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https://gitlab.com/GaryOderNichts/re3-wiiu.git
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Stats page
This commit is contained in:
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774aa1570f
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@ -60,14 +60,6 @@ CRGBA INACTIVE_RADIO_COLOR(100, 100, 255, 100);
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#define MAX_VISIBLE_LIST_ROW 30
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#define MAX_VISIBLE_LIST_ROW 30
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#define SCROLLBAR_MAX_HEIGHT 263.0f // not in end result
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#define SCROLLBAR_MAX_HEIGHT 263.0f // not in end result
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#ifdef USE_PRECISE_MEASUREMENT_CONVERTION
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#define MILES_IN_METER 0.000621371192f
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#define FEET_IN_METER 3.28084f
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#else
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#define MILES_IN_METER 0.00059880241f
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#define FEET_IN_METER 3.33f
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#endif
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#ifdef MAP_ENHANCEMENTS
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#ifdef MAP_ENHANCEMENTS
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CVector2D mapCrosshair;
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CVector2D mapCrosshair;
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#endif
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#endif
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@ -8,9 +8,18 @@
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#include "main.h"
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#include "main.h"
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#include "Font.h"
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#include "Font.h"
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#include "Frontend.h"
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#include "Frontend.h"
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#include "audio_enums.h"
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#include <climits>
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#include <climits>
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#ifdef USE_PRECISE_MEASUREMENT_CONVERTION
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#define MILES_IN_METER 0.000621371192f
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#define FEET_IN_METER 3.28084f
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#else
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#define MILES_IN_METER (1 / 1670.f)
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#define FEET_IN_METER 3.33f
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#endif
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int32 CStats::SeagullsKilled;
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int32 CStats::SeagullsKilled;
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int32 CStats::BoatsExploded;
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int32 CStats::BoatsExploded;
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int32 CStats::WantedStarsAttained;
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int32 CStats::WantedStarsAttained;
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@ -46,8 +55,8 @@ float CStats::GarbagePickups;
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float CStats::IceCreamSold;
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float CStats::IceCreamSold;
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float CStats::TopShootingRangeScore;
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float CStats::TopShootingRangeScore;
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float CStats::ShootingRank;
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float CStats::ShootingRank;
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int32 CStats::ProgressMade;
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float CStats::ProgressMade;
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int32 CStats::TotalProgressInGame;
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float CStats::TotalProgressInGame;
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int32 CStats::CarsExploded;
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int32 CStats::CarsExploded;
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int32 CStats::PeopleKilledByPlayer;
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int32 CStats::PeopleKilledByPlayer;
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float CStats::MaximumJumpDistance;
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float CStats::MaximumJumpDistance;
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@ -118,7 +127,7 @@ void CStats::Init()
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for (int i = 0; i < NUM_PEDTYPES; i++)
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for (int i = 0; i < NUM_PEDTYPES; i++)
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PedsKilledOfThisType[i] = 0;
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PedsKilledOfThisType[i] = 0;
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HelisDestroyed = 0;
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HelisDestroyed = 0;
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ProgressMade = 0;
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ProgressMade = 0.0f;
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KgsOfExplosivesUsed = 0;
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KgsOfExplosivesUsed = 0;
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BulletsThatHit = 0;
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BulletsThatHit = 0;
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TyresPopped = 0;
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TyresPopped = 0;
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@ -349,27 +358,27 @@ wchar *CStats::FindCriminalRatingString()
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}
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}
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wchar *CStats::FindChaseString(float fMediaLevel) {
