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Update Vehicle.cpp
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@ -328,7 +328,7 @@ CVehicle::FlyingControl(eFlightModel flightModel)
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case FLIGHT_MODEL_PLANE:
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{
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float fSteerLR = CPad::GetPad(0)->GetSteeringLeftRight() / 128.0f;
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float fSteerUD = -CPad::GetPad(0)->GetSteeringUpDown() / 128.0f;
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float fSteerUD = CPad::GetPad(0)->GetSteeringUpDown() / 128.0f;
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float fGunUD = Abs(CPad::GetPad(0)->GetCarGunUpDown());
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if(fGunUD > 1.0f)
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fSteerUD = -CPad::GetPad(0)->GetCarGunUpDown() / 128.0f;
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