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more tiny water sync
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@ -179,14 +179,10 @@ WaterLevelInitialise(Const char *pWaterDat)
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int32 t = WATER_HUGE_Y(CWaterLevel::ms_aWaterRects[i].top);
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int32 t = WATER_HUGE_Y(CWaterLevel::ms_aWaterRects[i].top);
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int32 b = WATER_HUGE_Y(CWaterLevel::ms_aWaterRects[i].bottom) + 1.0f;
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int32 b = WATER_HUGE_Y(CWaterLevel::ms_aWaterRects[i].bottom) + 1.0f;
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#ifdef FIX_BUGS
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// water.dat has rects that go out of bounds
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// which causes memory corruption
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l = clamp(l, 0, MAX_SMALL_SECTORS - 1);
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l = clamp(l, 0, MAX_SMALL_SECTORS - 1);
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r = clamp(r, 0, MAX_SMALL_SECTORS - 1);
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r = clamp(r, 0, MAX_SMALL_SECTORS - 1);
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t = clamp(t, 0, MAX_SMALL_SECTORS - 1);
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t = clamp(t, 0, MAX_SMALL_SECTORS - 1);
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b = clamp(b, 0, MAX_SMALL_SECTORS - 1);
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b = clamp(b, 0, MAX_SMALL_SECTORS - 1);
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#endif
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for (int32 x = l; x <= r; x++)
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for (int32 x = l; x <= r; x++)
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{
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{
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