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wchar *CStats::FindChaseString(float fMediaLevel) {
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if (fMediaLevel < 20.0f) return TheText.Get("MEDIA1");
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if (fMediaLevel < 20.0f) return TheText.Get("CHASE1");
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if (fMediaLevel < 50.0f) return TheText.Get("MEDIA2");
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if (fMediaLevel < 50.0f) return TheText.Get("CHASE2");
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if (fMediaLevel < 75.0f) return TheText.Get("MEDIA3");
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if (fMediaLevel < 75.0f) return TheText.Get("CHASE3");
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if (fMediaLevel < 100.0f) return TheText.Get("MEDIA4");
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if (fMediaLevel < 100.0f) return TheText.Get("CHASE4");
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if (fMediaLevel < 150.0f) return TheText.Get("MEDIA5");
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if (fMediaLevel < 150.0f) return TheText.Get("CHASE5");
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if (fMediaLevel < 200.0f) return TheText.Get("MEDIA6");
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if (fMediaLevel < 200.0f) return TheText.Get("CHASE6");
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if (fMediaLevel < 250.0f) return TheText.Get("MEDIA7");
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if (fMediaLevel < 250.0f) return TheText.Get("CHASE7");
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if (fMediaLevel < 300.0f) return TheText.Get("MEDIA8");
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if (fMediaLevel < 300.0f) return TheText.Get("CHASE8");
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if (fMediaLevel < 350.0f) return TheText.Get("MEDIA9");
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if (fMediaLevel < 350.0f) return TheText.Get("CHASE9");
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if (fMediaLevel < 400.0f) return TheText.Get("MEDIA10");
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if (fMediaLevel < 400.0f) return TheText.Get("CHASE10");
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if (fMediaLevel < 500.0f) return TheText.Get("MEDIA11");
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if (fMediaLevel < 500.0f) return TheText.Get("CHASE11");
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if (fMediaLevel < 600.0f) return TheText.Get("MEDIA12");
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if (fMediaLevel < 600.0f) return TheText.Get("CHASE12");
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if (fMediaLevel < 700.0f) return TheText.Get("MEDIA13");
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if (fMediaLevel < 700.0f) return TheText.Get("CHASE13");
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if (fMediaLevel < 800.0f) return TheText.Get("MEDIA14");
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if (fMediaLevel < 800.0f) return TheText.Get("CHASE14");
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if (fMediaLevel < 900.0f) return TheText.Get("MEDIA15");
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if (fMediaLevel < 900.0f) return TheText.Get("CHASE15");
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if (fMediaLevel < 1000.0f) return TheText.Get("MEDIA16");
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if (fMediaLevel < 1000.0f) return TheText.Get("CHASE16");
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if (fMediaLevel < 1200.0f) return TheText.Get("MEDIA17");
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if (fMediaLevel < 1200.0f) return TheText.Get("CHASE17");
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if (fMediaLevel < 1400.0f) return TheText.Get("MEDIA18");
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if (fMediaLevel < 1400.0f) return TheText.Get("CHASE18");
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if (fMediaLevel < 1600.0f) return TheText.Get("MEDIA19");
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if (fMediaLevel < 1600.0f) return TheText.Get("CHASE19");
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if (fMediaLevel < 1800.0f) return TheText.Get("MEDIA20");
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if (fMediaLevel < 1800.0f) return TheText.Get("CHASE20");
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return TheText.Get("MEDIA21");
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return TheText.Get("CHASE21");
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}
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}
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int32 CStats::FindCriminalRatingNumber()
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int32 CStats::FindCriminalRatingNumber()
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@ -390,16 +399,16 @@ int32 CStats::FindCriminalRatingNumber()
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}
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}
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if (RoundsFiredByPlayer > 100)
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if (RoundsFiredByPlayer > 100)
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rating += (float)CStats::BulletsThatHit / (float)CStats::RoundsFiredByPlayer * 500.0f;
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rating += (float)BulletsThatHit / (float)RoundsFiredByPlayer * 500.0f;
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if (TotalProgressInGame)
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if (TotalProgressInGame)
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rating += (float)CStats::ProgressMade / (float)CStats::TotalProgressInGame * 1000.0f;
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rating += ProgressMade / TotalProgressInGame * 1000.0f;
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return rating;
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return rating;
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}
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}
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float CStats::GetPercentageProgress()
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float CStats::GetPercentageProgress()
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{
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{
