mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-23 01:29:16 +01:00
Implement some GetXTalkSfx methods
This commit is contained in:
parent
6c0f81f12a
commit
72ab729623
@ -1,6 +1,10 @@
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#include "AudioManager.h"
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#include "DMAudio.h"
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#include "Ped.h"
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#include "PlayerPed.h"
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#include "World.h"
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#include "common.h"
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#include "patcher.h"
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#include "AudioManager.h"
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cAudioManager &AudioManager = *(cAudioManager *)0x880FC0;
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@ -11,26 +15,25 @@ cAudioManager::PlayerJustLeftCar(void)
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}
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void
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cAudioManager::GetPhrase(eAudioSamples *phrase, eAudioSamples *prevPhrase,
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eAudioSamples sample, uint32 maxOffset)
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cAudioManager::GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample,
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uint32 maxOffset)
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{
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*phrase = eAudioSamples(
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sample +
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(uint32)m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] %
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maxOffset);
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if(*phrase == *prevPhrase &&
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++*(uint32 *)phrase >= (uint32)sample + maxOffset)
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*phrase = sample + m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] %
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maxOffset;
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// check if the same sfx like last time, if yes, then try use next one,
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// if exceeded range, then choose first available sample
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if(*phrase == *prevPhrase && ++*phrase >= sample + maxOffset)
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*phrase = sample;
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*prevPhrase = *phrase;
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}
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static bool &bUsedPlayerTalkSfx = *(bool *)0x6508f4;
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static eAudioSamples &lastPlayerTalkSfx = *(eAudioSamples *)0x6508f0;
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uint32
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cAudioManager::GetPlayerTalkSfx(eSound sound)
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cAudioManager::GetPlayerTalkSfx(int16 sound)
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{
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eAudioSamples sfx;
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uint32 sfx;
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static bool &bUsedPlayerTalkSfx = *(bool *)0x6508f4;
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static uint32 &lastPlayerTalkSfx = *(uint32 *)0x6508f0;
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if(!bUsedPlayerTalkSfx) {
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bUsedPlayerTalkSfx = true;
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@ -38,18 +41,17 @@ cAudioManager::GetPlayerTalkSfx(eSound sound)
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}
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switch(sound) {
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case SOUND_PED_DAMAGE:
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cAudioManager::GetPhrase(&sfx, &lastPlayerTalkSfx,
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AUDIO_SAMPLE_PED_DAMAGE_REACTION_1,
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11u);
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GetPhrase(&sfx, &lastPlayerTalkSfx,
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AUDIO_SAMPLE_PED_DAMAGE_REACTION_1, 11u);
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break;
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case SOUND_PED_HIT:
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cAudioManager::GetPhrase(&sfx, &lastPlayerTalkSfx,
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GetPhrase(&sfx, &lastPlayerTalkSfx,
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AUDIO_SAMPLE_PED_HIT_REACTION_1, 10u);
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break;
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case SOUND_PED_LAND:
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cAudioManager::GetPhrase(&sfx, &lastPlayerTalkSfx,
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GetPhrase(&sfx, &lastPlayerTalkSfx,
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AUDIO_SAMPLE_PED_FALL_REACTION_1, 6u);
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break;
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@ -58,13 +60,537 @@ cAudioManager::GetPlayerTalkSfx(eSound sound)
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return sfx;
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}
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static bool &bUsedGenericMaleTalkSfx = *(bool *)0x650B0C;
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static eAudioSamples &lastGenericMaleTalkSfx = *(eAudioSamples *)0x650B08;
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uint32
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cAudioManager::GetCopTalkSfx(int16 sample)
