"
#define SCNx64 "llx"
#define SCNxFAST8 "hhx"
#define SCNxFAST16 "hx"
#define SCNxFAST32 "lx"
#define SCNxFAST64 "llx"
#define SCNxLEAST8 "hhx"
#define SCNxLEAST16 "hx"
#define SCNxLEAST32 "lx"
#define SCNxLEAST64 "llx"
#define SCNxMAX "llx"
#define SCNxPTR "llx"
#define SCNX8 "hhX"
#define SCNX16 "hX"
#define SCNX32 "lX"
#define SCNX64 "llX"
#define SCNXFAST8 "hhX"
#define SCNXFAST16 "hX"
#define SCNXFAST32 "lX"
#define SCNXFAST64 "llX"
#define SCNXLEAST8 "hhX"
#define SCNXLEAST16 "hX"
#define SCNXLEAST32 "lX"
#define SCNXLEAST64 "llX"
#define SCNXMAX "llX"
#define SCNXPTR "llX"

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@ -176,8 +176,8 @@ const RwChar *RwImageSetPath(const RwChar * path) { Image::setSearchPath(path);
RwImage *RwImageSetStride(RwImage * image, RwInt32 stride) { image->stride = stride; return image; } RwImage *RwImageSetStride(RwImage * image, RwInt32 stride) { image->stride = stride; return image; }
RwImage *RwImageSetPixels(RwImage * image, RwUInt8 * pixels) { image->pixels = pixels; return image; } RwImage *RwImageSetPixels(RwImage * image, RwUInt8 * pixels) { image->pixels = pixels; return image; }
RwImage *RwImageSetPalette(RwImage * image, RwRGBA * palette) { image->palette = (uint8*)palette; return image; } RwImage *RwImageSetPalette(RwImage * image, RwRGBA * palette) { image->palette = (uint8*)palette; return image; }
RwInt32 RwImageGetWidth(const RwImage * image); RwInt32 RwImageGetWidth(const RwImage * image) { return image->width; }
RwInt32 RwImageGetHeight(const RwImage * image); RwInt32 RwImageGetHeight(const RwImage * image) { return image->height; }
RwInt32 RwImageGetDepth(const RwImage * image); RwInt32 RwImageGetDepth(const RwImage * image);
RwInt32 RwImageGetStride(const RwImage * image); RwInt32 RwImageGetStride(const RwImage * image);
RwUInt8 *RwImageGetPixels(const RwImage * image); RwUInt8 *RwImageGetPixels(const RwImage * image);

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@ -9,12 +9,20 @@
RtCharset *debugCharset; RtCharset *debugCharset;
#endif #endif
static bool charsetOpen;
void OpenCharsetSafe()
{
if(!charsetOpen)
RtCharsetOpen();
charsetOpen = true;
}
void CreateDebugFont() void CreateDebugFont()
{ {
#ifndef FINAL #ifndef FINAL
RwRGBA color = { 255, 255, 128, 255 }; RwRGBA color = { 255, 255, 128, 255 };
RwRGBA colorbg = { 0, 0, 0, 0 }; RwRGBA colorbg = { 0, 0, 0, 0 };
RtCharsetOpen(); OpenCharsetSafe();
debugCharset = RtCharsetCreate(&color, &colorbg); debugCharset = RtCharsetCreate(&color, &colorbg);
#endif #endif
} }
@ -24,6 +32,7 @@ void DestroyDebugFont()
#ifndef FINAL #ifndef FINAL
RtCharsetDestroy(debugCharset); RtCharsetDestroy(debugCharset);
RtCharsetClose(); RtCharsetClose();
charsetOpen = false;
#endif #endif
} }

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@ -3,6 +3,7 @@
void *RwMallocAlign(RwUInt32 size, RwUInt32 align); void *RwMallocAlign(RwUInt32 size, RwUInt32 align);
void RwFreeAlign(void *mem); void RwFreeAlign(void *mem);
void OpenCharsetSafe();
void CreateDebugFont(); void CreateDebugFont();
void DestroyDebugFont(); void DestroyDebugFont();
void ObrsPrintfString(const char *str, short x, short y); void ObrsPrintfString(const char *str, short x, short y);