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https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-27 03:24:15 +01:00
fix mailbox particle
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@ -49,6 +49,8 @@
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#define MAX_RAINDRIP_FILES (2)
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#define MAX_LEAF_FILES (2)
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const char SmokeFiles[][6+1] =
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{
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@ -165,7 +167,7 @@ RwTexture *gpFlame1Tex;
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RwTexture *gpFlame5Tex;
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RwTexture *gpRainDropSmallTex;
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RwTexture *gpBloodTex;
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RwTexture *gpLeafTex;
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RwTexture *gpLeafTex[MAX_LEAF_FILES];
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RwTexture *gpCloudTex1;
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RwTexture *gpCloudTex4;
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RwTexture *gpBloodSmallTex;
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@ -193,7 +195,7 @@ RwRaster *gpFlame1Raster;
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RwRaster *gpFlame5Raster;
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RwRaster *gpRainDropSmallRaster;
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RwRaster *gpBloodRaster;
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RwRaster *gpLeafRaster;
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RwRaster *gpLeafRaster[MAX_LEAF_FILES];
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RwRaster *gpCloudRaster1;
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RwRaster *gpCloudRaster4;
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RwRaster *gpBloodSmallRaster;
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@ -206,9 +208,6 @@ RwRaster *gpPointlightRaster;
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RwTexture *gpRainDropTex;
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RwRaster *gpRainDropRaster;
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RwTexture *gpLetterTex;
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RwRaster *gpLetterRaster;
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RwTexture *gpSparkTex;
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RwTexture *gpNewspaperTex;
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RwTexture *gpGunSmokeTex;
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@ -425,11 +424,11 @@ void CParticle::Initialise()
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gpBloodTex = RwTextureRead("blood", nil);
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gpBloodRaster = RwTextureGetRaster(gpBloodTex);
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gpLeafTex = RwTextureRead("gameleaf01_64", nil);
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gpLeafRaster = RwTextureGetRaster(gpLeafTex);
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gpLeafTex[0] = RwTextureRead("gameleaf01_64", nil);
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gpLeafRaster[0] = RwTextureGetRaster(gpLeafTex[0]);
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gpLetterTex = RwTextureRead("letter", nil);
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gpLetterRaster = RwTextureGetRaster(gpLetterTex);
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gpLeafTex[1] = RwTextureRead("letter", nil);
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gpLeafRaster[1] = RwTextureGetRaster(gpLeafTex[1]);
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gpCloudTex1 = RwTextureRead("cloud3", nil);
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gpCloudRaster1 = RwTextureGetRaster(gpCloudTex1);
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@ -543,7 +542,7 @@ void CParticle::Initialise()
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case PARTICLE_DEBRIS:
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case PARTICLE_TREE_LEAVES:
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entry->m_ppRaster = &gpLeafRaster;
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entry->m_ppRaster = gpLeafRaster;
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break;
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case PARTICLE_DEBRIS2:
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@ -773,11 +772,11 @@ void CParticle::Shutdown()
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RwTextureDestroy(gpBloodTex);
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gpBloodTex = nil;
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RwTextureDestroy(gpLeafTex);
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gpLeafTex = nil;
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RwTextureDestroy(gpLeafTex[0]);
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gpLeafTex[0] = nil;
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RwTextureDestroy(gpLetterTex);
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gpLetterTex = nil;
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RwTextureDestroy(gpLeafTex[1]);
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gpLeafTex[1] = nil;
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RwTextureDestroy(gpCloudTex1);
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gpCloudTex1 = nil;
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