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{
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uint32 sfx;
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PedState pedState;
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static bool &bUsedCopTalkSfx = *(bool *)0x6508FC;
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static uint32 &lastCopTalkSfx = *(uint32 *)0x6508F8;
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if(!bUsedCopTalkSfx) {
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bUsedCopTalkSfx = 1;
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lastCopTalkSfx = NO_SAMPLE;
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}
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if(sample == SOUND_PED_ARREST_COP) {
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GetPhrase(&sfx, &lastCopTalkSfx,
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AUDIO_SAMPLE_POLICE_COP_1_ARREST_1, 6u);
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} else {
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if(sample != SOUND_PED_PURSUIT_COP) {
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return cAudioManager::GetGenericMaleTalkSfx(sample);
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}
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pedState = FindPlayerPed()->m_nPedState;
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if(pedState == PED_ARRESTED || pedState == PED_DEAD ||
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pedState == PED_DIE)
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return NO_SAMPLE;
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GetPhrase(&sfx, &lastCopTalkSfx,
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AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_1, 7u);
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}
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return 13 * (m_sQueueSample.m_nEntityIndex % 5) + sfx;
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}
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uint32
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cAudioManager::GetGenericMaleTalkSfx(eSound sample)
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cAudioManager::GetSwatTalkSfx(int16 sample)
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{
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eAudioSamples sfx;
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uint32 sfx;
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PedState pedState;
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static bool &bUsedSwatTalkSfx = *(bool *)0x650904;
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static uint32 &lastSwatTalkSfx = *(uint32 *)0x650900;
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if(!bUsedSwatTalkSfx) {
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bUsedSwatTalkSfx = 1;
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lastSwatTalkSfx = NO_SAMPLE;
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}
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if(sample == SOUND_PED_ARREST_SWAT) {
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GetPhrase(&sfx, &lastSwatTalkSfx,
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AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_1, 6u);
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} else {
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if(sample != SOUND_PED_PURSUIT_SWAT) {
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return cAudioManager::GetGenericMaleTalkSfx(sample);
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}
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pedState = FindPlayerPed()->m_nPedState;
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if(pedState == PED_ARRESTED || pedState == PED_DEAD ||
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pedState == PED_DIE)
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return NO_SAMPLE;
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GetPhrase(&sfx, &lastSwatTalkSfx,
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AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_1, 6u);
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}
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return 6 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
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}
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uint32
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cAudioManager::GetFBITalkSfx(int16 sample)
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{
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uint32 sfx;
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PedState pedState;
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static bool &bUsedFBITalkSfx = *(bool *)0x65090C;
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static uint32 &lastFBITalkSfx = *(uint32 *)0x650908;
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if(!bUsedFBITalkSfx) {
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bUsedFBITalkSfx = 1;
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lastFBITalkSfx = NO_SAMPLE;
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}
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if(sample == SOUND_PED_ARREST_FBI) {
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GetPhrase(&sfx, &lastFBITalkSfx,
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AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_1, 6u);
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} else {
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if(sample != SOUND_PED_PURSUIT_FBI) {
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return cAudioManager::GetGenericMaleTalkSfx(sample);
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}
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pedState = FindPlayerPed()->m_nPedState;
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if(pedState == PED_ARRESTED || pedState == PED_DEAD ||
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pedState == PED_DIE)
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return NO_SAMPLE;
