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https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-24 16:51:49 +01:00
script 600-699
This commit is contained in:
parent
dcd2a94367
commit
5e77e9d0ea
@ -78,6 +78,15 @@ WRAPPER void CGarages::PlayerArrestedOrDied() { EAXJMP(0x427F60); }
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WRAPPER int16 CGarages::AddOne(float, float, float, float, float, float, uint8, uint32) { EAXJMP(0x421FA0); }
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WRAPPER void CGarages::SetTargetCarForMissonGarage(int16, CVehicle*) { EAXJMP(0x426BD0); }
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WRAPPER bool CGarages::HasCarBeenDroppedOffYet(int16) { EAXJMP(0x426C20); }
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WRAPPER void CGarages::DeActivateGarage(int16) { EAXJMP(0x426C40); }
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WRAPPER void CGarages::ActivateGarage(int16) { EAXJMP(0x426C60); }
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int32 CGarages::QueryCarsCollected(int16 garage)
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{
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return 0;
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}
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WRAPPER bool CGarages::HasThisCarBeenCollected(int16 garage, uint8 id) { EAXJMP(0x426D50); }
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#if 0
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WRAPPER void CGarages::PrintMessages(void) { EAXJMP(0x426310); }
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@ -35,4 +35,8 @@ public:
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static int16 AddOne(float, float, float, float, float, float, uint8, uint32);
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static void SetTargetCarForMissonGarage(int16, CVehicle*);
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static bool HasCarBeenDroppedOffYet(int16);
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static void ActivateGarage(int16);
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static void DeActivateGarage(int16);
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static int32 QueryCarsCollected(int16);
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static bool HasThisCarBeenCollected(int16, uint8);
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};
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@ -28,6 +28,7 @@
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#include "Messages.h"
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#include "ModelIndices.h"
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#include "Pad.h"
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#include "ParticleObject.h"
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#include "PedRoutes.h"
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#include "Phones.h"
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#include "Pickups.h"
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@ -5141,6 +5142,364 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command)
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}
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#endif
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#if 0
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WRAPPER int8 CRunningScript::ProcessCommandsFrom600To699(int32 command) { EAXJMP(0x444B20); }
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#else
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int8 CRunningScript::ProcessCommandsFrom600To699(int32 command)
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{
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switch (command){
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/* Collective commands are not implemented until LCS.
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case COMMAND_SET_COLL_OBJ_WAIT_ON_FOOT:
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case COMMAND_SET_COLL_OBJ_FLEE_ON_FOOT_TILL_SAFE:
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case COMMAND_SET_COLL_OBJ_GUARD_SPOT:
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case COMMAND_SET_COLL_OBJ_GUARD_AREA:
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case COMMAND_SET_COLL_OBJ_WAIT_IN_CAR:
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case COMMAND_SET_COLL_OBJ_KILL_CHAR_ON_FOOT:
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case COMMAND_SET_COLL_OBJ_KILL_PLAYER_ON_FOOT:
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case COMMAND_SET_COLL_OBJ_KILL_CHAR_ANY_MEANS:
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case COMMAND_SET_COLL_OBJ_KILL_PLAYER_ANY_MEANS:
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case COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE:
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case COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE:
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case COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS:
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case COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS:
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case COMMAND_SET_COLL_OBJ_GOTO_CHAR_ON_FOOT:
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case COMMAND_SET_COLL_OBJ_GOTO_PLAYER_ON_FOOT:
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case COMMAND_SET_COLL_OBJ_LEAVE_CAR:
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case COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_PASSENGER:
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case COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_DRIVER:
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case COMMAND_SET_COLL_OBJ_FOLLOW_CAR_IN_CAR:
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case COMMAND_SET_COLL_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE:
