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Restore original logic
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@ -8552,12 +8552,12 @@ const MissionAudioData MissionAudioNameSfxAssoc[] = {
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{"door_1", STREAMED_SOUND_MISSION_DOOR_1}, {"door_2", STREAMED_SOUND_MISSION_DOOR_2}, {"door_3", STREAMED_SOUND_MISSION_DOOR_3},
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{"door_1", STREAMED_SOUND_MISSION_DOOR_1}, {"door_2", STREAMED_SOUND_MISSION_DOOR_2}, {"door_3", STREAMED_SOUND_MISSION_DOOR_3},
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{"door_4", STREAMED_SOUND_MISSION_DOOR_4}, {"door_5", STREAMED_SOUND_MISSION_DOOR_5}, {"door_6", STREAMED_SOUND_MISSION_DOOR_6},
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{"door_4", STREAMED_SOUND_MISSION_DOOR_4}, {"door_5", STREAMED_SOUND_MISSION_DOOR_5}, {"door_6", STREAMED_SOUND_MISSION_DOOR_6},
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{"t3_a", STREAMED_SOUND_MISSION_T3_A}, {"t3_b", STREAMED_SOUND_MISSION_T3_B}, {"t3_c", STREAMED_SOUND_MISSION_T3_C},
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{"t3_a", STREAMED_SOUND_MISSION_T3_A}, {"t3_b", STREAMED_SOUND_MISSION_T3_B}, {"t3_c", STREAMED_SOUND_MISSION_T3_C},
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{"k1_b", STREAMED_SOUND_MISSION_K1_B}, {"c_1", STREAMED_SOUND_MISSION_CAT1}};
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{"k1_b", STREAMED_SOUND_MISSION_K1_B}, {"c_1", STREAMED_SOUND_MISSION_CAT1}, {nil, 0}};
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int32
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int32
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FindMissionAudioSfx(const char *name)
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FindMissionAudioSfx(const char *name)
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{
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{
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for (uint32 i = 0; i < ARRAY_SIZE(MissionAudioNameSfxAssoc); ++i) {
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for (uint32 i = 0; MissionAudioNameSfxAssoc[i].m_pName != nil; ++i) {
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if (!CGeneral::faststricmp(MissionAudioNameSfxAssoc[i].m_pName, name))
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if (!CGeneral::faststricmp(MissionAudioNameSfxAssoc[i].m_pName, name))
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return MissionAudioNameSfxAssoc[i].m_nId;
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return MissionAudioNameSfxAssoc[i].m_nId;
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}
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}
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