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GetPhrase(&sfx, &lastFBITalkSfx,
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AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_1, 6u);
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}
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return 6 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
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}
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uint32
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cAudioManager::GetArmyTalkSfx(int16 sample)
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{
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uint32 sfx;
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PedState pedState;
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static bool &bUsedArmyTalkSfx = *(bool *)0x650914;
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static uint32 &lastArmyTalkSfx = *(uint32 *)0x650910;
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if(!bUsedArmyTalkSfx) {
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bUsedArmyTalkSfx = 1;
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lastArmyTalkSfx = NO_SAMPLE;
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}
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if(sample != SOUND_PED_PURSUIT_ARMY) {
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return cAudioManager::GetGenericMaleTalkSfx(sample);
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}
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pedState = FindPlayerPed()->m_nPedState;
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if(pedState == PED_ARRESTED || pedState == PED_DEAD ||
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pedState == PED_DIE)
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return NO_SAMPLE;
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GetPhrase(&sfx, &lastArmyTalkSfx, AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_1,
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15u);
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return 15 * (m_sQueueSample.m_nEntityIndex % 1) + sfx;
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}
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uint32
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cAudioManager::GetMedicTalkSfx(int16 sample)
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{
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uint32 sfx;
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static bool &bUsedMedicTalkSfx = *(bool *)0x65091C;
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static uint32 &lastMedicTalkSfx = *(uint32 *)0x650918;
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if(!bUsedMedicTalkSfx) {
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bUsedMedicTalkSfx = true;
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lastMedicTalkSfx = NO_SAMPLE;
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}
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switch(sample) {
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case SOUND_PED_HANDS_COWER:
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GetPhrase(&sfx, &lastMedicTalkSfx,
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AUDIO_SAMPLE_PED_MEDIC_1_HANDS_COWER_1, 5u);
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break;
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case SOUND_PED_CAR_JACKED:
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GetPhrase(&sfx, &lastMedicTalkSfx,
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AUDIO_SAMPLE_PED_MEDIC_1_CAR_JACKED_1, 5u);
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break;
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case SOUND_PED_HEALING:
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GetPhrase(&sfx, &lastMedicTalkSfx,
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AUDIO_SAMPLE_PED_MEDIC_1_HEALING_1, 12u);
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break;
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case SOUND_PED_LEAVE_VEHICLE:
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GetPhrase(&sfx, &lastMedicTalkSfx,
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AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_1, 9u);
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break;
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case SOUND_PED_FLEE_RUN:
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GetPhrase(&sfx, &lastMedicTalkSfx,
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AUDIO_SAMPLE_PED_MEDIC_1_FLEE_RUN_1, 6u);
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break;
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default: return cAudioManager::GetGenericMaleTalkSfx(sample);
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}
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return 37 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
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}
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uint32
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cAudioManager::GetFiremanTalkSfx(int16 sample)
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{
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return cAudioManager::GetGenericMaleTalkSfx(sample);
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}
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uint32
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cAudioManager::GetNormalMaleTalkSfx(int16 sample)
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{
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uint32 sfx;
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static bool &bUsedNormalMaleTalkSfx = *(bool *)0x650B04;
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static uint32 &lastNormalMaleTalkSfx = *(uint32 *)0x650B00;
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if(!bUsedNormalMaleTalkSfx) {
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bUsedNormalMaleTalkSfx = 1;
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lastNormalMaleTalkSfx = NO_SAMPLE;
