mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-23 08:11:49 +01:00
commit
6f4e01f078
91
src/control/Gangs.cpp
Normal file
91
src/control/Gangs.cpp
Normal file
@ -0,0 +1,91 @@
|
||||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "Gangs.h"
|
||||
|
||||
CGangInfo(&CGangs::Gang)[NUM_GANGS] = *(CGangInfo(*)[9])*(uintptr*)0x6EDF78;
|
||||
|
||||
void CGangs::Initialize(void)
|
||||
{
|
||||
Gang[GANG_MAFIA].m_nVehicleMI = MI_MAFIA;
|
||||
Gang[GANG_TRIAD].m_nVehicleMI = MI_BELLYUP;
|
||||
Gang[GANG_DIABLOS].m_nVehicleMI = MI_DIABLOS;
|
||||
Gang[GANG_YAKUZA].m_nVehicleMI = MI_YAKUZA;
|
||||
Gang[GANG_YARDIE].m_nVehicleMI = MI_YARDIE;
|
||||
Gang[GANG_COLUMB].m_nVehicleMI = MI_COLUMB;
|
||||
Gang[GANG_HOODS].m_nVehicleMI = MI_HOODS;
|
||||
Gang[GANG_7].m_nVehicleMI = -1;
|
||||
Gang[GANG_8].m_nVehicleMI = -1;
|
||||
}
|
||||
|
||||
void CGangs::SetGangVehicleModel(int16 gang, int model)
|
||||
{
|
||||
GetGangInfo(gang)->m_nVehicleMI = model;
|
||||
}
|
||||
|
||||
void CGangs::SetGangWeapons(int16 gang, eWeaponType weapon1, eWeaponType weapon2)
|
||||
{
|
||||
CGangInfo *gi = GetGangInfo(gang);
|
||||
gi->m_Weapon1 = weapon1;
|
||||
gi->m_Weapon2 = weapon2;
|
||||
}
|
||||
|
||||
void CGangs::SetGangPedModelOverride(int16 gang, int8 ovrd)
|
||||
{
|
||||
GetGangInfo(gang)->m_nPedModelOverride = ovrd;
|
||||
}
|
||||
|
||||
int8 CGangs::GetGangPedModelOverride(int16 gang)
|
||||
{
|
||||
return GetGangInfo(gang)->m_nPedModelOverride;
|
||||
}
|
||||
|
||||
void CGangs::SaveAllGangData(uint8 *buffer, uint32 *size)
|
||||
{
|
||||
buffer[0] = 'G';
|
||||
buffer[1] = 'N';
|
||||
buffer[2] = 'G';
|
||||
buffer[3] = '\0';
|
||||
*size = 8 + NUM_GANGS * 16;
|
||||
*(uint32*)(buffer + 4) = *size - 8;
|
||||
buffer += 8;
|
||||
for (int i = 0; i < NUM_GANGS; i++) {
|
||||
*(uint32*)(buffer) = GetGangInfo(i)->m_nVehicleMI;
|
||||
*(int8*)(buffer + 4) = GetGangInfo(i)->m_nPedModelOverride;
|
||||
*(int8*)(buffer + 5) = GetGangInfo(i)->field_5;
|
||||
*(int16*)(buffer + 6) = GetGangInfo(i)->field_6;
|
||||
*(eWeaponType*)(buffer + 8) = GetGangInfo(i)->m_Weapon1;
|
||||
*(eWeaponType*)(buffer + 12) = GetGangInfo(i)->m_Weapon2;
|
||||
buffer += 16;
|
||||
}
|
||||
}
|
||||
|
||||
void CGangs::LoadAllGangData(uint8 *buffer, uint32 size)
|
||||
{
|
||||
Initialize();
|
||||
assert(size == 8 + NUM_GANGS * 16);
|
||||
assert(buffer[0] == 'G');
|
||||
assert(buffer[1] == 'N');
|
||||
assert(buffer[2] == 'G');
|
||||
assert(buffer[3] == '\0');
|
||||
assert(*(uint32*)(buffer + 4) == size - 8);
