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Update Weapon.cpp
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@ -1518,7 +1518,7 @@ CWeapon::FireSniper(CEntity *shooter)
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CBulletInfo::AddBullet(shooter, m_eWeaponType, source, dir);
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if ( shooter == FindPlayerPed() )
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++CStats::InstantHitsFiredByPlayer;
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CStats::InstantHitsFiredByPlayer++;
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if ( shooter == FindPlayerPed() )
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{
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