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float percentCompleted = (CStats::TotalProgressInGame == 0 ? 0 :
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float percentCompleted = (TotalProgressInGame == 0.f ? 0.f :
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CStats::ProgressMade * 100.0f / (CGame::nastyGame ? CStats::TotalProgressInGame : CStats::TotalProgressInGame - 1.0f));
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100.0f * ProgressMade / (CGame::nastyGame ? TotalProgressInGame : TotalProgressInGame - 1.0f));
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return Min(percentCompleted, 100.0f);
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return Min(percentCompleted, 100.0f);
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}
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}
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@ -873,89 +882,207 @@ CStats::BuildStatLine(Const char *text, void *stat, int displayType, void *stat2
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#undef STAT2_F
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#undef STAT2_F
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}
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}
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// TODO(Miami)
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// rowIdx 99999 returns total numbers of rows. otherwise it returns 0.
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// rowIdx 99999 returns total numbers of rows. otherwise it returns 0.
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int
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int
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CStats::ConstructStatLine(int rowIdx)
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CStats::ConstructStatLine(int rowIdx)
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{
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{
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#define STAT_LINE(str, left, isFloat, right) \
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#define STAT_LINE_1(varType, left, right1, type) \
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do { \
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do { \
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if(counter == rowIdx){ \
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if(counter == rowIdx){ \
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BuildStatLine(str, left, isFloat ? 1 : 0, right, 0); \
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varType a = right1; \
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BuildStatLine(left, &a, type, nil, 0); \
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return 0; \
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return 0; \
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} counter++; \
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} counter++; \
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} while(0)
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} while(0)
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int counter = 0, nTemp;
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#define STAT_LINE_2(varType, left, right1, type, right2, time) \
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do { \
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if(counter == rowIdx){ \
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varType a = right1; \
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varType b = right2; \
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BuildStatLine(left, &a, type, &b, time); \
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return 0; \
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} counter++; \
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} while(0)
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STAT_LINE("PL_STAT", nil, false, nil);
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#define TEXT_ON_LEFT_GXT(name) \
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do { \
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if(counter == rowIdx){ \
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BuildStatLine(name, nil, 0, nil, 0); \
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return 0; \
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} counter++; \
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} while(0)
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#define TEXT_ON_RIGHT(text) \
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do { \
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if(counter == rowIdx){ \
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gUString[0] = '\0'; \
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UnicodeStrcpy(gUString2, text); \
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return 0; \
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} counter++; \
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} while(0)
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#define FASTEST_TIME(id, str) \
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do { \
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if(FastestTimes[id]) { \
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if(counter == rowIdx){ \
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int hour = 0, minute; \
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for (int i = FastestTimes[id]; i > 59; i -= 60) hour++; \
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for (minute = FastestTimes[id]; minute > 59; minute -= 60); \
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if (minute < 0) minute = -minute; \
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BuildStatLine(str, &hour, 0, &minute, 1); \
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return 0; \
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} \
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counter++; \
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} \
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} while(0)
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switch (rowIdx) {
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case 0: {
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int percentCompleted = GetPercentageProgress();
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int percentCompleted = GetPercentageProgress();
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BuildStatLine("PER_COM", &percentCompleted, 2, nil, 0);