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}
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switch(sample) {
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case SOUND_PED_HANDS_COWER:
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GetPhrase(&sfx, &lastNormalMaleTalkSfx,
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AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_1, 7u);
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break;
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case SOUND_PED_CAR_JACKED:
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GetPhrase(&sfx, &lastNormalMaleTalkSfx,
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AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_1, 7u);
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break;
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case SOUND_PED_EVADE:
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GetPhrase(&sfx, &lastNormalMaleTalkSfx,
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AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_1, 9u);
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break;
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case SOUND_PED_FLEE_RUN:
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GetPhrase(&sfx, &lastNormalMaleTalkSfx,
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AUDIO_SAMPLE_PED_NORMAL_MALE_FLEE_RUN_1, 5u);
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break;
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case SOUND_PED_CAR_COLLISION:
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GetPhrase(&sfx, &lastNormalMaleTalkSfx,
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AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_1, 12u);
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break;
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case SOUND_PED_CHAT_SEXY:
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GetPhrase(&sfx, &lastNormalMaleTalkSfx,
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AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_1, 8u);
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break;
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case SOUND_PED_CHAT_EVENT:
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GetPhrase(&sfx, &lastNormalMaleTalkSfx,
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AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_1, 0xAu);
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break;
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case SOUND_PED_CHAT:
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GetPhrase(&sfx, &lastNormalMaleTalkSfx,
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AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_1, 25u);
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break;
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default: return cAudioManager::GetGenericMaleTalkSfx(sample);
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}
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return sfx;
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}
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uint32
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cAudioManager::GetTaxiDriverTalkSfx(int16 sample)
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{
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uint32 sfx;
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static bool &bUsedTaxiDriverTalkSfx = *(bool *)0x650AF4;
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static uint32 &lastTaxiDriverTalkSfx = *(uint32 *)0x650AF0;
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if(!bUsedTaxiDriverTalkSfx) {
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bUsedTaxiDriverTalkSfx = 1;
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lastTaxiDriverTalkSfx = NO_SAMPLE;
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}
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if(sample == SOUND_PED_CAR_JACKED) {
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GetPhrase(&sfx, &lastTaxiDriverTalkSfx,
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AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_1, 7u);
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} else {
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if(sample != SOUND_PED_CAR_COLLISION)
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return cAudioManager::GetGenericMaleTalkSfx(sample);
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GetPhrase(&sfx, &lastTaxiDriverTalkSfx,
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AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_COLLISION_1, 6u);
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}
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return 13 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
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}
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uint32
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cAudioManager::GetPimpTalkSfx(int16 sample)
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{
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uint32 sfx;
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static bool &bUsedPimpTalkSfx = *(bool *)0x650AFC;
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static uint32 &lastPimpTalkSfx = *(uint32 *)0x650AF8;
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if(!bUsedPimpTalkSfx) {
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bUsedPimpTalkSfx = 1;
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lastPimpTalkSfx = NO_SAMPLE;
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}
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switch(sample) {
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case SOUND_PED_HANDS_UP:
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GetPhrase(&sfx, &lastPimpTalkSfx,
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AUDIO_SAMPLE_PED_PIMP_HANDS_UP_1, 7u);
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break;
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case SOUND_PED_CAR_JACKED:
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GetPhrase(&sfx, &lastPimpTalkSfx,
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AUDIO_SAMPLE_PED_PIMP_CAR_JACKED_1, 4u);
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break;
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case SOUND_PED_DEFEND:
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GetPhrase(&sfx, &lastPimpTalkSfx,
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AUDIO_SAMPLE_PED_PIMP_DEFEND_1, 9u);
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break;
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case SOUND_PED_EVADE:
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GetPhrase(&sfx, &lastPimpTalkSfx, AUDIO_SAMPLE_PED_PIMP_EVADE_1,
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6u);
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break;
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case SOUND_PED_CAR_COLLISION:
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GetPhrase(&sfx, &lastPimpTalkSfx,
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AUDIO_SAMPLE_PED_PIMP_CAR_COLLISION_1, 5u);
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break;
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case SOUND_PED_CHAT_EVENT:
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GetPhrase(&sfx, &lastPimpTalkSfx,
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AUDIO_SAMPLE_PED_PIMP_CHAT_EVENT_1, 2u);
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break;
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case SOUND_PED_CHAT:
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GetPhrase(&sfx, &lastPimpTalkSfx, AUDIO_SAMPLE_PED_PIMP_CHAT_1,
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17u);
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break;
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default: return cAudioManager::GetGenericMaleTalkSfx(sample);
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}
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return sfx;
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}
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uint32
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cAudioManager::GetMafiaTalkSfx(int16 sample)
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{
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uint32 sfx;
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static bool &bUsedMafiaTalkSfx = *(bool *)0x650934;
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static uint32 &lastMafiaTalkSfx = *(uint32 *)0x650930;
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if(!bUsedMafiaTalkSfx) {
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bUsedMafiaTalkSfx = 1;
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lastMafiaTalkSfx = NO_SAMPLE;
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}
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switch(sample) {
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case SOUND_PED_CAR_JACKING:
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GetPhrase(&sfx, &lastMafiaTalkSfx,
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AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKING_1, 2u);
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break;
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case SOUND_PED_CAR_JACKED:
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GetPhrase(&sfx, &lastMafiaTalkSfx,
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AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKED_1, 2u);
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break;
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case SOUND_PED_ATTACK:
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GetPhrase(&sfx, &lastMafiaTalkSfx,
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AUDIO_SAMPLE_PED_MAFIA_1_ATTACK_1, 5u);
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break;
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case SOUND_PED_EVADE:
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GetPhrase(&sfx, &lastMafiaTalkSfx,
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AUDIO_SAMPLE_PED_MAFIA_1_EVADE_1, 5u);
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break;
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case SOUND_PED_CAR_COLLISION:
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GetPhrase(&sfx, &lastMafiaTalkSfx,
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AUDIO_SAMPLE_PED_MAFIA_1_CAR_COLLISION_1, 6u);
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break;
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case SOUND_PED_CHAT_SEXY:
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GetPhrase(&sfx, &lastMafiaTalkSfx,
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AUDIO_SAMPLE_PED_MAFIA_1_CHAT_SEXY_1, 3u);
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break;
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case SOUND_PED_CHAT:
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GetPhrase(&sfx, &lastMafiaTalkSfx,
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AUDIO_SAMPLE_PED_MAFIA_1_CHAT_1, 7u);
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break;
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default: return cAudioManager::GetGenericMaleTalkSfx(sample);
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}
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return 30 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
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}
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uint32
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cAudioManager::GetTriadTalkSfx(int16 sample)
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{
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uint32 sfx;
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static bool &bUsedTriadTalkSfx = *(bool *)0x65093C;
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static uint32 &lastTriadTalkSfx = *(uint32 *)0x650938;
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if(!bUsedTriadTalkSfx) {
