mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-26 19:14:15 +01:00
cAudioManager::ProcessPlayersVehicleEngine cleanup and fixes
This commit is contained in:
parent
56683dbed3
commit
80c2018b51
@ -1146,7 +1146,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
|
|||||||
int freqModifier;
|
int freqModifier;
|
||||||
int soundOffset;
|
int soundOffset;
|
||||||
uint8 engineSoundType;
|
uint8 engineSoundType;
|
||||||
int32 accelerateState;
|
int16 accelerateState;
|
||||||
bool channelUsed;
|
bool channelUsed;
|
||||||
bool lostTraction;
|
bool lostTraction;
|
||||||
bool processedAccelSampleStopped;
|
bool processedAccelSampleStopped;
|
||||||
@ -1174,47 +1174,47 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
|
|||||||
bHandbrakeOnLastFrame = false;
|
bHandbrakeOnLastFrame = false;
|
||||||
CurrentPretendGear = 1;
|
CurrentPretendGear = 1;
|
||||||
}
|
}
|
||||||
if (CReplay::IsPlayingBack()) {
|
if (CReplay::IsPlayingBack())
|
||||||
accelerateState = 255.f * Max(0.0f, Min(1.0f, automobile->m_fGasPedal));
|
accelerateState = 255.f * clamp(automobile->m_fGasPedal, 0.0f, 1.0f);
|
||||||
} else {
|
else
|
||||||
accelerateState = Pads->GetAccelerate();
|
accelerateState = Pads[0].GetAccelerate();
|
||||||
}
|
|
||||||
channelUsed = SampleManager.GetChannelUsedFlag(m_nActiveSamples);
|
channelUsed = SampleManager.GetChannelUsedFlag(m_nActiveSamples);
|
||||||
transmission = params->m_pTransmission;
|
transmission = params->m_pTransmission;
|
||||||
velocityChange = params->m_fVelocityChange;
|
velocityChange = params->m_fVelocityChange;
|
||||||
relativeVelocityChange = 2.0f * velocityChange / transmission->fMaxVelocity;
|
relativeVelocityChange = 2.0f * velocityChange / transmission->fMaxVelocity;
|
||||||
|
|
||||||
accelerationMultipler = Min(Min(1.f, relativeVelocityChange), 0.f);
|
accelerationMultipler = clamp(relativeVelocityChange, 0.0f, 1.0f);
|
||||||
gasPedalAudio = accelerationMultipler;
|
gasPedalAudio = accelerationMultipler;
|
||||||
currentGear = params->m_pVehicle->m_nCurrentGear;
|
currentGear = params->m_pVehicle->m_nCurrentGear;
|
||||||
|
|
||||||
if (transmission->nDriveType == '4') {
|
if (transmission->nDriveType == '4') {
|
||||||
wheelInUseCounter = 0;
|
wheelInUseCounter = 0;
|
||||||
for (uint8 i = 0; i < ARRAY_SIZE(automobile->m_aWheelState); i++) {
|
for (uint8 i = 0; i < ARRAY_SIZE(automobile->m_aWheelState); i++) {
|
||||||
if (automobile->m_aWheelState[i])
|
if (automobile->m_aWheelState[i] != WHEEL_STATE_NORMAL)
|
||||||
++wheelInUseCounter;
|
++wheelInUseCounter;
|
||||||
}
|
}
|
||||||
if (wheelInUseCounter > 2)
|
if (wheelInUseCounter > 2)
|
||||||
lostTraction = true;
|
lostTraction = true;
|
||||||
} else if (transmission->nDriveType == 'F') {
|
} else if (transmission->nDriveType == 'F')
|
||||||
if ((automobile->m_aWheelState[0] || automobile->m_aWheelState[2]) && (automobile->m_aWheelState[1] || automobile->m_aWheelState[3])) {
|
if ((automobile->m_aWheelState[VEHWHEEL_FRONT_LEFT] != WHEEL_STATE_NORMAL || automobile->m_aWheelState[VEHWHEEL_REAR_LEFT] != WHEEL_STATE_NORMAL) &&