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return 0;
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}
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case 1: {
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BuildStatLine("NMISON", &MissionsGiven, 0, nil, 0);
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return 0;
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}
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case 2: {
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int hour = (CTimer::GetTimeInMilliseconds() / 60000) / 60;
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int minute = (CTimer::GetTimeInMilliseconds() / 60000) % 60;
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BuildStatLine("ST_TIME", &hour, 0, &minute, 1);
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return 0;
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}
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case 3: {
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BuildStatLine("DAYSPS", &DaysPassed, 0, nil, 0);
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return 0;
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}
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case 4: {
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BuildStatLine("NUMSHV", &SafeHouseVisits, 0, nil, 0);
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return 0;
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}
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}
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int counter = 5;
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STAT_LINE("PER_COM", &percentCompleted, false, nil);
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STAT_LINE("NMISON", &MissionsGiven, false, nil);
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STAT_LINE("FEST_MP", &MissionsPassed, false, &TotalNumberMissions);
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if (CGame::nastyGame) {
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if (CGame::nastyGame) {
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STAT_LINE("FEST_RP", &NumberKillFrenziesPassed, false, &TotalNumberKillFrenzies);
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STAT_LINE_2(int, "FEST_RP", NumberKillFrenziesPassed, 0, TotalNumberKillFrenzies, 0);
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}
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}
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CPlayerInfo &player = CWorld::Players[CWorld::PlayerInFocus];
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CPlayerInfo &player = CWorld::Players[CWorld::PlayerInFocus];
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float packagesPercent = 0.0f;
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if (player.m_nTotalPackages != 0)
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packagesPercent = player.m_nCollectedPackages * 100.0f / player.m_nTotalPackages;
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int nPackagesPercent = packagesPercent;
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// Hidden packages shouldn't be shown with percent
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STAT_LINE("PERPIC", &nPackagesPercent, false, &(nTemp = 100));
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#ifdef FIX_BUGS
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STAT_LINE("NOUNIF", &NumberOfUniqueJumpsFound, false, &TotalNumberOfUniqueJumps);
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STAT_LINE_2(int, "PERPIC", player.m_nCollectedPackages, 0, player.m_nTotalPackages, 0);
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STAT_LINE("DAYSPS", &DaysPassed, false, nil);
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#else
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float fPackagesPercent = 0.0f;
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if (player.m_nTotalPackages != 0)
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fPackagesPercent = player.m_nCollectedPackages * 100.0f / player.m_nTotalPackages;
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STAT_LINE_2(int, "PERPIC", fPackagesPercent, 0, 100, 0);
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#endif
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if (CGame::nastyGame) {
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if (CGame::nastyGame) {
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STAT_LINE("PE_WAST", &PeopleKilledByPlayer, false, nil);
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STAT_LINE_1(int, "PE_WAST", PeopleKilledByPlayer, 0);
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STAT_LINE("PE_WSOT", &PeopleKilledByOthers, false, nil);
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STAT_LINE_1(int, "PE_WSOT", PeopleKilledByOthers, 0);
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}
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}
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STAT_LINE("CAR_EXP", &CarsExploded, false, nil);
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STAT_LINE_1(int, "CAR_EXP", CarsExploded, 0);
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STAT_LINE("TM_BUST", &TimesArrested, false, nil);
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STAT_LINE_1(int, "BOA_EXP", BoatsExploded, 0);
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STAT_LINE("TM_DED", &TimesDied, false, nil);
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STAT_LINE_1(int, "HEL_DST", HelisDestroyed, 0);
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STAT_LINE("GNG_WST", &(nTemp = PedsKilledOfThisType[PEDTYPE_GANG9] + PedsKilledOfThisType[PEDTYPE_GANG8]
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STAT_LINE_1(int, "TYREPOP", TyresPopped, 0);
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STAT_LINE_1(int, "ST_STAR", WantedStarsAttained, 0);
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STAT_LINE_1(int, "ST_STGN", WantedStarsEvaded, 0);
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STAT_LINE_1(int, "TM_BUST", TimesArrested, 0);
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STAT_LINE_1(int, "TM_DED", TimesDied, 0);
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#ifdef MORE_LANGUAGES
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// JP version removed it altogether actually
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if (!CFont::IsJapanese())
