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https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-23 00:01:49 +01:00
fix hud render states; bug in coronas
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parent
d711af4757
commit
8946a20983
@ -13,7 +13,7 @@
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#include "MBlur.h"
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#include "MBlur.h"
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#include "Camera.h"
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#include "Camera.h"
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const float DefaultFOV = 80.0f; // actually 70.0f
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const float DefaultFOV = 70.0f; // beta: 80.0f
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CCamera &TheCamera = *(CCamera*)0x6FACF8;
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CCamera &TheCamera = *(CCamera*)0x6FACF8;
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bool &CCamera::m_bUseMouse3rdPerson = *(bool *)0x5F03D8;
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bool &CCamera::m_bUseMouse3rdPerson = *(bool *)0x5F03D8;
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@ -342,7 +342,7 @@ patch()
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{
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{
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StaticPatcher::Apply();
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StaticPatcher::Apply();
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Patch<float>(0x46BC61+6, 1.0f); // car distance
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// Patch<float>(0x46BC61+6, 1.0f); // car distance
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InjectHook(0x59E460, printf, PATCH_JUMP);
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InjectHook(0x59E460, printf, PATCH_JUMP);
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InjectHook(0x475E00, printf, PATCH_JUMP); // _Error
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InjectHook(0x475E00, printf, PATCH_JUMP); // _Error
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@ -388,7 +388,7 @@ CCoronas::Render(void)
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// streaks
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// streaks
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for(i = 0; i < NUMCORONAS; i++){
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for(i = 0; i < NUMCORONAS; i++){
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if(aCoronas[i].id == 0 || !aCoronas[i].drawStreak)
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if(aCoronas[i].id == 0 || !aCoronas[i].drawStreak)
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break;
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continue;
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for(j = 0; j < 5; j++){
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for(j = 0; j < 5; j++){
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if(!aCoronas[i].hasValue[j] || !aCoronas[i].hasValue[j+1])
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if(!aCoronas[i].hasValue[j] || !aCoronas[i].hasValue[j+1])
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@ -125,16 +125,9 @@ WRAPPER void CHud::Draw(void) { EAXJMP(0x5052A0); }
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#else
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#else
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void CHud::Draw()
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void CHud::Draw()
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{
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{
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RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)TRUE);
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if (CReplay::IsPlayingBack())
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RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
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return;
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RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
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RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
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RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSMIRROR);
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RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void*)FALSE);
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RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT);
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RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
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if (!CReplay::IsPlayingBack()) {
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if (m_Wants_To_Draw_Hud && !TheCamera.m_WideScreenOn) {
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if (m_Wants_To_Draw_Hud && !TheCamera.m_WideScreenOn) {
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bool Mode_RunAround = 0;
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bool Mode_RunAround = 0;
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bool Mode_FirstPerson = 0;
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bool Mode_FirstPerson = 0;
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@ -996,7 +989,6 @@ void CHud::Draw()
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}
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}
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}
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}
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}
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}
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}
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#endif
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#endif
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