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bUsedTriadTalkSfx = 1;
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lastTriadTalkSfx = NO_SAMPLE;
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}
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switch(sample) {
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case SOUND_PED_HANDS_UP:
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GetPhrase(&sfx, &lastTriadTalkSfx,
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AUDIO_SAMPLE_PED_TRIAD_1_HANDS_UP_1, 3u);
|
||||
break;
|
||||
case SOUND_PED_CAR_JACKING:
|
||||
GetPhrase(&sfx, &lastTriadTalkSfx,
|
||||
AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKING_1, 2u);
|
||||
break;
|
||||
case SOUND_PED_CAR_JACKED:
|
||||
GetPhrase(&sfx, &lastTriadTalkSfx,
|
||||
AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKED_1, 2u);
|
||||
break;
|
||||
case SOUND_PED_ATTACK:
|
||||
GetPhrase(&sfx, &lastTriadTalkSfx,
|
||||
AUDIO_SAMPLE_PED_TRIAD_1_ATTACK_1, 5u);
|
||||
break;
|
||||
case SOUND_PED_EVADE:
|
||||
GetPhrase(&sfx, &lastTriadTalkSfx,
|
||||
AUDIO_SAMPLE_PED_TRIAD_1_EVADE_1, 4u);
|
||||
break;
|
||||
case SOUND_PED_CAR_COLLISION:
|
||||
GetPhrase(&sfx, &lastTriadTalkSfx,
|
||||
AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_1, 7u);
|
||||
break;
|
||||
case SOUND_PED_CHAT_SEXY:
|
||||
GetPhrase(&sfx, &lastTriadTalkSfx,
|
||||
AUDIO_SAMPLE_PED_TRIAD_1_CHAT_SEXY_1, 3u);
|
||||
break;
|
||||
case SOUND_PED_CHAT:
|
||||
GetPhrase(&sfx, &lastTriadTalkSfx,
|
||||
AUDIO_SAMPLE_PED_TRIAD_1_CHAT_1, 8u);
|
||||
break;
|
||||
default: return cAudioManager::GetGenericMaleTalkSfx(sample);
|
||||
}
|
||||
return sfx;
|
||||
}
|
||||
|
||||
uint32
|
||||
cAudioManager::GetDiabloTalkSfx(int16 sample)
|
||||
{
|
||||
uint32 sfx;
|
||||
static bool &bUsedDiabloTalkSfx = *(bool *)0x650944;
|
||||
static uint32 &lastDiabloTalkSfx = *(uint32 *)0x650940;
|
||||
|
||||
if(!bUsedDiabloTalkSfx) {
|
||||
bUsedDiabloTalkSfx = 1;
|
||||
lastDiabloTalkSfx = NO_SAMPLE;
|
||||
}
|
||||
|
||||
switch(sample) {
|
||||
case SOUND_PED_HANDS_UP:
|
||||
GetPhrase(&sfx, &lastDiabloTalkSfx,
|
||||
AUDIO_SAMPLE_PED_DIABLO_1_HANDS_UP_1, 4u);
|
||||
break;
|
||||
case SOUND_PED_HANDS_COWER:
|
||||
sample = SOUND_PED_FLEE_SPRINT;
|
||||
return cAudioManager::GetGenericMaleTalkSfx(sample);
|
||||
break;
|
||||
case SOUND_PED_CAR_JACKING:
|
||||
GetPhrase(&sfx, &lastDiabloTalkSfx,
|
||||
AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKING_1, 2u);
|
||||
break;
|
||||
case SOUND_PED_CAR_JACKED:
|
||||
GetPhrase(&sfx, &lastDiabloTalkSfx,
|
||||
AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKED_1, 2u);
|
||||
break;
|
||||
case SOUND_PED_ATTACK:
|
||||
GetPhrase(&sfx, &lastDiabloTalkSfx,
|
||||
AUDIO_SAMPLE_PED_DIABLO_1_ATTACK_1, 4u);
|
||||
break;
|
||||
case SOUND_PED_EVADE:
|
||||
GetPhrase(&sfx, &lastDiabloTalkSfx,
|
||||
AUDIO_SAMPLE_PED_DIABLO_1_EVADE_1, 4u);
|
||||
break;
|
||||
case SOUND_PED_CAR_COLLISION:
|
||||
GetPhrase(&sfx, &lastDiabloTalkSfx,
|
||||
AUDIO_SAMPLE_PED_DIABLO_1_CAR_COLLISION_1, 5u);
|
||||
break;
|
||||
case SOUND_PED_CHAT_SEXY:
|
||||
GetPhrase(&sfx, &lastDiabloTalkSfx,
|
||||
AUDIO_SAMPLE_PED_DIABLO_1_CHAT_SEXY_1, 4u);
|
||||
break;
|
||||
case SOUND_PED_CHAT:
|
||||
GetPhrase(&sfx, &lastDiabloTalkSfx,
|
||||
AUDIO_SAMPLE_PED_DIABLO_1_CHAT_1, 5u);
|
||||
break;
|
||||
default: return cAudioManager::GetGenericMaleTalkSfx(sample);
|
||||
}
|
||||
return 30 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
|
||||
}
|
||||
|
||||
uint32
|
||||
cAudioManager::GetYakuzaTalkSfx(int16 sample)
|
||||
{
|
||||
uint32 sfx;
|
||||
static bool &bUsedYakuzaTalkSfx = *(bool *)0x65094C;
|
||||
static uint32 &lastYakuzaTalkSfx = *(uint32 *)0x650948;
|
||||
|
||||
if(!bUsedYakuzaTalkSfx) {
|
||||
bUsedYakuzaTalkSfx = 1;
|
||||
lastYakuzaTalkSfx = NO_SAMPLE;
|
||||
}
|
||||
|
||||
switch(sample) {
|
||||
case SOUND_PED_CAR_JACKING:
|
||||
GetPhrase(&sfx, &lastYakuzaTalkSfx,
|
||||
AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKING_1, 2u);
|
||||
break;
|
||||
case SOUND_PED_CAR_JACKED:
|
||||
GetPhrase(&sfx, &lastYakuzaTalkSfx,
|
||||
AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKED_1, 2u);
|
||||
break;
|
||||
case SOUND_PED_ATTACK:
|
||||
GetPhrase(&sfx, &lastYakuzaTalkSfx,
|
||||
AUDIO_SAMPLE_PED_YAKUZA_1_ATTACK_1, 5u);
|
||||
break;
|
||||
case SOUND_PED_EVADE:
|
||||
GetPhrase(&sfx, &lastYakuzaTalkSfx,
|
||||
AUDIO_SAMPLE_PED_YAKUZA_1_EVADE_1, 4u);
|
||||
break;
|
||||
case SOUND_PED_CAR_COLLISION:
|
||||
GetPhrase(&sfx, &lastYakuzaTalkSfx,
|
||||
AUDIO_SAMPLE_PED_YAKUZA_1_CAR_COLLISION_1, 6u);
|
||||
break;
|
||||
case SOUND_PED_CHAT:
|
||||
GetPhrase(&sfx, &lastYakuzaTalkSfx,
|
||||
AUDIO_SAMPLE_PED_YAKUZA_1_CHAT_1, 5u);
|
||||
break;
|
||||
default: return cAudioManager::GetGenericMaleTalkSfx(sample);
|
||||
}
|
||||
return 24 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
|
||||
}
|
||||
|
||||
uint32
|
||||
cAudioManager::GetYardieTalkSfx(int16 sample)
|
||||
{
|
||||
uint32 sfx;
|
||||
static bool &bUsedYardieTalkSfx = *(bool *)0x650954;
|
||||
static uint32 &lastYardieTalkSfx = *(uint32 *)0x650950;
|
||||
|
||||
if(!bUsedYardieTalkSfx) {
|
||||
bUsedYardieTalkSfx = 1;
|
||||
lastYardieTalkSfx = NO_SAMPLE;
|
||||
}
|
||||
|
||||
switch(sample) {
|
||||
case SOUND_PED_HANDS_UP:
|
||||
sfx = AUDIO_SAMPLE_PED_YARDIE_1_HANDS_UP_1;
|
||||
break;
|
||||
case SOUND_PED_CAR_JACKING:
|
||||
GetPhrase(&sfx, &lastYardieTalkSfx,
|
||||
AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKING_1, 2u);
|
||||
break;
|
||||
case SOUND_PED_CAR_JACKED:
|
||||
sfx = AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKED_1;
|
||||
break;
|
||||
case SOUND_PED_ATTACK:
|
||||
GetPhrase(&sfx, &lastYardieTalkSfx,
|
||||
AUDIO_SAMPLE_PED_YARDIE_1_ATTACK_1, 6u);
|
||||
break;
|
||||
case SOUND_PED_EVADE:
|
||||
GetPhrase(&sfx, &lastYardieTalkSfx,
|
||||
AUDIO_SAMPLE_PED_YARDIE_1_EVADE_1, 5u);
|
||||
break;
|
||||
case SOUND_PED_CAR_COLLISION:
|
||||
GetPhrase(&sfx, &lastYardieTalkSfx,
|
||||
AUDIO_SAMPLE_PED_YARDIE_1_CAR_COLLISION_1, 6u);
|
||||
break;
|
||||
case SOUND_PED_CHAT_SEXY:
|
||||
GetPhrase(&sfx, &lastYardieTalkSfx,
|
||||
AUDIO_SAMPLE_PED_YARDIE_1_CHAT_SEXY_1, 2u);