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case COMMAND_SET_COLL_OBJ_DESTROY_OBJECT:
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case COMMAND_SET_COLL_OBJ_DESTROY_CAR:
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case COMMAND_SET_COLL_OBJ_GOTO_AREA_ON_FOOT:
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case COMMAND_SET_COLL_OBJ_GOTO_AREA_IN_CAR:
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case COMMAND_SET_COLL_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET:
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case COMMAND_SET_COLL_OBJ_GUARD_ATTACK:
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case COMMAND_SET_COLL_OBJ_FOLLOW_ROUTE:
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case COMMAND_SET_COLL_OBJ_GOTO_COORD_ON_FOOT:
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case COMMAND_SET_COLL_OBJ_GOTO_COORD_IN_CAR:
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case COMMAND_SET_COLL_OBJ_RUN_TO_AREA:
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case COMMAND_SET_COLL_OBJ_RUN_TO_COORD:
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case COMMAND_ADD_PEDS_IN_AREA_TO_COLL:
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case COMMAND_ADD_PEDS_IN_VEHICLE_TO_COLL:
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case COMMAND_CLEAR_COLL:
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case COMMAND_IS_COLL_IN_CARS:
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case COMMAND_LOCATE_COLL_ANY_MEANS_2D:
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case COMMAND_LOCATE_COLL_ON_FOOT_2D:
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case COMMAND_LOCATE_COLL_IN_CAR_2D:
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case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D:
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case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D:
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case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D:
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case COMMAND_LOCATE_COLL_ANY_MEANS_CHAR_2D:
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case COMMAND_LOCATE_COLL_ON_FOOT_CHAR_2D:
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case COMMAND_LOCATE_COLL_IN_CAR_CHAR_2D:
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case COMMAND_LOCATE_COLL_ANY_MEANS_CAR_2D:
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case COMMAND_LOCATE_COLL_ON_FOOT_CAR_2D:
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case COMMAND_LOCATE_COLL_IN_CAR_CAR_2D:
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case COMMAND_LOCATE_COLL_ANY_MEANS_PLAYER_2D:
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case COMMAND_LOCATE_COLL_ON_FOOT_PLAYER_2D:
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case COMMAND_LOCATE_COLL_IN_CAR_PLAYER_2D:
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case COMMAND_IS_COLL_IN_AREA_2D:
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case COMMAND_IS_COLL_IN_AREA_ON_FOOT_2D:
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case COMMAND_IS_COLL_IN_AREA_IN_CAR_2D:
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case COMMAND_IS_COLL_STOPPED_IN_AREA_2D:
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case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D:
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case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D:
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case COMMAND_GET_NUMBER_OF_PEDS_IN_COLL:
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*/
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case COMMAND_SET_CHAR_HEED_THREATS:
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{
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CollectParameters(&m_nIp, 2);
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CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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assert(pPed);
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pPed->bRespondsToThreats = (ScriptParams[1] != 0);
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return 0;
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}
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case COMMAND_SET_PLAYER_HEED_THREATS:
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{
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CollectParameters(&m_nIp, 2);
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CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
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assert(pPed);
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pPed->bRespondsToThreats = (ScriptParams[1] != 0);
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return 0;
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}
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case COMMAND_GET_CONTROLLER_MODE:
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ScriptParams[0] = 0;
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StoreParameters(&m_nIp, 1);
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return 0;
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case COMMAND_SET_CAN_RESPRAY_CAR:
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{
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CollectParameters(&m_nIp, 2);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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assert(pVehicle);
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assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
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((CAutomobile*)pVehicle)->bFixedColour = (ScriptParams[1] == 0);
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return 0;
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}
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case COMMAND_IS_TAXI:
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{
