mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-25 18:46:52 +01:00
"clarification" of handling code
This commit is contained in:
parent
cdb65e9ced
commit
78fed0dfe7
@ -202,15 +202,21 @@ cHandlingDataMgr::ConvertDataToGameUnits(tHandlingData *handling)
|
||||
handling->fInvMass = 1.0f/handling->fMass;
|
||||
handling->fBuoyancy = 100.0f/handling->nPercentSubmerged * GRAVITY*handling->fMass;
|
||||
|
||||
// What the hell is going on here?
|
||||
specificVolume = handling->Dimension.x*handling->Dimension.z*0.5f / handling->fMass; // ?
|
||||
// Don't quite understand this. What seems to be going on is that
|
||||
// we calculate a drag (air resistance) deceleration for a given velocity and
|
||||
// find the intersection between that and the max engine acceleration.
|
||||
// at that point the car cannot accelerate any further and we've found the max velocity.
|
||||
a = 0.0f;
|
||||
b = 100.0f;
|
||||
velocity = handling->Transmission.fMaxVelocity;
|
||||
while(a < b && velocity > 0.0f){
|
||||
velocity -= 0.01f;
|
||||
// what's the 1/6?
|
||||
a = handling->Transmission.fEngineAcceleration/6.0f;
|
||||
b = -velocity * (1.0f/(specificVolume * sq(velocity) + 1.0f) - 1.0f);
|
||||
// no density or drag coefficient here...
|
||||
float a_drag = 0.5f*SQR(velocity) * handling->Dimension.x*handling->Dimension.z / handling->fMass;
|
||||
// can't make sense of this... maybe v - v/(drag + 1) ? but that doesn't make so much sense either
|
||||
b = -velocity * (1.0f/(a_drag + 1.0f) - 1.0f);
|
||||
}
|
||||
|
||||
if(handling->nIdentifier == HANDLING_RCBANDIT){
|
||||
|
Loading…
Reference in New Issue
Block a user