mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-24 08:41:49 +01:00
more cherry-pick fix
This commit is contained in:
parent
6fbb7da82d
commit
80d00fe31a
@ -4,10 +4,11 @@
|
|||||||
#include "ScriptCommands.h"
|
#include "ScriptCommands.h"
|
||||||
|
|
||||||
#include "Debug.h"
|
#include "Debug.h"
|
||||||
|
#include "FileMgr.h"
|
||||||
|
#include "GameLogic.h"
|
||||||
#ifdef MISSION_REPLAY
|
#ifdef MISSION_REPLAY
|
||||||
#include "GenericGameStorage.h"
|
#include "GenericGameStorage.h"
|
||||||
#endif
|
#endif
|
||||||
#include "FileMgr.h"
|
|
||||||
#include "Messages.h"
|
#include "Messages.h"
|
||||||
#include "Timer.h"
|
#include "Timer.h"
|
||||||
#include "Stats.h"
|
#include "Stats.h"
|
||||||
@ -1728,6 +1729,9 @@ CTheScripts::SwitchToMission(int32 mission)
|
|||||||
CMessages::ClearMessages();
|
CMessages::ClearMessages();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (CTheScripts::NumberOfExclusiveMissionScripts > 0 && mission <= UINT16_MAX - 2)
|
||||||
|
return;
|
||||||
|
|
||||||
#ifdef MISSION_REPLAY
|
#ifdef MISSION_REPLAY
|
||||||
missionRetryScriptIndex = mission;
|
missionRetryScriptIndex = mission;
|
||||||
#ifdef USE_MISSION_REPLAY_OVERRIDE_FOR_NON_MOBILE_SCRIPT
|
#ifdef USE_MISSION_REPLAY_OVERRIDE_FOR_NON_MOBILE_SCRIPT
|
||||||
@ -1738,7 +1742,6 @@ CTheScripts::SwitchToMission(int32 mission)
|
|||||||
#endif
|
#endif
|
||||||
CTimer::Suspend();
|
CTimer::Suspend();
|
||||||
int offset = CTheScripts::MultiScriptArray[mission];
|
int offset = CTheScripts::MultiScriptArray[mission];
|
||||||
CFileMgr::ChangeDir("\\");
|
|
||||||
#ifdef USE_DEBUG_SCRIPT_LOADER
|
#ifdef USE_DEBUG_SCRIPT_LOADER
|
||||||
CFileMgr::ChangeDir("\\data\\");
|
CFileMgr::ChangeDir("\\data\\");
|
||||||
int handle = CFileMgr::OpenFile(scriptfile, "rb");
|
int handle = CFileMgr::OpenFile(scriptfile, "rb");
|
||||||
@ -1755,5 +1758,6 @@ CTheScripts::SwitchToMission(int32 mission)
|
|||||||
pMissionScript->m_bIsMissionScript = true;
|
pMissionScript->m_bIsMissionScript = true;
|
||||||
pMissionScript->m_bMissionFlag = true;
|
pMissionScript->m_bMissionFlag = true;
|
||||||
CTheScripts::bAlreadyRunningAMissionScript = true;
|
CTheScripts::bAlreadyRunningAMissionScript = true;
|
||||||
|
CGameLogic::ClearShortCut();
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
Loading…
Reference in New Issue
Block a user