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#endif
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STAT_LINE_1(int, "ST_HEAD", HeadsPopped, 0);
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static uint32 lastProcessedDay = UINT32_MAX;
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static uint32 lastPoliceSpending = 0;
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// What a random stat...
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if (lastProcessedDay != DaysPassed) {
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lastProcessedDay = DaysPassed;
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lastPoliceSpending = (CTimer::GetTimeInMilliseconds() + 80) * 255.44f;
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}
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STAT_LINE_1(float, "DAYPLC", lastPoliceSpending, 3);
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int mostPatheticGang = 0;
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int mostKill = 0;
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for (int i = PEDTYPE_GANG1; i < PEDTYPE_GANG9; ++i) {
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if (CStats::PedsKilledOfThisType[i] > mostKill) {
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mostKill = CStats::PedsKilledOfThisType[i];
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mostPatheticGang = i;
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}
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}
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if (mostPatheticGang > 0) {
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TEXT_ON_LEFT_GXT("ST_GANG");
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switch (mostPatheticGang) {
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case PEDTYPE_GANG1:
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TEXT_ON_RIGHT(TheText.Get("ST_GNG1"));
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break;
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case PEDTYPE_GANG2:
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TEXT_ON_RIGHT(TheText.Get("ST_GNG2"));
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break;
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case PEDTYPE_GANG3:
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TEXT_ON_RIGHT(TheText.Get("ST_GNG3"));
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break;
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case PEDTYPE_GANG4:
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TEXT_ON_RIGHT(TheText.Get("ST_GNG4"));
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break;
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case PEDTYPE_GANG5:
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TEXT_ON_RIGHT(TheText.Get("ST_GNG5"));
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break;
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case PEDTYPE_GANG6:
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TEXT_ON_RIGHT(TheText.Get("ST_GNG6"));
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break;
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case PEDTYPE_GANG7:
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TEXT_ON_RIGHT(TheText.Get("ST_GNG7"));
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break;
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case PEDTYPE_GANG8:
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TEXT_ON_RIGHT(TheText.Get("ST_GNG8"));
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break;
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default:
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break;
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}
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}
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STAT_LINE_1(int, "GNG_WST", PedsKilledOfThisType[PEDTYPE_GANG9] + PedsKilledOfThisType[PEDTYPE_GANG8]
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+ PedsKilledOfThisType[PEDTYPE_GANG7] + PedsKilledOfThisType[PEDTYPE_GANG6]
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+ PedsKilledOfThisType[PEDTYPE_GANG7] + PedsKilledOfThisType[PEDTYPE_GANG6]
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+ PedsKilledOfThisType[PEDTYPE_GANG5] + PedsKilledOfThisType[PEDTYPE_GANG4]
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+ PedsKilledOfThisType[PEDTYPE_GANG5] + PedsKilledOfThisType[PEDTYPE_GANG4]
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+ PedsKilledOfThisType[PEDTYPE_GANG3] + PedsKilledOfThisType[PEDTYPE_GANG2]
|
+ PedsKilledOfThisType[PEDTYPE_GANG3] + PedsKilledOfThisType[PEDTYPE_GANG2]
|
||||||
+ PedsKilledOfThisType[PEDTYPE_GANG1]), false, nil);
|
+ PedsKilledOfThisType[PEDTYPE_GANG1], 0);
|
||||||
STAT_LINE("DED_CRI", &(nTemp = PedsKilledOfThisType[PEDTYPE_CRIMINAL]), false, nil);
|
|
||||||
STAT_LINE("HEL_DST", &HelisDestroyed, false, nil);
|
|
||||||
STAT_LINE("KGS_EXP", &KgsOfExplosivesUsed, false, nil);
|
|
||||||
|
|
||||||
if (HighestScores[0] > 0) {
|
STAT_LINE_1(int, "DED_CRI", PedsKilledOfThisType[PEDTYPE_CRIMINAL], 0);
|
||||||
STAT_LINE("FEST_BB", nil, false, nil);
|
STAT_LINE_1(int, "KGS_EXP", KgsOfExplosivesUsed, 0);
|
||||||
STAT_LINE("FEST_H0", &HighestScores[0], false, nil);
|
STAT_LINE_1(int, "BUL_FIR", RoundsFiredByPlayer, 0);
|
||||||
}
|
STAT_LINE_1(int, "BUL_HIT", BulletsThatHit, 0);
|
||||||
if (HighestScores[4] + HighestScores[3] + HighestScores[2] + HighestScores[1] > 0) {
|
;
|
||||||
STAT_LINE("FEST_GC", nil, false, nil);
|
STAT_LINE_1(int, "ACCURA", RoundsFiredByPlayer == 0 ? 0 : (BulletsThatHit * 100.0f / (float)RoundsFiredByPlayer), 2);
|
||||||
}
|
|
||||||
if (HighestScores[1] > 0) {
|
|
||||||
STAT_LINE("FEST_H1", &HighestScores[1], false, nil);
|
|
||||||
}
|
|
||||||
if (HighestScores[2] > 0) {
|
|
||||||
STAT_LINE("FEST_H2", &HighestScores[2], false, nil);
|
|
||||||
}
|
|
||||||
if (HighestScores[3] > 0) {
|
|
||||||
STAT_LINE("FEST_H3", &HighestScores[3], false, nil);
|
|
||||||
}
|
|
||||||
if (HighestScores[4] > 0) {
|
|
||||||
STAT_LINE("FEST_H4", &HighestScores[4], false, nil);
|
|
||||||
}
|
|
||||||
|
|
||||||
switch (FrontEndMenuManager.m_PrefsLanguage) {
|
switch (FrontEndMenuManager.m_PrefsLanguage) {
|
||||||
case CMenuManager::LANGUAGE_AMERICAN:
|
case CMenuManager::LANGUAGE_AMERICAN:
|
||||||
#ifndef USE_MEASUREMENTS_IN_METERS
|
#ifndef USE_MEASUREMENTS_IN_METERS
|
||||||
float fTemp;
|
STAT_LINE_1(float, "FEST_DF", DistanceTravelledOnFoot * MILES_IN_METER, 1);
|
||||||