|
||||
break;
|
||||
case SOUND_PED_CHAT:
|
||||
GetPhrase(&sfx, &lastYardieTalkSfx,
|
||||
AUDIO_SAMPLE_PED_YARDIE_1_CHAT_1, 8u);
|
||||
break;
|
||||
default: return cAudioManager::GetGenericMaleTalkSfx(sample);
|
||||
}
|
||||
return 31 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
|
||||
}
|
||||
|
||||
uint32
|
||||
cAudioManager::GetGenericMaleTalkSfx(int16 sample)
|
||||
{
|
||||
uint32 sfx;
|
||||
static bool &bUsedGenericMaleTalkSfx = *(bool *)0x650B0C;
|
||||
static uint32 &lastGenericMaleTalkSfx = *(uint32 *)0x650B08;
|
||||
|
||||
if(!bUsedGenericMaleTalkSfx) {
|
||||
bUsedGenericMaleTalkSfx = 1;
|
||||
@ -72,34 +598,50 @@ cAudioManager::GetGenericMaleTalkSfx(eSound sample)
|
||||
}
|
||||
switch(sample) {
|
||||
case SOUND_PED_DEATH:
|
||||
cAudioManager::GetPhrase(&sfx, &lastGenericMaleTalkSfx,
|
||||
GetPhrase(&sfx, &lastGenericMaleTalkSfx,
|
||||
AUDIO_SAMPLE_PED_MALE_DEATH_1, 8u);
|
||||
break;
|
||||
case SOUND_PED_BULLET_HIT:
|
||||
case SOUND_PED_DEFEND:
|
||||
cAudioManager::GetPhrase(&sfx, &lastGenericMaleTalkSfx,
|
||||
AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_1,
|
||||
15u);
|
||||
GetPhrase(&sfx, &lastGenericMaleTalkSfx,
|
||||
AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_1, 15u);
|
||||
break;
|
||||
case SOUND_PED_BURNING:
|
||||
cAudioManager::GetPhrase(&sfx, &lastGenericMaleTalkSfx,
|
||||
GetPhrase(&sfx, &lastGenericMaleTalkSfx,
|
||||
AUDIO_SAMPLE_PED_MALE_BURNING_1, 8u);
|
||||
break;
|
||||
case SOUND_PED_FLEE_SPRINT:
|
||||
cAudioManager::GetPhrase(&sfx, &lastGenericMaleTalkSfx,
|
||||
AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_1,
|
||||
6u);
|
||||
GetPhrase(&sfx, &lastGenericMaleTalkSfx,
|
||||
AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_1, 6u);
|
||||
break;
|
||||
default: return NO_SAMPLE;
|
||||
}
|
||||
return sfx;
|
||||
}
|
||||
|
||||
WRAPPER void cAudioManager::Service() { EAXJMP(0x57A2A0); }
|
||||
WRAPPER void
|
||||
cAudioManager::Service()
|
||||
{
|
||||
EAXJMP(0x57A2A0);
|
||||
}
|
||||
|
||||
STARTPATCHES
|
||||
InjectHook(0x56AD20, &cAudioManager::PlayerJustLeftCar, PATCH_JUMP);
|
||||
InjectHook(0x570DB0, &cAudioManager::GetPhrase, PATCH_JUMP);
|
||||
InjectHook(0x570E00, &cAudioManager::GetPlayerTalkSfx, PATCH_JUMP);
|
||||
InjectHook(0x570EA0, &cAudioManager::GetCopTalkSfx, PATCH_JUMP);
|
||||
InjectHook(0x570F80, &cAudioManager::GetSwatTalkSfx, PATCH_JUMP);
|
||||
InjectHook(0x571040, &cAudioManager::GetFBITalkSfx, PATCH_JUMP);
|
||||
InjectHook(0x571110, &cAudioManager::GetArmyTalkSfx, PATCH_JUMP);
|
||||
InjectHook(0x5711C0, &cAudioManager::GetMedicTalkSfx, PATCH_JUMP);
|
||||
InjectHook(0x5712B0, &cAudioManager::GetFiremanTalkSfx, PATCH_JUMP);
|
||||
InjectHook(0x575340, &cAudioManager::GetNormalMaleTalkSfx, PATCH_JUMP);
|
||||
InjectHook(0x575190, &cAudioManager::GetTaxiDriverTalkSfx, PATCH_JUMP);
|
||||
InjectHook(0x575240, &cAudioManager::GetPimpTalkSfx, PATCH_JUMP);
|
||||
InjectHook(0x571510, &cAudioManager::GetMafiaTalkSfx, PATCH_JUMP);
|
||||
InjectHook(0x571650, &cAudioManager::GetTriadTalkSfx, PATCH_JUMP);
|
||||
InjectHook(0x571770, &cAudioManager::GetDiabloTalkSfx, PATCH_JUMP);
|
||||
InjectHook(0x5718D0, &cAudioManager::GetYakuzaTalkSfx, PATCH_JUMP);
|
||||
InjectHook(0x5719E0, &cAudioManager::GetYardieTalkSfx, PATCH_JUMP);
|
||||
InjectHook(0x575460, &cAudioManager::GetGenericMaleTalkSfx, PATCH_JUMP);
|
||||
ENDPATCHES
|
||||
|
@ -1,6 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "AudioSamples.h"
|
||||
#include "DMAudio.h"
|
||||
#include "common.h"
|
||||
|
||||
class tActiveSample
|
||||
@ -77,7 +78,7 @@ class tAudioEntity
|
||||
void *m_pEntity;
|
||||
char m_bIsUsed;
|
||||
char m_bStatus;
|
||||
__int16 m_awAudioEvent[4];
|
||||
int16 m_awAudioEvent[4];
|
||||
char gap_18[2];
|
||||
float m_afVolume[4];
|
||||
char field_24;
|
||||
@ -146,7 +147,9 @@ public:
|
||||
static_assert(sizeof(cAudioCollisionManager) == 0x354,
|
||||
"cAudioCollisionManager: error");
|
||||
|
||||
struct cMissionAudio {
|
||||
class cMissionAudio
|
||||
{
|
||||
public:
|
||||
CVector m_vecPos;
|
||||
char field_12;
|
||||
char gap_13[3];
|
||||
@ -215,13 +218,28 @@ public:
|
||||
|
||||
void PlayerJustLeftCar(void);
|
||||
void Service();
|
||||
void GetPhrase(eAudioSamples *phrase, eAudioSamples *prevPhrase,
|
||||
eAudioSamples sample, uint32 maxOffset);
|
||||
void GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample,
|
||||
uint32 maxOffset);
|
||||
|
||||
uint32 GetPlayerTalkSfx(eSound sound);
|
||||
uint32 GetGenericMaleTalkSfx(eSound sound);
|
||||
uint32 GetPlayerTalkSfx(int16 sound);
|
||||
uint32 GetCopTalkSfx(int16 sound);
|
||||
uint32 GetSwatTalkSfx(int16 sound);
|
||||
uint32 GetFBITalkSfx(int16 sound);
|
||||
uint32 GetArmyTalkSfx(int16 sound);
|
||||
uint32 GetMedicTalkSfx(int16 sound);
|
||||
uint32 GetFiremanTalkSfx(int16 sound);
|
||||
uint32 GetNormalMaleTalkSfx(int16 sound);
|
||||
uint32 GetTaxiDriverTalkSfx(int16 sound);
|
||||
uint32 GetPimpTalkSfx(int16 sound);
|
||||
uint32 GetMafiaTalkSfx(int16 sound);
|
||||
uint32 GetTriadTalkSfx(int16 sound);
|
||||
uint32 GetDiabloTalkSfx(int16 sound);
|
||||
uint32 GetYakuzaTalkSfx(int16 sound);
|
||||
uint32 GetYardieTalkSfx(int16 sound);
|
||||
uint32 GetGenericMaleTalkSfx(int16 sound);
|
||||
};
|
||||
|
||||
static_assert(sizeof(cAudioManager) == 0x4B14, "cAudioManager: error");
|
||||
|
||||
extern cAudioManager &AudioManager;
|
||||
extern cAudioManager &Players;
|
||||
|
@ -3038,174 +3038,3 @@ enum eAudioSamples : uint32 {
|
||||
TOTAL_AUDIO_SAMPLES = 3032,
|
||||
NO_SAMPLE = 3033,
|
||||
};
|
||||
|
||||
enum eSound {
|
||||
SOUND_CAR_DOOR_CLOSE_BONNET = 0,
|
||||
SOUND_CAR_DOOR_CLOSE_BUMPER = 1,
|
||||
SOUND_CAR_DOOR_CLOSE_FRONT_LEFT = 0x2,
|
||||
SOUND_CAR_DOOR_CLOSE_FRONT_RIGHT = 0x3,
|
||||
SOUND_CAR_DOOR_CLOSE_BACK_LEFT = 0x4,
|
||||
SOUND_CAR_DOOR_CLOSE_BACK_RIGHT = 0x5,
|
||||
SOUND_CAR_DOOR_OPEN_BONNET = 0x6,
|
||||
SOUND_CAR_DOOR_OPEN_BUMPER = 0x7,
|
||||
SOUND_CAR_DOOR_OPEN_FRONT_LEFT = 0x8,
|
||||
SOUND_CAR_DOOR_OPEN_FRONT_RIGHT = 0x9,
|
||||
SOUND_CAR_DOOR_OPEN_BACK_LEFT = 0xA,
|
||||
SOUND_CAR_DOOR_OPEN_BACK_RIGHT = 0xB,
|
||||
SOUND_CAR_WINDSHIELD_CRACK = 0xC,
|
||||
