diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index b52d054c..002cbe3b 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -2362,12 +2362,12 @@ CPed::ProcessControl(void) } else { obstacleForFlyingOtherDirZ = 501.0f; } - uint8 flyDir = 0; + int16 flyDir = 0; float feetZ = GetPosition().z - FEET_OFFSET; #ifdef FIX_BUGS - if (obstacleForFlyingZ > feetZ && obstacleForFlyingOtherDirZ < 501.0f) + if (obstacleForFlyingZ > feetZ && obstacleForFlyingZ < 500.0f) flyDir = 1; - else if (obstacleForFlyingOtherDirZ > feetZ && obstacleForFlyingZ < 500.0f) + else if (obstacleForFlyingOtherDirZ > feetZ && obstacleForFlyingOtherDirZ < 501.0f) flyDir = 2; #else if ((obstacleForFlyingZ > feetZ && obstacleForFlyingOtherDirZ < 500.0f) || (obstacleForFlyingZ > feetZ && obstacleForFlyingOtherDirZ > feetZ)) @@ -2376,8 +2376,8 @@ CPed::ProcessControl(void) flyDir = 2; #endif - if (flyDir != 0 && !bHeadStuckInCollision) { - SetPosition((flyDir == 2 ? obstacleForFlyingOtherDir.point : obstacleForFlying.point)); + if (flyDir > 0 && !bHeadStuckInCollision) { + GetMatrix().SetTranslateOnly(flyDir == 2 ? obstacleForFlyingOtherDir.point : obstacleForFlying.point); GetMatrix().GetPosition().z += FEET_OFFSET; GetMatrix().UpdateRW(); SetLanding();