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CollectParameters(&m_nIp, 1);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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assert(pVehicle);
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int mi = pVehicle->GetModelIndex();
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UpdateCompareFlag(mi == MI_TAXI || mi == MI_CABBIE || mi == MI_BORGNINE);
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return 0;
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}
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case COMMAND_UNLOAD_SPECIAL_CHARACTER:
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CollectParameters(&m_nIp, 1);
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CStreaming::SetMissionDoesntRequireSpecialChar(ScriptParams[0] - 1);
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return 0;
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case COMMAND_RESET_NUM_OF_MODELS_KILLED_BY_PLAYER:
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CDarkel::ResetModelsKilledByPlayer();
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return 0;
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case COMMAND_GET_NUM_OF_MODELS_KILLED_BY_PLAYER:
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CollectParameters(&m_nIp, 1);
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ScriptParams[0] = CDarkel::QueryModelsKilledByPlayer(ScriptParams[0]);
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StoreParameters(&m_nIp, 1);
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return 0;
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case COMMAND_ACTIVATE_GARAGE:
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CollectParameters(&m_nIp, 1);
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CGarages::ActivateGarage(ScriptParams[0]);
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return 0;
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case COMMAND_SWITCH_TAXI_TIMER:
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{
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CollectParameters(&m_nIp, 1);
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if (ScriptParams[0] != 0){
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CWorld::Players[CWorld::PlayerInFocus].m_nSwitchTaxiTime = CTimer::GetTimeInMilliseconds();
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CWorld::Players[CWorld::PlayerInFocus].m_bSwitchTaxi = true;
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}else{
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CWorld::Players[CWorld::PlayerInFocus].m_bSwitchTaxi = false;
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}
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return 0;
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}
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case COMMAND_CREATE_OBJECT_NO_OFFSET:
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{
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CollectParameters(&m_nIp, 4);
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int mi = ScriptParams[0] >= 0 ? ScriptParams[0] : CTheScripts::UsedObjectArray[-ScriptParams[0]].index;
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CObject* pObj = new CObject(mi, 0);
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pObj->ObjectCreatedBy = MISSION_OBJECT;
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CVector pos = *(CVector*)&ScriptParams[1];
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if (pos.z <= -100.0f)
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pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
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pObj->GetPosition() = pos;
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pObj->SetOrientation(0.0f, 0.0f, 0.0f);
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pObj->GetMatrix().UpdateRW();
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pObj->UpdateRwFrame();
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CTheScripts::ClearSpaceForMissionEntity(pos, pObj);
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CWorld::Add(pObj);
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ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pObj);
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StoreParameters(&m_nIp, 1);
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if (m_bIsMissionScript)
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CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_OBJECT);
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return 0;
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}
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case COMMAND_IS_BOAT:
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{
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CollectParameters(&m_nIp, 1);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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assert(pVehicle);
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UpdateCompareFlag(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
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return 0;
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}
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case COMMAND_SET_CHAR_OBJ_GOTO_AREA_ANY_MEANS:
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{
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CollectParameters(&m_nIp, 5);
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CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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assert(pPed);
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float infX = *(float*)&ScriptParams[1];
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float infY = *(float*)&ScriptParams[2];
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float supX = *(float*)&ScriptParams[3];
