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https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-27 11:34:14 +01:00
little fixes
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824ca7599c
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@ -286,6 +286,7 @@ CPhoneInfo::Initialise(void)
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CBuilding *building = pool->GetSlot(i);
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if (building) {
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if (building->GetModelIndex() == MI_PHONEBOOTH1) {
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assert(m_nMax < ARRAY_SIZE(m_aPhones) && "NUMPHONES should be increased");
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CPhone *maxPhone = &m_aPhones[m_nMax];
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maxPhone->m_nState = PHONE_STATE_FREE;
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maxPhone->m_vecPos = building->GetPosition();
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@ -241,7 +241,7 @@ CFileMgr::SetDirMyDocuments(void)
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}
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ssize_t
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CFileMgr::LoadFile(const char *file, uint8 *buf, int unused, const char *mode)
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CFileMgr::LoadFile(const char *file, uint8 *buf, int maxlen, const char *mode)
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{
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int fd;
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ssize_t n, len;
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@ -257,6 +257,7 @@ CFileMgr::LoadFile(const char *file, uint8 *buf, int unused, const char *mode)
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return -1;
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#endif
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len += n;
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assert(len < maxlen);
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}while(n == 0x4000);
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buf[len] = 0;
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myfclose(fd);
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@ -9,7 +9,7 @@ public:
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static void ChangeDir(const char *dir);
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static void SetDir(const char *dir);
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static void SetDirMyDocuments(void);
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static ssize_t LoadFile(const char *file, uint8 *buf, int unused, const char *mode);
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static ssize_t LoadFile(const char *file, uint8 *buf, int maxlen, const char *mode);
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static int OpenFile(const char *file, const char *mode);
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static int OpenFile(const char *file) { return OpenFile(file, "rb"); }
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static int OpenFileForWriting(const char *file);
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@ -526,7 +526,12 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
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// Txd and anim have to be loaded
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int animId = mi->GetAnimFileIndex();
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#ifdef FIX_BUGS
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if(!HasTxdLoaded(mi->GetTxdSlot()) ||
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#else
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// texDict will exist even if only first part has loaded
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if(CTxdStore::GetSlot(mi->GetTxdSlot())->texDict == nil ||
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#endif
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animId != -1 && !CAnimManager::GetAnimationBlock(animId)->isLoaded){
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RemoveModel(streamId);
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ReRequestModel(streamId);
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@ -172,8 +172,9 @@ CTimeCycle::Initialise(void)
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for(w = 0; w < NUMWEATHERS; w++)
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for(h = 0; h < NUMHOURS; h++){
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li = 0;
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while(work_buff[bi] == '/'){
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while(work_buff[bi] != '\n')
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while(work_buff[bi] == '/' || work_buff[bi] == '\n' ||
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work_buff[bi] == '\0' || work_buff[bi] == ' ' || work_buff[bi] == '\r'){
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while(work_buff[bi] != '\n' && work_buff[bi] != '\0' && work_buff[bi] != '\r')
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bi++;
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bi++;
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}
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