STAT_LINE("FEST_DF", &(fTemp = DistanceTravelledOnFoot * MILES_IN_METER), true, nil);
|
STAT_LINE_1(float, "FEST_DC", DistanceTravelledByCar * MILES_IN_METER, 1);
|
||||||
STAT_LINE("FEST_DC", &(fTemp = DistanceTravelledByCar * MILES_IN_METER), true, nil);
|
STAT_LINE_1(float, "DISTBIK", DistanceTravelledByBike * MILES_IN_METER, 1);
|
||||||
STAT_LINE("DISTBIK", &(fTemp = DistanceTravelledByBike * MILES_IN_METER), true, nil);
|
STAT_LINE_1(float, "DISTBOA", DistanceTravelledByBoat * MILES_IN_METER, 1);
|
||||||
STAT_LINE("DISTBOA", &(fTemp = DistanceTravelledByBoat * MILES_IN_METER), true, nil);
|
STAT_LINE_1(float, "DISTGOL", DistanceTravelledByGolfCart * MILES_IN_METER, 1);
|
||||||
STAT_LINE("DISTGOL", &(fTemp = DistanceTravelledByGolfCart * MILES_IN_METER), true, nil);
|
STAT_LINE_1(float, "DISTHEL", DistanceTravelledByHelicoptor * MILES_IN_METER, 1);
|
||||||
STAT_LINE("DISTHEL", &(fTemp = DistanceTravelledByHelicoptor * MILES_IN_METER), true, nil);
|
#ifdef FIX_BUGS
|
||||||
STAT_LINE("MXCARD", &(fTemp = MaximumJumpDistance * FEET_IN_METER), true, nil);
|
STAT_LINE_1(float, "TOT_DIS", (DistanceTravelledOnFoot + DistanceTravelledByCar + DistanceTravelledByBoat + DistanceTravelledByBike
|
||||||
STAT_LINE("MXCARJ", &(fTemp = MaximumJumpHeight * FEET_IN_METER), true, nil);
|
+ DistanceTravelledByGolfCart + DistanceTravelledByHelicoptor + DistanceTravelledByPlane) * MILES_IN_METER, 1);
|
||||||
|
STAT_LINE_1(float, "MXCARD", MaximumJumpDistance * FEET_IN_METER, 1);
|
||||||
|
STAT_LINE_1(float, "MXCARJ", MaximumJumpHeight * FEET_IN_METER, 1);
|
||||||
|
#else
|
||||||
|
STAT_LINE_1(float, "TOT_DIS", (DistanceTravelledOnFoot + DistanceTravelledByCar + DistanceTravelledByBoat + DistanceTravelledByBike
|
||||||
|
+ DistanceTravelledByGolfCart + DistanceTravelledByHelicoptor) * MILES_IN_METER, 1);
|
||||||
|
#endif
|
||||||
break;
|
break;
|
||||||
#endif
|
#endif
|
||||||
case CMenuManager::LANGUAGE_FRENCH:
|
case CMenuManager::LANGUAGE_FRENCH:
|
||||||
@ -967,64 +1094,348 @@ CStats::ConstructStatLine(int rowIdx)
|
|||||||
case CMenuManager::LANGUAGE_RUSSIAN:
|
case CMenuManager::LANGUAGE_RUSSIAN:
|
||||||
case CMenuManager::LANGUAGE_JAPANESE:
|
case CMenuManager::LANGUAGE_JAPANESE:
|
||||||
#endif
|
#endif
|
||||||
STAT_LINE("FESTDFM", &DistanceTravelledOnFoot, true, nil);
|
STAT_LINE_1(float, "FESTDFM", DistanceTravelledOnFoot, 1);
|
||||||
STAT_LINE("FESTDCM", &DistanceTravelledByCar, true, nil);
|
STAT_LINE_1(float, "FESTDCM", DistanceTravelledByCar, 1);
|
||||||
STAT_LINE("DISTBIM", &DistanceTravelledByBike, true, nil);
|
STAT_LINE_1(float, "DISTBIM", DistanceTravelledByBike, 1);
|
||||||
STAT_LINE("DISTBOM", &DistanceTravelledByBoat, true, nil);
|
STAT_LINE_1(float, "DISTBOM", DistanceTravelledByBoat, 1);
|
||||||
STAT_LINE("DISTGOM", &DistanceTravelledByGolfCart, true, nil);
|
STAT_LINE_1(float, "DISTGOM", DistanceTravelledByGolfCart, 1);
|
||||||
STAT_LINE("DISTHEM", &DistanceTravelledByHelicoptor, true, nil);
|
STAT_LINE_1(float, "DISTHEM", DistanceTravelledByHelicoptor, 1);
|
||||||
STAT_LINE("MXCARDM", &MaximumJumpDistance, true, nil);
|
#ifdef FIX_BUGS
|
||||||
STAT_LINE("MXCARJM", &MaximumJumpHeight, true, nil);
|
STAT_LINE_1(float, "TOTDISM", DistanceTravelledOnFoot + DistanceTravelledByCar + DistanceTravelledByBoat
|
||||||
|
+ DistanceTravelledByBike + DistanceTravelledByGolfCart + DistanceTravelledByHelicoptor + DistanceTravelledByPlane, 1);
|
||||||
|
STAT_LINE_1(float, "MXCARDM", MaximumJumpDistance, 1);
|
||||||
|
STAT_LINE_1(float, "MXCARJM", MaximumJumpHeight, 1);
|
||||||
|
#else
|
||||||
|
STAT_LINE_1(float, "TOTDISM", DistanceTravelledOnFoot + DistanceTravelledByCar + DistanceTravelledByBoat
|
||||||
|
+ DistanceTravelledByGolfCart + DistanceTravelledByHelicoptor, 1);
|
||||||
|
#endif
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
STAT_LINE("MXFLIP", &MaximumJumpFlips, false, nil);
|
// They were selecting the unit according to language in III, but they deleted the feet code in VC. Weird
|
||||||
STAT_LINE("MXJUMP", &MaximumJumpSpins, false, nil);
|
#ifndef FIX_BUGS
|
||||||
STAT_LINE("BSTSTU", nil, false, nil);
|
STAT_LINE_1(float, "MXCARDM", MaximumJumpDistance, 1);
|
||||||
|
STAT_LINE_1(float, "MXCARJM", MaximumJumpHeight, 1);
|
||||||
|
#endif
|
||||||
|
STAT_LINE_1(int, "MXFLIP", MaximumJumpFlips, 0);
|
||||||
|
STAT_LINE_2(int, "NOUNIF", NumberOfUniqueJumpsFound, 0, TotalNumberOfUniqueJumps, 0);
|
||||||
|
STAT_LINE_1(int, "MXJUMP", MaximumJumpSpins, 4);
|
||||||
|
|
||||||
if (counter == rowIdx) {
|
TEXT_ON_LEFT_GXT("BSTSTU");
|
||||||
gUString[0] = '\0';
|
|
||||||
switch (BestStuntJump) {
|
switch (BestStuntJump) {
|
||||||
case 1:
|
case 1:
|
||||||
UnicodeStrcpy(gUString2, TheText.Get("INSTUN"));
|
TEXT_ON_RIGHT(TheText.Get("INSTUN"));
|
||||||
return 0;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
UnicodeStrcpy(gUString2, TheText.Get("PRINST"));
|
TEXT_ON_RIGHT(TheText.Get("PRINST"));
|
||||||
return 0;
|
break;
|
||||||
case 3:
|
case 3:
|
||||||
UnicodeStrcpy(gUString2, TheText.Get("DBINST"));
|
TEXT_ON_RIGHT(TheText.Get("DBINST"));
|
||||||
return 0;
|
break;
|
||||||
case 4:
|
case 4:
|
||||||
UnicodeStrcpy(gUString2, TheText.Get("DBPINS"));
|
TEXT_ON_RIGHT(TheText.Get("DBPINS"));
|
||||||
return 0;
|
break;
|
||||||
case 5:
|
case 5:
|
||||||
UnicodeStrcpy(gUString2, TheText.Get("TRINST"));
|
TEXT_ON_RIGHT(TheText.Get("TRINST"));
|
||||||
return 0;
|
break;
|
||||||
case 6:
|
case 6:
|
||||||
UnicodeStrcpy(gUString2, TheText.Get("PRTRST"));
|
TEXT_ON_RIGHT(TheText.Get("PRTRST"));
|
||||||
return 0;
|
break;
|
||||||
case 7:
|
case 7:
|
||||||
UnicodeStrcpy(gUString2, TheText.Get("QUINST"));
|
TEXT_ON_RIGHT(TheText.Get("QUINST"));
|
||||||
return 0;
|
break;
|
||||||
case 8:
|
case 8:
|
||||||
UnicodeStrcpy(gUString2, TheText.Get("PQUINS"));
|
TEXT_ON_RIGHT(TheText.Get("PQUINS"));
|
||||||
return 0;
|
break;
|
||||||
default:
|
default:
|
||||||
UnicodeStrcpy(gUString2, TheText.Get("NOSTUC"));
|
TEXT_ON_RIGHT(TheText.Get("NOSTUC"));
|
||||||
return 0;
|
break;
|
||||||
|
}
|
||||||
|
STAT_LINE_1(int, "ST_WHEE", LongestWheelie, 0);
|
||||||
|
STAT_LINE_1(float, "ST_WHED", LongestWheelieDist, 1);
|
||||||
|
STAT_LINE_1(int, "ST_STOP", LongestStoppie, 0);
|
||||||
|
STAT_LINE_1(float, "ST_STOD", LongestStoppieDist, 1);
|
||||||
|
STAT_LINE_1(int, "ST_2WHE", Longest2Wheel, 0);
|
||||||
|
STAT_LINE_1(float, "ST_2WHD", Longest2WheelDist, 1);
|
||||||
|
|
||||||
|
if (LoanSharks > 0.0f)
|
||||||
|
STAT_LINE_1(int, "ST_LOAN", LoanSharks, 0);
|
||||||
|
|
||||||
|