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float supY = *(float*)&ScriptParams[4];
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if (infX > supX) {
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infX = *(float*)&ScriptParams[3];
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supX = *(float*)&ScriptParams[1];
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}
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if (infY > supY) {
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infY = *(float*)&ScriptParams[4];
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supY = *(float*)&ScriptParams[2];
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}
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CVector pos;
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pos.x = (infX + supX) / 2;
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pos.y = (infY + supY) / 2;
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pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
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float radius = max(pos.x - infX, pos.y - infY);
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pPed->bScriptObjectiveCompleted = false;
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pPed->SetObjective(OBJECTIVE_GOTO_AREA_ANY_MEANS, pos, radius);
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return 0;
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}
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//case COMMAND_SET_COLL_OBJ_GOTO_AREA_ANY_MEANS:
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case COMMAND_IS_PLAYER_STOPPED:
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{
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CollectParameters(&m_nIp, 1);
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CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
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UpdateCompareFlag(CTheScripts::IsPlayerStopped(pPlayer));
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return 0;
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}
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case COMMAND_IS_CHAR_STOPPED:
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{
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CollectParameters(&m_nIp, 1);
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CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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UpdateCompareFlag(CTheScripts::IsPedStopped(pPed));
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return 0;
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}
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case COMMAND_MESSAGE_WAIT:
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CollectParameters(&m_nIp, 2);
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m_nWakeTime = CTimer::GetTimeInMilliseconds() + ScriptParams[0];
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if (ScriptParams[1] != 0)
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m_bSkipWakeTime = true;
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return 1;
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case COMMAND_ADD_PARTICLE_EFFECT:
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{
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CollectParameters(&m_nIp, 5);
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CVector pos = *(CVector*)&ScriptParams[0];
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if (pos.z <= 100.0f)
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pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
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CParticleObject::AddObject(ScriptParams[0], pos, ScriptParams[4] != 0);
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return 0;
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}
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case COMMAND_SWITCH_WIDESCREEN:
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CollectParameters(&m_nIp, 1);
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if (ScriptParams[0] != 0)
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TheCamera.SetWideScreenOn();
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else
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TheCamera.SetWideScreenOff();
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return 0;
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case COMMAND_ADD_SPRITE_BLIP_FOR_CAR:
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{
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CollectParameters(&m_nIp, 2);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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assert(pVehicle);
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CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
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int id = CRadar::SetEntityBlip(BLIP_CAR, ScriptParams[0], 0, BLIP_DISPLAY_BOTH);
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CRadar::SetBlipSprite(id, ScriptParams[1]);
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ScriptParams[0] = id;
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StoreParameters(&m_nIp, 1);
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return 0;
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}
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case COMMAND_ADD_SPRITE_BLIP_FOR_CHAR:
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{
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CollectParameters(&m_nIp, 2);
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CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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assert(pPed);
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CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
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int id = CRadar::SetEntityBlip(BLIP_CHAR, ScriptParams[0], 1, BLIP_DISPLAY_BOTH);