|
||||||
|
(automobile->m_aWheelState[VEHWHEEL_FRONT_RIGHT] != WHEEL_STATE_NORMAL || automobile->m_aWheelState[VEHWHEEL_REAR_RIGHT] != WHEEL_STATE_NORMAL))
|
||||||
lostTraction = true;
|
lostTraction = true;
|
||||||
}
|
else if (transmission->nDriveType == 'R' && (automobile->m_aWheelState[VEHWHEEL_FRONT_RIGHT] != WHEEL_STATE_NORMAL ||
|
||||||
} else if (transmission->nDriveType == 'R' && (automobile->m_aWheelState[1] || automobile->m_aWheelState[3])) {
|
automobile->m_aWheelState[VEHWHEEL_REAR_RIGHT] != WHEEL_STATE_NORMAL))
|
||||||
lostTraction = true;
|
lostTraction = true;
|
||||||
}
|
|
||||||
if (0.0f != velocityChange) {
|
if (velocityChange != 0.0f) {
|
||||||
time = params->m_pVehicle->m_vecMoveSpeed.z / velocityChange;
|
time = params->m_pVehicle->m_vecMoveSpeed.z / velocityChange;
|
||||||
if (time <= 0.0f) {
|
if (time > 0.0f)
|
||||||
freqModifier = Max(-0.2f, time) * -15000.f;
|
freqModifier = -(Min(0.2f, time) * 3000.0f * 5.0f);
|
||||||
} else {
|
else
|
||||||
freqModifier = -(Min(0.2f, time) * 15000.f);
|
freqModifier = (Max(-0.2f, time) * 3000.0f * -5.0f);
|
||||||
}
|
|
||||||
if (params->m_fVelocityChange < -0.001f)
|
if (params->m_fVelocityChange < -0.001f)
|
||||||
freqModifier = -freqModifier;
|
freqModifier = -freqModifier;
|
||||||
} else {
|
} else
|
||||||
freqModifier = 0;
|
freqModifier = 0;
|
||||||
}
|
|
||||||
engineSoundType = aVehicleSettings[params->m_nIndex].m_bEngineSoundType;
|
engineSoundType = aVehicleSettings[params->m_nIndex].m_bEngineSoundType;
|
||||||
soundOffset = 3 * (engineSoundType - 1);
|
soundOffset = 3 * (engineSoundType - 1);
|
||||||
if (accelerateState <= 0) {
|
if (accelerateState <= 0) {
|
||||||
@ -1223,11 +1223,11 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
|
|||||||
SampleManager.StopChannel(m_nActiveSamples);
|
SampleManager.StopChannel(m_nActiveSamples);
|
||||||
bAccelSampleStopped = true;
|
bAccelSampleStopped = true;
|
||||||
}
|
}
|
||||||
if (!automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn || lostTraction) {
|
if (!automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn || lostTraction)
|
||||||
gasPedalAudio = automobile->m_fGasPedalAudio;
|
gasPedalAudio = automobile->m_fGasPedalAudio;
|
||||||
} else {
|
else
|
||||||
gasPedalAudio = Min(1.0f, params->m_fVelocityChange / params->m_pTransmission->fMaxReverseVelocity);
|
gasPedalAudio = Min(1.0f, params->m_fVelocityChange / params->m_pTransmission->fMaxReverseVelocity);
|
||||||
}
|
|
||||||
gasPedalAudio = Max(0.0f, gasPedalAudio);
|
gasPedalAudio = Max(0.0f, gasPedalAudio);
|
||||||
automobile->m_fGasPedalAudio = gasPedalAudio;
|
automobile->m_fGasPedalAudio = gasPedalAudio;
|
||||||
} else if (LastAccel > 0) {
|
} else if (LastAccel > 0) {
|
||||||
@ -1238,154 +1238,113 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
|
|||||||
nCruising = 0;
|
nCruising = 0;
|
||||||
if (!automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn || lostTraction ||
|
if (!automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn || lostTraction ||