STAT_LINE_1(int, "FEST_CC", CriminalsCaught, 0);
|
||||||
|
STAT_LINE_1(int, "FEST_HV", HighestLevelVigilanteMission, 0);
|
||||||
|
STAT_LINE_1(int, "PASDRO", PassengersDroppedOffWithTaxi, 0);
|
||||||
|
STAT_LINE_1(float, "MONTAX", MoneyMadeWithTaxi, 3);
|
||||||
|
STAT_LINE_1(int, "FEST_LS", LivesSavedWithAmbulance, 0);
|
||||||
|
STAT_LINE_1(int, "FEST_HA", HighestLevelAmbulanceMission, 0);
|
||||||
|
STAT_LINE_1(int, "FEST_FE", FiresExtinguished, 0);
|
||||||
|
STAT_LINE_1(int, "FIRELVL", HighestLevelFireMission, 0);
|
||||||
|
|
||||||
|
STAT_LINE_2(int, "ST_STOR", StoresKnockedOff, 0, 15, 0);
|
||||||
|
|
||||||
|
if (MovieStunts > 0.0f)
|
||||||
|
STAT_LINE_1(int, "ST_MOVI", MovieStunts, 0);
|
||||||
|
|
||||||
|
STAT_LINE_2(int, "ST_ASSI", Assassinations, 0, 5, 0);
|
||||||
|
|
||||||
|
if (PhotosTaken > 0)
|
||||||
|
STAT_LINE_1(int, "ST_PHOT", PhotosTaken, 0);
|
||||||
|
|
||||||
|
if (PizzasDelivered > 0.0f)
|
||||||
|
STAT_LINE_1(int, "ST_PIZZ", PizzasDelivered, 0);
|
||||||
|
|
||||||
|
if (GarbagePickups > 0.0f)
|
||||||
|
STAT_LINE_1(int, "ST_GARB", GarbagePickups, 0);
|
||||||
|
|
||||||
|
if (IceCreamSold > 0.0f)
|
||||||
|
STAT_LINE_1(int, "ST_ICEC", IceCreamSold, 0);
|
||||||
|
|
||||||
|
if (HighestScores[1])
|
||||||
|
STAT_LINE_1(int, "STHC_02", HighestScores[1], 0);
|
||||||
|
|
||||||
|
FASTEST_TIME(0, "STFT_01");
|
||||||
|
FASTEST_TIME(1, "STFT_02");
|
||||||
|
FASTEST_TIME(2, "STFT_03");
|
||||||
|
FASTEST_TIME(3, "STFT_04");
|
||||||
|
FASTEST_TIME(4, "STFT_05");
|
||||||
|
FASTEST_TIME(5, "STFT_06");
|
||||||
|
FASTEST_TIME(6, "STFT_07");
|
||||||
|
FASTEST_TIME(7, "STFT_08");
|
||||||
|
FASTEST_TIME(8, "STFT_09");
|
||||||
|
FASTEST_TIME(9, "STFT_10");
|
||||||
|
FASTEST_TIME(10, "STFT_11");
|
||||||
|
FASTEST_TIME(11, "STFT_12");
|
||||||
|
FASTEST_TIME(12, "STFT_13");
|
||||||
|
FASTEST_TIME(13, "STFT_14");
|
||||||
|
FASTEST_TIME(14, "STFT_15");
|
||||||
|
FASTEST_TIME(15, "STFT_16");
|
||||||
|
FASTEST_TIME(16, "STFT_17");
|
||||||
|
FASTEST_TIME(17, "STFT_18");
|
||||||
|
FASTEST_TIME(18, "STFT_19");
|
||||||
|
FASTEST_TIME(19, "STFT_20");
|
||||||
|
FASTEST_TIME(22, "STFT_23");
|
||||||
|
|
||||||
|
if (HighestScores[0])
|
||||||
|
STAT_LINE_1(int, "STHC_01", HighestScores[0], 0);
|
||||||
|
|
||||||
|
if (HighestScores[3])
|
||||||
|
STAT_LINE_1(int, "STHC_04", HighestScores[3], 0);
|
||||||
|
|
||||||
|
if (HighestScores[2])
|
||||||
|
STAT_LINE_1(int, "STHC_03", HighestScores[2], 0);
|
||||||
|
|
||||||
|
if (BestPositions[0] != INT_MAX)
|
||||||
|
STAT_LINE_1(int, "STHC_05", BestPositions[0], 0);
|
||||||
|
|
||||||
|
FASTEST_TIME(20, "STFT_21");
|
||||||
|
|
||||||
|
if (FastestTimes[21])
|
||||||
|
STAT_LINE_1(float, "STFT_22", FastestTimes[21] / 1000, 1);
|
||||||
|
|
||||||
|
if (TopShootingRangeScore > 0.0f)
|
||||||
|
STAT_LINE_1(int, "TOP_SHO", TopShootingRangeScore, 0);
|
||||||
|
|
||||||
|
if (ShootingRank > 0.0f)
|
||||||
|
STAT_LINE_1(int, "SHO_RAN", ShootingRank, 0);
|
||||||
|
|
||||||
|
int flightMinute = (FlightTime / 60000) % 60;
|
||||||
|
int flightHour = (FlightTime / 60000) / 60;
|
||||||
|
STAT_LINE_2(int, "ST_FTIM", flightHour, 0, flightMinute, 1);
|
||||||
|
|
||||||
|
// We always have pilot rank if we flew more then 5 minutes
|
||||||
|
#ifndef FIX_BUGS
|
||||||
|
if (flightHour != 0)
|
||||||
|
TEXT_ON_LEFT_GXT("ST_PRAN");
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef FIX_BUGS
|
||||||
|
#define FL_TIME_MORE_THAN(hour, minute) (flightHour > hour || (flightHour == hour && flightMinute >= minute))
|
||||||
|
#else
|
||||||
|
#define FL_TIME_MORE_THAN(hour, minute) (flightHour > hour || flightMinute >= minute)
|
||||||
|
#endif
|
||||||
|
|
||||||
|
if (FL_TIME_MORE_THAN(0,5)) {
|
||||||
|
|
||||||
|
#ifdef FIX_BUGS
|
||||||
|
TEXT_ON_LEFT_GXT("ST_PRAN");
|
||||||
|
#endif
|
||||||
|
if (!FL_TIME_MORE_THAN(0,10)) TEXT_ON_RIGHT(TheText.Get("ST_PR01"));
|
||||||
|
else if (!FL_TIME_MORE_THAN(0,20)) TEXT_ON_RIGHT(TheText.Get("ST_PR02"));
|
||||||
|
else if (!FL_TIME_MORE_THAN(0,30)) TEXT_ON_RIGHT(TheText.Get("ST_PR03"));
|
||||||
|
else if (!FL_TIME_MORE_THAN(1,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR04"));
|
||||||
|
else if (!FL_TIME_MORE_THAN(1,30)) TEXT_ON_RIGHT(TheText.Get("ST_PR05"));
|
||||||
|
else if (!FL_TIME_MORE_THAN(2,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR06"));
|
||||||
|
else if (!FL_TIME_MORE_THAN(2,30)) TEXT_ON_RIGHT(TheText.Get("ST_PR07"));
|
||||||
|
else if (!FL_TIME_MORE_THAN(3,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR08"));
|
||||||
|
else if (!FL_TIME_MORE_THAN(3,30)) TEXT_ON_RIGHT(TheText.Get("ST_PR09"));
|
||||||
|
else if (!FL_TIME_MORE_THAN(4,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR10"));
|
||||||
|
else if (!FL_TIME_MORE_THAN(5,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR11"));
|
||||||
|
else if (!FL_TIME_MORE_THAN(10,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR12"));
|
||||||
|
else if (!FL_TIME_MORE_THAN(20,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR13"));
|
||||||
|
else if (!FL_TIME_MORE_THAN(25,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR14"));
|
||||||
|
else if (!FL_TIME_MORE_THAN(30,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR15"));
|
||||||
|
else if (!FL_TIME_MORE_THAN(49,2)) TEXT_ON_RIGHT(TheText.Get("ST_PR16"));
|
||||||
|
else if (!FL_TIME_MORE_THAN(50,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR17"));
|
||||||
|
else if (!FL_TIME_MORE_THAN(100,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR18"));
|
||||||
|
else TEXT_ON_RIGHT(TheText.Get("ST_PR19"));
|
||||||
|
}
|
||||||
|
#undef FL_TIME_MORE_THAN
|
||||||
|
|
||||||
|
if (BloodRingKills > 0)
|
||||||
|
STAT_LINE_1(int, "ST_BRK", BloodRingKills, 0);
|
||||||
|
|
||||||
|
if (BloodRingTime > 0)
|
||||||
|
STAT_LINE_1(int, "ST_LTBR", BloodRingTime, 0);
|
||||||
|
|
||||||
|
STAT_LINE_1(int, "ST_DRWN", TimesDrowned, 0);
|
||||||
|
|
||||||
|
if (SeagullsKilled > 0)
|
||||||
|
STAT_LINE_1(int, "SEAGULL", SeagullsKilled, 0);
|
||||||
|
|
||||||
|
bool playerHatesRadio = true;
|
||||||
|
float* pListenTimeArray = DMAudio.GetListenTimeArray();
|
||||||
|
for (int i = 0; i < NUM_RADIOS; i++) {
|
||||||
|
FavoriteRadioStationList[i] = pListenTimeArray[i];
|
||||||
|
if (FavoriteRadioStationList[i] != 0.0) // double
|
||||||
|
playerHatesRadio = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!playerHatesRadio) {
|
||||||
|
// Most listened
|
||||||
|
TEXT_ON_LEFT_GXT("FST_MFR");
|
||||||
|
float mostListenTime = FavoriteRadioStationList[0];
|
||||||
|
int mostListenedRadio = 0;
