mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-22 17:19:15 +01:00
Pickup fixes
This commit is contained in:
parent
af53267b74
commit
632569cff3
@ -54,20 +54,15 @@ uint8 aWeaponGreens[] = { 0, 255, 128, 255, 0, 255, 128, 255, 0, 255, 255, 0, 25
|
||||
uint8 aWeaponBlues[] = { 0, 0, 255, 0, 255, 255, 0, 128, 255, 0, 255, 0, 128, 255, 0, 0 };
|
||||
float aWeaponScale[] = { 1.0f, 2.0f, 1.5f, 1.0f, 1.0f, 1.5f, 1.0f, 2.0f, 1.0f, 2.0f, 2.5f, 1.0f, 1.0f, 1.0f, 1.0f };
|
||||
|
||||
void
|
||||
CPickup::RemoveKeepType()
|
||||
|
||||
inline void
|
||||
CPickup::Remove()
|
||||
{
|
||||
CWorld::Remove(m_pObject);
|
||||
delete m_pObject;
|
||||
|
||||
m_bRemoved = true;
|
||||
m_pObject = nil;
|
||||
}
|
||||
|
||||
void
|
||||
CPickup::Remove()
|
||||
{
|
||||
RemoveKeepType();
|
||||
m_eType = PICKUP_NONE;
|
||||
}
|
||||
|
||||
@ -131,7 +126,6 @@ CPickup::GiveUsAPickUpObject(int32 handle)
|
||||
bool
|
||||
CPickup::CanBePickedUp(CPlayerPed *player)
|
||||
{
|
||||
assert(m_pObject != nil);
|
||||
bool cannotBePickedUp =
|
||||
(m_pObject->GetModelIndex() == MI_PICKUP_BODYARMOUR && player->m_fArmour > 99.5f)
|
||||
|| (m_pObject->GetModelIndex() == MI_PICKUP_HEALTH && player->m_fHealth > 99.5f)
|
||||
@ -144,6 +138,7 @@ bool
|
||||
CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
|
||||
{
|
||||
float waterLevel;
|
||||
bool result = false;
|
||||
|
||||
if (m_bRemoved) {
|
||||
if (CTimer::GetTimeInMilliseconds() > m_nTimer) {
|
||||
@ -204,9 +199,12 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
|
||||
player->m_nSelectedWepSlot = player->GetWeaponSlot(CPickups::WeaponForModel(m_pObject->GetModelIndex()));
|
||||
DMAudio.PlayFrontEndSound(SOUND_PICKUP_WEAPON_BOUGHT, m_pObject->GetModelIndex() - MI_GRENADE);
|
||||
}
|
||||
RemoveKeepType();
|
||||
result = true;
|
||||
CWorld::Remove(m_pObject);
|
||||
delete m_pObject;
|
||||
m_pObject = nil;
|
||||
m_nTimer = CTimer::GetTimeInMilliseconds() + 5000;
|
||||
return true;
|
||||
m_bRemoved = true;
|
||||
}
|
||||
break;
|
||||
case PICKUP_ON_STREET:
|
||||
@ -235,8 +233,12 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
|
||||
m_nTimer = CTimer::GetTimeInMilliseconds() + 720000;
|
||||
}
|
||||
|
||||
RemoveKeepType();
|
||||
return true;
|
||||
result = true;
|
||||
CWorld::Remove(m_pObject);
|
||||
delete m_pObject;
|
||||
m_pObject = nil;
|
||||
m_bRemoved = true;
|
||||
break;
|
||||
case PICKUP_ONCE:
|
||||
case PICKUP_ONCE_TIMEOUT:
|
||||
if (!CPickups::GivePlayerGoodiesWithPickUpMI(m_pObject->GetModelIndex(), playerId)) {
|
||||
@ -247,8 +249,9 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
|
||||
}
|
||||
DMAudio.PlayFrontEndSound(SOUND_PICKUP_WEAPON, m_pObject->GetModelIndex() - MI_GRENADE);
|
||||
}
|
||||
result = true;
|
||||
Remove();
|
||||
return true;
|
||||
break;
|
||||
case PICKUP_COLLECTABLE1:
|
||||
CWorld::Players[playerId].m_nCollectedPackages++;
|
||||
CWorld::Players[playerId].m_nMoney += 1000;
|
||||
@ -260,18 +263,20 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
|
||||
} else
|
||||