|
||||||
params->m_fVelocityChange >= 0.01f && automobile->m_fGasPedalAudio > 0.2f) {
|
params->m_fVelocityChange >= 0.01f && automobile->m_fGasPedalAudio > 0.2f) {
|
||||||
automobile->m_fGasPedalAudio = automobile->m_fGasPedalAudio * 0.6f;
|
automobile->m_fGasPedalAudio *= 0.6f;
|
||||||
gasPedalAudio = automobile->m_fGasPedalAudio;
|
gasPedalAudio = automobile->m_fGasPedalAudio;
|
||||||
}
|
}
|
||||||
if (gasPedalAudio > 0.05f) {
|
if (gasPedalAudio > 0.05f) {
|
||||||
freq = (5000.f * (gasPedalAudio - 0.05f) * 20.f / 19) + 19000;
|
freq = (5000.f * (gasPedalAudio - 0.05f) * 20.f / 19) + 19000;
|
||||||
if (engineSoundType == 6)
|
if (engineSoundType == 6)
|
||||||
freq /= 2;
|
freq /= 2;
|
||||||
AddPlayerCarSample((25.f * (gasPedalAudio - 0.05f) * 20.f / 19) + 40, freq, (soundOffset + SFX_CAR_FINGER_OFF_ACCEL_1), engineSoundType, 63, 0);
|
AddPlayerCarSample((25.f * (gasPedalAudio - 0.05f) * 20.f / 19) + 40, freq, (soundOffset + SFX_CAR_FINGER_OFF_ACCEL_1), engineSoundType, 63,
|
||||||
|
false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
freq = (10000.f * gasPedalAudio) + 22050;
|
freq = (10000.f * gasPedalAudio) + 22050;
|
||||||
if (engineSoundType == 6)
|
if (engineSoundType == 6)
|
||||||
freq /= 2;
|
freq /= 2;
|
||||||
AddPlayerCarSample(110 - (40.f * gasPedalAudio), freq, (engineSoundType + SFX_CAR_REV_10), 0, 52, 1);
|
AddPlayerCarSample(110 - (40.f * gasPedalAudio), freq, (engineSoundType - 1 + SFX_CAR_IDLE_1), 0, 52, true);
|
||||||
|
|
||||||
CurrentPretendGear = Max(1, currentGear);
|
CurrentPretendGear = Max(1, currentGear);
|
||||||
LastAccel = accelerateState;
|
|
||||||
|
|
||||||
bHandbrakeOnLastFrame = automobile->bIsHandbrakeOn;
|
|
||||||
bLostTractionLastFrame = lostTraction;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (!nCruising) {
|
|
||||||
if (accelerateState < 150 || !automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn || lostTraction ||
|
|
||||||
currentGear < 2 && velocityChange - automobile->m_fVelocityChangeForAudio < 0.01f) { // here could be used abs
|
|
||||||
if (!automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn || lostTraction) {
|
|
||||||
if (!automobile->m_nWheelsOnGround && automobile->m_nDriveWheelsOnGround ||
|
|
||||||
(automobile->bIsHandbrakeOn && !bHandbrakeOnLastFrame || lostTraction && !bLostTractionLastFrame) && automobile->m_nWheelsOnGround) {
|
|
||||||
automobile->m_fGasPedalAudio = automobile->m_fGasPedalAudio * 0.6f;
|
|
||||||
}
|
|
||||||
freqModifier = 0;
|
|
||||||
baseFreq = (15000.f * automobile->m_fGasPedalAudio) + 14000;
|
|
||||||
vol = (25.0f * automobile->m_fGasPedalAudio) + 60;
|
|
||||||
} else {
|
|
||||||
baseFreq = (8000.f * accelerationMultipler) + 16000;
|
|
||||||
vol = (25.0f * accelerationMultipler) + 60;
|
|
||||||
automobile->m_fGasPedalAudio = accelerationMultipler;
|
|
||||||
}
|
|
||||||
freq = freqModifier + baseFreq;
|
|
||||||
if (engineSoundType == 6)
|
|
||||||
freq /= 2;
|
|
||||||
if (channelUsed) {
|
|
||||||
SampleManager.StopChannel(m_nActiveSamples);
