rem unnecessary asserts

This commit is contained in:
Fire-Head 2020-05-28 02:40:23 +03:00
parent fab2c8699c
commit 8280e04b23

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@ -404,11 +404,10 @@ CWaterLevel::GetWaterLevel(float fX, float fY, float fZ, float *pfOutLevel, bool
int32 x = WATER_TO_SMALL_SECTOR_X(fX + WATER_X_OFFSET);
int32 y = WATER_TO_SMALL_SECTOR_Y(fY);
ASSERT( x >= 0 && x < MAX_SMALL_SECTORS );
ASSERT( y >= 0 && y < MAX_SMALL_SECTORS );
#ifdef FIX_BUGS
if ( x < 0 || x >= MAX_SMALL_SECTORS ) return false;
if ( y < 0 || y >= MAX_SMALL_SECTORS ) return false;
#endif
uint8 nBlock = aWaterFineBlockList[x][y];
@ -447,8 +446,10 @@ CWaterLevel::GetWaterLevelNoWaves(float fX, float fY, float fZ, float *pfOutLeve
int32 x = WATER_TO_SMALL_SECTOR_X(fX + WATER_X_OFFSET);
int32 y = WATER_TO_SMALL_SECTOR_Y(fY);
#ifdef FIX_BUGS
if ( x < 0 || x >= MAX_SMALL_SECTORS ) return false;
if ( y < 0 || y >= MAX_SMALL_SECTORS ) return false;
#endif
uint8 nBlock = aWaterFineBlockList[x][y];
@ -1857,6 +1858,9 @@ CWaterLevel::PreCalcWaterGeometry(void)
int32 BlockX = WATER_TO_SMALL_SECTOR_X(fCamX + WATER_X_OFFSET) + 1;
int32 BlockY = WATER_TO_SMALL_SECTOR_Y(fCamY ) + 1;
ASSERT( BlockX >= 0 && BlockX < MAX_SMALL_SECTORS );
ASSERT( BlockY >= 0 && BlockY < MAX_SMALL_SECTORS );
if ( _IsColideWithBlock(BlockX, BlockY, nBlock) )
{
float fMaskX = floorf(fCamX / 2.0f) * 2.0f;