|
||||||
|
for (int i = 0; i < NUM_RADIOS; i++) {
|
||||||
|
if (FavoriteRadioStationList[i] > mostListenTime) {
|
||||||
|
mostListenTime = FavoriteRadioStationList[i];
|
||||||
|
mostListenedRadio = i;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
counter++;
|
switch (mostListenedRadio) {
|
||||||
STAT_LINE("PASDRO", &PassengersDroppedOffWithTaxi, false, nil);
|
case WILDSTYLE:
|
||||||
STAT_LINE("MONTAX", &MoneyMadeWithTaxi, false, nil);
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM0"));
|
||||||
STAT_LINE("FEST_LS", &LivesSavedWithAmbulance, false, nil);
|
break;
|
||||||
STAT_LINE("FEST_HA", &HighestLevelAmbulanceMission, false, nil);
|
case FLASH_FM:
|
||||||
STAT_LINE("FEST_CC", &CriminalsCaught, false, nil);
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM1"));
|
||||||
STAT_LINE("FEST_FE", &FiresExtinguished, false, nil);
|
break;
|
||||||
STAT_LINE("DAYPLC", &(nTemp = CTimer::GetTimeInMilliseconds() + 100), false, nil);
|
case KCHAT:
|
||||||
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM2"));
|
||||||
|
break;
|
||||||
|
case FEVER:
|
||||||
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM3"));
|
||||||
|
break;
|
||||||
|
case V_ROCK:
|
||||||
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM4"));
|
||||||
|
break;
|
||||||
|
case VCPR:
|
||||||
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM5"));
|
||||||
|
break;
|
||||||
|
case RADIO_ESPANTOSO:
|
||||||
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM6"));
|
||||||
|
break;
|
||||||
|
case EMOTION:
|
||||||
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM7"));
|
||||||
|
break;
|
||||||
|
case WAVE:
|
||||||
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM8"));
|
||||||
|
break;
|
||||||
|
case USERTRACK:
|
||||||
|
TEXT_ON_RIGHT(TheText.Get("FEA_MP3"));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM8")); // heh
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Least listened
|
||||||
|
TEXT_ON_LEFT_GXT("FST_LFR");
|
||||||
|
float leastListenTime = FavoriteRadioStationList[0];
|
||||||
|
int leastListenedRadio = 0;
|
||||||
|
for (int i = 0; i < NUM_RADIOS; i++) {
|
||||||
|
#ifdef FIX_BUGS
|
||||||
|
if (!DMAudio.IsMP3RadioChannelAvailable() && i == USERTRACK)
|
||||||
|
continue;
|
||||||
|
#endif
|
||||||
|
if (FavoriteRadioStationList[i] < leastListenTime) {
|
||||||
|
leastListenTime = FavoriteRadioStationList[i];
|
||||||
|
leastListenedRadio = i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#ifndef FIX_BUGS
|
||||||
|
if (!DMAudio.IsMP3RadioChannelAvailable() && leastListenedRadio == USERTRACK)
|
||||||
|
leastListenedRadio = WAVE;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
switch (leastListenedRadio) {
|
||||||
|
case WILDSTYLE:
|
||||||
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM0"));
|
||||||
|
break;
|
||||||
|
case FLASH_FM:
|
||||||
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM1"));
|
||||||
|
break;
|
||||||
|
case KCHAT:
|
||||||
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM2"));
|
||||||
|
break;
|
||||||
|
case FEVER:
|
||||||
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM3"));
|
||||||
|
break;
|
||||||
|
case V_ROCK:
|
||||||
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM4"));
|
||||||
|
break;
|
||||||
|
case VCPR:
|
||||||
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM5"));
|
||||||
|
break;
|
||||||
|
case RADIO_ESPANTOSO:
|
||||||
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM6"));
|
||||||
|
break;
|
||||||
|
case EMOTION:
|
||||||
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM7"));
|
||||||
|
break;
|
||||||
|
case WAVE:
|
||||||
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM8"));
|
||||||
|
break;
|
||||||
|
case USERTRACK:
|
||||||
|
TEXT_ON_RIGHT(TheText.Get("FEA_MP3"));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM8")); // heh
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
STAT_LINE_1(int, "SPRAYIN", Sprayings, 0);
|
||||||
|
STAT_LINE_1(float, "ST_WEAP", WeaponBudget, 3);
|
||||||
|
STAT_LINE_1(float, "ST_FASH", FashionBudget, 3);
|
||||||
|
STAT_LINE_1(float, "ST_PROP", PropertyBudget, 3);
|
||||||
|
STAT_LINE_1(float, "ST_AUTO", AutoPaintingBudget, 3);
|
||||||
|
STAT_LINE_1(float, "ST_DAMA", PropertyBudget, 3);
|
||||||
|
|
||||||
|
if (NumPropertyOwned > 0) {
|
||||||
|
STAT_LINE_1(int, "PROPOWN", NumPropertyOwned, 0);
|
||||||
|
if (PropertyOwned[0]) TEXT_ON_RIGHT(TheText.Get("STPR_1"));
|
||||||
|
if (PropertyOwned[1]) TEXT_ON_RIGHT(TheText.Get("STPR_2"));
|
||||||
|
if (PropertyOwned[2]) TEXT_ON_RIGHT(TheText.Get("STPR_3"));
|
||||||
|
if (PropertyOwned[3]) TEXT_ON_RIGHT(TheText.Get("STPR_4"));
|
||||||
|
if (PropertyOwned[4]) TEXT_ON_RIGHT(TheText.Get("STPR_5"));
|
||||||
|
if (PropertyOwned[5]) TEXT_ON_RIGHT(TheText.Get("STPR_6"));
|
||||||
|
if (PropertyOwned[6]) TEXT_ON_RIGHT(TheText.Get("STPR_7"));
|
||||||
|
if (PropertyOwned[7]) TEXT_ON_RIGHT(TheText.Get("STPR_8"));
|
||||||
|
if (PropertyOwned[8]) TEXT_ON_RIGHT(TheText.Get("STPR_9"));
|
||||||
|
if (PropertyOwned[9]) TEXT_ON_RIGHT(TheText.Get("STPR_10"));
|
||||||
|
if (PropertyOwned[10]) TEXT_ON_RIGHT(TheText.Get("STPR_11"));
|
||||||
|
if (PropertyOwned[11]) TEXT_ON_RIGHT(TheText.Get("STPR_12"));
|
||||||
|
if (PropertyOwned[12]) TEXT_ON_RIGHT(TheText.Get("STPR_13"));
|
||||||
|
if (PropertyOwned[13]) TEXT_ON_RIGHT(TheText.Get("STPR_14"));
|
||||||
|
if (PropertyOwned[14]) TEXT_ON_RIGHT(TheText.Get("STPR_15"));
|
||||||
|
}
|
||||||
|
STAT_LINE_1(int, "CHASE", HighestChaseValue, 0);
|
||||||
|
TEXT_ON_RIGHT(FindChaseString(HighestChaseValue));
|
||||||
|
|
||||||
return counter;
|
return counter;
|
||||||
|
|
||||||
#undef STAT_LINE
|
#undef STAT_LINE_1
|
||||||
|
#undef STAT_LINE_2
|
||||||
|
#undef TEXT_ON_LEFT_GXT
|
||||||
|
#undef TEXT_ON_RIGHT
|
||||||
|
#undef FASTEST_TIME
|
||||||
}
|
}
|
||||||
|
@ -49,8 +49,8 @@ public:
|
|||||||
static int32 WantedStarsAttained;
|
static int32 WantedStarsAttained;
|
||||||
static int32 WantedStarsEvaded;
|
static int32 WantedStarsEvaded;
|
||||||
static int32 PeopleKilledByPlayer;
|
static int32 PeopleKilledByPlayer;
|
||||||
static int32 ProgressMade;
|
static float ProgressMade;
|
||||||
static int32 TotalProgressInGame;
|
static float TotalProgressInGame;
|
||||||
static float MaximumJumpDistance;
|
static float MaximumJumpDistance;
|
||||||
static float MaximumJumpHeight;
|
static float MaximumJumpHeight;
|
||||||
static int32 MaximumJumpFlips;
|
static int32 MaximumJumpFlips;
|
||||||
|
Loading…
Reference in New Issue
Block a user