|
|
||||||
bAccelSampleStopped = true;
|
|
||||||
}
|
|
||||||
AddPlayerCarSample(vol, freq, (engineSoundType + SFX_PHONE_RING), 0, 2, 1);
|
|
||||||
LastAccel = accelerateState;
|
|
||||||
|
|
||||||
bHandbrakeOnLastFrame = automobile->bIsHandbrakeOn;
|
|
||||||
bLostTractionLastFrame = lostTraction;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
TranslateEntity(&m_sQueueSample.m_vecPos, &pos);
|
|
||||||
if (bAccelSampleStopped) {
|
|
||||||
if (CurrentPretendGear != 1 || currentGear != 2) {
|
|
||||||
gearNr = currentGear - 1;
|
|
||||||
if (gearNr < 1)
|
|
||||||
gearNr = 1;
|
|
||||||
CurrentPretendGear = gearNr;
|
|
||||||
}
|
|
||||||
processedAccelSampleStopped = true;
|
|
||||||
bAccelSampleStopped = false;
|
|
||||||
}
|
|
||||||
if (channelUsed) {
|
|
||||||
SampleManager.SetChannelEmittingVolume(m_nActiveSamples, 85);
|
|
||||||
SampleManager.SetChannel3DPosition(m_nActiveSamples, pos.x, pos.y, pos.z);
|
|
||||||
SampleManager.SetChannel3DDistances(m_nActiveSamples, 50.f, 12.5f);
|
|
||||||
if (engineSoundType == 6)
|
|
||||||
freq = (GearFreqAdj[CurrentPretendGear] + freqModifier + 22050) / 2;
|
|
||||||
else
|
|
||||||
freq = GearFreqAdj[CurrentPretendGear] + freqModifier + 22050;
|
|
||||||
SampleManager.SetChannelFrequency(m_nActiveSamples, freq);
|
|
||||||
if (!channelUsed) {
|
|
||||||
SampleManager.SetChannelReverbFlag(m_nActiveSamples, m_bDynamicAcousticModelingStatus != false);
|
|
||||||
SampleManager.StartChannel(m_nActiveSamples);
|
|
||||||
}
|
|
||||||
LastAccel = accelerateState;
|
|
||||||
|
|
||||||
bHandbrakeOnLastFrame = automobile->bIsHandbrakeOn;
|
|
||||||
bLostTractionLastFrame = lostTraction;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (processedAccelSampleStopped) {
|
|
||||||
if (!SampleManager.InitialiseChannel(m_nActiveSamples, soundOffset + SFX_CAR_ACCEL_1, 0))
|
|
||||||
return;
|
|
||||||
SampleManager.SetChannelLoopCount(m_nActiveSamples, 1);
|
|
||||||
SampleManager.SetChannelLoopPoints(m_nActiveSamples, 0, -1);
|
|
||||||
SampleManager.SetChannelEmittingVolume(m_nActiveSamples, 85);
|
|
||||||
SampleManager.SetChannel3DPosition(m_nActiveSamples, pos.x, pos.y, pos.z);
|
|
||||||
SampleManager.SetChannel3DDistances(m_nActiveSamples, 50.f, 12.5f);
|
|
||||||
freq = GearFreqAdj[CurrentPretendGear] + freqModifier + 22050;
|
|
||||||
if (engineSoundType == 6)
|
|
||||||
freq /= 2;
|
|
||||||
SampleManager.SetChannelFrequency(m_nActiveSamples, freq);
|
|
||||||
if (!channelUsed) {
|
|
||||||
SampleManager.SetChannelReverbFlag(m_nActiveSamples, m_bDynamicAcousticModelingStatus != false);
|
|
||||||
SampleManager.StartChannel(m_nActiveSamples);
|
|
||||||
}
|
|
||||||
LastAccel = accelerateState;
|
|
||||||
|
|
||||||
bHandbrakeOnLastFrame = automobile->bIsHandbrakeOn;
|
|
||||||
bLostTractionLastFrame = lostTraction;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (CurrentPretendGear < params->m_pTransmission->nNumberOfGears - 1) {
|
|
||||||
++CurrentPretendGear;
|
|
||||||
if (!SampleManager.InitialiseChannel(m_nActiveSamples, soundOffset + SFX_CAR_ACCEL_1, 0))
