Merge pull request #284 from Nick007J/master

fixed vehicle enter crash
This commit is contained in:
Nikolay Korolev 2020-01-01 16:00:17 +03:00 committed by GitHub
commit 84fcda618d
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@ -435,7 +435,7 @@ CPlayerInfo::Process(void)
if (CPad::GetPad(0)->ExitVehicleJustDown()) {
bool weAreOnBoat = false;
float lastClosestness = 0.0f;
CVehicle *carBelow;
CVehicle *carBelow = nil;
CEntity *surfaceBelow = m_pPed->m_pCurrentPhysSurface;
if (surfaceBelow && surfaceBelow->IsVehicle()) {
carBelow = (CVehicle*)surfaceBelow;