|
||||
buffer += 8;
|
||||
for (int i = 0; i < NUM_GANGS; i++){
|
||||
GetGangInfo(i)->m_nVehicleMI = *(uint32*)(buffer);
|
||||
GetGangInfo(i)->m_nPedModelOverride = *(int8*)(buffer + 4);
|
||||
GetGangInfo(i)->field_5 = *(int8*)(buffer + 5);
|
||||
GetGangInfo(i)->field_6 = *(int16*)(buffer + 6);
|
||||
GetGangInfo(i)->m_Weapon1 = *(eWeaponType*)(buffer + 8);
|
||||
GetGangInfo(i)->m_Weapon2 = *(eWeaponType*)(buffer + 12);
|
||||
buffer += 16;
|
||||
}
|
||||
}
|
||||
|
||||
STARTPATCHES
|
||||
InjectHook(0x4C3FB0, CGangs::Initialize, PATCH_JUMP);
|
||||
InjectHook(0x4C4010, CGangs::SetGangVehicleModel, PATCH_JUMP);
|
||||
InjectHook(0x4C4030, CGangs::SetGangWeapons, PATCH_JUMP);
|
||||
InjectHook(0x4C4050, CGangs::SetGangPedModelOverride, PATCH_JUMP);
|
||||
InjectHook(0x4C4070, CGangs::GetGangPedModelOverride, PATCH_JUMP);
|
||||
InjectHook(0x4C4080, CGangs::SaveAllGangData, PATCH_JUMP);
|
||||
InjectHook(0x4C4100, CGangs::LoadAllGangData, PATCH_JUMP);
|
||||
ENDPATCHES
|
53
src/control/Gangs.h
Normal file
53
src/control/Gangs.h
Normal file
@ -0,0 +1,53 @@
|
||||
#pragma once
|
||||
|
||||
#include "common.h"
|
||||
#include "Weapon.h"
|
||||
#include "ModelIndices.h"
|
||||
|
||||
struct CGangInfo
|
||||
{
|
||||
int32 m_nVehicleMI;
|
||||
int8 m_nPedModelOverride;
|
||||
int8 field_5;
|
||||
int16 field_6;
|
||||
eWeaponType m_Weapon1;
|
||||
eWeaponType m_Weapon2;
|
||||
|
||||
CGangInfo() :
|
||||
m_nVehicleMI(MI_BUS),
|
||||
m_nPedModelOverride(-1),
|
||||
m_Weapon1(WEAPONTYPE_UNARMED),
|
||||
m_Weapon2(WEAPONTYPE_UNARMED)
|
||||
{}
|
||||
};
|
||||
|
||||
static_assert(sizeof(CGangInfo) == 0x10, "CGangInfo: error");
|
||||
|
||||
class CGangs
|
||||
{
|
||||
public:
|
||||
enum {
|
||||
GANG_MAFIA = 0,
|
||||
GANG_TRIAD,
|
||||
GANG_DIABLOS,
|
||||
GANG_YAKUZA,
|
||||
GANG_YARDIE,
|
||||
GANG_COLUMB,
|
||||
GANG_HOODS,
|
||||
GANG_7,
|
||||
GANG_8,
|
||||
NUM_GANGS
|
||||
};
|
||||
static void Initialize(void);
|
||||
static void SetGangVehicleModel(int16, int);
|
||||
static void SetGangWeapons(int16, eWeaponType, eWeaponType);
|
||||
static void SetGangPedModelOverride(int16, int8);
|
||||
static int8 GetGangPedModelOverride(int16);
|
||||
static void SaveAllGangData(uint8 *, uint32 *);
|
||||
static void LoadAllGangData(uint8 *, uint32);
|
||||
|
||||
private:
|
||||
static CGangInfo* GetGangInfo(int16 gang) { return &Gang[gang]; }
|
||||
|
||||
static CGangInfo(&Gang)[NUM_GANGS];
|
||||
};
|
Loading…
Reference in New Issue
Block a user