|
|
||||||
return;
|
|
||||||
SampleManager.SetChannelLoopCount(m_nActiveSamples, 1);
|
|
||||||
SampleManager.SetChannelLoopPoints(m_nActiveSamples, 0, -1);
|
|
||||||
SampleManager.SetChannelEmittingVolume(m_nActiveSamples, 85);
|
|
||||||
SampleManager.SetChannel3DPosition(m_nActiveSamples, pos.x, pos.y, pos.z);
|
|
||||||
SampleManager.SetChannel3DDistances(m_nActiveSamples, 50.f, 12.5f);
|
|
||||||
freq = GearFreqAdj[CurrentPretendGear] + freqModifier + 22050;
|
|
||||||
if (engineSoundType == 6)
|
|
||||||
freq /= 2;
|
|
||||||
SampleManager.SetChannelFrequency(m_nActiveSamples, freq);
|
|
||||||
if (!channelUsed) {
|
|
||||||
SampleManager.SetChannelReverbFlag(m_nActiveSamples, m_bDynamicAcousticModelingStatus != false);
|
|
||||||
SampleManager.StartChannel(m_nActiveSamples);
|
|
||||||
}
|
|
||||||
LastAccel = accelerateState;
|
|
||||||
|
|
||||||
bHandbrakeOnLastFrame = automobile->bIsHandbrakeOn;
|
|
||||||
bLostTractionLastFrame = lostTraction;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
nCruising = 1;
|
|
||||||
}
|
|
||||||
bAccelSampleStopped = true;
|
|
||||||
if (accelerateState < 150 || !automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn || lostTraction ||
|
|
||||||
currentGear < params->m_pTransmission->nNumberOfGears - 1) {
|
|
||||||
nCruising = 0;
|
|
||||||
} else {
|
} else {
|
||||||
if (accelerateState >= 220 && 0.001f + params->m_fVelocityChange < automobile->m_fVelocityChangeForAudio) {
|
while (nCruising == 0) {
|
||||||
if (nCruising < 800)
|
if (accelerateState < 150 || !automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn || lostTraction ||
|
||||||
++nCruising;
|
currentGear < 2 && velocityChange - automobile->m_fVelocityChangeForAudio < 0.01f) { // here could be used abs
|
||||||
} else if (nCruising > 3) {
|
if (!automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn || lostTraction) {
|
||||||
--nCruising;
|
if (!automobile->m_nWheelsOnGround && automobile->m_nDriveWheelsOnGround ||
|
||||||
|
(automobile->bIsHandbrakeOn && !bHandbrakeOnLastFrame || lostTraction && !bLostTractionLastFrame) && automobile->m_nWheelsOnGround) {
|
||||||
|
automobile->m_fGasPedalAudio *= 0.6f;
|
||||||
|
}
|
||||||
|
freqModifier = 0;
|
||||||
|
baseFreq = (15000.f * automobile->m_fGasPedalAudio) + 14000;
|
||||||
|
vol = (25.0f * automobile->m_fGasPedalAudio) + 60;
|
||||||
|
} else {
|
||||||
|
baseFreq = (8000.f * accelerationMultipler) + 16000;
|
||||||
|
vol = (25.0f * accelerationMultipler) + 60;
|
||||||
|
automobile->m_fGasPedalAudio = accelerationMultipler;
|
||||||
|
}
|
||||||
|
freq = freqModifier + baseFreq;
|
||||||
|
if (engineSoundType == 6)
|
||||||
|
freq /= 2;
|
||||||
|
if (channelUsed) {
|
||||||
|
SampleManager.StopChannel(m_nActiveSamples);
|
||||||
|
bAccelSampleStopped = true;
|
||||||
|
}
|
||||||
|
AddPlayerCarSample(vol, freq, (engineSoundType - 1 + SFX_CAR_REV_1), 0, 2, true);
|
||||||
|
} else {
|
||||||
|
TranslateEntity(&m_sQueueSample.m_vecPos, &pos);
|
||||||
|