CGarages::TriggerMessage("CO_ONE", CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages, 5000, CWorld::Players[CWorld::PlayerInFocus].m_nTotalPackages);
|
||||
|
||||
result = true;
|
||||
Remove();
|
||||
DMAudio.PlayFrontEndSound(SOUND_PICKUP_HIDDEN_PACKAGE, 0);
|
||||
return true;
|
||||
break;
|
||||
case PICKUP_MONEY:
|
||||
CWorld::Players[playerId].m_nMoney += m_nQuantity;
|
||||
sprintf(gString, "$%d", m_nQuantity);
|
||||
#ifdef MONEY_MESSAGES
|
||||
CMoneyMessages::RegisterOne(m_vecPos + CVector(0.0f, 0.0f, 1.0f), gString, 0, 255, 0, 0.5f, 0.5f);
|
||||
#endif
|
||||
result = true;
|
||||
Remove();
|
||||
DMAudio.PlayFrontEndSound(SOUND_PICKUP_MONEY, 0);
|
||||
return true;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@ -298,7 +303,9 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
|
||||
CVehicle *vehicle = CPools::GetVehiclePool()->GetSlot(i);
|
||||
if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 1.5f)) {
|
||||
touched = true;
|
||||
break; // added break here
|
||||
#ifdef FIX_BUGS
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@ -320,12 +327,17 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
|
||||
bool explode = false;
|
||||
if (CTimer::GetTimeInMilliseconds() > m_nTimer)
|
||||
explode = true;
|
||||
else {// added else here since vehicle lookup is useless
|
||||
#ifdef FIX_BUGS
|
||||
else// added else here since vehicle lookup is useless
|
||||
#endif
|
||||
{
|
||||
for (int32 i = CPools::GetVehiclePool()->GetSize()-1; i >= 0; i--) {
|
||||
CVehicle *vehicle = CPools::GetVehiclePool()->GetSlot(i);
|
||||
if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 1.5f)) {
|
||||
explode = true;
|
||||
break; // added break here
|
||||
#ifdef FIX_BUGS
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -352,8 +364,8 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
|
||||
m_pObject->UpdateRwFrame();
|
||||
if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 2.0f)) {
|
||||
Remove();
|
||||
result = true;
|
||||
DMAudio.PlayFrontEndSound(SOUND_PICKUP_FLOAT_PACKAGE, 0);
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
@ -361,7 +373,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
|
||||
}
|
||||
if (!m_bRemoved && (m_eType == PICKUP_ONCE_TIMEOUT || m_eType == PICKUP_MONEY) && CTimer::GetTimeInMilliseconds() > m_nTimer)
|
||||
Remove();
|
||||
return false;
|
||||
return result;
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -41,10 +41,9 @@ public:
|
||||
CObject *GiveUsAPickUpObject(int32 handle);
|
||||
bool Update(CPlayerPed *player, CVehicle *vehicle, int playerId);
|
||||
private:
|
||||
bool IsMine() { return m_eType >= PICKUP_MINE_INACTIVE && m_eType <= PICKUP_FLOATINGPACKAGE_FLOATING; }
|
||||
inline bool IsMine() { return m_eType >= PICKUP_MINE_INACTIVE && m_eType <= PICKUP_FLOATINGPACKAGE_FLOATING; }
|
||||
inline bool CanBePickedUp(CPlayerPed *player);
|
||||
void RemoveKeepType();
|
||||
void Remove();
|
||||
inline void Remove();
|
||||
};
|
||||
|
||||
VALIDATE_SIZE(CPickup, 0x1C);
|
||||
|
Loading…
Reference in New Issue
Block a user