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CRadar::SetBlipSprite(id, ScriptParams[1]);
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ScriptParams[0] = id;
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StoreParameters(&m_nIp, 1);
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return 0;
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}
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case COMMAND_ADD_SPRITE_BLIP_FOR_OBJECT:
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{
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CollectParameters(&m_nIp, 2);
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CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
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assert(pObject);
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CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
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int id = CRadar::SetEntityBlip(BLIP_OBJECT, ScriptParams[0], 6, BLIP_DISPLAY_BOTH);
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CRadar::SetBlipSprite(id, ScriptParams[1]);
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ScriptParams[0] = id;
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StoreParameters(&m_nIp, 1);
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return 0;
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}
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case COMMAND_ADD_SPRITE_BLIP_FOR_CONTACT_POINT:
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{
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CollectParameters(&m_nIp, 4);
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CVector pos = *(CVector*)&ScriptParams[0];
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if (pos.z <= -100.0f)
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pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
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CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
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int id = CRadar::SetCoordBlip(BLIP_CONTACT_POINT, pos, 2, BLIP_DISPLAY_BOTH);
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CRadar::SetBlipSprite(id, ScriptParams[3]);
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ScriptParams[0] = id;
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StoreParameters(&m_nIp, 1);
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return 0;
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}
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case COMMAND_ADD_SPRITE_BLIP_FOR_COORD:
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{
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CollectParameters(&m_nIp, 4);
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CVector pos = *(CVector*)&ScriptParams[0];
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if (pos.z <= -100.0f)
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pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
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CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
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int id = CRadar::SetCoordBlip(BLIP_COORD, pos, 5, BLIP_DISPLAY_BOTH);
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CRadar::SetBlipSprite(id, ScriptParams[3]);
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ScriptParams[0] = id;
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StoreParameters(&m_nIp, 1);
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return 0;
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}
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case COMMAND_SET_CHAR_ONLY_DAMAGED_BY_PLAYER:
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{
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CollectParameters(&m_nIp, 2);
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CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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assert(pPed);
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pPed->bOnlyDamagedByPlayer = (ScriptParams[1] != 0);
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return 0;
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}
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case COMMAND_SET_CAR_ONLY_DAMAGED_BY_PLAYER:
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{
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CollectParameters(&m_nIp, 2);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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assert(pVehicle);
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pVehicle->bOnlyDamagedByPlayer = (ScriptParams[1] != 0);
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return 0;
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}
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case COMMAND_SET_CHAR_PROOFS:
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{
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CollectParameters(&m_nIp, 6);
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CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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assert(pPed);
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pPed->bBulletProof = (ScriptParams[1] != 0);
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pPed->bFireProof = (ScriptParams[2] != 0);
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pPed->bExplosionProof = (ScriptParams[3] != 0);
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pPed->bCollisionProof = (ScriptParams[4] != 0);
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pPed->bMeleeProof = (ScriptParams[5] != 0);
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return 0;
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}
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case COMMAND_SET_CAR_PROOFS:
