Finish Text stuff

This commit is contained in:
Sergeanur 2020-10-11 00:56:16 +03:00
parent 63611408b1
commit 6fe6d0cb9a

View File

@ -9,11 +9,12 @@
#include "Text.h"
#include "Timer.h"
//--MIAMI: file done
static wchar WideErrorString[25];
CText TheText;
//--MIAMI: DONE
CText::CText(void)
{
encoding = 'e';
@ -23,7 +24,6 @@ CText::CText(void)
memset(WideErrorString, 0, sizeof(WideErrorString));
}
//--MIAMI: DONE
void
CText::Load(void)
{
@ -95,7 +95,6 @@ CText::Load(void)
CFileMgr::SetDir("");
}
//--MIAMI: DONE
void
CText::Unload(void)
{
@ -108,7 +107,6 @@ CText::Unload(void)
memset(szMissionTableName, 0, sizeof(szMissionTableName));
}
//--MIAMI: DONE
wchar*
CText::Get(const char *key)
{
@ -158,7 +156,6 @@ wchar FrenchUpperCaseTable[128] = {
253, 254, 255
};
//--MIAMI: TODO (check tables)
wchar
CText::GetUpperCase(wchar c)
{
@ -190,7 +187,6 @@ CText::GetUpperCase(wchar c)
return c;
}
//--MIAMI: DONE
void
CText::UpperCase(wchar *s)
{
@ -200,23 +196,28 @@ CText::UpperCase(wchar *s)
}
}
//--MIAMI: DONE
void
CText::GetNameOfLoadedMissionText(char *outName)
{
strcpy(outName, szMissionTableName);
}
//--MIAMI: DONE
void
CText::ReadChunkHeader(ChunkHeader *buf, int32 file, size_t *offset)
{
#if DUMB
char *_buf = (char*)buf;
for (int i = 0; i < sizeof(ChunkHeader); i++) {
CFileMgr::Read(file, &_buf[i], 1);
(*offset)++;
}
#else
// original code loops 8 times to read 1 byte with CFileMgr::Read, that's retarded
CFileMgr::Read(file, (char*)buf, sizeof(ChunkHeader));
*offset += sizeof(ChunkHeader);
#endif
}
//--MIAMI: DONE
void
CText::LoadMissionText(char *MissionTableName)
{
@ -307,7 +308,6 @@ CText::LoadMissionText(char *MissionTableName)
}
//--MIAMI: DONE
void
CKeyArray::Load(size_t length, int file, size_t* offset)
{
@ -319,14 +319,16 @@ CKeyArray::Load(size_t length, int file, size_t* offset)
rawbytes = (char*)entries;
#if DUMB
for (uint32 i = 0; i < length; i++)
for (uint32 i = 0; i < length; i++) {
CFileMgr::Read(file, &rawbytes[i], 1);
(*offset)++;
}
#else
CFileMgr::Read(file, rawbytes, length);
*offset += length;
#endif
}
//--MIAMI: DONE
void
CKeyArray::Unload(void)
{
@ -335,7 +337,6 @@ CKeyArray::Unload(void)
numEntries = 0;
}
//--MIAMI: DONE
void
CKeyArray::Update(wchar *chars)
{
@ -346,7 +347,6 @@ CKeyArray::Update(wchar *chars)
#endif
}
//--MIAMI: DONE
CKeyEntry*
CKeyArray::BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high)
{
@ -367,7 +367,6 @@ CKeyArray::BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 hi
return nil;
}
//--MIAMI: DONE
wchar*
#ifdef FIX_BUGS
CKeyArray::Search(const char *key, wchar *data, uint8 *result)
@ -403,7 +402,6 @@ CKeyArray::Search(const char *key, uint8 *result)
return WideErrorString;
}
//--MIAMI: DONE
void
CData::Load(size_t length, int file, size_t * offset)
{
@ -415,14 +413,16 @@ CData::Load(size_t length, int file, size_t * offset)
rawbytes = (char*)chars;
#if DUMB
for(uint32 i = 0; i < length; i++)
for(uint32 i = 0; i < length; i++){
CFileMgr::Read(file, &rawbytes[i], 1);
(*offset)++;
}
#else
CFileMgr::Read(file, rawbytes, length);
*offset += length;
#endif
}
//--MIAMI: DONE
void
CData::Unload(void)
{
@ -431,16 +431,31 @@ CData::Unload(void)
numChars = 0;
}
//--MIAMI: DONE
void
CMissionTextOffsets::Load(size_t table_size, int file, size_t *offset, int)
{
#if DUMB
size_t num_of_entries = table_size / sizeof(CMissionTextOffsets::Entry);
for (size_t mi = 0; mi < num_of_entries; mi++) {
for (uint32 i = 0; i < sizeof(data[mi].szMissionName); i++) {
CFileMgr::Read(file, &data[i].szMissionName[i], 1);
(*offset)++;
}
char* _buf = (char*)&data[mi].offset;
for (uint32 i = 0; i < sizeof(data[mi].offset); i++) {
CFileMgr::Read(file, &_buf[i], 1);
(*offset)++;
}
}
size = (uint16)num_of_entries;
#else
// not exact VC code but smaller and better :P
// You can make this size_t if you want to exceed 32-bit boundaries, everything else should be ready.
size = (uint16) (table_size / sizeof(CMissionTextOffsets::Entry));
CFileMgr::Read(file, (char*)data, sizeof(CMissionTextOffsets::Entry) * size);
*offset += sizeof(CMissionTextOffsets::Entry) * size;
#endif
}
void
@ -461,8 +476,29 @@ UnicodeToAscii(wchar *src)
if(*src < 128)
#endif
aStr[len] = *src;
else
aStr[len] = '#';
// convert to CP1252
else if(*src <= 131)
aStr[len] = *src + 64;
else if (*src <= 141)
aStr[len] = *src + 66;
else if (*src <= 145)
aStr[len] = *src + 68;
else if (*src <= 149)
aStr[len] = *src + 71;
else if (*src <= 154)
aStr[len] = *src + 73;
else if (*src <= 164)
aStr[len] = *src + 75;
else if (*src <= 168)
aStr[len] = *src + 77;
else if (*src <= 204)
aStr[len] = *src + 80;
else switch (*src) {
case 205: aStr[len] = 209; break;
case 206: aStr[len] = 241; break;
case 207: aStr[len] = 191; break;
default: aStr[len] = '#'; break;
}
aStr[len] = '\0';
return aStr;
}
@ -472,7 +508,7 @@ UnicodeToAsciiForSaveLoad(wchar *src)
{
static char aStr[256];
int len;
for(len = 0; *src != '\0' && len < 256-1; len++, src++)
for(len = 0; *src != '\0' && len < 256; len++, src++)
if(*src < 256)
aStr[len] = *src;
else