SOUND_CAR_JUMP = 0xD,
|
||||
SOUND_E = 0xE,
|
||||
SOUND_F = 0xF,
|
||||
SOUND_CAR_ENGINE_START = 0x10,
|
||||
SOUND_CAR_LIGHT_BREAK = 0x11,
|
||||
SOUND_CAR_HYDRALIC_1 = 0x12,
|
||||
SOUND_CAR_HYDRALIC_2 = 0x13,
|
||||
SOUND_CAR_HYDRALIC_3 = 0x14,
|
||||
SOUND_CAR_JERK = 0x15,
|
||||
SOUND_CAR_SPLASH = 0x16,
|
||||
SOUND_17 = 0x17,
|
||||
SOUND_18 = 0x18,
|
||||
SOUND_19 = 0x19,
|
||||
SOUND_CAR_TANK_TURRET_ROTATE = 0x1A,
|
||||
SOUND_CAR_BOMB_TICK = 0x1B,
|
||||
SOUND_PLANE_ON_GROUND = 0x1C,
|
||||
SOUND_STEP_START = 0x1D,
|
||||
SOUND_STEP_END = 0x1E,
|
||||
SOUND_FALL_LAND = 0x1F,
|
||||
SOUND_FALL_COLLAPSE = 0x20,
|
||||
SOUND_21 = 0x21,
|
||||
SOUND_22 = 0x22,
|
||||
SOUND_23 = 0x23,
|
||||
SOUND_24 = 0x24,
|
||||
SOUND_25 = 0x25,
|
||||
SOUND_26 = 0x26,
|
||||
SOUND_WEAPON_PUNCH_ATTACK = 0x27,
|
||||
SOUND_28 = 0x28,
|
||||
SOUND_29 = 0x29,
|
||||
SOUND_2A = 0x2A,
|
||||
SOUND_2B = 0x2B,
|
||||
SOUND_2C = 0x2C,
|
||||
SOUND_2D = 0x2D,
|
||||
SOUND_WEAPON_BAT_ATTACK = 0x2E,
|
||||
SOUND_WEAPON_SHOT_FIRED = 0x2F,
|
||||
SOUND_WEAPON_RELOAD = 0x30,
|
||||
SOUND_31 = 0x31,
|
||||
SOUND_32 = 0x32,
|
||||
SOUND_33 = 0x33,
|
||||
SOUND_WEAPON_FLAMETHROWER_FIRE = 0x34,
|
||||
SOUND_WEAPON_SNIPER_SHOT_NO_ZOOM = 0x35,
|
||||
SOUND_WEAPON_ROCKET_SHOT_NO_ZOOM = 0x36,
|
||||
SOUND_WEAPON_HIT_PED = 0x37,
|
||||
SOUND_WEAPON_HIT_VEHICLE = 0x38,
|
||||
SOUND_GARAGE_NO_MONEY = 0x39,
|
||||
SOUND_GARAGE_BAD_VEHICLE = 0x3A,
|
||||
SOUND_GARAGE_OPENING = 0x3B,
|
||||
SOUND_3C = 0x3C,
|
||||
SOUND_GARAGE_BOMB1_SET = 0x3D,
|
||||
SOUND_GARAGE_BOMB2_SET = 0x3E,
|
||||
SOUND_GARAGE_BOMB3_SET = 0x3F,
|
||||
SOUND_40 = 0x40,
|
||||
SOUND_41 = 0x41,
|
||||
SOUND_GARAGE_VEHICLE_DECLINED = 0x42,
|
||||
SOUND_GARAGE_VEHICLE_ACCEPTED = 0x43,
|
||||
SOUND_GARAGE_DOOR_CLOSED = 0x44,
|
||||
SOUND_GARAGE_DOOR_OPENED = 0x45,
|
||||
SOUND_CRANE_PICKUP = 0x46,
|
||||
SOUND_PICKUP_WEAPON_BOUGHT = 0x47,
|
||||
SOUND_PICKUP_WEAPON = 0x48,
|
||||
SOUND_PICKUP_HEALTH = 0x49,
|
||||
SOUND_4A = 0x4A,
|
||||
SOUND_4B = 0x4B,
|
||||
SOUND_PICKUP_ADRENALINE = 0x4C,
|
||||
SOUND_PICKUP_ARMOUR = 0x4D,
|
||||
SOUND_PICKUP_BONUS = 0x4E,
|
||||
SOUND_PICKUP_MONEY = 0x4F,
|
||||
SOUND_PICKUP_HIDDEN_PACKAGE = 0x50,
|
||||
SOUND_PICKUP_PACMAN_PILL = 0x51,
|
||||
SOUND_PICKUP_PACMAN_PACKAGE = 0x52,
|
||||
SOUND_PICKUP_FLOAT_PACKAGE = 0x53,
|
||||
SOUND_BOMB_TIMED_ACTIVATED = 0x54,
|
||||
SOUND_55 = 0x55,
|
||||
SOUND_BOMB_ONIGNITION_ACTIVATED = 0x56,
|
||||
SOUND_BOMB_TICK = 0x57,
|
||||
SOUND_RAMPAGE_START = 0x58,
|
||||
SOUND_RAMPAGE_ONGOING = 0x59,
|
||||
SOUND_RAMPAGE_PASSED = 0x5A,
|
||||
SOUND_RAMPAGE_FAILED = 0x5B,
|
||||
SOUND_RAMPAGE_KILL = 0x5C,
|
||||
SOUND_RAMPAGE_CAR_BLOWN = 0x5D,
|
||||
SOUND_EVIDENCE_PICKUP = 0x5E,
|
||||
SOUND_UNLOAD_GOLD = 0x5F,
|
||||
SOUND_PAGER = 0x60,
|
||||
SOUND_PED_DEATH = 0x61,
|
||||
SOUND_PED_DAMAGE = 0x62,
|
||||
SOUND_PED_HIT = 0x63,
|
||||
SOUND_PED_LAND = 0x64,
|
||||
SOUND_PED_BULLET_HIT = 0x65,
|
||||
SOUND_PED_BOMBER = 0x66,
|
||||
SOUND_PED_BURNING = 0x67,
|
||||
SOUND_PED_ARREST_FBI = 0x68,
|
||||
SOUND_PED_ARREST_SWAT = 0x69,
|
||||
SOUND_PED_ARREST_COP = 0x6A,
|
||||
SOUND_PED_HELI_PLAYER_FOUND = 0x6B,
|
||||
SOUND_PED_HANDS_UP = 0x6C,
|
||||
SOUND_PED_HANDS_COWER = 0x6D,
|
||||
SOUND_PED_FLEE_SPRINT = 0x6E,
|
||||
SOUND_PED_CAR_JACKING = 0x6F,
|
||||
SOUND_PED_MUGGING = 0x70,
|
||||
SOUND_PED_CAR_JACKED = 0x71,
|
||||
SOUND_PED_ROBBED = 0x72,
|
||||
SOUND_PED_TAXI_WAIT = 0x73,
|
||||
SOUND_PED_ATTACK = 0x74,
|
||||
SOUND_PED_DEFEND = 0x75,
|
||||
SOUND_PED_PURSUIT_ARMY = 0x76,
|
||||
SOUND_PED_PURSUIT_FBI = 0x77,
|
||||
SOUND_PED_PURSUIT_SWAT = 0x78,
|
||||
SOUND_PED_PURSUIT_COP = 0x79,
|
||||
SOUND_PED_HEALING = 0x7A,
|
||||
SOUND_PED_7B = 0x7B,
|
||||
SOUND_PED_LEAVE_VEHICLE = 0x7C,
|
||||
SOUND_PED_EVADE = 0x7D,
|
||||
SOUND_PED_FLEE_RUN = 0x7E,
|
||||
SOUND_PED_CAR_COLLISION = 0x7F,
|
||||
SOUND_PED_SOLICIT = 0x80,
|
||||
SOUND_PED_EXTINGUISHING_FIRE = 0x81,
|
||||
SOUND_PED_WAIT_DOUBLEBACK = 0x82,
|
||||
SOUND_PED_CHAT_SEXY = 0x83,
|
||||
SOUND_PED_CHAT_EVENT = 0x84,
|
||||
SOUND_PED_CHAT = 0x85,
|
||||
SOUND_PED_BODYCAST_HIT = 0x86,
|
||||
SOUND_PED_TAXI_CALL = 0x87,
|
||||
SOUND_INJURED_PED_MALE_OUCH = 0x88,
|
||||
SOUND_INJURED_PED_FEMALE = 0x89,
|
||||
SOUND_8A = 0x8A,
|
||||
SOUND_RACE_START_3 = 0x8B,
|
||||
SOUND_RACE_START_2 = 0x8C,
|
||||
SOUND_RACE_START_1 = 0x8D,
|
||||
SOUND_RACE_START_GO = 0x8E,
|
||||
SOUND_SPLASH = 0x8F,
|
||||
SOUND_WATER_FALL = 0x90,
|
||||
SOUND_SPLATTER = 0x91,
|
||||
SOUND_CAR_PED_COLLISION = 0x92,
|
||||
SOUND_CLOCK_TICK = 0x93,
|
||||
SOUND_PART_MISSION_COMPLETE = 0x94,
|
||||
SOUND_FRONTEND_MENU_STARTING = 0x95,
|
||||
SOUND_FRONTEND_MENU_COMPLETED = 0x96,
|
||||
SOUND_FRONTEND_MENU_DENIED = 0x97,
|
||||
SOUND_FRONTEND_MENU_SUCCESS = 0x98,
|
||||
SOUND_FRONTEND_EXIT = 0x99,
|
||||
SOUND_9A = 0x9A,
|
||||
SOUND_9B = 0x9B,
|
||||
SOUND_FRONTEND_AUDIO_TEST = 0x9C,
|
||||
SOUND_FRONTEND_FAIL = 0x9D,
|
||||
SOUND_FRONTEND_NO_RADIO = 0x9E,
|
||||
SOUND_FRONTEND_RADIO_CHANGE = 0x9F,
|
||||
SOUND_A0 = 0xA0,
|
||||
SOUND_AMMUNATION_WELCOME_1 = 0xA1,
|
||||
SOUND_AMMUNATION_WELCOME_2 = 0xA2,
|
||||
SOUND_AMMUNATION_WELCOME_3 = 0xA3,
|
||||
SOUND_LIGHTNING = 0xA4,
|
||||
SOUND_A5 = 0xA5,
|
||||
SOUND_TOTAL_SOUNDS = 166,
|
||||
SOUND_TOTAL_PED_SOUNDS = 167,
|
||||
};
|
||||
|
@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
enum eSound
|
||||
enum eSound : int16
|
||||
{
|
||||
SOUND_CAR_DOOR_CLOSE_BONNET = 0,
|
||||
SOUND_CAR_DOOR_CLOSE_BUMPER = 1,
|
||||
@ -101,7 +101,7 @@ enum eSound
|
||||
SOUND_PAGER = 96,
|
||||
SOUND_PED_DEATH = 97,
|
||||
SOUND_PED_DAMAGE = 98,
|
||||
SOUND_PED_63 = 99,
|
||||
SOUND_PED_HIT = 99,
|
||||
SOUND_PED_LAND = 100,
|
||||
SOUND_PED_BULLET_HIT = 101,
|
||||
SOUND_PED_BOMBER = 102,
|
||||
|
@ -85,15 +85,15 @@ enum PedState
|
||||
PED_PASSENGER,
|
||||
PED_TAXI_PASSENGER,
|
||||
PED_OPEN_DOOR,
|
||||
PED_DIE,
|
||||
PED_DEAD,
|
||||
PED_DIE = 48,
|
||||
PED_DEAD = 49,
|
||||
PED_CARJACK,
|
||||
PED_DRAG_FROM_CAR,
|
||||
PED_ENTER_CAR,
|
||||
PED_STEAL_CAR,
|
||||
PED_EXIT_CAR,
|
||||
PED_HANDS_UP,
|
||||
PED_ARRESTED,
|
||||
PED_ARRESTED = 56,
|
||||
};
|
||||
|
||||
enum {
|
||||
|
Loading…
Reference in New Issue
Block a user