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{
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CollectParameters(&m_nIp, 6);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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assert(pVehicle);
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pVehicle->bBulletProof = (ScriptParams[1] != 0);
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pVehicle->bFireProof = (ScriptParams[2] != 0);
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pVehicle->bExplosionProof = (ScriptParams[3] != 0);
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pVehicle->bCollisionProof = (ScriptParams[4] != 0);
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pVehicle->bMeleeProof = (ScriptParams[5] != 0);
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return 0;
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}
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case COMMAND_IS_PLAYER_IN_ANGLED_AREA_2D:
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case COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_2D:
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case COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_2D:
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case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_2D:
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case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D:
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case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_2D:
|
||||
case COMMAND_IS_PLAYER_IN_ANGLED_AREA_3D:
|
||||
case COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_3D:
|
||||
case COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_3D:
|
||||
case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D:
|
||||
case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D:
|
||||
case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_3D:
|
||||
PlayerInAngledAreaCheckCommand(command, &m_nIp);
|
||||
return 0;
|
||||
case COMMAND_DEACTIVATE_GARAGE:
|
||||
CollectParameters(&m_nIp, 1);
|
||||
CGarages::DeActivateGarage(ScriptParams[0]);
|
||||
return 0;
|
||||
case COMMAND_GET_NUMBER_OF_CARS_COLLECTED_BY_GARAGE:
|
||||
CollectParameters(&m_nIp, 1);
|
||||
ScriptParams[0] = CGarages::QueryCarsCollected(ScriptParams[0]);
|
||||
StoreParameters(&m_nIp, 1);
|
||||
return 0;
|
||||
case COMMAND_HAS_CAR_BEEN_TAKEN_TO_GARAGE:
|
||||
CollectParameters(&m_nIp, 2);
|
||||
UpdateCompareFlag(CGarages::HasThisCarBeenCollected(ScriptParams[0], ScriptParams[1] - 1));
|
||||
return 0;
|
||||
default:
|
||||
assert(0);
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
#endif
|
||||
|
||||
int16 CRunningScript::GetPadState(uint16 pad, uint16 button)
|
||||
{
|
||||
CPad* pPad = CPad::GetPad(pad);
|
||||
@ -5175,7 +5534,6 @@ bool CTheScripts::IsVehicleStopped(CVehicle* pVehicle)
|
||||
return 0.01f * CTimer::GetTimeStep() >= pVehicle->m_fDistanceTravelled;
|
||||
}
|
||||
|
||||
WRAPPER int8 CRunningScript::ProcessCommandsFrom600To699(int32 command) { EAXJMP(0x444B20); }
|
||||
WRAPPER int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) { EAXJMP(0x4458A0); }
|
||||
WRAPPER int8 CRunningScript::ProcessCommandsFrom800To899(int32 command) { EAXJMP(0x448240); }
|
||||
WRAPPER int8 CRunningScript::ProcessCommandsFrom900To999(int32 command) { EAXJMP(0x44CB80); }
|
||||
@ -5209,6 +5567,8 @@ WRAPPER void CTheScripts::CleanUpThisObject(CObject*) { EAXJMP(0x454910); }
|
||||
WRAPPER void CTheScripts::ReadObjectNamesFromScript() { EAXJMP(0x454960); }
|
||||
WRAPPER void CTheScripts::UpdateObjectIndices() { EAXJMP(0x454AD0); }
|
||||
WRAPPER void CTheScripts::ReadMultiScriptFileOffsetsFromScript() { EAXJMP(0x454BC0); }
|
||||
WRAPPER bool CTheScripts::IsPedStopped(CPed*) { EAXJMP(0x454670); }
|
||||
WRAPPER bool CTheScripts::IsPlayerStopped(CPlayerInfo*) { EAXJMP(0x4546C0); }
|
||||
|
||||
STARTPATCHES
|
||||
InjectHook(0x437AE0, &CMissionCleanup::Init, PATCH_JUMP);
|
||||
|
@ -8,6 +8,7 @@ class CBuilding;
|
||||
class CVehicle;
|
||||
class CPed;
|
||||
class CObject;
|
||||
class CPlayerInfo;
|
||||
|
||||
struct CScriptRectangle
|
||||
{
|
||||
@ -339,6 +340,9 @@ public:
|
||||
static void Process();
|
||||
static CRunningScript* StartTestScript();
|
||||
static bool IsPlayerOnAMission();
|
||||
static bool IsPedStopped(CPed*);
|
||||
static bool IsPlayerStopped(CPlayerInfo*);
|
||||
static bool IsVehicleStopped(CVehicle*);
|
||||
|
||||
static void ReadObjectNamesFromScript();
|
||||
static void UpdateObjectIndices();
|
||||
@ -348,7 +352,6 @@ public:
|
||||
static void HighlightImportantArea(uint32, float, float, float, float, float);
|
||||
static void DrawDebugSquare(float, float, float, float);
|
||||
static void DrawDebugCube(float, float, float, float, float, float);
|
||||
static bool IsVehicleStopped(CVehicle*);
|
||||
|
||||
static int32 Read4BytesFromScript(uint32* pIp){
|
||||
int32 retval = 0;
|
||||
|
@ -162,6 +162,6 @@ enum Config {
|
||||
|
||||
// Peds
|
||||
#define ANIMATE_PED_COL_MODEL
|
||||
#define VC_PED_PORTS
|
||||
//#define VC_PED_PORTS
|
||||
#define NEW_WALK_AROUND_ALGORITHM
|
||||
#define CANCELLABLE_CAR_ENTER
|
||||
|
@ -61,8 +61,8 @@ CAutomobile::CAutomobile(int32 id, uint8 CreatedBy)
|
||||
m_fFireBlowUpTimer = 0.0f;
|
||||
field_4E0 = 0;
|
||||
bTaxiLight = m_sAllTaxiLights;
|
||||
m_auto_flagA20 = false;
|
||||
m_auto_flagA40 = false;
|
||||
bFixedColour = false;
|
||||
bBigWheels = false;
|
||||
bWaterTight = false;
|
||||
|
||||
SetModelIndex(id);
|
||||
|
@ -87,8 +87,8 @@ public:
|
||||
uint8 m_bombType : 3;
|
||||
uint8 bTaxiLight : 1;
|
||||
uint8 bHadDriver : 1; // for bombs
|
||||
uint8 m_auto_flagA20 : 1;
|
||||
uint8 m_auto_flagA40 : 1;
|
||||
uint8 bFixedColour : 1;
|
||||
uint8 bBigWheels : 1;
|
||||
uint8 bWaterTight : 1; // no damage for non-player peds
|
||||
uint8 bNotDamagedUpsideDown : 1;
|
||||
uint8 bMoreResistantToDamage : 1;
|
||||
|
Loading…
Reference in New Issue
Block a user