if (bAccelSampleStopped) {
|
||||||
|
if (CurrentPretendGear != 1 || currentGear != 2) {
|
||||||
|
gearNr = currentGear - 1;
|
||||||
|
if (gearNr < 1)
|
||||||
|
gearNr = 1;
|
||||||
|
CurrentPretendGear = gearNr;
|
||||||
|
}
|
||||||
|
processedAccelSampleStopped = true;
|
||||||
|
bAccelSampleStopped = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!channelUsed) {
|
||||||
|
if (!processedAccelSampleStopped) {
|
||||||
|
if (CurrentPretendGear < params->m_pTransmission->nNumberOfGears - 1)
|
||||||
|
++CurrentPretendGear;
|
||||||
|
else {
|
||||||
|
nCruising = 1;
|
||||||
|
break; // while was used just for this fucking place
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!SampleManager.InitialiseChannel(m_nActiveSamples, soundOffset + SFX_CAR_ACCEL_1, SAMPLEBANK_MAIN))
|
||||||
|
return;
|
||||||
|
SampleManager.SetChannelLoopCount(m_nActiveSamples, 1);
|
||||||
|
SampleManager.SetChannelLoopPoints(m_nActiveSamples, 0, -1);
|
||||||
|
}
|
||||||
|
|
||||||
|
SampleManager.SetChannelEmittingVolume(m_nActiveSamples, 85);
|
||||||
|
SampleManager.SetChannel3DPosition(m_nActiveSamples, pos.x, pos.y, pos.z);
|
||||||
|
SampleManager.SetChannel3DDistances(m_nActiveSamples, 50.f, 12.5f);
|
||||||
|
freq = GearFreqAdj[CurrentPretendGear] + freqModifier + 22050;
|
||||||
|
if (engineSoundType == 6)
|
||||||
|
freq /= 2;
|
||||||
|
SampleManager.SetChannelFrequency(m_nActiveSamples, freq);
|
||||||
|
if (!channelUsed) {
|
||||||
|
SampleManager.SetChannelReverbFlag(m_nActiveSamples, m_bDynamicAcousticModelingStatus != false);
|
||||||
|
SampleManager.StartChannel(m_nActiveSamples);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (nCruising != 0) {
|
||||||
|
bAccelSampleStopped = true;
|
||||||
|
if (accelerateState < 150 || !automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn || lostTraction ||
|
||||||
|
currentGear < params->m_pTransmission->nNumberOfGears - 1) {
|
||||||
|
nCruising = 0;
|
||||||
|
} else {
|
||||||
|
if (accelerateState >= 220 && 0.001f + params->m_fVelocityChange < automobile->m_fVelocityChangeForAudio) {
|
||||||
|
if (nCruising < 800)
|
||||||
|
++nCruising;
|
||||||
|
} else if (nCruising > 3) {
|
||||||
|
--nCruising;
|
||||||
|
}
|
||||||
|
freq = 27 * nCruising + freqModifier + 22050;
|
||||||
|
if (engineSoundType == 6)
|
||||||
|
freq /= 2;
|
||||||
|
AddPlayerCarSample(85, freq, (soundOffset + SFX_CAR_AFTER_ACCEL_1), engineSoundType, 64, true);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
freq = 27 * nCruising + freqModifier + 22050;
|
|
||||||
if (engineSoundType == 6)
|
|
||||||
freq /= 2;
|
|
||||||
AddPlayerCarSample(85, freq, (soundOffset + SFX_CAR_AFTER_ACCEL_1), engineSoundType, 64, 1);
|
|
||||||
}
|
}
|
||||||
LastAccel = accelerateState;
|
LastAccel = accelerateState;
|
||||||
|
|
||||||
bHandbrakeOnLastFrame = automobile->bIsHandbrakeOn;
|
bHandbrakeOnLastFrame = !!automobile->bIsHandbrakeOn;
|
||||||
bLostTractionLastFrame = lostTraction;
|
bLostTractionLastFrame = lostTraction;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user